@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 4 SuicideAttackTokens;
Japanese buy 4 armour, 4 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 cruiser moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 bomber moved from Korea to 25 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 tactical_bomber moved from Japan to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
@Odonis sz 31 - first round, what are your 3 casualties/hits ?
@bretters you have damaged bship, 2 carriers, destroyer, 4 fighters - i own the island (wake island)
@Odonis im coming in with 3 subs, cruiser, 2 fighters, 3 tacs
@Odonis you don’t need to log on to TripleA even… can you Let me know your casualty choices?
@bretters
Cant see - what are the hits from? Subs, planes?
@Odonis
The first 3 hits are from aircraft , the subs didn’t roll yet
@Odonis please… I’d like to finish my turn. The casualties matter in this battle.
@bretters
sorry - holiday break was busy but will have more time now to play. take 2 FTR and damage 1 carrier
@Odonis ok and if I get hits with my subs ?
@bretters
lose 1 carrier, then BB, then tip next carrier - only if subs
@odonis hmm
Having trouble posting my turn to the forum
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 4 SuicideAttackTokens;
Japanese buy 4 armour, 4 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 cruiser moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 bomber moved from Korea to 25 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 tactical_bomber moved from Japan to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
Combat - Japanese
Battle in Sakha
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Iwo Jima
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 4/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 cruiser, 2 fighters, 3 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 2 carriers and 4 fighters; ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 2 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
1 cruiser owned by the Japanese retreated to 24 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 destroyer and 2 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 3 submarines and 1 tactical_bomber
Casualties for Americans: 2 fighters
2 fighters owned by the Americans could not land and were killed
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Americans to 31 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier moved from 6 Sea Zone to 24 Sea Zone
1 fighter moved from 31 Sea Zone to 24 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 fighter moved from 31 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
2 armour and 1 mech_infantry moved from Malaya to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Amur to Japan
1 infantry moved from Siberia to Amur
1 artillery moved from Siberia to Amur
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 submarine placed in 36 Sea Zone
3 armour placed in Malaya
1 armour and 1 mech_infantry placed in French Indo China
3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.00
Japanese regular : 3.17
UK_Pacific regular : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 31 Sea Zone to 17 Sea Zone
1 fighter moved from 31 Sea Zone to 24 Sea Zone
1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone
2 fighters moved from Western United States to 24 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 31 Sea Zone to 17 Sea Zone
1 fighter moved from 31 Sea Zone to 24 Sea Zone
1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone
2 fighters moved from Western United States to 24 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Battle in 24 Sea Zone
Americans attack with 1 battleship, 1 carrier and 3 fighters
Japanese defend with 1 carrier, 1 cruiser and 2 fighters
Americans roll dice for 1 battleship, 1 carrier and 3 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17
@odonis @bretters
OOL in 24? 2 hits first round
@odonis
1 fighter 1 cruiser
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 31 Sea Zone to 17 Sea Zone
1 fighter moved from 31 Sea Zone to 24 Sea Zone
1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone
2 fighters moved from Western United States to 24 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Battle in 24 Sea Zone
Americans attack with 1 battleship, 1 carrier and 3 fighters
Japanese defend with 1 carrier, 1 cruiser and 2 fighters
Americans roll dice for 1 battleship, 1 carrier and 3 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 24 Sea Zone
Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 24 Sea Zone
Americans win, taking Caroline Islands from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 1 carrier and 1 fighter
Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 4 fighters and 1 submarine in 92 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter could not land in 24 Sea Zone and was removed
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 carriers and 6 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 armour moved from Eastern Persia to India
1 fighter moved from 17 Sea Zone to Marianas
1 fighter moved from 24 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 1 fighter and 2 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Italians regular : -0.33
Japanese regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
4 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 31 Sea Zone to 17 Sea Zone
1 fighter moved from 31 Sea Zone to 24 Sea Zone
1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone
2 fighters moved from Western United States to 24 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Battle in 24 Sea Zone
Americans attack with 1 battleship, 1 carrier and 3 fighters
Japanese defend with 1 carrier, 1 cruiser and 2 fighters
Americans roll dice for 1 battleship, 1 carrier and 3 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 24 Sea Zone
Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 24 Sea Zone
Americans win, taking Caroline Islands from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 1 carrier and 1 fighter
Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 4 fighters and 1 submarine in 92 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter could not land in 24 Sea Zone and was removed
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 carriers and 6 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 armour moved from Eastern Persia to India
1 fighter moved from 17 Sea Zone to Marianas
1 fighter moved from 24 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 1 fighter and 2 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
4 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from India to Malaya
2 fighters moved from India to Burma
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 bomber moved from Malaya to India
2 artilleries moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.83
Italians regular : -0.33
Japanese regular : -0.17
Japanese AA : -0.17
British regular : -0.50