@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
dawg v. entek 1941
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 1,2 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 3 destroyers and 1 fighter; Remaining resources: 1 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 transport moved from 56 Sea Zone to 20 Sea Zone 2 bombers moved from Western United States to Manchuria 2 bombers moved from Kwangtung to Manchuria 5 submarines moved from 11 Sea Zone to 8 Sea Zone 3 submarines moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in Manchuria Americans attack with 4 bombers Japanese defend with 3 armour and 1 factory Americans roll dice for 4 bombers in Manchuria, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 3 armour in Manchuria, round 2 : 0/3 hits, 1.50 expected hits 2 armour owned by the Japanese lost in Manchuria Americans roll dice for 4 bombers in Manchuria, round 3 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Americans win with 4 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 3 armour Battle in 8 Sea Zone Americans attack with 8 submarines Germans defend with 3 destroyers and 2 submarines Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 8 submarines in 8 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Germans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 submarines in 8 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits Germans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 8 Sea Zone Americans win with 7 submarines remaining. Battle score for attacker is 3 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 bombers moved from Manchuria to Russia 2 bombers moved from Manchuria to Yunnan Combat Move - Chinese 1 infantry moved from Fukien to Kiangsu Non Combat Move - Chinese Place Units - Americans 1 carrier and 3 destroyers placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 8 Sea Zone: 2 destroyers and 2 submarines EDIT: Turning off Edit Mode Americans undo move 2. Americans undo move 1. 1 carrier and 3 destroyers placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Kiangsu 1 infantry placed in Kiangsu Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -2.00 Germans regular : 0.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 3,3 and gets 0 hits Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 2 armour moved from East Poland to Caucasus 1 infantry moved from Ukraine to Caucasus 1 bomber moved from Germany to Caucasus 1 fighter moved from Germany to Caucasus 1 artillery and 1 infantry moved from East Poland to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 artillery and 1 infantry Russians defend with 2 artilleries Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 2 artilleries in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Caucasus Germans attack with 2 armour, 1 bomber, 1 fighter and 1 infantry British defend with 3 armour and 1 fighter; Russians defend with 1 aaGun and 1 factory Russians roll AA dice in Caucasus : 0/2 hits, 0.33 expected hits Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 3 armour and 1 fighter in Caucasus, round 2 : 4/4 hits, 2.17 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans and 1 armour owned by the British lost in Caucasus 1 bomber owned by the Germans retreated Russians win with 2 armour and 1 fighter remaining. Battle score for attacker is -18 Casualties for Germans: 2 armour, 1 fighter and 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 1 bomber moved from Caucasus to Germany 2 infantry moved from East Poland to Ukraine 1 infantry moved from Poland to East Poland 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 4 infantry moved from Germany to Poland 5 infantry moved from France to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 5 Sea Zone 2 fighters placed in 5 Sea Zone 1 artillery and 1 infantry placed in Karelia S.S.R. 1 armour, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : 2.17 Germans regular : 0.00 Russians AA : -0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Archangel 2 infantry moved from Russia to Urals 2 infantry moved from Russia to Novosibirsk 8 infantry moved from Russia to Belorussia 1 submarine moved from 12 Sea Zone to 13 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 8 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 8 infantry in Belorussia, round 2 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 7 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians Place Units - Russians 1 infantry placed in Caucasus 1 armour, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 53 Sea Zone to 44 Sea Zone 1 submarine moved from 57 Sea Zone to 62 Sea Zone 2 infantry moved from Evenki National Okrug to Yakut S.S.R. Non Combat Move - Japanese Place Units - Japanese 1 infantry placed in Manchuria 1 carrier and 2 destroyers placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Manchuria: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - British British spend 5 on tech rolls British roll 2,6 and gets 1 hit British removing all Technology Tokens after successful research. British discover AA Radar Activate Technology - British British activating AA Radar Purchase Units - British British buy 5 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Yunnan to Sikang Chinese take Sikang from Japanese 1 armour moved from Hupeh to Chinghai Chinese take Ningxia from Japanese Chinese take Chinghai from Japanese 2 armour moved from Yunnan to Suiyuan Chinese take Suiyuan from Japanese 2 armour moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 artillery moved from Libya to Morocco Algeria British take Morocco Algeria from Germans 2 armour moved from Libya to Egypt 3 armour moved from India to Caucasus 1 fighter moved from Egypt to Ukraine Combat - British Battle in Ukraine British attack with 2 armour and 2 fighters Germans defend with 2 infantry; Italians defend with 1 infantry British roll dice for 2 armour and 2 fighters in Ukraine, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Ukraine British win, taking Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 armour Casualties for Italians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Ukraine to Caucasus Place Units - British 3 armour placed in India 1 armour and 1 fighter placed in Egypt 1 armour, 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : 1.00 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - British British spend 5 on tech rolls British roll 2,6 and gets 1 hit British removing all Technology Tokens after successful research. British discover AA Radar Activate Technology - British British activating AA Radar Purchase Units - British British buy 5 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Yunnan to Sikang Chinese take Sikang from Japanese 1 armour moved from Hupeh to Chinghai Chinese take Ningxia from Japanese Chinese take Chinghai from Japanese 2 armour moved from Yunnan to Suiyuan Chinese take Suiyuan from Japanese 2 armour moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 artillery moved from Libya to Morocco Algeria British take Morocco Algeria from Germans 2 armour moved from Libya to Egypt 3 armour moved from India to Caucasus 1 fighter moved from Egypt to Ukraine Combat - British Battle in Ukraine British attack with 2 armour and 2 fighters Germans defend with 2 infantry; Italians defend with 1 infantry British roll dice for 2 armour and 2 fighters in Ukraine, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Ukraine British win, taking Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 armour Casualties for Italians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Ukraine to Caucasus Place Units - British 3 armour placed in India 1 armour and 1 fighter placed in Egypt 1 armour, 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : 1.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya Italians take Libya from British 1 destroyer moved from 14 Sea Zone to 13 Sea Zone 2 fighters moved from Italy to 13 Sea Zone 1 armour and 1 infantry moved from Eastern Ukraine to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 infantry British defend with 1 armour Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in 13 Sea Zone Italians attack with 1 destroyer and 2 fighters Russians defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 13 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters moved from 13 Sea Zone to Italy Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya Italians take Libya from British 1 destroyer moved from 14 Sea Zone to 13 Sea Zone 2 fighters moved from Italy to 13 Sea Zone 1 armour and 1 infantry moved from Eastern Ukraine to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 infantry British defend with 1 armour Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in 13 Sea Zone Italians attack with 1 destroyer and 2 fighters Russians defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 13 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters moved from 13 Sea Zone to Italy Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,1,1 and gets 0 hits Purchase Units - Americans Americans buy 2 bombers, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 2 bombers moved from Yunnan to Manchuria 1 bomber moved from Russia to Manchuria 1 fighter moved from 56 Sea Zone to Manchuria 1 carrier and 1 destroyer moved from 56 Sea Zone to 44 Sea Zone 1 bomber moved from Russia to Ukraine Combat - Americans Battle in 44 Sea Zone Americans attack with 1 carrier and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 carrier and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Ukraine Americans attack with 1 bomber Italians defend with 1 armour Americans roll dice for 1 bomber in Ukraine, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Ukraine Italians win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Manchuria Americans attack with 3 bombers and 1 fighter Japanese defend with 1 factory, 1 fighter and 1 infantry Americans roll dice for 3 bombers and 1 fighter in Manchuria, round 2 : 3/4 hits, 2.50 expected hits Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 fighter and 1 infantry Non Combat Move - Americans 2 bombers moved from Manchuria to Russia 1 bomber moved from Manchuria to Chinghai 1 transport moved from 20 Sea Zone to 56 Sea Zone Combat Move - Chinese 1 infantry moved from Kiangsu to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Kiangsu to Manchuria Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 transport placed in 56 Sea Zone 2 destroyers placed in 10 Sea Zone 2 bombers placed in Eastern United States Place Units - Chinese 4 infantry placed in Kiangsu Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.50 Japanese regular : -0.17 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Germans roll 4,1 and gets 0 hits Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 infantry moved from East Poland to Belorussia 4 artilleries and 3 infantry moved from Karelia S.S.R. to Belorussia 2 fighters moved from 5 Sea Zone to Belorussia 1 bomber and 1 fighter moved from Germany to Belorussia Combat - Germans Battle in Belorussia Germans attack with 4 artilleries, 1 bomber, 3 fighters and 4 infantry Russians defend with 7 infantry Germans roll dice for 4 artilleries, 1 bomber, 3 fighters and 4 infantry in Belorussia, round 2 : 3/12 hits, 4.83 expected hits Russians roll dice for 7 infantry in Belorussia, round 2 : 4/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belorussia Germans roll dice for 4 artilleries, 1 bomber and 3 fighters in Belorussia, round 3 : 2/8 hits, 3.50 expected hits Russians roll dice for 4 infantry in Belorussia, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Germans roll dice for 3 artilleries, 1 bomber and 3 fighters in Belorussia, round 4 : 4/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Belorussia, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery and 4 infantry Casualties for Russians: 7 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to Karelia S.S.R. 2 fighters moved from Belorussia to 5 Sea Zone 1 bomber moved from Belorussia to Germany 4 infantry moved from Poland to East Poland 1 armour moved from Germany to East Poland 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 6 infantry moved from Germany to Poland Place Units - Germans 1 destroyer, 1 fighter and 1 submarine placed in 5 Sea Zone 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour, 1 bomber and 2 infantry placed in Germany Germans undo move 1. 1 fighter placed in Germany 1 destroyer and 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -2.50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Novosibirsk to Evenki National Okrug Russians take Evenki National Okrug from Japanese 1 artillery and 1 infantry moved from Archangel to Belorussia 1 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Italians 1 armour moved from Eastern Ukraine to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia Combat - Russians Battle in Ukraine Russians attack with 1 armour and 1 infantry Italians defend with 1 armour Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Battle in Belorussia Russians attack with 2 artilleries and 2 infantry Germans defend with 3 artilleries Russians roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 3 artilleries in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 artilleries Non Combat Move - Russians Place Units - Russians 2 infantry placed in Caucasus Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Germans regular : 0.00 Russians regular : 2.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Non Combat Move - Japanese Place Units - Japanese 1 destroyer, 1 fighter and 1 transport placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 6 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 armour moved from Caucasus to Bulgaria Romania British take Bulgaria Romania from Germans 2 armour moved from Suiyuan to Manchuria 1 infantry moved from Sikang to Hupeh 1 armour moved from Chinghai to Hupeh 2 armour and 2 fighters moved from Caucasus to East Poland Combat - British Battle in East Poland British attack with 2 armour and 2 fighters Germans defend with 1 armour and 4 infantry British roll dice for 2 armour and 2 fighters in East Poland, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 armour and 4 infantry in East Poland, round 2 : 1/5 hits, 1.83 expected hits 2 infantry owned by the Germans and 1 armour owned by the British lost in East Poland British roll dice for 1 armour and 2 fighters in East Poland, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in East Poland, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in East Poland 1 fighter owned by the British retreated Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -11 Casualties for British: 2 armour and 1 fighter Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from East Poland to Caucasus 3 armour moved from India to Caucasus 1 fighter moved from Egypt to Caucasus Place Units - British 1 armour and 1 infantry placed in Egypt 3 armour placed in India 2 armour and 1 fighter placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
British rolls : 0.00 Germans regular : 0.00 British regular : -0.50 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Bulgaria Romania 2 fighters moved from Italy to Morocco Algeria 1 infantry moved from Libya to Morocco Algeria 1 battleship, 2 cruisers and 2 destroyers moved from 14 Sea Zone to 16 Sea Zone Combat - Italians Battle in Bulgaria Romania Italians attack with 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Bulgaria Romania, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Bulgaria Romania Italians win, taking Bulgaria Romania from British with 1 artillery remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Morocco Algeria Italians attack with 2 fighters and 1 infantry British defend with 1 artillery Italians roll dice for 2 fighters and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 2 fighters moved from Morocco Algeria to Libya 2 infantry moved from Italy to Balkans Place Units - Italians 1 destroyer placed in 14 Sea Zone 1 armour placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.17 -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,2,6,6 and gets 3 hits Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - AmericansCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,2,6,6 and gets 3 hits Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 2 bombers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 submarine moved from 8 Sea Zone to 13 Sea Zone 2 bombers moved from Eastern United States to 16 Sea Zone 1 bomber moved from Chinghai to 16 Sea Zone 2 bombers moved from Russia to 16 Sea Zone Combat - Americans Battle in 13 Sea Zone Americans attack with 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 13 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 13 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 16 Sea Zone Americans attack with 5 bombers Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 1 transport Americans roll dice for 5 bombers in 16 Sea Zone, round 2 : 0/5 hits, 3.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 16 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Americans roll dice for 5 bombers in 16 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 16 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits 2 destroyers owned by the Italians, 1 cruiser owned by the Italians and 2 bombers owned by the Americans lost in 16 Sea Zone Americans roll dice for 3 bombers in 16 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 16 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the Italians lost in 16 Sea Zone Americans roll dice for 3 bombers in 16 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits Italians roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 16 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 31 Casualties for Americans: 3 bombers Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 1 transport Non Combat Move - Americans 2 bombers moved from 16 Sea Zone to India 1 carrier and 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 53 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to Solomon Islands Non Combat Move - Chinese 1 infantry moved from Kiangsu to Manchuria Place Units - Americans 1 destroyer placed in 56 Sea Zone 2 bombers and 1 fighter placed in Western United States Place Units - Chinese 4 infantry placed in Suiyuan Chinese undo move 1. 4 infantry placed in Fukien Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : -4.17 Italians regular : -4.50 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 6,6 and gets 2 hits Germans removing all Technology Tokens after successful research. Germans discover Heavy Bomber Activate Technology - Germans Germans activating Heavy Bomber Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Karelia S.S.R. to Archangel 1 armour and 1 infantry moved from East Poland to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 2 fighters moved from 5 Sea Zone to Belorussia 4 destroyers and 4 submarines moved from 5 Sea Zone to 3 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 1 armour, 2 fighters and 2 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 armour, 2 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 armour, 2 fighters and 2 infantry in Belorussia, round 3 : 5/5 hits, 1.83 expected hits Russians roll dice for 2 artilleries in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries and 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Poland to East Poland 2 fighters moved from Belorussia to 5 Sea Zone 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 armour moved from Germany to East Poland 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 1 destroyer and 1 submarine placed in 5 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 3.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour and 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Caucasus to Ukraine 1 armour, 1 artillery and 3 infantry moved from Russia to Archangel 2 infantry moved from Evenki National Okrug to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Caucasus to Russia Combat - Russians Battle in Archangel Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Bulgaria Romania Russians attack with 1 armour and 1 infantry Italians defend with 1 artillery Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians Place Units - Russians 1 armour, 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : -1.17 Russians regular : -1.50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 destroyer and 1 fighter placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - British British spend 5 on tech rolls British roll 3,6 and gets 1 hit British removing all Technology Tokens after successful research. British discover Rockets Advance Activate Technology - British British activating Rockets Advance Purchase Units - British British buy 6 armour and 1 fighter; Remaining resources: 4 PUs; 0 techTokens; Combat Move - British 2 armour moved from Manchuria to Buryatia S.S.R. 1 armour moved from Hupeh to Manchuria 1 infantry moved from Hupeh to Kiangsu 2 armour moved from Caucasus to Belorussia 2 fighters moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 3 armour, 1 artillery and 2 infantry moved from Egypt to Libya 1 fighter moved from United Kingdom to Russia Combat - British Rocket attack in Germany does 1 damage to factory owned by Germans Rockets in United Kingdom roll: 1 Battle in Libya British attack with 3 armour, 1 artillery and 2 infantry Italians defend with 2 fighters and 1 infantry British roll dice for 3 armour, 1 artillery and 2 infantry in Libya, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Libya, round 2 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 3 armour, 1 artillery and 1 infantry in Libya, round 3 : 4/5 hits, 2.17 expected hits Italians roll dice for 1 fighter in Libya, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Libya British win, taking Libya from Italians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 20 Casualties for British: 1 infantry Casualties for Italians: 2 fighters and 1 infantry Battle in Buryatia S.S.R. British attack with 2 armour Japanese defend with 4 infantry British roll dice for 2 armour in Buryatia S.S.R., round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 4 infantry in Buryatia S.S.R., round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 armour owned by the British lost in Buryatia S.S.R. Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for British: 2 armour Casualties for Japanese: 2 infantry Battle in Belorussia British attack with 3 armour and 2 fighters Germans defend with 1 armour and 1 infantry British roll dice for 3 armour and 2 fighters in Belorussia, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Belorussia British win, taking Belorussia from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 armour Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British 2 fighters moved from Belorussia to Russia 3 armour moved from India to Caucasus 2 armour moved from Egypt to Persia Place Units - British 3 armour placed in India 2 armour placed in Egypt 1 armour and 1 fighter placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 46 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Japanese regular : 1.67 Italians regular : -1.33 Germans regular : 0.17 British regular : 2.00





