TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys, 2 Infantrys and 3 Tanks moved from Davao to sz70
2 Artillerys, 2 Infantrys, 3 Tanks and 5 Transports moved from sz70 to sz68
1 Tank moved from Punay to Boho
Yamamoto take Boho from Americans
1 Tank moved from Punay to Manila
3 Artillerys, 4 Infantrys and 1 Tank moved from Thailand to Malaya
1 Infantry moved from Spralty to sz68
2 Artillerys, 1 Carrier, 2 EarlyFighters, 3 Infantrys, 3 Tanks and 5 Transports moved from sz68 to sz60
2 Artillerys, 1 Infantry and 2 Tanks moved from N.B to sz68
2 Artillerys, 2 B.Transports, 1 Infantry and 2 Tanks moved from sz68 to sz60
4 Artillerys, 4 EarlyFighters, 4 Infantrys and 5 Tanks moved from sz60 to Malaya
1 EarlyFighter moved from Phuket to Malaya
2 Transports moved from sz73 to sz70
1 T.Boat moved from sz73 to sz68
1 Destroyer and 1 Submarine moved from sz45 to sz76
1 T.Boat moved from sz72 to sz76
1 Infantry moved from Bonin to sz76
1 Infantry moved from sz76 to Iwo Jima
2 Destroyers moved from sz72 to sz76
2 Destroyers moved from sz78 to sz76
1 Battleship moved from sz70 to sz76
1 Submarine moved from sz70 to sz76
2 Artillerys and 1 Marine moved from Tokyo to sz78
3 Tanks moved from Nagasaki to sz78
1 Artillery moved from Nagasaki to sz78
2 Infantrys moved from S.Japan to sz78
3 Artillerys, 3 B.Transports, 2 Infantrys, 1 Marine and 3 Tanks moved from sz78 to sz7
3 Artillerys, 2 Infantrys, 1 Marine and 3 Tanks moved from sz7 to Kamchatka
1 Destroyer moved from sz60 to sz58
2 Artillerys and 4 Infantrys moved from Hopeh to E.Shansi
1 Artillery moved from Kwangsi to Chunking
1 Artillery moved from Chunking to N.Chunking
1 Tank moved from Boho to Punay
2 Infantrys moved from S.Japan to Japan
Purchase Units - Yamamoto
Yamamoto buy 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Elites and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.Chunking
Yamamoto attack with 1 Artillery
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery in N.Chunking, round 2 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Chunking
Yamamoto win, taking N.Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Malaya
Yamamoto attack with 7 Artillerys, 5 EarlyFighters, 8 Infantrys and 6 Tanks
British defend with 2 Artillerys, 1 Bunker, 5 EarlyFighters, 8 Infantrys and 3 Tanks; Anzac defend with 2 EarlyFighters
Yamamoto roll dice for 7 Artillerys, 5 EarlyFighters, 8 Infantrys and 6 Tanks in Malaya, round 2 : 10/26 hits, 9.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 Artillerys, 1 Bunker, 7 EarlyFighters, 8 Infantrys and 3 Tanks in Malaya, round 2 : 10/21 hits, 8.83 expected hits
2 Artillerys owned by the Yamamoto, 8 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 8 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 5 Artillerys, 5 EarlyFighters and 6 Tanks in Malaya, round 3 : 5/16 hits, 6.33 expected hits
British roll dice for 1 Artillery, 1 Bunker, 7 EarlyFighters and 3 Tanks in Malaya, round 3 : 5/12 hits, 5.83 expected hits
1 Bunker owned by the British, 3 Tanks owned by the British, 5 Artillerys owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya
Yamamoto roll dice for 5 EarlyFighters and 6 Tanks in Malaya, round 4 : 4/11 hits, 4.67 expected hits
British roll dice for 7 EarlyFighters in Malaya, round 4 : 2/7 hits, 3.50 expected hits
4 EarlyFighters owned by the British and 2 EarlyFighters owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 3 EarlyFighters and 6 Tanks in Malaya, round 5 : 5/9 hits, 4.00 expected hits
British roll dice for 3 EarlyFighters in Malaya, round 5 : 2/3 hits, 1.50 expected hits
2 EarlyFighters owned by the Anzac, 1 EarlyFighter owned by the British and 2 EarlyFighters owned by the Yamamoto lost in Malaya
Yamamoto win, taking Malaya from British with 1 EarlyFighter and 6 Tanks remaining. Battle score for attacker is 25
Casualties for Yamamoto: 7 Artillerys, 4 EarlyFighters and 8 Infantrys
Casualties for British: 2 Artillerys, 1 Bunker, 5 EarlyFighters, 8 Infantrys and 3 Tanks
Casualties for Anzac: 2 EarlyFighters
Battle in Kamchatka
Yamamoto attack with 3 Artillerys, 2 Infantrys, 1 Marine and 3 Tanks
Russians defend with 1 Bunker
Yamamoto roll dice for 3 Artillerys, 2 Infantrys, 1 Marine and 3 Tanks in Kamchatka, round 2 : 0/9 hits, 3.67 expected hits
Russians roll dice for 1 Bunker in Kamchatka, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Kamchatka
Yamamoto roll dice for 3 Artillerys, 1 Infantry, 1 Marine and 3 Tanks in Kamchatka, round 3 : 3/8 hits, 3.33 expected hits
Russians roll dice for 1 Bunker in Kamchatka, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 3 Artillerys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 1 Bunker
Non Combat Move - Yamamoto
1 EarlyFighter moved from Malaya to sz60
Place Units - Yamamoto
1 Carrier and 2 Destroyers placed in sz78
2 EarlyFighters placed in sz78
2 Elites and 2 Tanks placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : -3.83
Russians regular : 1.00
British regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
2 Infantrys moved from Gansu to N.Shangsi
2 Infantrys moved from Gansu to Shangsi
1 EarlyFighter moved from Szechwan to Shangsi
1 EarlyFighter moved from Szechwan to N.Shangsi
Purchase Units - Chinese
Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.Shangsi
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Shangsi
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 EarlyFighter moved from Shangsi to Gansu
1 EarlyFighter moved from N.Shangsi to Gansu
2 Tanks moved from Szechwan to Gansu
1 Infantry moved from Szechwan to W.Sian
1 Artillery and 4 Infantrys moved from Tsingnan to Gansu
1 Mech.Inf moved from Xining to Gansu
5 Infantrys moved from Xining to Tsingnan
1 AAGun moved from Ming Jong to Xining
1 Artillery and 2 Infantrys moved from W.Mongolia to Gobi
1 Fighter moved from Urumal to Gansu
3 Mech.Infs moved from Urumal to Tsingnan
Place Units - Chinese
6 Infantrys placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Hisaichi regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from Hanan to W.Sian
1 Artillery moved from Sian to W.Sian
1 Artillery and 1 Infantry moved from Sian to Szechwan
3 Infantrys moved from Shansi to Shangsi
1 Tank moved from Sian to Shangsi
4 Infantrys moved from E.Shansi to N.Shangsi
1 Tankette moved from Peking to N.Shangsi
2 Destroyers and 3 Submarines moved from sz7 to sz4
6 Transports moved from sz60 to sz67
2 Bombers moved from Phuket to W.Sian
1 Artillery and 2 Infantrys moved from Seoul to sz79
1 Artillery, 1 B.Transport and 2 Infantrys moved from sz79 to sz1
1 Artillery and 2 Infantrys moved from sz1 to Vostok
1 T.Boat moved from sz74 to sz79
Purchase Units - Hisaichi
Hisaichi buy 2 Tanks and 12 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 1 Artillery, 2 Bombers and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Bombers and 1 Infantry in W.Sian, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz4
Hisaichi attack with 2 Destroyers and 3 Submarines
Americans defend with 1 Destroyer and 2 Transports; Russians defend with 1 Submarine
Hisaichi roll dice for 3 Submarines in sz4, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Destroyers in sz4, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer and 2 Transports in sz4, round 2 : 1/3 hits, 0.83 expected hits
2 Transports owned by the Americans and 1 Submarine owned by the Hisaichi lost in sz4
Hisaichi roll dice for 2 Submarines in sz4, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Submarine in sz4, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Destroyers in sz4, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz4, round 3 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Russians lost in sz4
Hisaichi roll dice for 2 Submarines in sz4, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Destroyers in sz4, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz4, round 4 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in sz4
Hisaichi win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 2 Submarines
Casualties for Americans: 1 Destroyer and 2 Transports
Casualties for Russians: 1 Submarine
Battle in N.Shangsi
Hisaichi attack with 4 Infantrys and 1 Tankette
Chinese defend with 2 Infantrys
Hisaichi roll dice for 4 Infantrys and 1 Tankette in N.Shangsi, round 2 : 1/5 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi roll dice for 3 Infantrys and 1 Tankette in N.Shangsi, round 3 : 0/4 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Hisaichi roll dice for 2 Infantrys and 1 Tankette in N.Shangsi, round 4 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tankette in N.Shangsi, round 5 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in Shangsi
Hisaichi attack with 3 Infantrys and 1 Tank
Chinese defend with 2 Infantrys
Hisaichi roll dice for 3 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Shangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi roll dice for 3 Infantrys and 1 Tank in Shangsi, round 3 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Tank in Shangsi, round 4 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Szechwan
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Tank and 1 Tankette moved from Peking to Shansi
7 Tanks moved from Sian to Shansi
1 Tank moved from Hopeh to Shansi
3 Artillerys and 4 Infantrys moved from Hopeh to E.Shansi
2 Tankettes moved from Tientsin to Shansi
1 Infantry moved from Tientsin to Hopeh
4 Infantrys moved from Korea to sz74
4 Infantrys moved from sz74 to Hopeh
1 B.Transport moved from sz74 to sz67
2 Artillerys moved from Hongkong to sz67
2 Artillerys and 1 B.Transport moved from sz67 to sz74
1 Infantry moved from Formosa to sz74
2 Artillerys and 1 Infantry moved from sz74 to Hopeh
1 Artillery and 3 Infantrys moved from Hongkong to Kwangtung
1 Infantry moved from Seoul to Korea
2 Bombers moved from W.Sian to Hanan
Place Units - Hisaichi
2 Tanks and 1 Tankette placed in Peking
6 Tankettes placed in Hongkong
5 Tankettes placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -0.17
Hisaichi regular : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Infantry moved from Java to Sumatra
Dutch take Sumatra from Thai
2 Infantrys moved from Lambok to Bali
Combat - Dutch
Non Combat Move - Dutch
1 Transport moved from sz49 to sz50
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Thai
1 Transport moved from sz60 to sz73
1 Elite moved from Phuket to sz73
1 Elite and 1 Transport moved from sz73 to sz60
1 Artillery moved from S.Borneo to sz60
1 Artillery and 1 Elite moved from sz60 to Sumatra
1 Transport moved from sz60 to sz73
1 Tank moved from Phuket to Burma
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Infantry moved from sz60 to Java
Thai take Java from Dutch
1 Tank moved from S.Borneo to E.Borneo
Thai take E.Borneo from Dutch
1 Tank moved from E.Borneo to S.Borneo
1 T.Boat moved from sz60 to sz73
1 EarlyFighter moved from Borneo to Malaya
3 Infantrys moved from Phuket to Malaya
10 Infantrys moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Tank
British defend with 1 Infantry
Thai roll dice for 1 Tank in Burma, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Thai lost in Burma
British win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Thai: 1 Tank
Battle in Sumatra
Thai attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Sumatra
Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Artillery, 1 Elite and 1 Infantry placed in S.Borneo
1 Transport placed in sz73
1 Fighter placed in S.Borneo
1 Artillery, 3 Infantrys and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai regular : -0.50
Dutch regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - British
2 Artillerys and 2 Infantrys moved from Calcutta to sz63
2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz66
2 Artillerys and 2 Infantrys moved from sz66 to N.S
1 EarlyFighter moved from Calcutta to N.S
3 Mech.Infs moved from Dheli to Bengal
1 Infantry moved from Burma to N.French I.
British take N.French I. from Yamamoto
1 Artillery and 8 Infantrys moved from E.India to Bengal
1 Artillery and 2 Infantrys moved from Nepal to Bengal
1 Artillery and 2 Infantrys moved from Punjab to Agra
1 Infantry moved from Anchorage to Alaska
1 Infantry moved from N.Canada to Anchorage
Purchase Units - British
British buy 2 Artillerys, 4 Destroyers, 2 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - British
Battle in Agra
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Agra, round 2 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Agra
British roll dice for 1 Artillery and 1 Infantry in Agra, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Agra
British loses 0 PUs for violating Agras neutrality.
British win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 AAGun moved from Nepal to Bengal
2 Infantrys moved from C.India to E.India
1 Destroyer and 2 Transports moved from sz55 to sz63
Place Units - British
4 Destroyers placed in sz63
2 Artillerys and 2 Infantrys placed in Calcutta
3 Mech.Infs placed in Dheli
Turn Complete - British
British collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Neutral regular : 0.33
British regular : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Anzac
2 Artillerys and 2 Infantrys moved from Derby to sz50
1 Artillery moved from W.Australia to sz51
1 Tank moved from W.Australia to sz51
2 Infantrys moved from W.Australia to sz51
1 Artillery, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from sz51 to sz57
1 Artillery, 2 Infantrys and 1 Tank moved from sz57 to Java
2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 2 Infantrys and 2 Transports moved from sz50 to sz57
2 Artillerys, 1 EarlyFighter and 2 Infantrys moved from sz57 to Java
1 EarlyFighter moved from Melbourne to sz57
2 Artillerys and 1 Marine moved from Darwin to Derby
1 Infantry moved from C.Australia to Derby
1 Destroyer moved from sz37 to sz50
Purchase Units - Anzac
Anzac buy 1 Factory, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 1 Tank
Thai defend with 1 Infantry
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
1 EarlyFighter moved from Java to sz57
Place Units - Anzac
1 Factory placed in Derby
1 Transport placed in sz37
1 Tank placed in Darwin
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
3 Infantrys and 1 Tank moved from Palana to Kamchatka
1 Tank moved from Wake to sz20
1 Infantry moved from Wake to sz20
1 Battleship, 2 Carriers, 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz20 to sz3
1 Infantry and 1 Tank moved from sz3 to Kamchatka
1 Bomber moved from Wake to Kamchatka
2 EarlyFighters moved from sz20 to Kamchatka
1 Cruiser and 3 Destroyers moved from sz25 to sz20
4 Elites moved from San Francisco to sz23
2 Infantrys moved from Nor Cal to sz23
2 B.Transports, 1 Carrier, 4 Elites and 2 Infantrys moved from sz23 to sz14
2 Artillerys and 3 Infantrys moved from Portland to Seattle
4 Infantrys moved from Seattle to British Columbia
2 Tanks moved from British Columbia to Anchorage
1 Tank moved from Anchorage to Alaska
2 Artillerys and 5 Infantrys moved from N.Canada to Anchorage
4 Elites and 2 Infantrys moved from sz14 to Seattle
Purchase Units - Americans
Americans buy 2 B.Transports, 1 Destroyer, 2 EarlyFighters, 8 Elites and 1 Factory; Remaining resources: 2 PUs;
Combat - Americans
Battle in Kamchatka
Americans attack with 1 Bomber, 2 EarlyFighters, 4 Infantrys and 2 Tanks
Yamamoto defend with 3 Artillerys, 1 Marine and 3 Tanks
Americans roll dice for 1 Battleship in Kamchatka, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Bomber, 2 EarlyFighters, 4 Infantrys and 2 Tanks in Kamchatka, round 2 : 2/9 hits, 3.00 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Marine and 3 Tanks in Kamchatka, round 2 : 2/7 hits, 2.83 expected hits
1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Kamchatka
Americans roll dice for 1 Bomber, 2 EarlyFighters, 2 Infantrys and 2 Tanks in Kamchatka, round 3 : 1/7 hits, 2.67 expected hits
Yamamoto roll dice for 2 Artillerys and 3 Tanks in Kamchatka, round 3 : 3/5 hits, 2.17 expected hits
1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 EarlyFighter owned by the Americans lost in Kamchatka
Americans roll dice for 1 Bomber, 1 EarlyFighter and 2 Tanks in Kamchatka, round 4 : 1/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery and 3 Tanks in Kamchatka, round 4 : 1/4 hits, 1.83 expected hits
1 Artillery owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Kamchatka
Americans roll dice for 1 Bomber and 2 Tanks in Kamchatka, round 5 : 3/3 hits, 1.67 expected hits
Yamamoto roll dice for 3 Tanks in Kamchatka, round 5 : 1/3 hits, 1.50 expected hits
1 Tank owned by the Americans and 3 Tanks owned by the Yamamoto lost in Kamchatka
Americans win, taking Kamchatka from Yamamoto with 1 Bomber and 1 Tank remaining. Battle score for attacker is 1
Casualties for Americans: 2 EarlyFighters, 4 Infantrys and 1 Tank
Casualties for Yamamoto: 3 Artillerys, 1 Marine and 3 Tanks
Non Combat Move - Americans
1 Bomber moved from Kamchatka to Magadan
Place Units - Americans
1 Destroyer placed in sz5
1 Factory placed in Anchorage
8 Elites placed in San Francisco
2 B.Transports placed in sz23
1 EarlyFighter placed in Alaska
1 EarlyFighter placed in Pearl Harbor
Turn Complete - Americans
Americans collect 88 PUs; end with 90 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33
Americans regular : -3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Masaharu
2 Destroyers and 1 Submarine moved from sz7 to sz3
1 Bomber moved from Belogorsk to sz3
2 Transports moved from sz1 to sz15
1 Tank moved from N.Japan to sz1
4 Infantrys moved from N.Japan to sz1
4 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from sz1 to sz2
4 Infantrys and 1 Tank moved from sz2 to Magadan
1 Artillery, 3 Infantrys and 1 Tank moved from Yakutsk to Magadan
1 Tank moved from Vostok to Angarsk
Masaharu take Angarsk from Russians
1 Tank moved from Angarsk to Ustkut
1 Artillery and 1 Marine moved from Vostok to Irkutsk
2 Infantrys and 1 Marine moved from Amursk to Belogorsk
1 Infantry moved from Belogorsk to Quingdao
1 Infantry moved from Manchuria to Hsingan
1 Artillery moved from Hsingan to Belogorsk
1 Artillery and 2 Infantrys moved from Manchuria to Belogorsk
1 EarlyFighter moved from Belogorsk to Magadan
4 Infantrys moved from Akina to sz15
2 Infantrys moved from Akina to N.Japan
4 Infantrys and 2 Transports moved from sz15 to sz1
4 Infantrys moved from sz1 to Vostok
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Elite, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Magadan
Masaharu attack with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks
British defend with 2 Infantrys; Americans defend with 1 Bomber, 1 Infantry and 1 Tank; Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks in Magadan, round 2 : 3/11 hits, 3.00 expected hits
Russians roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Magadan, round 2 : 2/6 hits, 2.00 expected hits
1 Bomber owned by the Americans, 2 Infantrys owned by the Masaharu, 1 Infantry owned by the Americans and 1 Infantry owned by the British lost in Magadan
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantrys and 2 Tanks in Magadan, round 3 : 2/9 hits, 2.67 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Magadan, round 3 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the British lost in Magadan
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantrys and 2 Tanks in Magadan, round 4 : 3/9 hits, 2.67 expected hits
Russians roll dice for 1 Tank in Magadan, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Magadan
Masaharu win, taking Magadan from Russians with 1 Artillery, 1 EarlyFighter, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 23
Casualties for Masaharu: 2 Infantrys
Casualties for Americans: 1 Bomber, 1 Infantry and 1 Tank
Casualties for British: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in sz3
Masaharu attack with 1 Bomber, 2 Destroyers and 1 Submarine
Americans defend with 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport
Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Bomber and 2 Destroyers in sz3, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport in sz3, round 2 : 2/5 hits, 2.33 expected hits
1 Submarine owned by the Masaharu and 1 Destroyer owned by the Masaharu lost in sz3
Masaharu roll dice for 1 Bomber and 1 Destroyer in sz3, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport in sz3, round 3 : 2/5 hits, 2.33 expected hits
1 Transport owned by the Americans, 1 Destroyer owned by the Masaharu and 1 Bomber owned by the Masaharu lost in sz3
Americans win with 1 Battleship, 2 Carriers and 1 Destroyer remaining. Battle score for attacker is -30
Casualties for Masaharu: 1 Bomber, 2 Destroyers and 1 Submarine
Casualties for Americans: 1 Transport
Battle in Irkutsk
Masaharu attack with 1 Artillery and 1 Marine
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Marine in Irkutsk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery and 1 Marine in Irkutsk, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery and 1 Marine in Irkutsk, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Ustkut
Masaharu attack with 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 Tank in Ustkut, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Masaharu lost in Ustkut
Russians win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Masaharu: 1 Tank
Non Combat Move - Masaharu
1 EarlyFighter moved from Magadan to Yakutsk
Place Units - Masaharu
1 Artillery, 1 Elite and 1 Tank placed in Belogorsk
Masaharu undo move 1.
2 Artillerys and 1 Elite placed in Belogorsk
2 Infantrys and 1 Tank placed in Amursk
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Masaharu regular : -2.00
Russians regular : -2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from Masaharu
1 Artillery and 1 Infantry moved from Jinan to Hsingan
2 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Ulaan Ude to Quingdao
1 Artillery and 1 Infantry moved from Ulaan Ude to Irkutsk
Purchase Units - Russians
Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Irkutsk
Russians attack with 1 Artillery and 1 Infantry
Masaharu defend with 1 Artillery and 1 Marine
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Artillery and 1 Marine in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 3 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Artillery and 1 Marine in Irkutsk, round 3 : 0/2 hits, 0.67 expected hits
1 Marine owned by the Masaharu lost in Irkutsk
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 4 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Artillery in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Masaharu lost in Irkutsk
Russians win, taking Irkutsk from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Masaharu: 1 Artillery and 1 Marine
Battle in Quingdao
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 3 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 4 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 5 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 6 : 2/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Hsingan
Russians attack with 1 Artillery and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Hsingan, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Hsingan, round 3 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Hsingan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Hsingan, round 4 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Hsingan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Hsingan
Russians win, taking Hsingan from Masaharu with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Quingdao to Ulaan Ude
4 Infantrys moved from Tulun to Ulaan Ude
1 Artillery and 7 Infantrys moved from Kaask to Tulun
1 Infantry moved from Jinquan to Kyzal
4 Mech.Infs moved from Achinsk to Tulun
Place Units - Russians
6 Infantrys placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : -3.33
Russians regular : -2.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Elites and 2 Tanks moved from Davao to sz70
2 Elites, 2 Tanks and 2 Transports moved from sz70 to sz48
2 Elites and 2 Tanks moved from sz48 to Sarong
1 Destroyer moved from sz70 to sz48
1 EarlyFighter moved from sz60 to sz66
1 Battleship, 5 Destroyers and 2 Submarines moved from sz76 to sz9
1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz78 to sz17
1 T.Boat moved from sz76 to sz16
3 B.Transports moved from sz7 to sz78
1 T.Boat moved from sz68 to sz70
3 Transports moved from sz60 to sz67
1 Tank moved from Malaya to Burma
Yamamoto take Burma from British
1 Artillery moved from Chunking to N.French I.
1 Artillery moved from N.Chunking to W.Chunking
Yamamoto take W.Chunking from Chinese
2 Tanks moved from Malaya to N.French I.
1 Tank moved from Manila to Samar
1 Tank moved from Punay to Manila
Purchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 2 Artillerys, 1 B.Transport, 3 Destroyers, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Samar
Yamamoto attack with 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Samar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Samar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Samar
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Americans: 1 Infantry
Battle in Sarong
Yamamoto attack with 2 Elites and 2 Tanks
Dutch defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Elites and 2 Tanks in Sarong, round 2 : 4/4 hits, 2.00 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Dutch, 1 Elite owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sarong
Yamamoto win, taking Sarong from Dutch with 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Elite
Casualties for Dutch: 1 Artillery and 1 Infantry
Battle in N.French I.
Yamamoto attack with 1 Artillery and 2 Tanks
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Tanks in N.French I., round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 Infantry in N.French I., round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from British with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in sz66
Yamamoto attack with 1 EarlyFighter
British defend with 2 Transports
Yamamoto roll dice for 1 EarlyFighter in sz66, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Transports in sz66, round 2 : 1/2 hits, 0.33 expected hits
1 EarlyFighter owned by the Yamamoto lost in sz66
British win with 2 Transports remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 EarlyFighter
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 B.Transport placed in sz70
1 Artillery, 1 Elite and 1 Tank placed in Davao
1 Factory placed in Malaya
3 Destroyers placed in sz78
1 Artillery and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.83
Americans regular : 0.67
British regular : 0.33
Dutch regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Gansu to Szechwan
3 Mech.Infs moved from Tsingnan to W.Sian
1 Fighter moved from Gansu to W.Sian
1 Artillery and 3 Infantrys moved from Gansu to Shangsi
1 EarlyFighter moved from Gansu to Shangsi
1 EarlyFighter moved from Gansu to Szechwan
1 Artillery and 1 Infantry moved from Gansu to N.Shangsi
1 Mech.Inf moved from Gansu to N.Shangsi
Purchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 Artillery and 1 EarlyFighter in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 EarlyFighter owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 1 EarlyFighter and 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Shangsi
Chinese attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Hisaichi defend with 3 Infantrys and 1 Tank
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Shangsi, round 2 : 0/5 hits, 1.33 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Tank in Shangsi, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Shangsi, round 3 : 2/5 hits, 1.33 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Tank in Shangsi, round 3 : 1/4 hits, 1.50 expected hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 4 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shangsi, round 4 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 5 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Shangsi, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 3 Infantrys and 1 Tank
Battle in N.Shangsi
Chinese attack with 1 Artillery, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 2 Infantrys and 1 Tankette
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tankette in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Chinese roll dice for 1 Artillery and 1 Mech.Inf in N.Shangsi, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys in N.Shangsi, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese roll dice for 1 Artillery and 1 Mech.Inf in N.Shangsi, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 2 Infantrys and 1 Tankette
Battle in W.Sian
Chinese attack with 1 Fighter and 3 Mech.Infs
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Fighter and 3 Mech.Infs in W.Sian, round 2 : 2/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 2/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Mech.Infs
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 AAGun and 3 Tanks moved from Gansu to Tsingnan
1 EarlyFighter moved from Shangsi to Tsingnan
1 Fighter moved from W.Sian to Tsingnan
1 Artillery and 2 Infantrys moved from Gobi to Tsingnan
6 Infantrys moved from Xining to Tsingnan
4 Mech.Infs moved from Urumal to Tsingnan
Place Units - Chinese
5 Infantrys and 1 Marine placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Hisaichi regular : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
2 Tankettes moved from Shansi to W.Sian
1 Tankette moved from Shansi to Szechwan
1 Tank moved from Shansi to Szechwan
1 Artillery and 2 Infantrys moved from E.Shansi to Shangsi
1 Artillery and 1 Infantry moved from E.Shansi to N.Shangsi
8 Tanks moved from Shansi to N.Shangsi
1 Artillery and 1 Infantry moved from E.Shansi to Shangsi
3 Tankettes moved from Seoul to Hsingan
1 Artillery and 2 Infantrys moved from Vostok to Quingdao
2 Tanks and 1 Tankette moved from Peking to N.Shangsi
2 Artillerys and 6 Infantrys moved from Hopeh to E.Shansi
2 Artillerys and 3 Infantrys moved from Hankou to Hanan
1 Infantry moved from Kiangsi to Hanan
1 Artillery and 3 Infantrys moved from Kwangtung to Hankou
1 B.Transport and 1 Transport moved from sz74 to sz67
6 Tankettes moved from Hongkong to sz67
1 B.Transport, 6 Tankettes and 7 Transports moved from sz67 to sz74
6 Tankettes moved from sz74 to Hopeh
4 Transports moved from sz74 to sz79
2 Tankettes moved from Seoul to Tientsin
2 EarlyFighters moved from sz60 to sz66
2 Bombers moved from Hanan to sz66
Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 3 Infantrys, 1 Tank and 12 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 2 Tankettes
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 2 Tankettes in W.Sian, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf in W.Sian, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Tankette owned by the Hisaichi lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 1 Tankette remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Mech.Inf
Battle in Hsingan
Hisaichi attack with 3 Tankettes
Russians defend with 1 Artillery
Hisaichi roll dice for 3 Tankettes in Hsingan, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Hsingan, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Tankette owned by the Hisaichi lost in Hsingan
Hisaichi win, taking Hsingan from Russians with 2 Tankettes remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Tankette
Casualties for Russians: 1 Artillery
Battle in N.Shangsi
Hisaichi attack with 1 Artillery, 1 Infantry, 10 Tanks and 1 Tankette
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 1 Artillery, 1 Infantry, 10 Tanks and 1 Tankette in N.Shangsi, round 2 : 9/13 hits, 6.00 expected hits
Chinese roll dice for 1 Mech.Inf in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 1 Infantry, 10 Tanks and 1 Tankette remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Mech.Inf
Battle in Shangsi
Hisaichi attack with 2 Artillerys and 3 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Shangsi, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Shangsi, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Shangsi, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Shangsi, round 4 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Shangsi, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Quingdao
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Quingdao, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 1 Artillery and 1 Infantry in Quingdao, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in Quingdao, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Quingdao
Hisaichi roll dice for 1 Artillery and 1 Infantry in Quingdao, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Quingdao, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Quingdao, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Quingdao, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Szechwan
Hisaichi attack with 1 Tank and 1 Tankette
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Artillery
Battle in sz66
Hisaichi attack with 2 Bombers and 2 EarlyFighters
British defend with 2 Transports
Hisaichi roll dice for 2 Bombers and 2 EarlyFighters in sz66, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 2 Transports in sz66, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the British lost in sz66
Hisaichi win with 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is 12
Casualties for British: 2 Transports
Non Combat Move - Hisaichi
2 EarlyFighters moved from sz66 to sz60
2 Bombers moved from sz66 to Malaya
1 Battleship moved from sz70 to sz60
1 Destroyer moved from sz60 to sz59
1 Infantry moved from Korea to sz79
1 Infantry and 1 T.Boat moved from sz79 to sz15
1 Infantry moved from sz15 to N.Japan
1 B.Transport moved from sz1 to sz79
Place Units - Hisaichi
6 Tankettes placed in Hongkong
1 Tank and 2 Tankettes placed in Peking
3 Infantrys and 4 Tankettes placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : -0.33
British regular : -0.33
Hisaichi regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 Transport moved from sz50 to sz57
2 Infantrys moved from Bali to Java
Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from S.Borneo to sz60
1 Artillery, 1 Elite and 1 Tank moved from S.Borneo to sz60
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from sz60 to Java
1 Fighter moved from S.Borneo to Java
1 EarlyFighter moved from Malaya to Java
1 Infantry moved from Phuket to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz60
1 Infantry moved from sz60 to Java
1 Artillery and 1 Elite moved from Sumatra to Java
1 Tank moved from Phuket to sz73
1 Infantry moved from Phuket to sz73
1 Infantry, 1 Tank and 1 Transport moved from sz73 to sz60
1 Infantry and 1 Tank moved from sz60 to Java
1 Artillery and 1 Infantry moved from Phuket to Malaya
Purchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 9 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Java
Thai attack with 2 Artillerys, 1 EarlyFighter, 2 Elites, 1 Fighter, 3 Infantrys and 2 Tanks
Anzac defend with 3 Artillerys, 4 Infantrys and 1 Tank; Dutch defend with 2 Infantrys
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 2 Elites, 1 Fighter, 3 Infantrys and 2 Tanks in Java, round 2 : 3/11 hits, 4.33 expected hits
Anzac roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in Java, round 2 : 5/10 hits, 3.50 expected hits
1 Infantry owned by the Anzac, 3 Infantrys owned by the Thai, 1 EarlyFighter owned by the Thai, 2 Infantrys owned by the Dutch and 1 Artillery owned by the Thai lost in Java
Thai roll dice for 1 Artillery, 2 Elites, 1 Fighter and 2 Tanks in Java, round 3 : 4/6 hits, 3.00 expected hits
Anzac roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Java, round 3 : 2/7 hits, 2.50 expected hits
1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac, 1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Java
Thai roll dice for 1 Elite, 1 Fighter and 2 Tanks in Java, round 4 : 2/4 hits, 2.00 expected hits
Anzac roll dice for 2 Artillerys and 1 Tank in Java, round 4 : 3/3 hits, 1.17 expected hits
2 Artillerys owned by the Anzac, 1 Elite owned by the Thai and 2 Tanks owned by the Thai lost in Java
1 Fighter owned by the Thai retreated
Anzac win with 1 Tank remaining. Battle score for attacker is -16
Casualties for Thai: 2 Artillerys, 1 EarlyFighter, 2 Elites, 3 Infantrys and 2 Tanks
Casualties for Anzac: 3 Artillerys and 4 Infantrys
Casualties for Dutch: 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from Java to S.Borneo
Place Units - Thai
3 Infantrys and 1 Marine placed in S.Borneo
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Anzac regular : 2.83
Thai regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
1 Infantry moved from N.S to Sumatra
British take Sumatra from Thai
1 Artillery and 1 Infantry moved from Bengal to W.Chunking
3 Artillerys, 11 Infantrys, 3 Mech.Infs and 3 Tanks moved from Bengal to Burma
1 Infantry moved from Anchorage to Alaska
1 Artillery and 1 Infantry moved from Agra to W.Tibet
2 EarlyFighters moved from sz63 to Burma
Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 4 Artillerys, 4 Elites, 3 Mech.Infs and 2 Transports; Remaining resources: 1 PUs;
Combat - British
Battle in W.Chunking
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
British roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in W.Chunking, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in W.Chunking
British win, taking W.Chunking from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in W.Tibet
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in W.Tibet
British roll dice for 1 Artillery in W.Tibet, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the British lost in W.Tibet
Neutral win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Burma
British attack with 3 Artillerys, 2 EarlyFighters, 11 Infantrys, 3 Mech.Infs and 3 Tanks
Yamamoto defend with 1 Tank
British roll dice for 3 Artillerys, 2 EarlyFighters, 11 Infantrys, 3 Mech.Infs and 3 Tanks in Burma, round 2 : 11/22 hits, 7.00 expected hits
Yamamoto roll dice for 1 Tank in Burma, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 3 Artillerys, 2 EarlyFighters, 11 Infantrys, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Non Combat Move - British
2 EarlyFighters moved from Burma to sz63
2 Infantrys moved from E.India to Bengal
3 Mech.Infs moved from Dheli to Bengal
2 Artillerys and 2 Infantrys moved from Calcutta to sz63
2 Artillerys and 2 Infantrys moved from sz63 to E.India
1 Artillery and 3 Infantrys moved from Moresby to New Guinea
1 Infantry moved from New Guinea to N.G
3 Infantrys moved from Moresby to E.G
Place Units - British
2 Transports placed in sz63
2 Artillerys and 4 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
2 Artillerys placed in Moresby
Turn Complete - British
British collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.17
Neutral regular : 0.50
British regular : 3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
1 Destroyer moved from sz50 to sz58
1 Submarine moved from sz57 to sz59
1 EarlyFighter moved from sz57 to sz58
1 EarlyFighter moved from sz57 to sz59
4 Transports moved from sz57 to sz50
2 Artillerys moved from Derby to sz50
5 Infantrys moved from W.Australia to sz50
1 Marine moved from Derby to sz50
2 Artillerys, 5 Infantrys, 1 Marine and 4 Transports moved from sz50 to sz57
2 Artillerys, 5 Infantrys and 1 Marine moved from sz57 to Java
1 Tank moved from Darwin to Derby
Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 1 Destroyer, 2 EarlyFighters and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz58
Anzac attack with 1 Destroyer and 1 EarlyFighter
Yamamoto defend with 1 Destroyer
Anzac roll dice for 1 Destroyer and 1 EarlyFighter in sz58, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz58
Anzac win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in sz59
Anzac attack with 1 EarlyFighter and 1 Submarine
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz59
Anzac win with 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Anzac
1 EarlyFighter moved from sz59 to sz57
1 EarlyFighter moved from sz58 to sz57
1 Transport moved from sz37 to sz50
2 Infantrys moved from Derby to sz50
2 Infantrys moved from sz50 to Soem
2 Tanks moved from Soem to Bali
1 Artillery and 1 Infantry moved from Lambok to Bali
2 Infantrys moved from Soem to Lambok
Place Units - Anzac
1 Destroyer placed in sz50
1 EarlyFighter and 2 Infantrys placed in Darwin
1 EarlyFighter placed in Melbourne
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Anzac regular : 1.00
Hisaichi regular : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
1 unit repaired.
1 Destroyer moved from sz5 to sz4
1 EarlyFighter moved from Alaska to sz4
1 EarlyFighter moved from Pearl Harbor to sz4
8 Elites moved from San Francisco to sz23
4 Elites moved from Seattle to sz14
4 Infantrys moved from Seattle to sz14
2 B.Transports, 1 Carrier, 4 Elites and 4 Infantrys moved from sz14 to sz5
4 Elites and 4 Infantrys moved from sz5 to Alaska
4 Infantrys moved from British Columbia to N.Canada
2 Artillerys, 5 Infantrys and 2 Tanks moved from Anchorage to Alaska
2 Artillerys and 1 Infantry moved from Seattle to British Columbia
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 2 B.Transports, 2 Destroyers, 2 EarlyFighters, 8 Elites and 1 Fighter; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz4
Americans attack with 1 Destroyer and 2 EarlyFighters
Hisaichi defend with 2 Destroyers and 1 Submarine
Hisaichi roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Destroyer and 2 EarlyFighters in sz4, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Destroyers in sz4, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Hisaichi and 1 EarlyFighter owned by the Americans lost in sz4
Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz4, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Destroyers in sz4, round 3 : 2/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Americans lost in sz4
Hisaichi win with 2 Destroyers remaining. Battle score for attacker is -18
Casualties for Americans: 1 Destroyer and 2 EarlyFighters
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Anzac to sz11: 2 T.Boats
EDIT: Turning off Edit Mode
1 Battleship, 2 Carriers and 1 Destroyer moved from sz3 to sz10
1 Cruiser and 3 Destroyers moved from sz20 to sz10
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Anzac to Midway: 2 Infantrys
EDIT: Removing units owned by Anzac from Wake: 2 Infantrys
EDIT: Removing units owned by Anzac from sz20: 2 T.Boats
EDIT: Turning off Edit Mode
2 Destroyers placed in sz4
2 B.Transports placed in sz23
8 Elites placed in San Francisco
1 EarlyFighter and 1 Fighter placed in sz5
1 EarlyFighter placed in Pearl Harbor
Turn Complete - Americans
Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Hisaichi regular : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
2 Tanks moved from Magadan to Kamchatka
Masaharu take Palana from Russians
1 Infantry moved from Magadan to sz2
1 Infantry moved from sz2 to Kamchatka
1 Artillery and 2 Infantrys moved from Vostok to Irkutsk
1 Tank moved from Belogorsk to Jinan
Masaharu take Jinan from Russians
2 Infantrys moved from Vostok to Angarsk
1 EarlyFighter moved from Yakutsk to Angarsk
5 Artillerys, 1 Elite, 4 Infantrys and 1 Marine moved from Belogorsk to Quingdao
1 Tank moved from Amursk to Quingdao
2 Infantrys moved from Amursk to Belogorsk
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 2 Artillerys, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Kamchatka
Masaharu attack with 1 Infantry and 2 Tanks
Americans defend with 1 Tank
Masaharu roll dice for 1 Infantry and 2 Tanks in Kamchatka, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Tank in Kamchatka, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Tank owned by the Americans lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 1 Tank
Battle in Irkutsk
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Masaharu lost in Irkutsk
1 Artillery owned by the Masaharu retreated to Vostok
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Masaharu: 2 Infantrys
Battle in Angarsk
Masaharu attack with 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Angarsk, round 2 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 EarlyFighter moved from Angarsk to Quingdao
2 Transports moved from sz1 to sz15
4 Infantrys moved from Akina to sz15
4 Infantrys and 2 Transports moved from sz15 to sz1
1 Transport moved from sz2 to sz1
2 Infantrys moved from N.Japan to sz1
1 Artillery moved from Magadan to sz2
1 Infantry moved from Magadan to sz2
1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz1
1 Artillery and 7 Infantrys moved from sz1 to Vostok
4 Infantrys moved from Akina to N.Japan
3 Infantrys moved from Magadan to Palana
Place Units - Masaharu
2 Artillerys and 1 Infantry placed in Belogorsk
1 Infantry and 2 Tanks placed in Amursk
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.50
Russians regular : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Artillery and 1 Infantry moved from Irkutsk to Angarsk
1 Artillery and 1 Infantry moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Angarsk
Russians attack with 1 Artillery and 1 Infantry
Masaharu defend with 2 Infantrys
Russians roll dice for 1 Artillery and 1 Infantry in Angarsk, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 2 Infantrys in Angarsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Angarsk
1 Artillery owned by the Russians retreated to Irkutsk
Masaharu win with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Tank
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Jinan, round 2 : 0/3 hits, 1.00 expected hits
Masaharu roll dice for 1 Tank in Jinan, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Jinan, round 3 : 1/3 hits, 1.00 expected hits
Masaharu roll dice for 1 Tank in Jinan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 Tank
Non Combat Move - Russians
1 Infantry moved from Ulaan Ude to Irkutsk
1 EarlyFighter moved from Jinan to Ulaan Ude
1 Infantry moved from Tulun to Ustkut
1 Artillery, 6 Infantrys and 4 Mech.Infs moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
6 Infantrys moved from Kaask to Tulun
3 Mech.Infs moved from Achinsk to Tulun
1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.67
Russians regular : -1.67