TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
2 Tanks moved from Magadan to Kamchatka
Masaharu take Palana from Russians
1 Infantry moved from Magadan to sz2
1 Infantry moved from sz2 to Kamchatka
1 Artillery and 2 Infantrys moved from Vostok to Irkutsk
1 Tank moved from Belogorsk to Jinan
Masaharu take Jinan from Russians
2 Infantrys moved from Vostok to Angarsk
1 EarlyFighter moved from Yakutsk to Angarsk
5 Artillerys, 1 Elite, 4 Infantrys and 1 Marine moved from Belogorsk to Quingdao
1 Tank moved from Amursk to Quingdao
2 Infantrys moved from Amursk to Belogorsk
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 2 Artillerys, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Kamchatka
Masaharu attack with 1 Infantry and 2 Tanks
Americans defend with 1 Tank
Masaharu roll dice for 1 Infantry and 2 Tanks in Kamchatka, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Tank in Kamchatka, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Tank owned by the Americans lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 1 Tank
Battle in Irkutsk
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Masaharu lost in Irkutsk
1 Artillery owned by the Masaharu retreated to Vostok
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Masaharu: 2 Infantrys
Battle in Angarsk
Masaharu attack with 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Angarsk, round 2 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 EarlyFighter moved from Angarsk to Quingdao
2 Transports moved from sz1 to sz15
4 Infantrys moved from Akina to sz15
4 Infantrys and 2 Transports moved from sz15 to sz1
1 Transport moved from sz2 to sz1
2 Infantrys moved from N.Japan to sz1
1 Artillery moved from Magadan to sz2
1 Infantry moved from Magadan to sz2
1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz1
1 Artillery and 7 Infantrys moved from sz1 to Vostok
4 Infantrys moved from Akina to N.Japan
3 Infantrys moved from Magadan to Palana
Place Units - Masaharu
2 Artillerys and 1 Infantry placed in Belogorsk
1 Infantry and 2 Tanks placed in Amursk
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.50
Russians regular : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Artillery and 1 Infantry moved from Irkutsk to Angarsk
1 Artillery and 1 Infantry moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Angarsk
Russians attack with 1 Artillery and 1 Infantry
Masaharu defend with 2 Infantrys
Russians roll dice for 1 Artillery and 1 Infantry in Angarsk, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 2 Infantrys in Angarsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Angarsk
1 Artillery owned by the Russians retreated to Irkutsk
Masaharu win with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Tank
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Jinan, round 2 : 0/3 hits, 1.00 expected hits
Masaharu roll dice for 1 Tank in Jinan, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Jinan, round 3 : 1/3 hits, 1.00 expected hits
Masaharu roll dice for 1 Tank in Jinan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 Tank
Non Combat Move - Russians
1 Infantry moved from Ulaan Ude to Irkutsk
1 EarlyFighter moved from Jinan to Ulaan Ude
1 Infantry moved from Tulun to Ustkut
1 Artillery, 6 Infantrys and 4 Mech.Infs moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
6 Infantrys moved from Kaask to Tulun
3 Mech.Infs moved from Achinsk to Tulun
1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.67
Russians regular : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Elite and 2 Tanks moved from Sarong to sz48
1 Tank and 1 Transport moved from sz48 to sz72
1 Infantry moved from Iwo Jima to sz72
1 Infantry and 1 Tank moved from sz72 to Fais
1 Elite, 1 Tank and 1 Transport moved from sz48 to sz70
1 Elite and 1 Tank moved from sz70 to Celebs
2 Submarines moved from sz9 to sz10
1 Battleship and 5 Destroyers moved from sz9 to sz10
1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz17 to sz10
1 Artillery, 1 Elite and 1 Tank moved from Davao to sz70
1 Artillery, 1 B.Transport, 1 Elite and 1 Tank moved from sz70 to sz60
1 Artillery moved from N.French I. to Chunking
2 Infantrys moved from Japan to sz78
1 Artillery and 3 Infantrys moved from Tokyo to sz78
1 Artillery, 3 B.Transports and 5 Infantrys moved from sz78 to sz74
1 Tank moved from Manila to sz74
1 Artillery moved from Nagasaki to sz74
1 Infantry moved from Nagasaki to sz74
2 Artillerys, 3 B.Transports, 6 Infantrys and 1 Tank moved from sz74 to sz67
3 Transports moved from sz67 to sz74
1 Infantry moved from Hainan to sz67
2 Artillerys, 7 Infantrys and 1 Tank moved from sz67 to N.French I.
3 Tanks moved from Malaya to N.French I.
6 Infantrys moved from Nagasaki to sz74
6 Infantrys and 3 Transports moved from sz74 to sz67
6 Infantrys moved from sz67 to N.French I.
2 Artillerys and 4 Infantrys moved from E.Shansi to N.Shangsi
1 T.Boat moved from sz16 to sz17
1 Artillery, 1 Elite and 1 Tank moved from sz60 to Sumatra
1 Destroyer moved from sz48 to sz70
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 4 Destroyers, 2 Elites, 6 Infantrys and 2 Marines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Celebs
Yamamoto attack with 1 Elite and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Elite and 1 Tank in Celebs, round 2 : 0/2 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Celebs, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto lost in Celebs
Yamamoto roll dice for 1 Tank in Celebs, round 3 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Celebs, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebs
Yamamoto win, taking Celebs from Dutch with 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Elite
Casualties for Dutch: 1 Infantry
Battle in Sumatra
Yamamoto attack with 1 Artillery, 1 Elite and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Tank in Sumatra, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Sumatra
Yamamoto win, taking Sumatra from British with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Fais
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Infantry and 1 Tank in Fais, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Fais, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Fais
Yamamoto win, taking Fais from Americans with 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery
Battle in sz10
Yamamoto attack with 1 Battleship, 1 Carrier, 7 Destroyers, 2 EarlyFighters and 2 Submarines
Americans defend with 1 Battleship, 2 Carriers, 1 Cruiser and 4 Destroyers
Yamamoto roll dice for 2 Submarines in sz10, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 7 Destroyers and 2 EarlyFighters in sz10, round 2 : 4/11 hits, 3.83 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 2 Carriers, 1 Cruiser and 4 Destroyers in sz10, round 2 : 5/8 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
3 Destroyers owned by the Americans, 2 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz10
Yamamoto roll dice for 1 Battleship, 7 Destroyers and 1 EarlyFighter in sz10, round 3 : 2/9 hits, 3.33 expected hits
Americans roll dice for 1 Battleship, 2 Carriers, 1 Cruiser and 1 Destroyer in sz10, round 3 : 4/5 hits, 2.67 expected hits
1 Carrier owned by the Americans, 1 Cruiser owned by the Americans, 3 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz10
Yamamoto roll dice for 1 Battleship and 4 Destroyers in sz10, round 4 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz10, round 4 : 0/3 hits, 1.67 expected hits
1 Destroyer owned by the Americans lost in sz10
Yamamoto roll dice for 1 Battleship and 4 Destroyers in sz10, round 5 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 Battleship and 1 Carrier in sz10, round 5 : 2/2 hits, 1.17 expected hits
1 Carrier owned by the Americans, 1 Battleship owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz10
Yamamoto win with 1 Battleship and 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Carrier, 5 Destroyers, 2 EarlyFighters and 2 Submarines
Casualties for Americans: 1 Battleship, 2 Carriers, 1 Cruiser and 4 Destroyers
Non Combat Move - Yamamoto
3 Destroyers moved from sz78 to sz8
2 Transports moved from sz60 to sz70
Place Units - Yamamoto
2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya
2 Elites and 2 Marines placed in Davao
2 Infantrys placed in Tokyo
4 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.50
Americans regular : 2.00
British regular : -0.33
Dutch regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Tsingnan to Gansu
1 Infantry moved from Tsingnan to Sikang
Purchase Units - Chinese
Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Non Combat Move - Chinese
5 Infantrys and 1 Marine moved from Xining to Tsingnan
2 Mech.Infs moved from Urumal to Tsingnan
2 Infantrys moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery, 1 Infantry, 10 Tanks and 1 Tankette moved from N.Shangsi to Gansu
2 Artillerys and 2 Infantrys moved from Shangsi to Gansu
1 Tankette moved from W.Sian to Sikang
2 Infantrys moved from Hanan to N.Chunking
2 Artillerys and 2 Infantrys moved from Hanan to W.Sian
1 Tank moved from Szechwan to Sikang
1 Artillery and 3 Infantrys moved from Hankou to Hanan
1 Tank and 2 Tankettes moved from Peking to N.Shangsi
2 Artillerys and 6 Infantrys moved from E.Shansi to N.Shangsi
2 EarlyFighters moved from sz60 to sz59
2 Destroyers moved from sz4 to sz11
2 Tankettes moved from Tientsin to E.Shansi
6 Tankettes moved from Hopeh to N.Shangsi
3 Transports moved from sz74 to sz67
6 Tankettes moved from Hongkong to sz67
6 Tankettes and 3 Transports moved from sz67 to sz74
6 Tankettes moved from sz74 to Hopeh
3 Infantrys and 4 Tankettes moved from Seoul to sz79
1 B.Transport, 3 Infantrys, 4 Tankettes and 4 Transports moved from sz79 to sz74
3 Infantrys and 4 Tankettes moved from sz74 to Hopeh
2 Tankettes moved from Hsingan to Jinan
1 Artillery and 1 Infantry moved from Quingdao to Jinan
1 B.Transport and 1 Transport moved from sz74 to sz60
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 2 Mech.Infs and 12 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 1 Tank and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tank and 1 Tankette in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Infantry
Battle in sz59
Hisaichi attack with 2 EarlyFighters
Anzac defend with 1 Submarine
Hisaichi roll dice for 2 EarlyFighters in sz59, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Anzac lost in sz59
Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in Jinan
Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tankettes
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tankettes in Jinan, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Jinan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan
Hisaichi roll dice for 1 Artillery and 2 Tankettes in Jinan, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Jinan, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Tankette owned by the Hisaichi lost in Jinan
Hisaichi win, taking Jinan from Russians with 1 Artillery and 1 Tankette remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry and 1 Tankette
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in sz11
Hisaichi attack with 2 Destroyers
Anzac defend with 2 T.Boats
Hisaichi roll dice for 2 Destroyers in sz11, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 2 T.Boats in sz11, round 2 : 2/2 hits, 0.33 expected hits
2 Destroyers owned by the Hisaichi and 1 T.Boat owned by the Anzac lost in sz11
Anzac win with 1 T.Boat remaining. Battle score for attacker is -11
Casualties for Hisaichi: 2 Destroyers
Casualties for Anzac: 1 T.Boat
Battle in Gansu
Hisaichi attack with 3 Artillerys, 3 Infantrys, 10 Tanks and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Artillerys, 3 Infantrys, 10 Tanks and 1 Tankette in Gansu, round 2 : 6/17 hits, 7.33 expected hits
Chinese roll dice for 1 Infantry in Gansu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 3 Artillerys, 2 Infantrys, 10 Tanks and 1 Tankette remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 EarlyFighters moved from sz59 to sz60
Place Units - Hisaichi
6 Tankettes placed in Hongkong
6 Tankettes placed in Seoul
1 Elite and 2 Mech.Infs placed in Peking
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Anzac regular : 1.67
Russians regular : 1.00
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Dutch
1 Transport moved from sz57 to sz50
1 Artillery moved from Flores to sz50
1 Artillery and 1 Transport moved from sz50 to sz58
1 Infantry moved from Bava to sz58
1 Artillery and 1 Infantry moved from sz58 to Celebs
Combat - Dutch
Battle in Celebs
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Tank
Dutch roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Celebs, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Celebs
Dutch win, taking Celebs from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Dutch regular : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Infantry moved from S.Borneo to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz59
1 Infantry moved from sz59 to Bava
Thai take Bava from Dutch
1 Artillery moved from Malaya to sz60
1 Marine moved from S.Borneo to sz60
2 Infantrys moved from S.Borneo to sz60
2 Infantrys moved from Malaya to sz60
2 Infantrys and 1 Transport moved from sz60 to sz70
2 Infantrys moved from sz70 to Mindanao
Thai take Mindanao from Americans
1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from sz60 to sz70
1 Artillery, 2 Infantrys and 1 Marine moved from sz70 to Celebs
2 Infantrys moved from Phuket to Malaya
4 Infantrys moved from Phuket to Thailand
1 Fighter moved from S.Borneo to Malaya
Purchase Units - Thai
Thai buy 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Celebs
Thai attack with 1 Artillery, 2 Infantrys and 1 Marine
Dutch defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery, 2 Infantrys and 1 Marine in Celebs, round 2 : 1/4 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Celebs
Thai roll dice for 1 Artillery, 1 Infantry and 1 Marine in Celebs, round 3 : 2/3 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery in Celebs, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Dutch lost in Celebs
Thai win, taking Celebs from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Thai: 2 Infantrys
Casualties for Dutch: 1 Artillery and 1 Infantry
Non Combat Move - Thai
Place Units - Thai
5 Infantrys and 1 Marine placed in Phuket
3 Infantrys placed in S.Borneo
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai regular : 0.83
Dutch regular : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 Artillerys moved from E.India to sz63
2 Artillerys moved from Calcutta to sz63
4 Elites moved from Calcutta to sz63
4 Artillerys, 1 Carrier, 5 Destroyers, 2 EarlyFighters, 4 Elites and 4 Transports moved from sz63 to sz66
4 Artillerys, 2 EarlyFighters and 4 Elites moved from sz66 to Thailand
3 Artillerys, 11 Infantrys, 3 Mech.Infs and 3 Tanks moved from Burma to Thailand
3 Mech.Infs moved from Bengal to Thailand
1 Infantry moved from N.G to Sarong
British take Sarong from Yamamoto
1 Infantry moved from Vancouver to sz6
1 Infantry and 1 Transport moved from sz6 to sz4
1 Infantry moved from sz4 to Alaska
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 4 Elites, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Thailand
British attack with 7 Artillerys, 2 EarlyFighters, 4 Elites, 11 Infantrys, 6 Mech.Infs and 3 Tanks
Thai defend with 14 Infantrys
British roll dice for 7 Artillerys, 2 EarlyFighters, 4 Elites, 11 Infantrys, 6 Mech.Infs and 3 Tanks in Thailand, round 2 : 14/33 hits, 12.50 expected hits
Thai roll dice for 14 Infantrys in Thailand, round 2 : 7/14 hits, 4.67 expected hits
14 Infantrys owned by the Thai and 7 Infantrys owned by the British lost in Thailand
British win, taking Thailand from Thai with 7 Artillerys, 2 EarlyFighters, 4 Elites, 4 Infantrys, 6 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 14
Casualties for British: 7 Infantrys
Casualties for Thai: 14 Infantrys
Non Combat Move - British
2 EarlyFighters moved from Thailand to sz66
1 Artillery moved from W.Chunking to Bengal
1 Infantry moved from Bengal to Burma
2 Infantrys moved from E.India to Bengal
3 Mech.Infs moved from Dheli to Bengal
Place Units - British
4 Artillerys and 4 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
1 Bunker placed in Bengal
1 Transport placed in sz49
Turn Complete - British
British collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Thai regular : 2.33
British regular : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Artillery moved from Bali to sz57
2 Tanks moved from Bali to sz57
1 Artillery moved from Java to sz57
2 Infantrys moved from Soem to sz57
2 Infantrys moved from Lambok to sz57
1 Destroyer moved from sz57 to sz59
2 EarlyFighters moved from sz57 to sz59
2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from sz57 to sz59
2 Artillerys, 4 Infantrys and 2 Tanks moved from sz59 to E.Borneo
1 Artillery, 5 Infantrys, 1 Marine and 1 Tank moved from Java to Sumatra
1 Destroyer moved from sz58 to sz59
2 Infantrys moved from Derby to sz50
1 Destroyer, 2 Infantrys and 1 Transport moved from sz50 to sz59
2 Infantrys moved from sz59 to E.Borneo
Purchase Units - Anzac
Anzac buy 2 Destroyers and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Artillery, 5 Infantrys, 1 Marine and 1 Tank
Yamamoto defend with 1 Artillery, 1 Elite and 1 Tank
Anzac roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 1/8 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Tank in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Sumatra
Anzac roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 1 Tank in Sumatra, round 3 : 4/7 hits, 2.00 expected hits
Yamamoto roll dice for 1 Elite and 1 Tank in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 9
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Tank
Battle in sz59
Anzac attack with 3 Destroyers, 2 EarlyFighters and 5 Transports
Thai defend with 1 T.Boat
Anzac roll dice for 3 Destroyers, 2 EarlyFighters and 5 Transports in sz59, round 2 : 2/5 hits, 1.67 expected hits
Thai roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Thai lost in sz59
Anzac win with 3 Destroyers, 2 EarlyFighters and 5 Transports remaining. Battle score for attacker is 5
Casualties for Thai: 1 T.Boat
Battle in E.Borneo
Non Combat Move - Anzac
1 EarlyFighter moved from Darwin to sz57
1 EarlyFighter moved from sz59 to Thailand
1 EarlyFighter moved from sz59 to Thailand
2 Infantrys moved from Darwin to Derby
1 EarlyFighter moved from Melbourne to sz57
Place Units - Anzac
1 Transport placed in sz50
2 Destroyers and 1 Transport placed in sz37
Turn Complete - Anzac
Anzac collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.00
Anzac regular : 1.17
Thai regular : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Artillery moved from Bali to sz57
2 Tanks moved from Bali to sz57
1 Artillery moved from Java to sz57
2 Infantrys moved from Soem to sz57
2 Infantrys moved from Lambok to sz57
1 Destroyer moved from sz57 to sz59
2 EarlyFighters moved from sz57 to sz59
2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from sz57 to sz59
2 Artillerys, 4 Infantrys and 2 Tanks moved from sz59 to E.Borneo
1 Artillery, 5 Infantrys, 1 Marine and 1 Tank moved from Java to Sumatra
1 Destroyer moved from sz58 to sz59
2 Infantrys moved from Derby to sz50
1 Destroyer, 2 Infantrys and 1 Transport moved from sz50 to sz59
2 Infantrys moved from sz59 to E.Borneo
Purchase Units - Anzac
Anzac buy 2 Destroyers and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Artillery, 5 Infantrys, 1 Marine and 1 Tank
Yamamoto defend with 1 Artillery, 1 Elite and 1 Tank
Anzac roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 1/8 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Tank in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Sumatra
Anzac roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 1 Tank in Sumatra, round 3 : 4/7 hits, 2.00 expected hits
Yamamoto roll dice for 1 Elite and 1 Tank in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 9
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Tank
Battle in sz59
Anzac attack with 3 Destroyers, 2 EarlyFighters and 5 Transports
Thai defend with 1 T.Boat
Anzac roll dice for 3 Destroyers, 2 EarlyFighters and 5 Transports in sz59, round 2 : 2/5 hits, 1.67 expected hits
Thai roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Thai lost in sz59
Anzac win with 3 Destroyers, 2 EarlyFighters and 5 Transports remaining. Battle score for attacker is 5
Casualties for Thai: 1 T.Boat
Battle in E.Borneo
Non Combat Move - Anzac
1 EarlyFighter moved from Darwin to sz57
1 EarlyFighter moved from sz59 to Thailand
1 EarlyFighter moved from sz59 to Thailand
2 Infantrys moved from Darwin to Derby
1 EarlyFighter moved from Melbourne to sz57
Place Units - Anzac
1 Transport placed in sz50
2 Destroyers and 1 Transport placed in sz37
Turn Complete - Anzac
Anzac collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.00
Anzac regular : 1.17
Thai regular : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
2 Destroyers moved from sz4 to sz10
1 EarlyFighter and 1 Fighter moved from sz5 to sz10
1 EarlyFighter moved from Pearl Harbor to sz10
2 B.Transports moved from sz5 to sz4
2 Artillerys moved from Alaska to sz4
2 Tanks moved from Alaska to sz4
2 Elites moved from Alaska to sz4
2 Artillerys, 2 Elites and 2 Tanks moved from sz4 to Palana
8 Elites moved from Seattle to sz14
2 B.Transports and 8 Elites moved from sz14 to sz5
8 Elites moved from sz5 to Alaska
8 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
2 Artillerys and 1 Infantry moved from British Columbia to N.Canada
4 Infantrys moved from N.Canada to Anchorage
1 Artillery, 3 Infantrys and 1 Tank moved from Lasap to Pula
Purchase Units - Americans
Americans buy 1 Battleship, 2 Destroyers, 2 EarlyFighters, 8 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz10
Americans attack with 2 Destroyers, 2 EarlyFighters and 1 Fighter
Yamamoto defend with 1 Battleship and 2 Destroyers
Americans roll dice for 2 Destroyers, 2 EarlyFighters and 1 Fighter in sz10, round 2 : 2/5 hits, 1.83 expected hits
Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz10, round 2 : 3/3 hits, 1.67 expected hits
1 Destroyer owned by the Americans, 2 Destroyers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz10
Americans roll dice for 1 Destroyer and 1 Fighter in sz10, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Battleship in sz10, round 3 : 1/1 hits, 0.67 expected hits
1 Destroyer owned by the Americans lost in sz10
Americans roll dice for 1 Fighter in sz10, round 4 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Battleship in sz10, round 4 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in sz10
Americans win with 1 Fighter remaining. Battle score for attacker is 4
Casualties for Americans: 2 Destroyers and 2 EarlyFighters
Casualties for Yamamoto: 1 Battleship and 2 Destroyers
Battle in Palana
Americans attack with 2 Artillerys, 2 Elites and 2 Tanks
Masaharu defend with 3 Infantrys
Americans roll dice for 2 Artillerys, 2 Elites and 2 Tanks in Palana, round 2 : 2/6 hits, 3.00 expected hits
Masaharu roll dice for 3 Infantrys in Palana, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Masaharu and 2 Artillerys owned by the Americans lost in Palana
Americans roll dice for 2 Elites and 2 Tanks in Palana, round 3 : 2/4 hits, 2.00 expected hits
Masaharu roll dice for 1 Infantry in Palana, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Palana
Americans win, taking Palana from Masaharu with 2 Elites and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Americans: 2 Artillerys
Casualties for Masaharu: 3 Infantrys
Non Combat Move - Americans
1 Fighter moved from sz10 to sz4
1 Carrier moved from sz5 to sz4
Place Units - Americans
2 Destroyers placed in sz4
2 EarlyFighters placed in Anchorage
8 Elites and 2 Infantrys placed in San Francisco
1 Battleship placed in sz25
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : -1.17
Masaharu regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Infantrys moved from Angarsk to Ustkut
1 EarlyFighter moved from Quingdao to Ustkut
2 Infantrys moved from Vostok to Irkutsk
1 Artillery moved from Vostok to Irkutsk
1 Elite moved from Quingdao to Irkutsk
2 Transports moved from sz1 to sz15
4 Infantrys moved from N.Japan to sz1
4 Infantrys and 2 Transports moved from sz1 to sz2
2 Tanks moved from Kamchatka to Palana
4 Infantrys moved from sz2 to Palana
1 T.Boat moved from sz2 to sz1
4 Infantrys moved from Akina to sz15
4 Infantrys moved from Akina to N.Japan
4 Infantrys and 2 Transports moved from sz15 to sz1
4 Infantrys moved from sz1 to Vostok
Purchase Units - Masaharu
Masaharu buy 4 Artillerys, 8 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Palana
Masaharu attack with 4 Infantrys and 2 Tanks
Americans defend with 2 Elites and 2 Tanks
Masaharu roll dice for 4 Infantrys and 2 Tanks in Palana, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 2 Elites and 2 Tanks in Palana, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Masaharu and 1 Elite owned by the Americans lost in Palana
Masaharu roll dice for 2 Infantrys and 2 Tanks in Palana, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Elite and 2 Tanks in Palana, round 3 : 3/3 hits, 1.33 expected hits
2 Infantrys owned by the Masaharu, 1 Elite owned by the Americans, 1 Tank owned by the Americans and 1 Tank owned by the Masaharu lost in Palana
Masaharu roll dice for 1 Tank in Palana, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Palana, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Palana
Masaharu win, taking Palana from Russians with 1 Tank remaining. Battle score for attacker is 5
Casualties for Masaharu: 4 Infantrys and 1 Tank
Casualties for Americans: 2 Elites and 2 Tanks
Battle in Irkutsk
Masaharu attack with 1 Artillery, 1 Elite and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Masaharu roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Irkutsk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Masaharu lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Masaharu: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Ustkut
Masaharu attack with 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ustkut
Masaharu win, taking Ustkut from Russians with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 EarlyFighter moved from Ustkut to Quingdao
1 Artillery and 5 Infantrys moved from Vostok to Quingdao
2 Artillerys and 3 Infantrys moved from Belogorsk to Quingdao
2 Tanks moved from Amursk to Quingdao
1 Infantry moved from Amursk to Belogorsk
Place Units - Masaharu
3 Artillerys placed in Belogorsk
1 Artillery, 1 Marine and 1 Tank placed in Amursk
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.50
Russians regular : 2.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Tulun to Ustkut
1 EarlyFighter moved from Ulaan Ude to Ustkut
1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan
Purchase Units - Russians
Russians buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ustkut
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 2 Infantrys
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 2 Infantrys in Ustkut, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 2 Infantrys in Ustkut, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu lost in Ustkut
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 4 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Ustkut, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 5 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Ustkut, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 6 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Ustkut, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Ustkut
Russians win, taking Ustkut from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Tankette
Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tankette in Jinan, round 2 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Russians, 1 Tankette owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Jinan
Russians win, taking Jinan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Tankette
Non Combat Move - Russians
4 Infantrys and 3 Mech.Infs moved from Tulun to Ulaan Ude
1 EarlyFighter moved from Ustkut to Ulaan Ude
1 Elite and 5 Infantrys moved from Kaask to Tulun
1 Infantry moved from Kyzyl to Kaask
4 Mech.Infs moved from Achinsk to Tulun
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
3 Infantrys and 1 Mech.Inf placed in Achinsk
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.33
Russians regular : -0.17
Hisaichi regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Elites and 2 Marines moved from Davao to sz70
2 Artillerys, 13 Infantrys and 6 Tanks moved from N.French I. to Thailand
1 Artillery moved from Chunking to Burma
2 Artillerys and 4 Infantrys moved from N.Shangsi to Gansu
1 Transport moved from sz72 to sz18
1 Infantry and 1 Tank moved from Marcus to sz18
1 Infantry, 1 Tank and 1 Transport moved from sz18 to sz72
1 Tank moved from Fais to Ifalk
Yamamoto take Ifalk from Americans
1 Tank moved from Ifalk to Gaferut
Yamamoto take Gaferut from Americans
1 Infantry and 1 Tank moved from sz72 to Gaferut
2 Elites, 2 Marines and 2 Transports moved from sz70 to sz73
2 Elites and 2 Marines moved from sz73 to Thailand
2 B.Transports moved from sz67 to sz74
8 Infantrys moved from Nagasaki to sz74
2 B.Transports and 8 Infantrys moved from sz74 to sz67
1 B.Transport and 3 Transports moved from sz67 to sz78
8 Infantrys moved from sz67 to N.French I.
2 Artillerys and 4 Infantrys moved from Malaya to Thailand
1 T.Boat moved from sz70 to sz69
Purchase Units - Yamamoto
Yamamoto buy 1 Bunker, 4 Destroyers, 2 EarlyFighters, 6 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Thailand
Yamamoto attack with 4 Artillerys, 2 Elites, 17 Infantrys, 2 Marines and 6 Tanks
British defend with 7 Artillerys, 4 Elites, 4 Infantrys, 6 Mech.Infs and 3 Tanks; Anzac defend with 2 EarlyFighters
Yamamoto roll dice for 4 Artillerys, 2 Elites, 17 Infantrys, 2 Marines and 6 Tanks in Thailand, round 2 : 9/31 hits, 9.50 expected hits
British roll dice for 7 Artillerys, 2 EarlyFighters, 4 Elites, 4 Infantrys, 6 Mech.Infs and 3 Tanks in Thailand, round 2 : 8/26 hits, 9.50 expected hits
8 Infantrys owned by the Yamamoto, 5 Artillerys owned by the British and 4 Infantrys owned by the British lost in Thailand
Yamamoto roll dice for 4 Artillerys, 2 Elites, 9 Infantrys, 2 Marines and 6 Tanks in Thailand, round 3 : 4/23 hits, 8.17 expected hits
British roll dice for 2 Artillerys, 2 EarlyFighters, 4 Elites, 6 Mech.Infs and 3 Tanks in Thailand, round 3 : 4/17 hits, 6.50 expected hits
2 Elites owned by the British, 4 Infantrys owned by the Yamamoto and 2 Artillerys owned by the British lost in Thailand
Yamamoto roll dice for 4 Artillerys, 2 Elites, 5 Infantrys, 2 Marines and 6 Tanks in Thailand, round 4 : 5/19 hits, 7.50 expected hits
British roll dice for 2 EarlyFighters, 2 Elites, 6 Mech.Infs and 3 Tanks in Thailand, round 4 : 3/13 hits, 5.17 expected hits
2 Elites owned by the British, 3 Infantrys owned by the Yamamoto and 3 Mech.Infs owned by the British lost in Thailand
Yamamoto roll dice for 4 Artillerys, 2 Elites, 2 Infantrys, 2 Marines and 6 Tanks in Thailand, round 5 : 2/16 hits, 7.00 expected hits
British roll dice for 2 EarlyFighters, 3 Mech.Infs and 3 Tanks in Thailand, round 5 : 3/8 hits, 3.50 expected hits
1 Marine owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 2 Mech.Infs owned by the British lost in Thailand
Yamamoto roll dice for 4 Artillerys, 2 Elites, 1 Marine and 6 Tanks in Thailand, round 6 : 7/13 hits, 6.17 expected hits
British roll dice for 2 EarlyFighters, 1 Mech.Inf and 3 Tanks in Thailand, round 6 : 2/6 hits, 2.83 expected hits
2 EarlyFighters owned by the Anzac, 3 Tanks owned by the British, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Thailand
Yamamoto win, taking Thailand from British with 3 Artillerys, 2 Elites and 6 Tanks remaining. Battle score for attacker is 69
Casualties for Yamamoto: 1 Artillery, 17 Infantrys and 2 Marines
Casualties for British: 7 Artillerys, 4 Elites, 4 Infantrys, 6 Mech.Infs and 3 Tanks
Casualties for Anzac: 2 EarlyFighters
Battle in Burma
Yamamoto attack with 1 Artillery
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Burma
British win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Yamamoto
4 Destroyers moved from sz78 to sz7
3 Destroyers moved from sz8 to sz7
1 T.Boat moved from sz17 to sz16
1 Destroyer moved from sz70 to sz60
1 Transport moved from sz70 to sz60
Place Units - Yamamoto
1 Bunker and 6 Infantrys placed in Malaya
1 Marine and 1 Tank placed in Davao
2 EarlyFighters placed in Davao
4 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto regular : -11.67
British regular : -6.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
2 Infantrys moved from Tsingnan to Sikang
1 EarlyFighter moved from Tsingnan to Sikang
1 Artillery, 1 Fighter, 14 Infantrys, 1 Marine, 6 Mech.Infs and 3 Tanks moved from Tsingnan to Gansu
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gansu
Chinese attack with 1 Artillery, 1 Fighter, 14 Infantrys, 1 Marine, 6 Mech.Infs and 3 Tanks
Hisaichi defend with 3 Artillerys, 2 Infantrys, 10 Tanks and 1 Tankette; Yamamoto defend with 2 Artillerys and 4 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter, 14 Infantrys, 1 Marine, 6 Mech.Infs and 3 Tanks in Gansu, round 2 : 9/26 hits, 8.17 expected hits
Hisaichi roll dice for 5 Artillerys, 6 Infantrys, 10 Tanks and 1 Tankette in Gansu, round 2 : 8/22 hits, 8.83 expected hits
2 Artillerys owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 1 Tankette owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Gansu
Chinese roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 1 Marine, 6 Mech.Infs and 3 Tanks in Gansu, round 3 : 8/18 hits, 6.83 expected hits
Hisaichi roll dice for 3 Artillerys and 10 Tanks in Gansu, round 3 : 6/13 hits, 6.00 expected hits
5 Tanks owned by the Hisaichi, 3 Artillerys owned by the Hisaichi and 6 Infantrys owned by the Chinese lost in Gansu
Chinese roll dice for 1 Artillery, 1 Fighter, 1 Marine, 6 Mech.Infs and 3 Tanks in Gansu, round 4 : 5/12 hits, 4.83 expected hits
Hisaichi roll dice for 5 Tanks in Gansu, round 4 : 3/5 hits, 2.50 expected hits
1 Mech.Inf owned by the Chinese, 5 Tanks owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Artillery owned by the Chinese lost in Gansu
Chinese win, taking Gansu from Hisaichi with 1 Fighter, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 46
Casualties for Chinese: 1 Artillery, 14 Infantrys, 1 Marine and 1 Mech.Inf
Casualties for Hisaichi: 3 Artillerys, 2 Infantrys, 10 Tanks and 1 Tankette
Casualties for Yamamoto: 2 Artillerys and 4 Infantrys
Battle in Sikang
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Tank
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Sikang, round 2 : 2/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
1 EarlyFighter moved from Sikang to Tsingnan
1 Fighter moved from Gansu to Tsingnan
5 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Quyan to Gobi
2 Mech.Infs moved from Urumal to Tsingnan
2 Infantrys moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
3 Infantrys and 1 Mech.Inf placed in Urumal
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsingnan: 1 Infantry
EDIT: Removing units owned by Chinese from Xining: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 3.50
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
2 Artillerys, 6 Infantrys, 1 Tank and 8 Tankettes moved from N.Shangsi to Gansu
2 Artillerys and 2 Infantrys moved from W.Sian to Sikang
3 Infantrys and 10 Tankettes moved from Hopeh to sz74
3 Infantrys, 10 Tankettes and 7 Transports moved from sz74 to sz60
2 EarlyFighters, 3 Infantrys and 10 Tankettes moved from sz60 to E.Borneo
2 Bombers moved from Malaya to E.Borneo
1 Infantry moved from N.Chunking to Chunking
1 Artillery and 3 Infantrys moved from Hanan to N.Chunking
2 Tankettes moved from E.Shansi to Gansu
2 Mech.Infs moved from Peking to N.Shangsi
2 Mech.Infs moved from N.Shangsi to Gansu
1 Elite moved from Peking to E.Shansi
1 B.Transport moved from sz74 to sz79
4 Tankettes moved from Seoul to sz79
1 B.Transport and 4 Tankettes moved from sz79 to sz74
1 T.Boat moved from sz15 to sz79
2 Tankettes moved from Seoul to Tientsin
4 Tankettes moved from sz74 to Hopeh
6 Tankettes moved from Hongkong to Hankou
1 B.Transport and 1 Transport moved from sz60 to sz67
Purchase Units - Hisaichi
Hisaichi buy 1 Elite and 16 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Sikang, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sikang, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in E.Borneo
Hisaichi attack with 2 Bombers, 2 EarlyFighters, 3 Infantrys and 10 Tankettes
Anzac defend with 2 Artillerys, 6 Infantrys and 2 Tanks
Hisaichi roll dice for 1 Battleship in E.Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in E.Borneo
Hisaichi roll dice for 2 Bombers, 2 EarlyFighters, 3 Infantrys and 10 Tankettes in E.Borneo, round 2 : 3/17 hits, 5.83 expected hits
Anzac roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in E.Borneo, round 2 : 2/9 hits, 3.33 expected hits
3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in E.Borneo
Hisaichi roll dice for 2 Bombers, 2 EarlyFighters, 1 Infantry and 10 Tankettes in E.Borneo, round 3 : 7/15 hits, 5.50 expected hits
Anzac roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in E.Borneo, round 3 : 1/6 hits, 2.33 expected hits
2 Infantrys owned by the Anzac, 2 Artillerys owned by the Anzac, 2 Tanks owned by the Anzac and 1 Infantry owned by the Hisaichi lost in E.Borneo
Hisaichi win, taking E.Borneo from Anzac with 2 Bombers, 2 EarlyFighters and 10 Tankettes remaining. Battle score for attacker is 24
Casualties for Anzac: 2 Artillerys, 6 Infantrys and 2 Tanks
Casualties for Hisaichi: 3 Infantrys
Battle in Gansu
Hisaichi attack with 2 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Tank and 10 Tankettes
Chinese defend with 5 Mech.Infs and 3 Tanks
Hisaichi roll dice for 2 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Tank and 10 Tankettes in Gansu, round 2 : 10/21 hits, 6.83 expected hits
Chinese roll dice for 5 Mech.Infs and 3 Tanks in Gansu, round 2 : 1/8 hits, 3.17 expected hits
5 Mech.Infs owned by the Chinese, 3 Tanks owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Gansu
Hisaichi win, taking Gansu from Chinese with 2 Artillerys, 5 Infantrys, 2 Mech.Infs, 1 Tank and 10 Tankettes remaining. Battle score for attacker is 38
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 5 Mech.Infs and 3 Tanks
Non Combat Move - Hisaichi
2 EarlyFighters moved from E.Borneo to sz60
2 Bombers moved from E.Borneo to Phuket
Place Units - Hisaichi
8 Tankettes placed in Seoul
6 Tankettes placed in Hongkong
1 Elite and 2 Tankettes placed in Peking
Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17
Anzac regular : -2.67
Hisaichi regular : 1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 Infantry moved from Buru to sz58
1 Infantry moved from Halma to sz58
2 Infantrys moved from sz58 to Celebs
Combat - Dutch
Battle in Celebs
Dutch attack with 2 Infantrys
Thai defend with 1 Artillery and 1 Marine
Dutch roll dice for 2 Infantrys in Celebs, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 1 Marine in Celebs, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 2 Infantrys in Celebs, round 3 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 1 Marine in Celebs, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Celebs
Dutch roll dice for 1 Infantry in Celebs, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Artillery and 1 Marine in Celebs, round 4 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebs, round 5 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Artillery and 1 Marine in Celebs, round 5 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebs, round 6 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Artillery and 1 Marine in Celebs, round 6 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebs, round 7 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Artillery and 1 Marine in Celebs, round 7 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Celebs
Thai win with 1 Artillery and 1 Marine remaining. Battle score for attacker is -4
Casualties for Dutch: 2 Infantrys
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Thai regular : -2.00
Dutch regular : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
1 Infantry moved from Mindanao to sz70
1 Infantry and 1 Transport moved from sz70 to sz71
1 Infantry moved from sz71 to Samar
Thai take Samar from Americans
1 Infantry moved from Mindanao to sz70
1 Infantry and 1 Transport moved from sz70 to sz71
1 Infantry moved from sz71 to S
Thai take S from Americans
1 Marine moved from Celebs to sz70
1 Marine moved from sz70 to Halma
Thai take Halma from Dutch
1 Fighter moved from Malaya to sz58
Purchase Units - Thai
Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in sz58
Thai attack with 1 Fighter
Dutch defend with 1 Transport
Thai roll dice for 1 Fighter in sz58, round 2 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 Transport in sz58, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in sz58
Thai win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Non Combat Move - Thai
1 Fighter moved from sz58 to Celebs
4 Infantrys and 1 Marine moved from Phuket to Thailand
1 Infantry moved from Phuket to Malaya
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
4 Infantrys placed in S.Borneo
Turn Complete - Thai
Thai collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai regular : 0.50
Dutch regular : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
2 Infantrys moved from Alaska to sz4
2 Infantrys moved from sz4 to Palana
4 Transports moved from sz66 to sz63
4 Artillerys and 4 Elites moved from Calcutta to sz63
4 Artillerys and 4 Elites moved from sz63 to E.India
3 Mech.Infs moved from Dheli to Bengal
2 EarlyFighters moved from sz66 to sz73
1 EarlyFighter moved from N.S to sz73
1 Artillery and 1 Infantry moved from New Guinea to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz58
1 Artillery and 1 Infantry moved from sz58 to Celebs
Purchase Units - British
British buy 4 Artillerys, 1 Destroyer, 4 Elites, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Palana
British attack with 2 Infantrys
Masaharu defend with 1 Tank
British roll dice for 2 Infantrys in Palana, round 2 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Tank in Palana, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Palana
British roll dice for 1 Infantry in Palana, round 3 : 1/1 hits, 0.17 expected hits
Masaharu roll dice for 1 Tank in Palana, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Masaharu lost in Palana
British win, taking Palana from Masaharu with 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Masaharu: 1 Tank
Battle in sz73
British attack with 3 EarlyFighters
Yamamoto defend with 2 Transports
British roll dice for 3 EarlyFighters in sz73, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 2 Transports in sz73, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in sz73
British roll dice for 3 EarlyFighters in sz73, round 3 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Transport in sz73, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in sz73
British win with 3 EarlyFighters remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Transports
Battle in Celebs
British attack with 1 Artillery and 1 Infantry
Thai defend with 1 Artillery and 1 Fighter
British roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery and 1 Fighter in Celebs, round 2 : 2/2 hits, 1.00 expected hits
1 Artillery owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Celebs
Thai win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Thai: 1 Artillery
Non Combat Move - British
1 EarlyFighter moved from sz73 to sz66
1 EarlyFighter moved from sz73 to sz66
1 EarlyFighter moved from sz73 to N.S
3 Infantrys moved from E.G to N.G
2 Infantrys moved from New Guinea to N.G
2 Artillerys moved from Moresby to New Guinea
1 Infantry moved from Sarong to New Guinea
Place Units - British
1 Destroyer and 1 Transport placed in sz49
4 Artillerys and 4 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
Turn Complete - British
British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Masaharu regular : 0.00
Thai regular : 1.00
British regular : 1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 Infantry moved from Midway to sz11
1 Infantry and 1 T.Boat moved from sz11 to sz9
1 Infantry and 1 Tank moved from Derby to sz50
1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz58
1 Infantry and 1 Tank moved from sz58 to Celebs
2 EarlyFighters moved from sz57 to sz70
1 Battleship moved from sz57 to sz58
1 Transport moved from sz37 to sz50
2 Destroyers moved from sz37 to sz50
Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 EarlyFighters, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz70
Anzac attack with 2 EarlyFighters
Hisaichi defend with 1 Submarine; Thai defend with 1 Transport
Anzac roll dice for 2 EarlyFighters in sz70, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Transport in sz70, round 2 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Hisaichi submerged
Anzac roll dice for 2 EarlyFighters in sz70, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Transport in sz70, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Thai lost in sz70
Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Battle in Celebs
Anzac attack with 1 Infantry and 1 Tank
Thai defend with 1 Fighter
Anzac roll dice for 1 Battleship in Celebs, round 2 : 1/1 hits, 0.67 expected hits
1 Fighter owned by the Thai lost in Celebs
Anzac win, taking Celebs from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Thai: 1 Fighter
Non Combat Move - Anzac
2 EarlyFighters moved from sz70 to sz58
2 Destroyers moved from sz59 to sz58
5 Transports moved from sz59 to sz50
1 Carrier moved from sz57 to sz58
2 Infantrys moved from Derby to sz50
2 Infantrys moved from sz50 to Soem
Place Units - Anzac
1 Artillery placed in Derby
1 Artillery, 1 Elite and 1 Infantry placed in Darwin
2 EarlyFighters and 1 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00
Hisaichi regular : -0.33