Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 2 cruisers, 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 6 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Iceland to Novgorod
2 battleships, 1 carrier and 1 cruiser moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to British Columbia
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in Gibraltar
Battle in Morocco
Battle in Spain
Americans attack with 2 armour, 1 artillery and 3 infantry
Italians defend with 1 armour
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour in Spain, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Spain
Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking Spain from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 bomber moved from Novgorod to Archangel
Place Units - Americans
2 bombers and 1 tactical_bomber placed in Western United States
1 mech_infantry placed in Eastern United States
2 cruisers and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2
Americans collect 53 PUs (2 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
3 artilleries, 10 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 tactical_bomber moved from British Somaliland to Belgian Congo
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
Combat - British
Battle in Belgian Congo
British attack with 3 artilleries, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 mech_infantrys
British roll dice for 3 artilleries, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/15 hits, 3.83 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 3 artilleries, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Non Combat Move - British
1 tactical_bomber moved from Belgian Congo to Kenya
1 armour moved from India to Afghanistan
British take Afghanistan from Neutral_True
2 infantry moved from 20 Sea Zone to Kwangtung
Place Units - UK_Pacific
1 factory_minor placed in Kwangtung
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.83
Italians regular : 0.33
Germans AA : -0.17
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Spain
1 armour and 2 mech_infantrys moved from Northern Italy to Spain
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Spain
1 infantry moved from 93 Sea Zone to Spain
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Spain
1 infantry moved from 93 Sea Zone to Spain
1 armour moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Italians take Volgograd from Russians
1 artillery and 1 infantry moved from Turkey to Caucasus
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Egypt to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Turkey to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
1 armour moved from Greece to Caucasus
1 mech_infantry moved from Greece to Caucasus
1 fighter moved from 98 Sea Zone to Rostov
2 fighters and 1 tactical_bomber moved from Greece to Ukraine
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Ukraine
1 carrier moved from 99 Sea Zone to 100 Sea Zone
1 destroyer moved from 98 Sea Zone to 100 Sea Zone
1 destroyer moved from 98 Sea Zone to 100 Sea Zone
2 armour and 1 mech_infantry moved from Baltic States to Archangel
Combat - Italians
Battle in Ukraine
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 mech_infantrys
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 4 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
1 tactical_bomber owned by the Italians and 2 fighters owned by the Italians retreated
Russians win with 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Italians attack with 2 armour and 1 mech_infantry
Americans defend with 1 bomber; Russians defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.50 expected hits
1 mech_infantry owned by the Italians lost in Archangel
Italians roll dice for 2 armour in Archangel, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.50 expected hits
1 mech_infantry owned by the Russians, 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 bomber
Casualties for Russians: 1 mech_infantry
Battle in Spain
Italians attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Americans defend with 2 armour, 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Spain, round 2 : 1/10 hits, 2.33 expected hits
Americans roll dice for 2 armour, 1 artillery and 2 infantry in Spain, round 2 : 1/5 hits, 2.00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Spain, round 3 : 2/9 hits, 2.17 expected hits
Americans roll dice for 2 armour and 1 artillery in Spain, round 3 : 1/3 hits, 1.33 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Spain, round 4 : 3/8 hits, 2.00 expected hits
Americans roll dice for 1 armour in Spain, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Italians: 2 infantry
Casualties for Americans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to 100 Sea Zone
1 fighter moved from Ukraine to 100 Sea Zone
1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Ukraine to Romania
Place Units - Italians
1 factory_minor placed in Turkey
2 transports placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 armour placed in Northern Italy
2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Syria: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 39 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Italians regular : -0.50
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
4 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to Northern Territory
3 artilleries and 6 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Malaya
ANZAC attack with 4 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from West India to India
Place Units - ANZAC
2 transports placed in 54 Sea Zone
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
4 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to Northern Territory
3 artilleries and 6 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Malaya
ANZAC attack with 4 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from West India to India
Place Units - ANZAC
2 transports placed in 54 Sea Zone
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Ethiopia to Kenya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
Good game guys. I’ll spin up a new one.