The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
Oh and thanks!
@Deiganator Recently I’ve started only getting a few - I think most of them end up in my spam.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 marine moved from Sardinia to 95 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from Libya to 96 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 marine moved from 99 Sea Zone to Cyprus
1 marine moved from 99 Sea Zone to Crete
2 carriers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Combat Hit Differential Summary :
OK, scramble?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 marine moved from Sardinia to 95 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from Libya to 96 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 marine moved from 99 Sea Zone to Cyprus
1 marine moved from 99 Sea Zone to Crete
2 carriers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in 97 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 19 Sea Zone from Japanese, taking Greece from Germans, taking Crete from Italians, taking Cyprus from Italians, taking 97 Sea Zone from Italians with 2 carriers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 armour and 1 infantry moved from 51 Sea Zone to Samoa
3 artilleries moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 54 Sea Zone to 56 Sea Zone
3 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
7 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 bomber, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 4 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
3 transports moved from 98 Sea Zone to 96 Sea Zone
2 armour and 1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Sicily to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 armour, 2 artilleries and 5 infantry moved from 97 Sea Zone to Albania
1 mech_infantry moved from 97 Sea Zone to Albania
3 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Japanese
3 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from India to Kwangtung
2 infantry moved from Burma to Yunnan
Combat - British
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Albania
Battle in Yunnan
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Albania from Italians, taking Yunnan from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Burma to 56 Sea Zone
2 marines moved from India to 39 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 39 Sea Zone to 56 Sea Zone
2 marines moved from 56 Sea Zone to Western Australia
3 infantry moved from India to Burma
3 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Iraq to Caucasus
3 fighters moved from Eastern Persia to Russia
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Egypt to Eastern Persia
1 tactical_bomber moved from Alexandria to Persia
1 marine moved from Burma to India
1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 bomber moved from Kwangtung to Burma
Place Units - British
3 mech_infantrys placed in Persia
2 mech_infantrys and 1 tactical_bomber placed in Iraq
1 bomber placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.67
Japanese regular : -1.00
Italians regular : -0.33
Japanese AA : -0.17
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Holland Belgium to 99 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
4 artilleries and 2 infantry moved from France to Northern Italy
1 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to Greater Southern Germany
2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 battleship, 1 cruiser and 1 transport
Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
2 fighters owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 bomber in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the Americans and 1 bomber owned by the Italians lost in 99 Sea Zone
Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -20
Casualties for Italians: 1 bomber and 2 fighters
Casualties for Americans: 1 cruiser
Battle in Caucasus
Italians attack with 2 armour and 3 mech_infantrys
British defend with 3 mech_infantrys
Italians roll dice for 2 armour and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 mech_infantrys
Casualties for British: 3 mech_infantrys
Non Combat Move - Italians
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Archangel
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4,1,6,5
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : -1.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 marine moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 54 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from New South Wales to 56 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Smolensk to Vologda
1 artillery moved from Archangel to Vologda
1 artillery moved from Archangel to Nenetsia
2 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
2 bombers moved from Bryansk to 99 Sea Zone
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
3 tactical_bombers moved from Bryansk to Tambov
10 mech_infantrys moved from Bryansk to Caucasus
21 armour moved from Bryansk to Volgograd
17 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Eastern Poland to Bulgaria
10 mech_infantrys moved from Germany to Romania
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 105 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 battleship and 1 transport
Germans roll dice for 2 bombers in 99 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 99 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 27
Casualties for Americans: 1 battleship and 1 transport
Battle in 105 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 0/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 1/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Nenetsia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 21 armour and 17 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 21 armour and 17 mech_infantrys in Volgograd, round 2 : 11/38 hits, 13.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 21 armour and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Tambov to Ukraine
2 bombers moved from 99 Sea Zone to Ukraine
2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
3 aaGuns, 18 artilleries and 20 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from France to Normandy Bordeaux
3 aaGuns, 1 artillery and 6 infantry moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Novgorod
1 bomber and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : -1.67
Germans regular : -7.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Samara to Novosibirsk
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Russia to Samara
4 aaGuns, 10 armour, 11 artilleries and 66 infantry moved from Russia to Tambov
Place Units - Russians
1 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
2 fighters moved from Philippines to Yunnan
2 tactical_bombers moved from 35 Sea Zone to Yunnan
2 tactical_bombers moved from 35 Sea Zone to Yunnan
2 marines moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 6 fighters, 1 infantry, 2 marines, 7 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from French Indo China to 42 Sea Zone
2 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 19 Sea Zone
1 bomber moved from Anhwe to 19 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 3 mech_infantrys moved from Ukraine to Caucasus
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 6 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 : 3/10 hits, 4.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 armour, 8 artilleries, 10 infantry and 10 mech_infantrys moved from French Indo China to Shan State
2 fighters and 6 tactical_bombers moved from Yunnan to Shan State
5 mech_infantrys moved from Hunan to Shan State
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 aaGun, 1 artillery and 4 infantry moved from Manchuria to Amur
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 bombers moved from 19 Sea Zone to Kwangtung
3 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 5 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 artilleries placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
3 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 3 battleships, 2 cruisers, 1 infantry, 2 marines and 3 transports
EDIT: Adding units owned by Japanese to Java: 1 artillery, 1 infantry and 2 marines
EDIT: Adding units owned by Japanese to 42 Sea Zone: 3 battleships, 2 cruisers and 3 transports
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
3 artilleries moved from Western Australia to 56 Sea Zone
3 infantry moved from Western Australia to 56 Sea Zone
3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 56 Sea Zone to 60 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 armour and 1 infantry moved from Samoa to 51 Sea Zone
1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
1 tactical_bomber moved from 26 Sea Zone to Queensland
2 carriers, 2 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Greece
1 carrier and 3 submarines placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Northwest Persia
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Kazakhstan to Urals
2 armour moved from Kazakhstan to Eastern Persia
4 transports moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
2 mech_infantrys moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 aaGun, 1 artillery, 1 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Greece
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Albania to Greece
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Russia to Greece
3 aaGuns, 2 armour, 7 artilleries, 1 bomber, 3 fighters, 27 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 fighter moved from Russia to Greece
1 fighter moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 tactical_bomber moved from Persia to India
1 fighter moved from Eastern Persia to India
3 mech_infantrys moved from West India to Eastern Persia
2 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 cruiser and 1 destroyer moved from 79 Sea Zone to 75 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 marines moved from Western Australia to 56 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 56 Sea Zone to 60 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 armour, 1 fighter and 1 infantry placed in Persia
British undo move 2.
1 armour and 2 fighters placed in Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 35 PUs (2 lost to blockades); end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun and 2 infantry
Combat Hit Differential Summary :
Germans AA : 0.83
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 mech_infantry moved from Greater Southern Germany to Southern France
4 artilleries and 4 infantry moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 armour moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
1 armour moved from Caucasus to Ukraine
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Samara
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 infantry moved from Western Germany to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,2,6,4,4,6
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 marine moved from Western Australia to 56 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 56 Sea Zone to 60 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 60 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Volgograd to Kazakhstan
2 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Novosibirsk
2 armour moved from Volgograd to Novosibirsk
3 artilleries moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Novgorod to Russia
2 bombers, 1 fighter and 3 tactical_bombers moved from Ukraine to Russia
1 bomber moved from Germany to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
11 mech_infantrys moved from Volgograd to Russia
17 armour and 2 mech_infantrys moved from Volgograd to Vologda
2 armour, 1 artillery and 1 mech_infantry moved from Nenetsia to Vologda
10 mech_infantrys moved from Caucasus to Ukraine
10 mech_infantrys moved from Romania to Ukraine
9 mech_infantrys moved from Germany to Romania
1 artillery and 6 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Gibraltar from British, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Vologda
Germans attack with 19 armour, 1 artillery and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 19 armour, 1 artillery and 3 mech_infantrys in Vologda, round 2 : 12/23 hits, 10.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 19 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 2 bombers, 3 fighters, 11 mech_infantrys and 5 tactical_bombers
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
Germans roll dice for 2 bombers, 3 fighters, 11 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 6/21 hits, 7.67 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Russia, round 2 : 6/11 hits, 4.67 expected hits
6 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 2 bombers, 3 fighters, 5 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 8/15 hits, 6.67 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 2.67 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 3 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 9 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Battle in Novosibirsk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers, 3 fighters and 5 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Bryansk to Ukraine
Place Units - Germans
1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 60 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : 1.67
gg… again?
Sounds good, give me a couple of days to clear the decks over here. I’ll get back to you soon.
@LennardF Still interested?
Yeah, I expect within a few days.
I can start another game if you still want to. Send over a bid if you do.