@SuperbattleshipYamato I know the game favors the Allies but I hope I can be a worthy Axis opponent. That one move where I lost my two transports jacked me up. I’m trying to figure out how to recover from that loss.TheDiceMatter.tsvg
LennardF vs MikeD (Allies + 22) BM3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Bessarabia to Ukraine 2 fighters moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Ukraine 2 armour moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 artilleries moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Eastern Poland to Archangel Combat - Italians Battle in Ukraine Italians attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 1 factory_minor and 3 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ukraine 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated Russians win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Archangel Italians attack with 2 armour, 1 infantry and 3 mech_infantrys Russians defend with 3 mech_infantrys Italians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 3 mech_infantrys in Archangel, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians lost in Archangel Italians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Archangel, round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel Italians win, taking Archangel from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 mech_infantrys Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Ukraine to Eastern Poland 1 artillery moved from Eastern Poland to Bessarabia 5 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from 97 Sea Zone to Southern Italy 1 infantry moved from 97 Sea Zone to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Libya: 1 armour and 1 mech_infantry EDIT: Removing units owned by Italians from Tunisia: 3 infantry EDIT: Adding units owned by Italians to Libya: 3 infantry EDIT: Removing units owned by Italians from Tunisia: 2 artilleries EDIT: Adding units owned by Italians to Libya: 2 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.33 Russians regular : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 marine moved from New South Wales to Queensland 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 2 artilleries placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone Combat - French Battle in 97 Sea Zone French attack with 1 destroyer and 1 fighter Italians defend with 1 cruiser, 1 submarine and 1 transport French roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 97 Sea Zone French roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the French lost in 97 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is 0 Casualties for French: 1 destroyer and 1 fighter Casualties for Italians: 1 cruiser and 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.17 French regular : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Ukraine 2 tactical_bombers moved from Poland to Ukraine 9 armour moved from Novgorod to Archangel 9 mech_infantrys moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 11 armour moved from Eastern Poland to Archangel 5 artilleries and 5 infantry moved from Novgorod to Archangel 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Karelia to Novgorod 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Western Germany to Eastern Poland 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 2/9 hits, 4.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Ukraine, round 3 : 5/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Germany 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 2 tactical_bombers moved from Ukraine to Bessarabia Place Units - Germans 3 artilleries placed in Novgorod 10 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 infantry moved from Vologda to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Novosibirsk to Vologda 2 infantry moved from Novosibirsk to Samara 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Bryansk to Smolensk Place Units - Russians 10 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.33 Russians regular : 0.50
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Pretty sure you’ve got me beat in Russia. I still need to work on the can-opener defense. Want to go again?
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Can’t find much discussion on BM3, is it played widely now or is 2nd edition still the norm?
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I’m happy to restart but… I wouldn’t throw in the towel right now. Axis have closed the income gap quite a bit but it isn’t even and you’ve stalled me out on both fronts. I’m playing two games right now, I’m Axis in both and both are in the 6th round - I’d also say the three of us are about the same calibre of player. Of the two games I’m more concerned about the one against you. I’ll leave it up to you, I’m happy to play another or to restart.
BM3 and a new map, Path To Victory, are both popular. I’ve enjoyed playing in the league this year - there are some very good players - and I’ll definitely be in again next year. Lemme know how you want to proceed.
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Thanks for the feedback. Yeah let’s keep going and play it out. Now you know that I’m worried about Russia lol. What is path to victory?
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Path To Victory is another WWII map and I believe has its own set of rules/objectives. I’d be down for playing it sometime.
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Just to make sure: we are going to keep playing and it’s your turn?
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Also, what do you think about the Global 40 Canadian mod and Combat Move First?
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yunnan to Sikang 4 mech_infantrys moved from Yunnan to Sikang 1 armour moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Szechwan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 41 Sea Zone 2 marines moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 marines, 1 submarine and 3 transports moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 2 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kwangtung to 45 Sea Zone 1 tactical_bomber moved from Kwangtung to 44 Sea Zone 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 marines, 1 submarine and 3 transports moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 3 tactical_bombers moved from Yunnan to 35 Sea Zone 2 fighters moved from Yunnan to 35 Sea Zone 4 fighters moved from Kwangtung to 35 Sea Zone 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Yunnan to Sikang 2 fighters moved from Yunnan to Sikang 2 tactical_bombers moved from Yunnan to Sikang 1 fighter moved from Yunnan to Sikang Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sikang Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 6/13 hits, 5.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Sikang to Anhwe 3 fighters moved from Sikang to Kweichow 2 tactical_bombers moved from Sikang to Kweichow 2 marines moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Japanese collect 54 PUs (6 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.50
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@Deiganator I don’t know anything about this.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Americans creates battle in territory 37 Sea Zone Battle in 97 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 1 battleship and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 2 marines moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 43 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Queensland to India Place Units - Americans 1 infantry and 1 mech_infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 armour, 4 artilleries, 23 infantry and 1 marine moved from India to Burma UK_Pacific take Burma from Japanese 1 armour and 2 mech_infantrys moved from West India to Burma 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 3 aaGuns moved from India to Burma 3 artilleries and 4 infantry moved from West India to India 2 mech_infantrys moved from Persia to West India 1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from Algeria to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia 1 armour moved from Algeria to Tunisia 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters moved from Malta to Syria 1 fighter moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Syria 1 fighter moved from Persia to India 1 fighter moved from Persia to India 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 3 transports moved from 79 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - British 1 infantry and 1 mech_infantry placed in Quebec 3 armour placed in Persia 2 marines and 1 mech_infantry placed in Iraq Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Eastern Poland to Ukraine 2 fighters moved from Eastern Poland to Southern Italy 2 armour moved from Archangel to Belarus 3 mech_infantrys moved from Archangel to Belarus Combat - Italians Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/7 hits, 2.17 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Ukraine Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy 3 infantry moved from Bessarabia to Eastern Poland Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Italians undo move 2. 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 Russians regular : 0.00 British regular : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Cleaning up during movement phase 1 infantry moved from Egypt to Alexandria EDIT: 2 infantry moved from Egypt to Alexandria EDIT: 1 infantry moved from Libya to Tunisia Turn Complete - French EDIT: Changing ownership of Libya from French to Italians EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.33
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Edits were to move ANZAC troops in Eqypt I forgot about and to undo French occupation of Libya
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Bessarabia to Western Ukraine 1 infantry moved from Archangel to Smolensk 2 bombers moved from Germany to Smolensk 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Smolensk 1 infantry moved from Eastern Poland to Western Ukraine 10 artilleries, 16 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus 20 armour, 5 artilleries, 4 infantry and 10 mech_infantrys moved from Archangel to Belarus 3 artilleries and 2 infantry moved from Novgorod to Belarus 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport Russians defend with 1 cruiser Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers and 2 tactical_bombers moved from Smolensk to Novgorod 1 fighter and 3 tactical_bombers moved from Western Ukraine to Novgorod 2 fighters moved from 114 Sea Zone to Novgorod 3 aaGuns moved from Eastern Poland to Belarus Place Units - Germans 3 artilleries placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Germans undo move 1. Germans undo move 1. 1 artillery placed in Germany 1 armour and 2 artilleries placed in Novgorod 9 mech_infantrys placed in Germany Germans undo move 2. Germans undo move 1. Germans undo move 2. 10 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Italians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 4 aaGuns, 6 armour, 6 artilleries and 38 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Smolensk 2 infantry moved from Samara to Russia 1 armour moved from Volgograd to Russia 1 infantry moved from Novosibirsk to Vologda Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 1.33 Germans regular : -1.50
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Feel free to change the 1 hit in SZ114 to something else. I just used the default pick by the game.