You are now paired up on the signup sheet.
We have 6 so far and will not start until we have at least 8.
I’ll wait a little longer before I try recruiting.
@tanios Scramble in SZ 6? I imagine its also going to ask you about your remaining 5 kamikaze tokens.
@DannyDuck716 I’m not sure on the rules, but I think if you bring only subs for anzac, my fighter scramble will kill your transports. If that’s the case, I’ll let you re-do your attack. Also kamikaze can’t be used against subs or transports so they would be irrelevant. I’m going to press scramble just to check the rules.
@tanios would my US units not assist defending the SZ?
@DannyDuck716 Yeah, if I scramble my fighter, your transports will automatically die. Obviously I would scramble, but obviously you wouldn’t set up an attack like that. Go ahead and re-do your ANZAC combat.
@DannyDuck716 said in tanios (x) vs DannyDuck716 (allies +17) BM3:
@tanios would my US units not assist defending the SZ?
No, only the units of the active player participate.
@tanios said in tanios (x) vs DannyDuck716 (allies +17) BM3:
@DannyDuck716 said in tanios (x) vs DannyDuck716 (allies +17) BM3:
@tanios would my US units not assist defending the SZ?
No, only the units of the active player participate.
Of the active attacking player*
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
Combat - ANZAC
Battle in Manchuria
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 3 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Manchuria
ANZAC roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from New South Wales to Shan State
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
Combat - ANZAC
Battle in Manchuria
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 3 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Manchuria
ANZAC roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from New South Wales to Shan State
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.67
@tanios gotcha. Thanks for letting me redo that.
@DannyDuck716 no problem. I got that rule mistaken in one of the first games I played on here myself.
@DannyDuck716 Don’t forget France.
@DannyDuck716 nevermind, I see you already posted it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 destroyers, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
15 armour, 1 fighter and 3 tactical_bombers moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
3 bombers moved from Western Germany to Northwest Persia
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
Combat - Germans
Battle in Northwest Persia
Germans attack with 15 armour, 3 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
British defend with 9 armour, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers; Americans defend with 1 infantry
Germans roll dice for 15 armour, 3 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 11/23 hits, 12.17 expected hits
British roll dice for 9 armour, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 7/18 hits, 8.67 expected hits
6 armour owned by the Germans, 1 bomber owned by the British, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 2 infantry owned by the British and 7 armour owned by the British lost in Northwest Persia
Germans roll dice for 9 armour, 3 bombers, 1 fighter and 3 tactical_bombers in Northwest Persia, round 3 : 7/16 hits, 9.00 expected hits
British roll dice for 2 armour, 3 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 4/7 hits, 4.00 expected hits
2 tactical_bombers owned by the British, 4 armour owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 5 armour, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 10 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Casualties for British: 9 armour, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Non Combat Move - Germans
8 artilleries and 1 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
3 bombers moved from Northwest Persia to Caucasus
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 infantry moved from Norway to 112 Sea Zone
4 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from Finland to Norway
1 tactical_bomber moved from Western Germany to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
2 mech_infantrys moved from Western Germany to 112 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 infantry and 2 mech_infantrys moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
Place Units - Germans
2 destroyers and 1 submarine placed in 112 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 destroyer placed in 112 Sea Zone
3 artilleries, 3 fighters and 3 infantry placed in Western Germany
1 bomber placed in Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans regular : -3.17
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 5 infantry moved from Amur to Manchuria
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
4 fighters moved from Kiangsu to 19 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 4 fighters
ANZAC defend with 3 submarines and 2 transports
3 submarines owned by the ANZAC submerged
Japanese roll dice for 4 fighters in 19 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
2 transports owned by the ANZAC lost in 19 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Non Combat Move - Japanese
4 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
Place Units - Japanese
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,5,2,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,5,5,3,1,6,5,3,5,3,4,1,2,2,1,6,1,3,4,6
Japanese collect 0 PUs (16 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to United Kingdom
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 89 Sea Zone to 106 Sea Zone
2 destroyers moved from 64 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 bomber moved from Kiangsi to India
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Place Units - Americans
1 bomber placed in Eastern United States
1 battleship, 1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 3 infantry moved from Kiangsi to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to United Kingdom
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 89 Sea Zone to 106 Sea Zone
2 destroyers moved from 64 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 bomber moved from Kiangsi to India
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Place Units - Americans
1 bomber placed in Eastern United States
1 battleship, 1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 3 infantry moved from Kiangsi to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - British
British buy 3 artilleries and 10 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Sikang to Novosibirsk
British take Novosibirsk from Italians
4 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
1 bomber moved from India to Northwest Persia
1 armour and 1 mech_infantry moved from Anhwe to Suiyuyan
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 5 armour
British roll dice for 1 armour, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/9 hits, 3.50 expected hits
Germans roll dice for 5 armour in Northwest Persia, round 2 : 1/5 hits, 2.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 4/8 hits, 3.33 expected hits
Germans roll dice for 4 armour in Northwest Persia, round 3 : 2/4 hits, 2.00 expected hits
4 armour owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 3 infantry
Casualties for Germans: 5 armour
Non Combat Move - British
1 artillery, 1 infantry and 1 marine moved from West India to 79 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
1 aaGun moved from Persia to Iraq
1 aaGun moved from Eastern Persia to Persia
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Kiangsi to Hunan
Place Units - British
1 artillery and 3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 armour, 1 bomber and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 2 armour, 1 bomber and 2 mech_infantrys
Combat Hit Differential Summary :
Germans regular : -1.50
British regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 2 fighters and 5 infantry moved from 98 Sea Zone to Egypt
3 bombers moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 3 bombers, 2 fighters and 5 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 3 bombers, 2 fighters and 5 infantry in Egypt, round 2 : 4/11 hits, 4.33 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Italians and 3 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 3 bombers, 1 fighter and 5 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 fighter
Casualties for British: 3 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
3 bombers moved from Egypt to Greece
1 fighter moved from Southern Italy to 98 Sea Zone
2 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Greece
Place Units - Italians
3 transports placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 9 PUs;
Combat Move - ANZAC
2 artilleries moved from Manchuria to Korea
ANZAC take Korea from Japanese
3 submarines moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Shan State to Iraq
1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 bombers moved from New South Wales to Shan State
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :