@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
@FMErwinRommel yes i was hoping for a bit more from scotland…didnt see those fighters in gib. Still…forced you to buy for the homeland…less troops in the ME to worry about now!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to Wake Island
1 fighter moved from Queensland to Wake Island
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone
1 fighter moved from India to Persia
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
So you thought I was in a tenuous position without the RAF, which I would have been if it had been true. But as you say, I expended a turn’s worth of income on the homeland, instead of the Mideast. You also spent on troops in W. Europe, but they can also serve as garrison, should I decide to launch a massive invasion. Ha
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 111 Sea Zone to 105 Sea Zone
3 fighters and 1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone
3 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
2 tactical_bombers moved from Volgograd to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Germany to Smolensk
1 artillery moved from Archangel to Vologda
2 bombers moved from Western Germany to 105 Sea Zone
2 armour and 2 mech_infantrys moved from Olgiy to Ulaanbaatar
Germans take Dzavhan from Russians
1 infantry moved from Samara to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 111 Sea Zone to 105 Sea Zone
3 fighters and 1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone
3 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
2 tactical_bombers moved from Volgograd to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Germany to Smolensk
1 artillery moved from Archangel to Vologda
2 bombers moved from Western Germany to 105 Sea Zone
2 armour and 2 mech_infantrys moved from Olgiy to Ulaanbaatar
Germans take Dzavhan from Russians
1 infantry moved from Samara to Vologda
Combat - Germans
Battle in Ulaanbaatar
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Ulaanbaatar, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ulaanbaatar
Germans win, taking Ulaanbaatar from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Northwest Persia
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 1.67 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Vologda to Samara
1 bomber moved from Smolensk to Novgorod
3 mech_infantrys moved from Archangel to Samara
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Volgograd to Rostov
3 aaGuns, 4 artilleries, 5 infantry and 3 mech_infantrys moved from Volgograd to Samara
15 armour and 18 mech_infantrys moved from Caucasus to Samara
1 armour moved from Ukraine to Volgograd
3 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from 105 Sea Zone to Western Germany
1 bomber moved from Germany to Western Germany
1 battleship, 2 carriers, 1 cruiser, 2 marines, 3 submarines and 4 transports moved from 111 Sea Zone to 112 Sea Zone
1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
1 bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
Place Units - Germans
2 armour and 1 artillery placed in Volgograd
3 mech_infantrys placed in Caucasus
1 infantry and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 tactical_bombers
EDIT: Adding units owned by Germans to Novgorod: 3 tactical_bombers
EDIT: Turning off Edit Mode
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,5,5,2,6
Germans collect 68 PUs (2 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : -1.00
Germans regular : -0.17
British regular : -0.67
@FMErwinRommel I think you are going to rage at your defensive dice again…sorry…:upside_down_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
2 fighters moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 aaGuns, 3 armour, 5 artilleries, 40 infantry and 10 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 9 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -1.50
Yes, I rolled 5-5’s and a 6. And against my Rus offense, 1 for 6, while you rolled 2 for 2. I see the Kriegsmarine has decided to look south to a softer target.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 marine moved from Ceylon to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 armour, 5 artilleries, 20 infantry and 3 mech_infantrys moved from Burma to India
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
2 marines moved from Malaya to 37 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 39 Sea Zone
2 marines moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 bombers moved from Kweichow to India
1 fighter and 2 tactical_bombers moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from Malaya to India
@FMErwinRommel So here we go! A huge battle for Calcutta…do you scramble to sz39?
no scramble, best defense
Sorry for delay, was napping on the couch listening to an exciting sci fi audiobook
scrambling a fighter would negate bombardment, saving several troops. But hopefully the fighter takes down several over 3 turns.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 marine moved from Ceylon to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 armour, 5 artilleries, 20 infantry and 3 mech_infantrys moved from Burma to India
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
2 marines moved from Malaya to 37 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 39 Sea Zone
2 marines moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 bombers moved from Kweichow to India
1 fighter and 2 tactical_bombers moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from Malaya to India
Combat - Japanese
Battle in West India
Battle in India
Japanese attack with 1 armour, 11 artilleries, 2 bombers, 9 fighters, 26 infantry, 3 marines, 3 mech_infantrys and 9 tactical_bombers
British defend with 4 aaGuns, 3 armour, 4 artilleries, 4 fighters, 29 infantry and 7 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/12 hits, 2.00 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 11 artilleries, 2 bombers, 9 fighters, 26 infantry, 3 marines, 3 mech_infantrys and 9 tactical_bombers in India, round 2 : 28/64 hits, 23.67 expected hits
UK_Pacific roll dice for 4 aaGuns, 3 armour, 4 artilleries, 4 fighters, 29 infantry and 7 mech_infantrys in India, round 2 : 19/47 hits, 17.50 expected hits
19 infantry owned by the Japanese, 4 aaGuns owned by the British and 27 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 11 artilleries, 2 bombers, 9 fighters, 7 infantry, 3 marines, 3 mech_infantrys and 9 tactical_bombers in India, round 3 : 20/45 hits, 20.33 expected hits
UK_Pacific roll dice for 3 armour, 4 artilleries, 4 fighters, 2 infantry and 7 mech_infantrys in India, round 3 : 10/20 hits, 8.50 expected hits
7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 7 mech_infantrys owned by the British, 4 artilleries owned by the British, 2 infantry owned by the British, 4 fighters owned by the British and 3 armour owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 1 armour, 8 artilleries, 2 bombers, 9 fighters, 3 marines, 3 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 119
Casualties for Japanese: 3 artilleries and 26 infantry
Casualties for British: 4 aaGuns, 3 armour, 4 artilleries, 4 fighters, 29 infantry and 7 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
3 tactical_bombers moved from India to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
4 carriers, 1 destroyer, 2 fighters and 4 submarines moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Amur
2 bombers moved from India to Kweichow
3 carriers, 1 destroyer and 6 submarines moved from 37 Sea Zone to 36 Sea Zone
2 aaGuns moved from Burma to India
3 fighters and 1 tactical_bomber moved from India to French Indo China
3 fighters and 5 tactical_bombers moved from India to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
Place Units - Japanese
1 artillery, 3 fighters and 1 infantry placed in Japan
2 submarines and 1 transport placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Malaya
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 74 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Japanese regular : 4.67
British AA : -2.00
UK_Pacific regular : 3.00
@FMErwinRommel didnt get to 3 rounds im afraid…good defensive dice for India didnt make up for a poor AA roll im afraid
I concede. You danced circles around me. Germans blitzed so fast into Cau and Italy tied UK up in Med. My unprovoked DOW probably hurt my ability to respond to Japan. I will post in game results. Thanks for a good game. I learned some good strategies.
@FMErwinRommel I’m not too surprised, I thought that might be the last straw.
Thanks for the games. Hopefully we can play some more in the new year! Have a merry Christmas!
Yes, I’d like to play a new set with you in the new year. I enjoy our conversations. Hopefully, I can take the best of my strategies and yours to be more competitive. Merry Christmas and may the New Year be happier, more normal and more peaceful than 2020.