TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Gibraltar to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
6 fighters moved from United Kingdom to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
9 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 7 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber, 7 fighters and 2 tactical_bombers moved from 104 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters moved from Wake Island to 32 Sea Zone
1 tactical_bomber moved from Wake Island to 32 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
2 carriers moved from 26 Sea Zone to 32 Sea Zone
2 destroyers moved from 54 Sea Zone to 32 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery placed in Western United States
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 44 PUs;
British buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 5 infantry moved from United Kingdom to Scotland
3 fighters moved from Gibraltar to Scotland
Combat - British
Battle in Scotland
British attack with 2 artilleries, 3 fighters and 5 infantry
Germans defend with 1 airfield, 4 artilleries and 4 infantry
British roll dice for 2 artilleries, 3 fighters and 5 infantry in Scotland, round 2 : 2/10 hits, 3.33 expected hits
Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 1/8 hits, 2.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 2 artilleries, 3 fighters and 4 infantry in Scotland, round 3 : 2/9 hits, 3.17 expected hits
Germans roll dice for 4 artilleries and 2 infantry in Scotland, round 3 : 1/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 2 artilleries, 3 fighters and 3 infantry in Scotland, round 4 : 4/8 hits, 3.00 expected hits
Germans roll dice for 4 artilleries in Scotland, round 4 : 0/4 hits, 1.33 expected hits
4 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 22
Casualties for British: 2 infantry
Casualties for Germans: 4 artilleries and 4 infantry
Non Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 fighter moved from 54 Sea Zone to Wake Island
2 armour and 5 mech_infantrys moved from Eastern Persia to India
1 fighter moved from Persia to India
1 fighter moved from Iraq to India
1 artillery moved from Northwest Persia to Persia
1 bomber moved from Syria to Gibraltar
1 fighter moved from Syria to Iraq
1 armour, 1 fighter and 2 mech_infantrys moved from Syria to Persia
2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Eastern Persia to Persia
1 transport moved from 92 Sea Zone to 102 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Iraq to Persia
Place Units - British
4 artilleries, 1 fighter and 5 infantry placed in United Kingdom
1 infantry placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,6,3,5,1,3,6,5,4,4,1,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -1.50
Japanese regular : 0.33
Germans regular : -3.33
British regular : -1.50
Savegame