My dice have been awesome!
dawgoneit (x) vs tanios (allies + 17)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 4 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to France 1 fighter moved from 110 Sea Zone to France 1 fighter moved from 110 Sea Zone to France 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in France Americans attack with 1 artillery, 4 fighters and 2 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 5 infantry Americans roll dice for 1 artillery, 4 fighters and 2 infantry in France, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 5 infantry in France, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Italians lost in France 4 fighters owned by the Americans retreated 2 infantry owned by the Americans and 1 artillery owned by the Americans retreated to Normandy Bordeaux Germans win with 1 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 4 infantry Battle in 16 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer, 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 4 fighters moved from France to Normandy Bordeaux 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to Norway Place Units - Americans 1 airfield, 2 armour and 1 fighter placed in Norway 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 armour and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : 0.67 Germans regular : -1.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 12 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - British British repair damage of 2x harbour; Remaining resources: 43 PUs; British buy 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Karelia 2 artilleries moved from West India to India 1 fighter and 2 mech_infantrys moved from Eastern Persia to India 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 tactical_bomber moved from Egypt to 95 Sea Zone Combat - British
Combat Hit Differential Summary :
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@dawgoneit Do you want to scramble in sz 95?
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@tanios no
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 4 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to France 1 fighter moved from 110 Sea Zone to France 1 fighter moved from 110 Sea Zone to France 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in France Americans attack with 1 artillery, 4 fighters and 2 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 5 infantry Americans roll dice for 1 artillery, 4 fighters and 2 infantry in France, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 5 infantry in France, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Italians lost in France 4 fighters owned by the Americans retreated 2 infantry owned by the Americans and 1 artillery owned by the Americans retreated to Normandy Bordeaux Germans win with 1 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 4 infantry Battle in 16 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer, 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 4 fighters moved from France to Normandy Bordeaux 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to Norway Place Units - Americans 1 airfield, 2 armour and 1 fighter placed in Norway 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 armour and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 12 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British repair damage of 2x harbour; Remaining resources: 43 PUs; British buy 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Karelia 2 artilleries moved from West India to India 1 fighter and 2 mech_infantrys moved from Eastern Persia to India 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 tactical_bomber moved from Egypt to 95 Sea Zone Combat - British Battle in Karelia British attack with 1 bomber Germans defend with 1 bomber British roll dice for 1 bomber in Karelia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in Karelia, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans and 1 bomber owned by the British lost in Karelia Germans win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 bomber Casualties for Germans: 1 bomber Battle in 95 Sea Zone British attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 95 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British, 1 transport owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone 1 transport owned by the Italians lost in 95 Sea Zone British win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 50 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in Sicily Battle in Sardinia Battle in India British attack with 2 artilleries, 1 fighter and 2 mech_infantrys Japanese defend with 3 artilleries, 1 factory_minor and 1 infantry British roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in India, round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 1 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British lost in India British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in India, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 3 artilleries and 1 infantry in India, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India British roll dice for 1 artillery and 1 fighter in India, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 3 artilleries in India, round 4 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in India British roll dice for 1 artillery and 1 fighter in India, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 artilleries in India, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in India British roll dice for 1 artillery in India, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in India, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese win, taking Sicily from Italians, taking Sardinia from Italians with 1 artillery remaining. Battle score for attacker is -15 Casualties for British: 2 artilleries, 1 fighter and 2 mech_infantrys Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - British 1 armour moved from Northwest Persia to Eastern Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from 95 Sea Zone to Malta 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 3 fighters moved from Normandy Bordeaux to Norway 1 fighter moved from Normandy Bordeaux to Norway 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway Place Units - British 1 transport placed in 81 Sea Zone 1 artillery and 1 fighter placed in Egypt British undo move 2. 1 bomber and 1 fighter placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : 0.33 Japanese regular : 0.67 Germans regular : -0.50 British regular : -2.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Southern Italy to Ukraine 2 armour, 3 infantry and 1 mech_infantry moved from Northern Italy to France Combat - Italians Battle in Ukraine Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Eastern Poland Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Russians regular : -1.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@tanios your game. G.G.
another? -
@dawgoneit gg, yes I’m down for another.
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@tanios do we bid again?
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@dawgoneit yes, if you want to start a bid for allies go ahead, or if you prefer me to open the bid let me know
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@tanios 25 allies
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@dawgoneit 22 allies
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@tanios 21
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@dawgoneit 20
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@tanios 19
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@dawgoneit 18
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@tanios 17