TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Southern Italy
2 infantry moved from Bulgaria to Greece
Combat - Italians
Battle in Eastern Poland
Italians attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to Novgorod
2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in 114 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 114 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -20
Casualties for Germans: 1 cruiser and 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 aaGun, 3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
1 aaGun, 7 armour, 12 artilleries, 13 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 aaGun and 9 infantry moved from Poland to Baltic States
5 armour and 5 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 fighter moved from United Kingdom to Holland Belgium
1 artillery and 9 infantry moved from Finland to Karelia
2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
Place Units - Germans
1 infantry placed in Normandy Bordeaux
2 armour and 2 mech_infantrys placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : 1.00
Germans regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Timguska to Kansu
2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 5 infantry in Kansu, round 3 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 infantry moved from Yenisey to Timguska
3 artilleries and 4 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Archangel
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Kweichow
1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Celebes to 44 Sea Zone
1 battleship, 1 marine and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to Shan State
2 transports moved from 37 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 3/13 hits, 6.83 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 : 4/11 hits, 6.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Philippines
Japanese attack with 2 fighters, 4 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 2 fighters, 4 infantry and 1 marine in Philippines, round 2 : 2/7 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Korea
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from Yunnan to 37 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to Suiyuyan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers and 5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : -7.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 carriers moved from 33 Sea Zone to 54 Sea Zone
2 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 91 Sea Zone to French West Africa
1 tactical_bomber moved from 91 Sea Zone to French West Africa
1 armour, 1 artillery, 2 infantry and 1 marine moved from Morocco to Algeria
Combat - Americans
Battle in 120 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Algeria, round 2 : 1/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French West Africa, round 2 : 1/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from French West Africa to 91 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 cruiser, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
Americans undo move 4.
1 infantry placed in Western United States
1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 6.
1 cruiser, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
2 infantry moved from Iraq to Syria
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from Egypt to Syria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
6 infantry moved from India to Burma
2 artilleries moved from India to Burma
3 infantry moved from India to Burma
1 battleship moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from Egypt to Alexandria
2 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 carriers moved from 33 Sea Zone to 54 Sea Zone
2 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 91 Sea Zone to French West Africa
1 tactical_bomber moved from 91 Sea Zone to French West Africa
1 armour, 1 artillery, 2 infantry and 1 marine moved from Morocco to Algeria
Combat - Americans
Battle in 120 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Algeria, round 2 : 1/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French West Africa, round 2 : 1/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from French West Africa to 91 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 cruiser, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
Americans undo move 4.
1 infantry placed in Western United States
1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 6.
1 cruiser, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
2 infantry moved from Iraq to Syria
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from Egypt to Syria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
6 infantry moved from India to Burma
2 artilleries moved from India to Burma
3 infantry moved from India to Burma
1 battleship moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from Egypt to Alexandria
2 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
Combat - British
Battle in French Madagascar
Battle in 112 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Syria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia
1 armour moved from Iraq to Eastern Persia
2 mech_infantrys moved from Persia to Eastern Persia
1 bomber moved from Egypt to India
1 fighter moved from 112 Sea Zone to United Kingdom
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.50
Japanese regular : -1.00
Germans regular : -0.17
Neutral_Axis regular : 1.00
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 armour, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Greece
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British AA : -0.17
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Novgorod to Russia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 10 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 10 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 artillery, 1 bomber and 10 infantry in Novgorod, round 2 : 6/12 hits, 2.83 expected hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 9 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 aaGuns, 10 armour, 14 artilleries, 20 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
5 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine
1 aaGun and 8 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to France
1 fighter moved from Holland Belgium to Eastern Poland
1 aaGun, 2 armour and 2 mech_infantrys moved from Western Germany to Germany
2 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Ukraine
Place Units - Germans
2 armour, 4 infantry and 4 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
4 infantry moved from Kansu to Novosibirsk
4 infantry moved from Timguska to Novosibirsk
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns, 2 armour, 9 artilleries, 39 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
3 infantry moved from Archangel to Vologda
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 armour, 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
2 bombers moved from Suiyuyan to Bryansk
1 marine moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 2 carriers, 1 cruiser, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Japanese
Battle in Kwangtung
Battle in Caroline Islands
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win, taking Kwangtung from UK_Pacific, taking Caroline Islands from Americans, taking Guam from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bryansk
Japanese attack with 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 2 bombers in Bryansk, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Bryansk to Western Ukraine
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 carriers, 1 cruiser, 2 fighters, 6 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Suiyuyan to 6 Sea Zone
3 tactical_bombers moved from Suiyuyan to Korea
1 fighter moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
Place Units - Japanese
1 carrier and 4 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
ahh dang, i didn’t get to rain hell on germany lol
The writing was on the wall!
Yeah, thanks for the game. I think I’ve learned a thing or two, I have been out of PtV for a few years now. I reckon I’d like it more without the scramble to land stuff.
land scramble is pretty cool actually. same with carrier scramble. didn’t like as much at first but def have come to enjoy those additions.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Vologda
1 infantry moved from Yaroslavl to Vologda
2 infantry moved from Rostov to Ukraine
7 artilleries and 8 infantry moved from Kursk to Ukraine
2 armour moved from Smolensk to Vologda
2 mech_infantrys moved from Smolensk to Vologda
2 artilleries moved from Smolensk to Novgorod
2 infantry moved from Southern Belarus to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Southern Belarus to Northern Belarus
1 artillery moved from Southern Belarus to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
3 infantry moved from Smolensk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 7 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 7 artilleries and 10 infantry in Ukraine, round 2 : 5/17 hits, 5.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 7 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Northern Belarus, round 2 : 3/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Russia to Norway
1 aaGun moved from Smolensk to Novgorod
1 aaGun and 19 infantry moved from Amur to Korea
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 aaGun moved from Smolensk to Northern Belarus
9 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
7 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Siberia to Amur
1 armour moved from Smolensk to Novgorod
2 mech_infantrys moved from Southern Belarus to Smolensk
2 armour moved from Southern Belarus to Smolensk
1 mech_infantry moved from Smolensk to Novgorod
Place Units - Russians
3 infantry placed in Siberia
1 infantry placed in Urals
1 infantry placed in Stalingrad
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Russians collect 37 PUs (6 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 fighter moved from Vologda to Ukraine
2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Ukraine
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Timguska to Kansu
4 infantry moved from Timguska to Novosibirsk
4 aaGuns, 5 artilleries and 38 infantry moved from Bryansk to Russia
1 armour moved from Samara to Tsinghai
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
Place Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Sorry, maybe I could have chucked a quick move together but it wouldn’t have been worth it. I think the Axis have it now anyway, just a matter of time. Well played.