TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
4 artilleries, 3 battleships, 8 carriers, 4 cruisers, 8 destroyers, 11 fighters, 3 infantry, 1 marine, 5 submarines, 4 tactical_bombers and 4 transports moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 1 infantry, 4 submarines and 1 transport moved from 7 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Japan
5 artilleries moved from 6 Sea Zone to Japan
1 marine moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in 6 Sea Zone
Americans attack with 4 battleships, 8 carriers, 3 cruisers, 8 destroyers, 12 fighters, 9 submarines, 5 tactical_bombers and 5 transports
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 13 fighters, 2 submarines and 8 tactical_bombers
Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 4 battleships, 8 carriers, 3 cruisers, 8 destroyers, 12 fighters, 5 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 20/32 hits, 16.17 expected hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 13 fighters and 8 tactical_bombers in 6 Sea Zone, round 2 : 21/39 hits, 19.67 expected hits
Units damaged: 3 battleships owned by the Americans
8 submarines owned by the Americans, 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 battleships, 3 carriers, 3 cruisers, 8 destroyers, 12 fighters, 5 tactical_bombers and 5 transports in 6 Sea Zone, round 3 : 12/32 hits, 16.17 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 13 fighters and 8 tactical_bombers in 6 Sea Zone, round 3 : 19/31 hits, 17.00 expected hits
6 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 8 destroyers owned by the Americans, 5 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 carriers owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 battleships, 3 cruisers, 8 fighters, 5 tactical_bombers and 5 transports in 6 Sea Zone, round 4 : 10/20 hits, 11.50 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 13 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 16/19 hits, 12.00 expected hits
2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 3 cruisers owned by the Americans, 5 tactical_bombers owned by the Americans, 8 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
1 marine owned by the Americans lost in Japan
5 transports owned by the Americans and 4 battleships owned by the Americans retreated to 7 Sea Zone
Japanese win with 2 battleships and 7 fighters remaining. Battle score for attacker is -81
Casualties for Americans: 8 carriers, 3 cruisers, 8 destroyers, 12 fighters, 9 submarines and 5 tactical_bombers
Casualties for Japanese: 10 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 8 tactical_bombers
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
6 fighters owned by the Japanese forced to land in Korea
Non Combat Move - Americans
1 armour moved from Vyborg to Finland
1 armour, 1 infantry and 1 mech_infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 infantry moved from Trans-Jordan to Syria
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour and 2 infantry placed in Sweden
1 armour and 2 infantry placed in Norway
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Hopei to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Chinese creates battle in territory Kansu
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
3 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 factory_minor, 2 infantry and 4 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to French Indo China
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Albania
3 artilleries moved from 97 Sea Zone to Albania
1 marine moved from 97 Sea Zone to Albania
1 fighter moved from 97 Sea Zone to Albania
1 fighter moved from 97 Sea Zone to Albania
3 artilleries moved from Greece to Albania
1 mech_infantry moved from Greece to Bulgaria
2 artilleries moved from Greece to Bulgaria
1 armour moved from Greece to Bulgaria
4 armour moved from Greece to Albania
1 tactical_bomber moved from Greece to Bulgaria
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Malaya
Battle in Yunnan
British attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 6 mech_infantrys
British roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 6/11 hits, 4.00 expected hits
Japanese roll dice for 1 infantry and 6 mech_infantrys in Yunnan, round 2 : 2/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/9 hits, 3.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Malaya from Japanese, taking Yunnan from Japanese with 1 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry and 6 mech_infantrys
Battle in Shan State
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
British roll dice for 2 artilleries and 2 infantry in Shan State, round 4 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in Bulgaria
British attack with 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Albania
British attack with 4 armour, 6 artilleries, 2 fighters, 3 infantry and 1 marine
Germans defend with 1 mech_infantry
British roll dice for 1 battleship in Albania, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 4 armour, 6 artilleries, 2 fighters, 3 infantry and 1 marine in Albania, round 2 : 5/16 hits, 6.33 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
British win, taking Albania from Italians with 4 armour, 6 artilleries, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Albania to 97 Sea Zone
1 tactical_bomber moved from Bulgaria to Greece
1 artillery and 2 infantry moved from Turkey to Greece
1 armour and 2 mech_infantrys moved from Iraq to Greece
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour, 1 artillery and 1 mech_infantry moved from Karelia to Finland
2 artilleries and 2 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
3 fighters moved from Russia to Finland
2 tactical_bombers moved from Russia to Finland
2 aaGuns moved from Burma to Shan State
1 bomber moved from French Indo China to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
Place Units - British
1 factory_minor placed in Finland
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in Egypt
2 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 52 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
Place Units - UK_Pacific
2 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
Americans regular : -3.17
Italians regular : -0.33
Japanese regular : 6.83
Japanese AA : -0.17
Germans regular : -0.33
British regular : -1.00
@dawgoneit You definitely got the rolls on that. O sorry, I forgot to edit those 6 fighters in korea to Japan. I clicked too fast unless you want them in Korea. Feel free to move them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,2,6,6,2,1,6,1
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to Queensland
1 bomber moved from India to Kwangtung
Combat - ANZAC
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Battle in Celebes
Non Combat Move - ANZAC
1 bomber moved from Kwangtung to Yunnan
2 fighters moved from India to Yunnan
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,5
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to Queensland
1 bomber moved from India to Kwangtung
Combat - ANZAC
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Battle in Celebes
Non Combat Move - ANZAC
1 bomber moved from Kwangtung to Yunnan
2 fighters moved from India to Yunnan
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,5
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 13 mech_infantrys moved from Romania to Albania
17 armour and 35 mech_infantrys moved from Novgorod to Vyborg
2 mech_infantrys moved from Belarus to Vyborg
2 mech_infantrys moved from Novgorod to Archangel
2 mech_infantrys moved from Ukraine to Romania
5 infantry moved from Slovakia Hungary to Romania
9 mech_infantrys moved from Germany to Romania
1 fighter and 2 tactical_bombers moved from Western Ukraine to Romania
1 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
5 infantry moved from Western Germany to Germany
1 artillery moved from Rostov to Ukraine
Combat - Germans
Battle in Albania
Germans attack with 2 bombers and 13 mech_infantrys
British defend with 4 armour, 6 artilleries, 3 infantry and 1 marine
Germans roll dice for 2 bombers and 13 mech_infantrys in Albania, round 2 : 4/15 hits, 3.50 expected hits
British roll dice for 4 armour, 6 artilleries, 3 infantry and 1 marine in Albania, round 2 : 7/14 hits, 5.33 expected hits
1 artillery owned by the British, 7 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Albania
Germans roll dice for 2 bombers and 6 mech_infantrys in Albania, round 3 : 2/8 hits, 2.33 expected hits
British roll dice for 4 armour, 5 artilleries and 1 marine in Albania, round 3 : 2/10 hits, 4.00 expected hits
2 artilleries owned by the British and 2 mech_infantrys owned by the Germans lost in Albania
Germans roll dice for 2 bombers and 4 mech_infantrys in Albania, round 4 : 3/6 hits, 2.00 expected hits
British roll dice for 4 armour, 3 artilleries and 1 marine in Albania, round 4 : 3/8 hits, 3.33 expected hits
3 artilleries owned by the British and 3 mech_infantrys owned by the Germans lost in Albania
2 bombers owned by the Germans retreated
1 mech_infantry owned by the Germans retreated to Yugoslavia
British win with 4 armour and 1 marine remaining. Battle score for attacker is -15
Casualties for Germans: 12 mech_infantrys
Casualties for British: 6 artilleries and 3 infantry
Battle in Vyborg
Germans attack with 17 armour and 37 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 17 armour and 37 mech_infantrys in Vyborg, round 2 : 16/54 hits, 14.67 expected hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Russians with 17 armour and 37 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Archangel
Germans attack with 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Germans retreated to Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
3 aaGuns, 12 artilleries and 16 infantry moved from Western Ukraine to Eastern Poland
2 bombers moved from Albania to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 5 infantry placed in Western Germany
7 infantry placed in Germany
Germans undo move 3.
4 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5,2,1,4,1,5,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1,5,4
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 7 infantry moved from Smolensk to Belarus
3 artilleries and 4 infantry moved from Tambov to Rostov
3 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Bryansk to Western Ukraine
2 armour and 3 mech_infantrys moved from Russia to Ukraine
5 armour and 2 mech_infantrys moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
20 artilleries and 38 infantry moved from Bryansk to Western Ukraine
2 armour and 2 mech_infantrys moved from Novosibirsk to Tsinghai
Combat - Russians
Battle in Western Ukraine
Russians attack with 20 artilleries and 39 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 20 artilleries and 39 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Ukraine
Russians attack with 7 armour, 2 infantry and 5 mech_infantrys
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 7 armour, 2 infantry and 5 mech_infantrys in Ukraine, round 2 : 4/14 hits, 4.67 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 7 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Tsinghai
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Rostov
Russians attack with 3 artilleries, 4 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 artilleries, 4 infantry and 3 mech_infantrys in Rostov, round 2 : 3/10 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 7 infantry in Belarus, round 2 : 2/9 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
4 aaGuns moved from Bryansk to Russia
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 48 PUs; 0 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
2 battleships moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
6 fighters moved from Korea to 7 Sea Zone
1 bomber moved from Manchuria to 7 Sea Zone
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Kwangsi
2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shantung to Hunan
1 artillery, 1 infantry and 2 mech_infantrys moved from Kwangsi to French Indo China
Combat - Japanese
Battle in 7 Sea Zone
Japanese attack with 2 battleships, 1 bomber and 7 fighters
Americans defend with 5 artilleries, 4 battleships, 1 carrier, 2 destroyers, 4 infantry, 2 submarines and 5 transports
Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships in 7 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber and 7 fighters in 7 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
Americans roll dice for 4 battleships, 1 carrier, 2 destroyers and 5 transports in 7 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 2 battleships owned by the Japanese
1 fighter owned by the Japanese and 2 destroyers owned by the Americans lost in 7 Sea Zone
Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships in 7 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 bomber and 6 fighters in 7 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits
Americans roll dice for 4 battleships, 1 carrier and 5 transports in 7 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 7 Sea Zone
Americans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships in 7 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 bomber and 4 fighters in 7 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
Americans roll dice for 3 battleships and 5 transports in 7 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans and 3 battleships owned by the Americans lost in 7 Sea Zone
4 infantry owned by the Americans, 5 artilleries owned by the Americans and 5 transports owned by the Americans lost in 7 Sea Zone
Japanese win with 2 battleships, 1 bomber and 3 fighters remaining. Battle score for attacker is 151
Casualties for Japanese: 4 fighters
Casualties for Americans: 5 artilleries, 4 battleships, 1 carrier, 2 destroyers, 4 infantry, 2 submarines and 5 transports
Non Combat Move - Japanese
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 bomber and 1 fighter moved from 7 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -3.50
Japanese regular : -4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Colombia to Ecuador
Americans take Ecuador from Neutral_True
1 mech_infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 15 Sea Zone
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships
Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 7 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 7 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 2 battleships
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 15 Sea Zone
1 armour and 2 infantry moved from Sweden to Finland
1 armour and 2 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 transports moved from 110 Sea Zone to 108 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Sweden
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Hopei
9 infantry moved from Shensi to Kweichow
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Colombia to Ecuador
Americans take Ecuador from Neutral_True
1 mech_infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 15 Sea Zone
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships
Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 7 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 7 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 2 battleships
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 15 Sea Zone
1 armour and 2 infantry moved from Sweden to Finland
1 armour and 2 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 transports moved from 110 Sea Zone to 108 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Sweden
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Hopei
9 infantry moved from Shensi to Kweichow
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Shan State to French Indo China
1 armour and 1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
3 artilleries moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 armour moved from India to Shan State
1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
1 marine moved from Albania to 97 Sea Zone
1 marine moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 tactical_bomber moved from Greece to Yugoslavia
2 fighters moved from 97 Sea Zone to Yugoslavia
1 armour and 2 mech_infantrys moved from Greece to Albania
2 artilleries moved from Bulgaria to Albania
1 armour moved from Bulgaria to Albania
1 armour and 2 mech_infantrys moved from Iraq to Greece
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Turkey
1 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Finland to Novgorod
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 fighters moved from Finland to Novgorod
2 tactical_bombers moved from Finland to Novgorod
Combat - British
Battle in Borneo
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Novgorod
British attack with 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 4/11 hits, 5.17 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
British win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Novgorod from Germans with 1 armour, 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 1 armour, 5 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
British roll dice for 1 armour, 5 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 7/13 hits, 5.33 expected hits
Japanese roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in French Indo China, round 2 : 2/7 hits, 2.33 expected hits
3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 5 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries, 3 infantry and 2 mech_infantrys
Battle in Yugoslavia
British attack with 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 infantry
British roll dice for 1 battleship in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber in Yugoslavia, round 2 : 3/8 hits, 3.00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Yugoslavia to 97 Sea Zone
1 tactical_bomber moved from Yugoslavia to Albania
6 fighters moved from Novgorod to Finland
2 tactical_bombers moved from Novgorod to Finland
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
Place Units - British
1 fighter and 2 infantry placed in Finland
2 artilleries and 2 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
1 armour placed in Iraq
Turn Complete - British
British collect 54 PUs; end with 55 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 64 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.00
Germans regular : -1.00
British regular : 0.83
@dawgoneit hey man, I didn’t scramble your 2 Italian fighters because I figured you’d rather preserve your combat power than throw them away but let me know if I’m wrong and we can redo the UK turn.
@dawgoneit Yea, I mean, I’m just forcing you into combat and killing everything because the production difference favors me so its only a matter of time. I’m good with that since itll allow us to play two more or atleast three. would you like to start the bid?
ahh dang, i didn’t get to rain hell on germany lol
The writing was on the wall!
Yeah, thanks for the game. I think I’ve learned a thing or two, I have been out of PtV for a few years now. I reckon I’d like it more without the scramble to land stuff.
land scramble is pretty cool actually. same with carrier scramble. didn’t like as much at first but def have come to enjoy those additions.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 marine moved from Crete to 100 Sea Zone
1 marine moved from Alexandria to 100 Sea Zone
1 marine moved from Alexandria to 100 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Alexandria to 100 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 100 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 100 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys moved from 99 Sea Zone to Greece
2 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 fighter moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 carrier moved from 100 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Greece
1 fighter moved from 100 Sea Zone to 99 Sea Zone
1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 bomber moved from Eastern India to Kwangtung
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Gilbert Islands
Battle in Midway
Battle in Norway
Battle in Greece
Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 marines, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Greece
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Gilbert Islands from Japanese, taking Midway from Japanese, taking Norway from Germans, taking Greece from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers and 1 fighter moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 100 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Greece to 99 Sea Zone
1 fighter moved from Greece to 99 Sea Zone
1 bomber moved from Kwangtung to Yunnan
1 transport moved from 28 Sea Zone to 27 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 27 Sea Zone
3 fighters moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 fighter moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Ukraine: 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 99 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 100 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 100 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
1 bomber placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 tactical_bombers placed in Western United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Szechwan to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Yunnan
Place Units - Chinese
2 artilleries placed in Yunnan
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Iraq
1 fighter moved from Southern Persia to Iraq
1 bomber moved from Eastern India to Iraq
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to Iraq
Combat - British
Battle in Iraq
British attack with 1 bomber, 1 fighter and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 4 infantry in Iraq, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Iraq to Greece
3 fighters moved from 99 Sea Zone to Greece
1 fighter moved from Ukraine to Greece
1 bomber moved from Iraq to Greece
1 tactical_bomber moved from Yunnan to Eastern India
2 destroyers moved from 85 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 armour moved from Alexandria to Libya
1 artillery moved from Alexandria to 100 Sea Zone
1 artillery and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to Greece
1 infantry moved from Rhodesia to South West Africa
1 infantry moved from Rhodesia to Belgian Congo
1 aaGun moved from Southern Persia to Iraq
2 infantry moved from Southern Persia to Iraq
1 infantry moved from Eastern India to Burma
2 artilleries and 6 infantry moved from Eastern India to Burma
1 transport moved from 90 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 10 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Southern Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5,1,2,2,5,3,2,4,3,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
British collect 17 PUs (11 lost to blockades); end with 20 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 23 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
Some Units in Eastern India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 bomber
EDIT: Adding units owned by British to Southern Persia: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.33
Italians regular : -0.33
Japanese regular : 0.33
Japanese AA : -0.17
Germans regular : 0.00
British regular : 1.33
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 fighter moved from Vologda to Ukraine
2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Ukraine
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Timguska to Kansu
4 infantry moved from Timguska to Novosibirsk
4 aaGuns, 5 artilleries and 38 infantry moved from Bryansk to Russia
1 armour moved from Samara to Tsinghai
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
Place Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Sorry, maybe I could have chucked a quick move together but it wouldn’t have been worth it. I think the Axis have it now anyway, just a matter of time. Well played.