scramble 2 ftrs to Caroline
tanios (x) vs DannyDuck716 (allies +20) BM3
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@DannyDuck716 you can post your unit placements here.
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Submarine on SZ 91 (6), Destroyer on SZ 98 (8), Tank on West India (6)
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:56:49 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Adding units owned by UK_Pacific to West India: 1 armour EDIT: Turning off Edit Mode Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Poland to France Combat - Germans
Combat Hit Differential Summary :
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@DannyDuck716 Scramble orders for sz110 and sz111?
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@tanios scramble SZ 110, 1 French fighter and 2 UK. OOL is French fighter first after all naval units.
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And any scramble for sz 111?
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@tanios no thank you, just 110
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Adding units owned by UK_Pacific to West India: 1 armour EDIT: Turning off Edit Mode Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Poland to France Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 fighter and 1 submarine British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for Germans: 1 battleship and 1 submarine Battle in 110 Sea Zone Germans attack with 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 2 submarines owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 42 Casualties for French: 1 cruiser and 1 fighter Casualties for Germans: 2 fighters and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 2 fighters Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/18 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans, 5 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/12 hits, 5.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux French win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery and 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 2/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 6/14 hits, 4.33 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from 111 Sea Zone to Holland Belgium 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 bombers moved from 111 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 3 infantry moved from Poland to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 3.67 Neutral_Allies regular : -0.67 Germans regular : 2.33 British regular : 0.83 French AA : -0.17
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 1:24:52 AM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Caucasus to Rostov 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone 3 infantry moved from Baltic States to Novgorod 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 aaGun moved from Russia to Bryansk 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Amur to Buryatia 2 aaGuns moved from Sakha to Buryatia Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from West India: 1 armour EDIT: Adding units owned by British to West India: 1 armour EDIT: Turning off Edit Mode Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 fighter moved from Formosa to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 bomber moved from Japan to 37 Sea Zone 1 bomber moved from Japan to Yunnan 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 fighter moved from Okinawa to Kwangtung 1 fighter moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 battleship moved from 6 Sea Zone to 20 Sea Zone 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 33 Sea Zone to 62 Sea Zone Combat - Japanese Battle in Borneo Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 bomber moved from 37 Sea Zone to Siam 1 fighter moved from 37 Sea Zone to Siam 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Jehol to Anhwe 3 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 4 infantry moved from Korea to Manchuria 3 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 fighter moved from Korea to Kiangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.50 ANZAC regular : -0.33 UK_Pacific regular : 0.33 British regular : -0.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 37 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone 1 fighter owned by the Americans retreated Japanese win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to United Kingdom 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 1. 1 battleship and 1 carrier placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.00
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 armour EDIT: Adding units owned by British to West India: 1 armour EDIT: Turning off Edit Mode Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 37 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone 1 fighter owned by the Americans retreated Japanese win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to United Kingdom 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 1. 1 battleship and 1 carrier placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 armour EDIT: Adding units owned by British to West India: 1 armour EDIT: Turning off Edit Mode Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 0/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 cruiser, 2 fighters and 1 submarine Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 106 Sea Zone to Eastern United States 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 87 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 2 fighters moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 armour moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 armour moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to India 4 infantry moved from India to Burma 2 infantry moved from Burma to Yunnan 1 aaGun moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan Place Units - British 1 armour, 1 fighter and 1 tactical_bomber placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5 British collect 31 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -1.67 Italians regular : 2.00 Japanese regular : -1.33 Germans regular : 0.67 British regular : -1.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Northern Italy to Normandy Bordeaux Italians take Normandy Bordeaux from French 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Northern Italy to 96 Sea Zone 1 armour and 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in Greece Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from 96 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Libya to Tobruk 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Place Units - Italians 1 submarine placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Neutral_Allies regular : 0.33 British regular : 0.50
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TripleA Move Summary: ANZAC round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 62 Sea Zone to Queensland 1 fighter moved from Queensland to Malaya Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -2.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 62 Sea Zone to Queensland 1 fighter moved from Queensland to Malaya Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -2.00
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 8 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Non Combat Move - Germans 5 infantry moved from Bulgaria to Romania 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 3 armour moved from Romania to Slovakia Hungary 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary 6 armour and 2 mech_infantrys moved from France to Greater Southern Germany 2 infantry moved from Western Germany to Greater Southern Germany 1 fighter moved from Southern Italy to Alexandria 4 tactical_bombers moved from Western Germany to Alexandria 2 aaGuns, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 submarine moved from 106 Sea Zone to 123 Sea Zone 2 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 8 artilleries and 2 infantry placed in Germany 1 armour, 2 fighters and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :