@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
Giallo (Allies+14) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Japanese 2 armour and 1 mech_infantry moved from West India to Turkmenistan Japanese take Eastern Persia from British Japanese take Turkmenistan from Russians 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 fighter moved from Philippines to Dutch New Guinea 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Caroline Islands from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 2 carriers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 45 Sea Zone 1 carrier and 2 fighters moved from 21 Sea Zone to 45 Sea Zone 10 carriers, 2 destroyers, 16 fighters, 3 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Kansu to Timguska 1 armour, 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Yenisey to Timguska 1 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 armour, 4 artilleries and 1 infantry moved from Szechwan to Sikang 5 artilleries and 4 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 marine moved from West India to India 4 artilleries and 5 infantry moved from India to West India 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 2 artilleries and 1 infantry placed in India 3 artilleries placed in French Indo China 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Americans Purchase Units - Americans Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs; Non Combat Move - Americans 1 bomber moved from Ceylon to Queensland 3 carriers, 2 destroyers and 6 submarines moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 50 Sea Zone to 26 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 7 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 3 fighters placed in Iraq 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,5,2,4,6,3,2,5,2,4,6,3,4,6 Americans collect 55 PUs (4 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 5 armour, 9 fighters and 5 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Rhodesia to Union of South Africa 1 fighter moved from Iceland to United Kingdom Purchase Units - British British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat - British Battle in Union of South Africa British attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Union of South Africa, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Union of South Africa British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Union of South Africa, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Union of South Africa British win, taking Union of South Africa from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 80 Sea Zone Place Units - British 3 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 2 aaGuns, 6 artilleries and 7 infantry EDIT: Removing units owned by British from Persia: 2 aaGuns, 6 artilleries and 7 infantry EDIT: Removing units owned by Americans from Queensland: 1 bomber EDIT: Adding units owned by Americans to Iraq: 1 bomber EDIT: Turning off Edit Mode 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,5,2,4,5,5,5,3,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,2,6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 23 PUs (10 lost to blockades); end with 23 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : -0,33 British regular : 1,00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Italians 2 artilleries and 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Southern Italy to Persia 2 artilleries and 2 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 8 infantry moved from Bessarabia to Ukraine Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Battle in Persia Italians attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Italians win, taking Tobruk from British, taking Persia from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Italians attack with 1 artillery and 8 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 8 infantry in Ukraine, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Northwest Persia to Persia 1 bomber moved from Persia to Eastern Persia 2 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 armour moved from Yenisey to Kansu 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 8 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : 0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Italians 2 artilleries and 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Southern Italy to Persia 2 artilleries and 2 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 8 infantry moved from Bessarabia to Ukraine Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Battle in Persia Italians attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Italians win, taking Tobruk from British, taking Persia from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Italians attack with 1 artillery and 8 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 8 infantry in Ukraine, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Northwest Persia to Persia 1 bomber moved from Persia to Eastern Persia 2 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 armour moved from Yenisey to Kansu 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 8 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Syria: 2 infantry EDIT: Adding units owned by Italians to Greece: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : 0.33 British regular : -0.67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 63 Sea Zone to 46 Sea Zone 3 submarines moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 2 fighters moved from 26 Sea Zone to New Zealand 1 fighter moved from Hawaiian Islands to New Zealand Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 2 aaGuns and 6 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 22 artilleries and 13 infantry moved from Belarus to Smolensk 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 2 artilleries, 9 fighters, 2 infantry and 4 tactical_bombers moved from Syria to Iraq 23 artilleries and 15 infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Tunisia to Libya Italians take Libya from British 3 bombers moved from Novgorod to Iraq Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 20 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Smolensk Germans attack with 1 armour, 22 artilleries and 13 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 22 artilleries and 13 infantry in Smolensk, round 2 : 12/36 hits, 12.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 22 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 25 artilleries, 3 bombers, 9 fighters, 17 infantry and 4 tactical_bombers British defend with 2 aaGuns, 6 armour, 6 artilleries, 9 fighters, 7 infantry and 5 mech_infantrys; Americans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor and 7 fighters; ANZAC defend with 2 infantry British roll AA dice in Iraq : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Iraq Germans roll dice for 25 artilleries, 3 bombers, 8 fighters, 17 infantry and 4 tactical_bombers in Iraq, round 2 : 24/57 hits, 22.67 expected hits Americans roll dice for 2 aaGuns, 7 armour, 6 artilleries, 1 bomber, 16 fighters, 9 infantry and 5 mech_infantrys in Iraq, round 2 : 19/44 hits, 21.00 expected hits 5 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 aaGuns owned by the British, 2 artilleries owned by the Germans, 17 infantry owned by the Germans, 1 bomber owned by the Americans, 6 artilleries owned by the British, 7 infantry owned by the British and 1 armour owned by the British lost in Iraq Germans roll dice for 23 artilleries, 3 bombers, 8 fighters and 4 tactical_bombers in Iraq, round 3 : 17/38 hits, 16.33 expected hits Americans roll dice for 6 armour and 16 fighters in Iraq, round 3 : 13/22 hits, 13.67 expected hits 13 artilleries owned by the Germans, 1 armour owned by the Americans, 7 fighters owned by the Americans, 4 fighters owned by the British and 5 armour owned by the British lost in Iraq Germans roll dice for 10 artilleries, 3 bombers, 8 fighters and 4 tactical_bombers in Iraq, round 4 : 14/25 hits, 12.00 expected hits Americans roll dice for 5 fighters in Iraq, round 4 : 5/5 hits, 3.33 expected hits 5 artilleries owned by the Germans and 5 fighters owned by the British lost in Iraq Germans win, taking Iraq from Americans with 5 artilleries, 3 bombers, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 154 Casualties for Germans: 20 artilleries, 1 fighter and 17 infantry Casualties for ANZAC: 2 infantry Casualties for Americans: 1 armour, 1 bomber and 7 fighters Casualties for British: 2 aaGuns, 6 armour, 6 artilleries, 9 fighters, 7 infantry and 5 mech_infantrys Non Combat Move - Germans 3 bombers, 8 fighters and 4 tactical_bombers moved from Iraq to Trans-Jordan 2 aaGuns moved from Northwest Persia to Iraq 2 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 artilleries moved from Novgorod to Belarus 14 artilleries and 5 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Belarus to Ukraine 6 mech_infantrys moved from Belarus to Smolensk 2 infantry moved from Bessarabia to Ukraine 2 fighters moved from Western Germany to Ukraine 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 71 Sea Zone to 76 Sea Zone 5 submarines moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 2 artilleries and 9 infantry moved from Poland to Eastern Poland 16 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 fighter and 9 infantry placed in Western Germany 10 infantry placed in Germany 3 artilleries placed in Novgorod 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 British AA : 0.00 Russians regular : 0.67 Germans regular : 3.83
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia Purchase Units - Russians Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Northwest Persia Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Russians 3 mech_infantrys moved from Volgograd to Russia 2 infantry moved from Rostov to Volgograd 10 artilleries and 20 infantry moved from Caucasus to Northwest Persia 1 artillery and 4 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Caucasus to Volgograd 2 artilleries and 4 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 3 artilleries moved from Caucasus to Northwest Persia 2 artilleries moved from Caucasus to Northwest Persia 1 artillery and 10 infantry moved from Caucasus to Volgograd 5 infantry moved from Caucasus to Volgograd Place Units - Russians 5 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 15 Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 2 fighters moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 2 fighters moved from 33 Sea Zone to 55 Sea Zone 8 fighters moved from 33 Sea Zone to 49 Sea Zone 6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 fighter moved from 37 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 4 fighters and 8 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Western Australia Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Western Australia from ANZAC, taking Java from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 46 Sea Zone Japanese attack with 6 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 5 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 49 Sea Zone Japanese attack with 8 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 8 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 49 Sea Zone Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 8 fighters and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 3 tactical_bombers moved from 46 Sea Zone to Caroline Islands 3 fighters moved from 46 Sea Zone to Caroline Islands 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 45 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 6 fighters moved from Japan to 33 Sea Zone 2 bombers moved from Japan to Caroline Islands 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 45 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 42 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 2 infantry moved from Buryatia to Yakut S.S.R. 1 artillery and 2 infantry moved from Yenisey to Timguska 2 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia 10 artilleries and 8 infantry moved from West India to Eastern Persia 1 armour moved from Sikang to Turkmenistan 5 artilleries and 5 infantry moved from Szechwan to Sikang 1 artillery and 3 infantry moved from Yunnan to Szechwan 3 artilleries moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kweichow to Hunan 4 artilleries and 2 infantry moved from Sikang to Tsinghai 1 armour moved from Timguska to Tsinghai 1 infantry moved from Timguska to Kansu 2 artilleries and 1 infantry moved from India to West India 1 marine moved from India to Burma Place Units - Japanese 3 infantry placed in India 1 carrier placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 81 PUs; end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.83 ANZAC regular : 0.00
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Pretty big income disparity in this game.
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@simon33 I have aan issue posting but I have 4 hits with my subs in 33
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Seems like it is an issue with the forum upgrade. Can you save the game and post it?
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@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Seems like it is an issue with the forum upgrade. Can you save the game and post it?
no it’s 0 bytes
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Difficult to understand here but dent 1BB 3CV.
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@simon33 12 more, if I loose my fleet completely i surrender anyway
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Dent all, lose subs and a DD.
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@simon33 7 more
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3 DDs, Cruiser, 3CVs.
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Lose all ships and the tac. Balance on fighters obviously.
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