@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Giallo (Allies+14) vs Simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 12 Combat Move - Americans 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Persia 2 armour, 7 bombers, 10 fighters and 1 mech_infantry moved from Iraq to Persia 4 fighters moved from Egypt to Persia Purchase Units - Americans Americans buy 6 fighters and 4 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Persia Americans attack with 3 armour, 7 bombers, 14 fighters and 1 mech_infantry Germans defend with 9 armour and 33 mech_infantrys; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys Americans roll dice for 3 armour, 7 bombers, 14 fighters and 1 mech_infantry in Persia, round 2 : 15/25 hits, 13,33 expected hits Italians roll dice for 10 armour, 2 artilleries, 1 infantry and 36 mech_infantrys in Persia, round 2 : 24/49 hits, 18,00 expected hits 3 mech_infantrys owned by the Italians, 3 armour owned by the Americans, 14 fighters owned by the Americans, 6 bombers owned by the Americans, 2 artilleries owned by the Italians, 9 mech_infantrys owned by the Germans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Persia Americans roll dice for 1 bomber in Persia, round 3 : 0/1 hits, 0,67 expected hits Italians roll dice for 10 armour and 24 mech_infantrys in Persia, round 3 : 15/34 hits, 13,00 expected hits 1 bomber owned by the Americans lost in Persia Italians win with 10 armour and 24 mech_infantrys remaining. Battle score for attacker is -187 Casualties for Americans: 3 armour, 7 bombers, 14 fighters and 1 mech_infantry Casualties for Germans: 9 mech_infantrys Casualties for Italians: 2 artilleries, 1 infantry and 3 mech_infantrys Non Combat Move - Americans 2 battleships, 5 carriers, 5 destroyers, 6 fighters, 13 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 aaGuns moved from Western United States to Central United States 1 fighter moved from Western United States to Central United States 4 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 infantry moved from Algeria to Tunisia Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns, 1 fighter and 1 mech_infantry EDIT: Removing units owned by Americans from Central United States: 2 aaGuns, 1 fighter and 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter placed in Eastern United States 2 fighters placed in 101 Sea Zone 4 submarines placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 fighters placed in Iraq Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 Americans collect 58 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 1 mech_infantry moved from Eastern Persia to Persia 1 mech_infantry moved from West India to Persia 10 armour, 2 artilleries, 9 fighters and 8 mech_infantrys moved from Iraq to Persia 4 fighters moved from Egypt to Persia 1 battleship moved from 33 Sea Zone to 26 Sea Zone Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Combat - British Battle in Persia British attack with 10 armour, 2 artilleries, 13 fighters and 10 mech_infantrys Germans defend with 9 armour and 24 mech_infantrys; Italians defend with 1 armour and 1 factory_minor British roll dice for 10 armour, 2 artilleries, 13 fighters and 10 mech_infantrys in Persia, round 2 : 12/35 hits, 14,17 expected hits Italians roll dice for 10 armour and 24 mech_infantrys in Persia, round 2 : 11/34 hits, 13,00 expected hits 10 mech_infantrys owned by the British, 12 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Persia British roll dice for 10 armour, 1 artillery and 13 fighters in Persia, round 3 : 12/24 hits, 11,83 expected hits Italians roll dice for 10 armour and 12 mech_infantrys in Persia, round 3 : 9/22 hits, 9,00 expected hits 12 mech_infantrys owned by the Germans, 1 artillery owned by the British and 8 armour owned by the British lost in Persia British roll dice for 2 armour and 13 fighters in Persia, round 4 : 11/15 hits, 7,50 expected hits Italians roll dice for 10 armour in Persia, round 4 : 5/10 hits, 5,00 expected hits 9 armour owned by the Germans, 4 fighters owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Persia British win, taking Persia from Italians with 1 armour and 9 fighters remaining. Battle score for attacker is 14 Casualties for British: 9 armour, 2 artilleries, 4 fighters and 10 mech_infantrys Casualties for Germans: 9 armour and 24 mech_infantrys Casualties for Italians: 1 armour Non Combat Move - British 2 aaGuns, 3 artilleries and 7 infantry moved from West India to Eastern Persia 9 fighters moved from Persia to Iraq 1 armour moved from Belgian Congo to Egypt 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 fighter moved from 101 Sea Zone to Eastern United States Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,2,5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 25 PUs (8 lost to blockades); end with 28 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 6,00 British regular : 1,50 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 12 Combat Move - Italians 2 artilleries and 1 infantry moved from Kazakhstan to Caucasus 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia Purchase Units - Italians Italians buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat - Italians Battle in Tunisia Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Kazakhstan to Caucasus 1 armour moved from Timguska to Yenisey 1 carrier and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone 1 aaGun and 9 infantry moved from Yugoslavia to Romania 1 carrier and 2 destroyers moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Tunisia to 96 Sea Zone Place Units - Italians 2 transports placed in 95 Sea Zone 3 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.33 Russians regular : -0.33 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 12 Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 3 fighters moved from 26 Sea Zone to Midway Purchase Units - ANZAC ANZAC buy 4 infantry; Remaining resources: 1 PUs; Combat - ANZAC Battle in Midway ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Midway, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Midway ANZAC win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Midway to 26 Sea Zone 3 submarines moved from 33 Sea Zone to 63 Sea Zone 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 4 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,83 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 1 artillery and 1 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 2 tactical_bombers moved from 93 Sea Zone to Algeria 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 2 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Urals to Samara 1 armour moved from Urals to Archangel Germans take Vologda from Russians 4 mech_infantrys moved from Urals to Archangel 1 infantry moved from Belarus to Archangel 2 fighters moved from Novgorod to Ukraine 2 bombers moved from Novgorod to Samara 3 mech_infantrys moved from Belarus to Archangel 1 bomber moved from Samara to Volgograd 2 infantry moved from Kazakhstan to Volgograd Purchase Units - Germans Germans buy 6 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in French West Africa Battle in Algeria Germans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Algeria, round 2 : 3/8 hits, 4.17 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Germans win, taking French West Africa from Americans, taking Algeria from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Malta Germans attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Samara Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 1 infantry and 7 mech_infantrys Russians defend with 1 armour Germans roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Archangel, round 2 : 3/9 hits, 1.83 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Volgograd Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 fighters and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Ukraine to Caucasus 1 bomber moved from Samara to Novgorod 3 aaGuns, 23 artilleries and 17 infantry moved from Kazakhstan to Caucasus 10 artilleries moved from Western Ukraine to Bessarabia 4 infantry moved from Western Ukraine to Bessarabia 6 artilleries moved from Western Ukraine to Eastern Poland 5 infantry moved from Poland to Eastern Poland 8 artilleries and 6 infantry moved from Belarus to Baltic States 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Novgorod to Archangel 3 artilleries moved from Novgorod to Archangel 2 artilleries and 5 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 1 bomber moved from Volgograd to Caucasus 2 submarines moved from 112 Sea Zone to 109 Sea Zone 3 fighters and 3 tactical_bombers moved from Algeria to 96 Sea Zone 3 carriers moved from 93 Sea Zone to 96 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 82 Sea Zone 1 fighter moved from Gibraltar to 82 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Germans 1 artillery and 1 infantry placed in Southern France 3 artilleries placed in Novgorod 2 artilleries and 8 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.83 Germans regular : 1.83 British regular : -0.33 -
Not sure about the attack on Persia. -187 and +14. Perhaps you felt you needed to hope for a massive dicing, which didn’t really happen.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 2 infantry moved from Tambov to Volgograd 5 fighters and 1 tactical_bomber moved from Russia to Volgograd Purchase Units - Russians Russians buy 3 artilleries and 4 infantry; Remaining resources: 1 PUs; Combat - Russians Battle in Volgograd Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3,50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 7 artilleries and 22 infantry moved from Tambov to Rostov 5 fighters and 1 tactical_bomber moved from Volgograd to Russia 8 artilleries moved from Bryansk to Rostov 8 infantry moved from Bryansk to Rostov 1 armour and 7 mech_infantrys moved from Bryansk to Rostov 2 artilleries moved from Bryansk to Rostov 3 artilleries moved from Russia to Bryansk 1 artillery moved from Bryansk to Rostov 2 artilleries moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 5 infantry moved from Bryansk to Rostov 5 infantry moved from Bryansk to Rostov 10 infantry moved from Russia to Bryansk 1 artillery moved from Bryansk to Rostov 5 infantry moved from Bryansk to Rostov Place Units - Russians 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,50 -
@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Not sure about the attack on Persia. -187 and +14. Perhaps you felt you needed to hope for a massive dicing, which didn’t really happen.
I had to choose a target, otherwise my units were useless there
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 13 Combat Move - Japanese 1 armour and 1 infantry moved from Yenisey to Yakut S.S.R. 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. 2 armour, 6 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from India to West India Japanese take West India from UK_Pacific 1 fighter moved from Japan to 25 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 2 bombers moved from Philippines to Guam 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Guam Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield; ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Guam Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 3 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Guam to Japan 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 37 Sea Zone to 21 Sea Zone 2 fighters moved from Philippines to 21 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 submarines and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from Burma to India 2 artilleries and 2 infantry moved from Kwangsi to Yunnan 3 artilleries and 2 infantry moved from Yunnan to Szechwan 2 artilleries and 2 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 1 armour moved from French Indo China to Szechwan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 transport moved from 35 Sea Zone to 36 Sea Zone 9 carriers, 2 destroyers, 13 fighters, 2 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Amur to Buryatia 1 submarine moved from 58 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 3 fighters and 1 submarine placed in 6 Sea Zone Japanese undo move 1. 1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.67 Russians regular : -0.33 -
Japan’s income is now over USA+ANZAC while UK_Pac and China are zero.
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@Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Not sure about the attack on Persia. -187 and +14. Perhaps you felt you needed to hope for a massive dicing, which didn’t really happen.
I had to choose a target, otherwise my units were useless there
Not sure I agree. The denial of opportunities to the Axis may have justified keeping the units alive.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 13 Combat Move - Americans 1 bomber moved from Queensland to 37 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java Purchase Units - Americans Americans buy 1 armour, 4 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Java Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 37 Sea Zone to Ceylon 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Central United States to Eastern United States 3 carriers, 2 destroyers and 6 submarines moved from 101 Sea Zone to 64 Sea Zone 1 destroyer moved from 64 Sea Zone to 50 Sea Zone 3 fighters moved from 101 Sea Zone to Western United States 2 fighters moved from Eastern United States to Western United States 3 carriers, 2 destroyers and 6 submarines moved from 64 Sea Zone to 28 Sea Zone Place Units - Americans 1 armour and 2 fighters placed in Iraq 3 infantry placed in Eastern United States 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 3 artilleries and 7 infantry moved from Eastern Persia to Persia 1 fighter moved from Eastern United States to Iceland 1 armour moved from Persia to Iraq 9 fighters moved from Iraq to Egypt 1 cruiser and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 transport moved from 71 Sea Zone to 72 Sea Zone Purchase Units - British British buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 2 PUs; Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 2 aaGuns moved from Eastern Persia to Persia Place Units - British 3 artilleries placed in Persia 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,1,6,4,3,6,5,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6,3,1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 21 PUs (12 lost to blockades); end with 23 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0,33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 13 Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 96 Sea Zone to Crete 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia Italians take Northwest Persia from Americans Purchase Units - Italians Italians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Syria Battle in Crete Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Crete Italians roll dice for 1 artillery and 2 fighters in Crete, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 2 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Crete Italians win, taking Syria from Americans, taking Crete from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Crete to 99 Sea Zone 1 carrier and 2 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 9 infantry moved from Romania to Bessarabia 1 aaGun moved from Caucasus to Northwest Persia Place Units - Italians 1 bomber placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : -0.33 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 13 Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Purchase Units - ANZAC ANZAC buy 4 infantry; Remaining resources: 2 PUs; Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,33 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 2 infantry moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Volgograd 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 6 artilleries and 5 infantry moved from Eastern Poland to Belarus 8 artilleries and 6 infantry moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Western Ukraine 5 artilleries and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 armour moved from Archangel to Belarus Germans take Smolensk from Russians 3 artilleries, 1 infantry and 7 mech_infantrys moved from Archangel to Belarus 1 bomber moved from Western Germany to Western Ukraine 2 infantry moved from French West Africa to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 2 infantry moved from 71 Sea Zone to Union of South Africa Purchase Units - Germans Germans buy 3 artilleries, 2 fighters and 15 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Union of South Africa Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Union of South Africa from British with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 22 artilleries, 13 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 22 artilleries, 13 infantry and 7 mech_infantrys in Belarus, round 2 : 12/43 hits, 14.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 22 artilleries, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Novgorod 1 bomber moved from Western Ukraine to Novgorod 1 bomber moved from Volgograd to Novgorod 2 artilleries and 5 infantry moved from Poland to Eastern Poland 12 artilleries moved from Bessarabia to Eastern Poland 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 9 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 4 infantry moved from Western Germany to Northern Italy 6 infantry moved from Western Germany to Germany 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers moved from 99 Sea Zone to Syria 2 fighters moved from Caucasus to Syria 3 aaGuns, 23 artilleries and 15 infantry moved from Caucasus to Northwest Persia 2 fighters and 1 tactical_bomber moved from Southern Italy to Syria 1 carrier, 1 destroyer and 2 fighters moved from 82 Sea Zone to 71 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 10 infantry placed in Germany 2 fighters and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -3.00 -
I kind of think you needed to make that break for Berlin you were threatening a couple of turns ago.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians 1 infantry moved from Rostov to Volgograd 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 3 mech_infantrys moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 4 fighters moved from Russia to Volgograd Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 fighters, 1 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 4 fighters, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 2/8 hits, 2,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Smolensk from Germans to Russians EDIT: Turning off Edit Mode 1 infantry moved from Russia to Smolensk 1 armour, 21 artilleries, 44 infantry and 4 mech_infantrys moved from Rostov to Caucasus 4 fighters moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 infantry moved from Bryansk to Rostov 3 aaGuns, 5 artilleries and 16 infantry moved from Bryansk to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,17 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Japanese 2 armour and 1 mech_infantry moved from West India to Turkmenistan Japanese take Eastern Persia from British Japanese take Turkmenistan from Russians 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 fighter moved from Philippines to Dutch New Guinea 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Caroline Islands from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 2 carriers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 45 Sea Zone 1 carrier and 2 fighters moved from 21 Sea Zone to 45 Sea Zone 10 carriers, 2 destroyers, 16 fighters, 3 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Kansu to Timguska 1 armour, 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Yenisey to Timguska 1 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 armour, 4 artilleries and 1 infantry moved from Szechwan to Sikang 5 artilleries and 4 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 marine moved from West India to India 4 artilleries and 5 infantry moved from India to West India 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 2 artilleries and 1 infantry placed in India 3 artilleries placed in French Indo China 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Americans Purchase Units - Americans Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs; Non Combat Move - Americans 1 bomber moved from Ceylon to Queensland 3 carriers, 2 destroyers and 6 submarines moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 50 Sea Zone to 26 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 7 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 3 fighters placed in Iraq 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,5,2,4,6,3,2,5,2,4,6,3,4,6 Americans collect 55 PUs (4 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 5 armour, 9 fighters and 5 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Rhodesia to Union of South Africa 1 fighter moved from Iceland to United Kingdom Purchase Units - British British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat - British Battle in Union of South Africa British attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Union of South Africa, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Union of South Africa British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Union of South Africa, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Union of South Africa British win, taking Union of South Africa from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 80 Sea Zone Place Units - British 3 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 2 aaGuns, 6 artilleries and 7 infantry EDIT: Removing units owned by British from Persia: 2 aaGuns, 6 artilleries and 7 infantry EDIT: Removing units owned by Americans from Queensland: 1 bomber EDIT: Adding units owned by Americans to Iraq: 1 bomber EDIT: Turning off Edit Mode 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,5,2,4,5,5,5,3,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,2,6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 23 PUs (10 lost to blockades); end with 23 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans regular : -0,33 British regular : 1,00 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Italians 2 artilleries and 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Southern Italy to Persia 2 artilleries and 2 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 8 infantry moved from Bessarabia to Ukraine Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Battle in Persia Italians attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Italians win, taking Tobruk from British, taking Persia from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Italians attack with 1 artillery and 8 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 8 infantry in Ukraine, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Northwest Persia to Persia 1 bomber moved from Persia to Eastern Persia 2 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 armour moved from Yenisey to Kansu 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 8 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians regular : 1.50 Russians regular : 0.33 British regular : -0.67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Italians 2 artilleries and 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Southern Italy to Persia 2 artilleries and 2 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 8 infantry moved from Bessarabia to Ukraine Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Battle in Persia Italians attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Italians win, taking Tobruk from British, taking Persia from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Italians attack with 1 artillery and 8 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 8 infantry in Ukraine, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Northwest Persia to Persia 1 bomber moved from Persia to Eastern Persia 2 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 armour moved from Yenisey to Kansu 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 8 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Syria: 2 infantry EDIT: Adding units owned by Italians to Greece: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1.50 Russians regular : 0.33 British regular : -0.67





