TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Poor allies in Persia ouch :thinking_face: :face_with_head_bandage: :face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Yugoslavia to Caucasus
2 bombers moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 bombers and 1 fighter
British defend with 1 armour
Italians roll dice for 2 bombers and 1 fighter in Caucasus, round 2 : 3/3 hits, 1,83 expected hits
British roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Caucasus
Italians win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Russia
1 bomber moved from Volgograd to Russia
1 artillery, 16 infantry and 3 mech_infantrys moved from Yugoslavia to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,6,6,5,3,6,6,5
Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : 1,17
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 29 Sea Zone to 12 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 29 Sea Zone to 30 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
2 fighters moved from 62 Sea Zone to Queensland
1 infantry moved from New South Wales to South Australia
1 armour moved from New South Wales to South Australia
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Iraq to Kazakhstan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor, 5x factory_minor; Remaining resources: 92 PUs;
Germans buy 1 airfield, 2 artilleries, 3 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Yugoslavia
1 infantry moved from Yugoslavia to Albania
1 fighter moved from Yugoslavia to Albania
1 tactical_bomber moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Albania
1 fighter and 1 tactical_bomber moved from Germany to Albania
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from British
1 infantry moved from Persia to Northwest Persia
Germans take Northwest Persia from British
4 bombers moved from Germany to Albania
Combat - Germans
Battle in Albania
Germans attack with 4 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Albania, round 2 : 5/11 hits, 6,33 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Albania
Germans win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
14 infantry and 10 mech_infantrys moved from Slovakia Hungary to Yugoslavia
3 armour and 3 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from Eastern Poland to Romania
1 artillery and 11 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Ukraine to Rostov
5 armour and 7 mech_infantrys moved from Russia to Volgograd
1 artillery moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
6 artilleries moved from Russia to Tambov
17 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Volgograd to Yugoslavia
4 bombers, 3 fighters and 3 tactical_bombers moved from Albania to Yugoslavia
1 aaGun, 5 artilleries and 5 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 airfield placed in Yugoslavia
3 fighters placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Persia
3 infantry placed in Russia
2 artilleries and 1 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 cruiser, 1 submarine and 1 transport
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser, 1 submarine and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 1 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,3,3,6,4,5,1,3
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Germans regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
2 armour, 2 artilleries, 40 infantry and 3 mech_infantrys moved from Kazakhstan to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 armour, 2 artilleries, 40 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries, 40 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 10/47 hits, 9,17 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour, 2 artilleries, 40 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun, 1 artillery, 2 fighters and 29 infantry moved from Bulgaria to Greece
2 aaGuns moved from Kazakhstan to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
Japanese take Kwangsi from Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 bomber moved from Kiangsu to Szechwan
1 armour moved from Kansu to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Shensi to Tsinghai
1 submarine moved from 6 Sea Zone to 13 Sea Zone
6 tactical_bombers moved from 26 Sea Zone to 13 Sea Zone
6 fighters moved from 26 Sea Zone to 13 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 13 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in 13 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 7 fighters and 7 tactical_bombers in 13 Sea Zone, round 2 : 8/14 hits, 8,17 expected hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 13 Sea Zone
Japanese win with 7 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 3 transports moved from 25 Sea Zone to 6 Sea Zone
7 fighters and 7 tactical_bombers moved from 13 Sea Zone to Hawaiian Islands
1 fighter and 2 tactical_bombers moved from Kiangsu to Guam
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Kweichow
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Anhwe
1 bomber moved from Szechwan to Kiangsi
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 mech_infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsi to Kwangtung
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Novgorod to Baltic States
Place Units - Japanese
3 infantry placed in Shantung
1 fighter and 2 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,33
Japanese regular : 0,83
UK_Pacific regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 infantry and 11 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Bulgaria to Ukraine
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 29 Sea Zone
10 submarines moved from 10 Sea Zone to 29 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys moved from Bulgaria to Greece
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 7 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 artillery, 1 cruiser, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Eastern United States to Iceland
5 fighters and 3 tactical_bombers moved from Queensland to Northern Territory
2 infantry moved from Johnston Island to 30 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 infantry, 8 submarines and 1 transport moved from 30 Sea Zone to 29 Sea Zone
Place Units - Americans
6 infantry placed in Central United States
1 submarine placed in 97 Sea Zone
2 infantry placed in Greece
10 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
7 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Persia
2 infantry moved from Iraq to Persia
1 armour and 2 infantry moved from Yunnan to French Indo China
Combat - British
British creates battle in territory 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Italians defend with 1 destroyer
Battle in Persia
British attack with 1 armour and 9 infantry
Germans defend with 1 armour, 1 factory_minor and 4 infantry
British roll dice for 1 armour and 9 infantry in Persia, round 2 : 1/10 hits, 2,00 expected hits
Germans roll dice for 1 armour and 4 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British roll dice for 1 armour and 8 infantry in Persia, round 3 : 2/9 hits, 1,83 expected hits
Germans roll dice for 1 armour and 3 infantry in Persia, round 3 : 0/4 hits, 1,50 expected hits
2 infantry owned by the Germans lost in Persia
British roll dice for 1 armour and 8 infantry in Persia, round 4 : 1/9 hits, 1,83 expected hits
Germans roll dice for 1 armour and 1 infantry in Persia, round 4 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British roll dice for 1 armour and 7 infantry in Persia, round 5 : 3/8 hits, 1,67 expected hits
Germans roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
British winItalians win with 1 destroyer remaining, taking Persia from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Germans: 1 armour and 4 infantry
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in French Indo China
British attack with 1 armour and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
4 mech_infantrys moved from India to Yunnan
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 1 infantry moved from Bulgaria to Greece
1 armour, 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from West India to India
6 fighters moved from Kazakhstan to Novosibirsk
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from Morocco: 1 marine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 cruiser and 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -0,17
Germans AA : 0,83
Germans regular : -1,33
British regular : 0,17
@aequitas-et-veritas Sorry for the late edit, I completly forgot to load my USA marine into my cruiser for sz 110.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 0 PUs;
Italians buy nothing; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Bulgaria
Italians take Bulgaria from Americans
1 mech_infantry moved from Northern Italy to Albania
Italians take Albania from Americans
4 fighters moved from Southern Italy to 97 Sea Zone
2 bombers moved from Russia to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 4 fighters
Americans defend with 1 submarine
Italians roll dice for 2 bombers, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 artillery, 16 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
2 bombers and 4 fighters moved from 97 Sea Zone to Southern Italy
10 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Italians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
Combat - ANZAC
Battle in Midway
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 30 Sea Zone to 29 Sea Zone
1 destroyer moved from 12 Sea Zone to 29 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 62 Sea Zone to 29 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 fighter moved from Kazakhstan to Novosibirsk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 15 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 0/3 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits, 0,67 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 5 : 1/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 artillery and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Kazakhstan to Russia
2 aaGuns, 6 artilleries and 17 infantry moved from Tambov to Samara
4 infantry moved from Volgograd to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 artillery and 11 infantry moved from Eastern Poland to Romania
2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
4 bombers moved from Yugoslavia to Western Germany
1 fighter and 1 tactical_bomber moved from Yugoslavia to Germany
4 armour, 2 fighters, 15 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Yugoslavia to Albania
1 aaGun moved from France to Western Germany
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 battleship, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Russia to Vologda
1 aaGun, 5 infantry and 1 tactical_bomber moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Albania to Western Germany
Place Units - Germans
8 infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Germans undo move 2.
2 artilleries and 1 infantry placed in Novgorod
Germans undo move 4.
1 artillery and 1 infantry placed in Novgorod
1 transport placed in 115 Sea Zone
2 submarines placed in 114 Sea Zone
1 destroyer placed in 112 Sea Zone
1 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Russia
3 infantry placed in Ukraine
Germans undo move 9.
Germans undo move 8.
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -1,00
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Kansu
1 armour, 2 artilleries, 38 infantry and 3 mech_infantrys moved from Novosibirsk to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 2 armour, 2 artilleries, 38 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 38 infantry and 3 mech_infantrys in Kansu, round 2 : 11/45 hits, 8,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 armour, 2 artilleries, 38 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kansu
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 armour moved from Suiyuyan to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Chahar
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from Guam to French Indo China
2 battleships and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
3 carriers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 13 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 25 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 2 infantry
Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 2/3 hits, 1,17 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries and 11 infantry moved from Kiangsi to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
3 armour and 1 mech_infantry moved from Kwangtung to Hunan
3 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hopei to Hunan
1 mech_infantry moved from Shensi to Hunan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
2 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Sikang to Tsinghai
1 artillery moved from Tsinghai to Sikang
3 fighters moved from Japan to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 carriers, 3 destroyers, 4 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Guam
Place Units - Japanese
3 armour placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,83
UK_Pacific regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 29 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 110 Sea Zone to 111 Sea Zone
2 tactical_bombers moved from Iceland to 111 Sea Zone
Combat - Americans
Battle in Caroline Islands
Battle in 111 Sea Zone
Americans attack with 1 submarine and 2 tactical_bombers
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 tactical_bombers in 111 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 cruiser in 111 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 111 Sea Zone
Americans win, taking Caroline Islands from Japanese with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 18 submarines moved from 29 Sea Zone to 54 Sea Zone
5 fighters and 3 tactical_bombers moved from Northern Territory to Yunnan
10 submarines moved from 10 Sea Zone to 29 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from 111 Sea Zone to United Kingdom
1 artillery, 1 cruiser, 3 destroyers, 7 infantry and 7 transports moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 artillery and 7 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Place Units - Americans
1 airfield and 3 fighters placed in Greece
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 2 : 2/5 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour, 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in French Indo China
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun, 4 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
4 infantry moved from Persia to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 marines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Persia
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,2,3,6,6,5,5,2,3,1,4,1,1,2,3,4,3,1,5,6,1
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -0,33
Japanese regular : -0,33
Germans regular : 1,17
British regular : -1,33
@Sovietishcat Fröhliche Weihnachten from Germany!
I wish you Love,Strength and Peace for this Season and the next Year!
@aequitas-et-veritas Thank you:blush: Happy Holidays from Canada!
@Sovietishcat there are six UK Ftr’s in Novosibirsk and I need to know if they are there on purpose or you just have forgot them.
Let me know, please.
Thank you.
@aequitas-et-veritas Oh boy, no! Could you please move them with Russian stack in China? Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Non Combat Move - Italians
10 infantry moved from Northern Italy to Southern Italy
1 artillery and 16 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Albania to Bulgaria
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,3,6,6,5,5,2
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 29 Sea Zone to 26 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from South Australia to Queensland
1 infantry moved from South Australia to New South Wales
1 armour moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to Caroline Islands
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 29 Sea Zone to 54 Sea Zone
1 fighter moved from 29 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Novosibirsk to Kansu
Turn Complete - French
Combat Hit Differential Summary :