@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
quelvadar (Axis) v The_Good_Captain (Allies) AA50 '41
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - British British repair damage of 6x factory; Remaining resources: 28 PUs; 0 techTokens; British buy 9 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from India to Burma British take Burma from Japanese 1 infantry moved from Trans-Jordan to Persia 2 fighters moved from 34 Sea Zone to Persia 1 fighter moved from Trans-Jordan to Persia 1 bomber moved from Chinghai to Caucasus 1 infantry moved from Archangel to Belorussia 1 fighter moved from Russia to Belorussia Combat - British Strategic bombing raid in Caucasus Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Caucasus causes 4 damage total. Battle in Persia British attack with 3 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Persia, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belorussia British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belorussia British win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Belorussia to Chinghai 2 fighters moved from Persia to 34 Sea Zone 1 fighter moved from Persia to Russia 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 4 Sea Zone to 3 Sea Zone 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Archangel 1 artillery moved from Archangel to Russia 1 bomber moved from Caucasus to Chinghai Place Units - British 3 infantry placed in India 2 infantry placed in Egypt 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : 0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Ukraine to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine 1 artillery and 4 infantry moved from Ukraine to Caucasus 4 infantry moved from Bulgaria Romania to Ukraine 5 infantry moved from Balkans to Bulgaria Romania 1 armour, 1 artillery and 4 infantry moved from Italy to Balkans 1 armour moved from Balkans to Bulgaria Romania Combat - Italians Battle in Eastern Ukraine Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Italians win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Eastern Ukraine to Caucasus Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33
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@quelvadar sorry. Was camping in an area with no reception. Driving back now…
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 2x factory; Remaining resources: 39 PUs; 0 techTokens; Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 6 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Chinghai to Manchuria 1 bomber moved from Chinghai to Caucasus 1 infantry moved from Chinghai to Sikang 1 fighter moved from Chinghai to Sikang 1 fighter moved from Chinghai to Eastern Ukraine 1 fighter moved from Russia to Eastern Ukraine 1 fighter moved from 3 Sea Zone to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Russia to Eastern Ukraine Combat - Americans Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Manchuria causes 2 damage total. Strategic bombing raid in Caucasus Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Caucasus causes 1 damage total. Battle in Sikang Americans attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Ukraine Americans attack with 2 fighters and 2 infantry Italians defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Eastern Ukraine Americans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Eastern Ukraine Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Battle in Baltic States Americans attack with 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Sikang to Chinghai 1 bomber moved from Manchuria to Chinghai 1 bomber moved from Caucasus to Chinghai 2 fighters moved from Eastern Ukraine to Russia 1 fighter moved from Baltic States to Karelia S.S.R. 2 transports moved from 4 Sea Zone to 3 Sea Zone 4 infantry moved from Norway to 3 Sea Zone 4 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone 4 infantry moved from 4 Sea Zone to Archangel 1 infantry moved from Novosibirsk to Chinghai 2 artilleries and 3 infantry moved from Urals to Novosibirsk 3 infantry moved from Archangel to Urals 1 artillery moved from Archangel to Urals 1 armour moved from Norway to Karelia S.S.R. 5 infantry moved from Norway to Finland 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Western United States to Western Canada 1 transport moved from 54 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands 1 carrier and 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 49 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands 1 fighter moved from Western United States to 46 Sea Zone 1 bomber moved from Western United States to Borneo Place Units - Americans 1 armour placed in Western United States 1 fighter placed in 3 Sea Zone 2 infantry placed in Norway 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Italians regular : 1.00 Japanese regular : -0.67 Germans regular : 0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 30 PUs; 0 techTokens; Germans buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Caucasus to Persia 2 fighters moved from Caucasus to Persia 1 infantry moved from East Poland to Eastern Ukraine 2 infantry moved from East Poland to Belorussia 2 fighters moved from Germany to Belorussia 4 infantry moved from Poland to Baltic States 4 infantry moved from East Poland to Baltic States 2 fighters moved from Germany to Poland 5 infantry moved from Germany to Poland 2 fighters moved from Poland to Germany 1 infantry moved from Germany to Poland 2 infantry moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Caucasus to Kazakh S.S.R. Combat - Germans Battle in Belorussia Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakh S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R. Germans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R. Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Kazakh S.S.R. to Caucasus 2 fighters moved from Belorussia to East Poland 2 fighters moved from Persia to Caucasus Place Units - Germans 4 infantry placed in Caucasus 6 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.00 British regular : -0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Belorussia 1 fighter moved from Chinghai to Eastern Ukraine Combat - Russians Battle in Eastern Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Russia 1 fighter moved from Belorussia to Chinghai 1 infantry moved from Chinghai to Kazakh S.S.R. Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 1.00 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 34 PUs; 0 techTokens; Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 4 infantry moved from Suiyuan to Ningxia 1 artillery and 2 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone 5 fighters moved from 62 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Caucasus to Sikang 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Caucasus to Evenki National Okrug 3 infantry moved from Manchuria to Suiyuan 2 infantry moved from Ningxia to Sikang 1 infantry moved from Yunnan to Burma 1 fighter moved from Caucasus to Burma Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sikang to Ningxia 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from Evenki National Okrug to Yakut S.S.R. Place Units - Japanese 3 infantry placed in Manchuria 1 fighter placed in East Indies 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.33 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - British British buy 1 armour, 6 infantry and 2 submarines; Remaining resources: 6 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Trans-Jordan to Persia 1 fighter moved from Russia to Persia 1 fighter moved from Chinghai to Persia 2 fighters moved from 34 Sea Zone to Persia 1 bomber moved from Chinghai to Manchuria Combat - British Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Manchuria causes 3 damage total. Battle in Persia British attack with 4 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Persia, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Persia 1 fighter moved from Persia to Russia 1 fighter moved from Persia to Chinghai 1 carrier and 2 destroyers moved from 34 Sea Zone to 15 Sea Zone 2 fighters moved from Persia to 15 Sea Zone 2 infantry moved from Rhodesia to Italian Africa 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 4 Sea Zone to 3 Sea Zone 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Archangel 1 infantry moved from Archangel to Urals 1 infantry moved from Archangel to Russia 1 artillery moved from Russia to Novosibirsk 1 bomber moved from Manchuria to Chinghai Place Units - British 2 submarines placed in 34 Sea Zone 3 infantry placed in India 2 infantry placed in Union of South Africa 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 3 infantry moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 infantry moved from Ukraine to Eastern Ukraine 3 infantry moved from Ukraine to East Poland 1 armour and 5 infantry moved from Bulgaria Romania to East Poland 1 artillery and 4 infantry moved from Balkans to Bulgaria Romania 4 infantry moved from Italy to Balkans Combat - Italians Battle in Persia Italians attack with 1 fighter and 3 infantry British defend with 2 infantry Italians roll dice for 1 fighter and 3 infantry in Persia, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 fighter and 2 infantry in Persia, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Persia to Caucasus Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.00
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@The_Good_Captain No problem! Good move with the british fleet sinking the japanese one. Hadn’t think about it
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Karelia S.S.R. to Belorussia Russians take Belorussia from Germans 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 1 fighter moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Evenki National Okrug 1 artillery and 1 infantry moved from Urals to Evenki National Okrug 1 fighter moved from Chinghai to Evenki National Okrug 2 bombers moved from Chinghai to Caucasus 2 infantry moved from Chinghai to Sikang 1 bomber moved from Borneo to Sikang Combat - Americans Strategic bombing raid in Caucasus Bombing raid in Caucasus rolls: 1,4 and causes: 5 damage to unit: factory Bombing raid in Caucasus causes 5 damage total. Battle in Sikang Americans attack with 1 bomber and 2 infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sikang Americans roll dice for 1 bomber and 2 infantry in Sikang, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win, taking Sikang from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Eastern Ukraine Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Ukraine Americans win, taking Eastern Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Evenki National Okrug Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Evenki National Okrug Americans win, taking Evenki National Okrug from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 bombers moved from Caucasus to Chinghai 1 bomber moved from Sikang to Chinghai 1 fighter moved from Eastern Ukraine to Karelia S.S.R. 1 fighter moved from Eastern Ukraine to Karelia S.S.R. 1 fighter moved from Evenki National Okrug to Chinghai 1 fighter moved from Evenki National Okrug to Russia 4 infantry moved from Archangel to Karelia S.S.R. 5 infantry moved from Finland to Karelia S.S.R. 1 transport moved from 4 Sea Zone to 3 Sea Zone 2 infantry moved from Norway to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Novosibirsk to Chinghai 1 fighter moved from 3 Sea Zone to Karelia S.S.R. 1 armour moved from Western United States to Eastern Canada 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 3 transports moved from 3 Sea Zone to 1 Sea Zone 4 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Western Canada to Eastern Canada 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 destroyer moved from 4 Sea Zone to 3 Sea Zone 1 carrier moved from 3 Sea Zone to 4 Sea Zone 1 infantry moved from Novosibirsk to Chinghai Place Units - Americans 2 armour and 1 infantry placed in Norway 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 28 PUs; 0 techTokens; Germans buy 1 aaGun, 1 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 2 fighters moved from East Poland to Belorussia 2 infantry moved from Caucasus to Eastern Ukraine 2 fighters moved from Caucasus to Eastern Ukraine 2 infantry moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Caucasus to Kazakh S.S.R. 6 infantry moved from Poland to Baltic States 2 fighters moved from Germany to Baltic States 1 bomber moved from Germany to Baltic States 1 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland Combat - Germans Battle in Belorussia Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters moved from Belorussia to Baltic States 2 fighters moved from Eastern Ukraine to Baltic States 2 fighters moved from Kazakh S.S.R. to Caucasus Place Units - Germans 1 aaGun, 1 armour and 2 infantry placed in Caucasus 3 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 2 infantry moved from Chinghai to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Chinghai to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Russia 1 fighter moved from Kazakh S.S.R. to Chinghai Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 3x factory; Remaining resources: 32 PUs; 0 techTokens; Japanese buy 1 aaGun, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Ningxia to Sikang 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 fighter moved from French Indo-China Thailand to Sikang 2 infantry moved from Ningxia to Sikang 2 infantry moved from French Indo-China Thailand to Burma 2 fighters moved from 36 Sea Zone to Burma 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 fighter moved from East Indies to Burma 3 infantry moved from Suiyuan to Ningxia 2 infantry moved from Manchuria to Suiyuan 1 transport moved from 36 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 2 transports moved from 36 Sea Zone to 49 Sea Zone 3 fighters moved from 36 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from Manchuria to Suiyuan 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 fighter and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 artillery in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Burma Japanese attack with 3 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sikang Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sikang Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 3 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sikang Japanese win, taking Sikang from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 fighters moved from Burma to 49 Sea Zone 2 fighters moved from Sikang to French Indo-China Thailand 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from Evenki National Okrug to Ningxia Place Units - Japanese 1 aaGun and 2 infantry placed in Manchuria 1 destroyer placed in 62 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.17 Russians regular : -0.33 British regular : -0.67
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - British British buy 1 artillery, 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Chinghai to Burma 3 infantry moved from India to Burma 2 infantry moved from Trans-Jordan to Persia 1 fighter moved from Chinghai to Persia 1 fighter moved from Russia to Persia 2 fighters moved from 15 Sea Zone to Persia Combat - British Battle in Burma British attack with 1 bomber and 3 infantry Japanese defend with 2 infantry British roll dice for 1 bomber and 3 infantry in Burma, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Persia British attack with 4 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 4 fighters and 2 infantry in Persia, round 2 : 2/1 hits, 2.33 expected hits Italians roll dice for 2 infantry in Persia, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Persia British win, taking Persia from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 artillery moved from Novosibirsk to Chinghai 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Archangel to Urals 1 infantry moved from Archangel to Russia 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone 1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Archangel 4 fighters moved from Persia to 35 Sea Zone 2 submarines moved from 34 Sea Zone to 35 Sea Zone 1 carrier and 2 destroyers moved from 15 Sea Zone to 35 Sea Zone 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 bomber moved from Burma to Trans-Jordan 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 28 Sea Zone to 33 Sea Zone 2 infantry moved from Italian Africa to Anglo-Egypt Sudan 1 armour moved from Trans-Jordan to India 3 armour moved from Trans-Jordan to India Place Units - British 1 battleship, 1 carrier and 1 destroyer placed in 35 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : 0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 3 infantry moved from East Poland to Belorussia 5 infantry moved from East Poland to Baltic States 1 armour moved from East Poland to Baltic States 1 artillery and 4 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 4 infantry moved from Balkans to Bulgaria Romania 4 infantry moved from Italy to Balkans Combat - Italians Battle in Belorussia Italians attack with 3 infantry Russians defend with 1 artillery Italians roll dice for 3 infantry in Belorussia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Belorussia Italians win, taking Belorussia from Russians with 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Battle in Persia Italians attack with 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 fighter and 1 infantry in Persia, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Persia to Caucasus Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.67 British regular : 1.00
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 3 bombers moved from Chinghai to French Indo-China Thailand 1 fighter moved from Chinghai to French Indo-China Thailand 1 infantry moved from Urals to Evenki National Okrug 1 artillery moved from Novosibirsk to Evenki National Okrug 1 fighter moved from Russia to Evenki National Okrug 2 fighters moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 2 infantry moved from Karelia S.S.R. to Belorussia 2 infantry moved from Russia to Eastern Ukraine Combat - Americans Battle in Belorussia Americans attack with 2 fighters and 2 infantry Italians defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Belorussia Americans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belorussia Americans win, taking Belorussia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Eastern Ukraine Americans attack with 1 fighter and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Americans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Americans win, taking Eastern Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Evenki National Okrug Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Evenki National Okrug Americans win, taking Evenki National Okrug from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in French Indo-China Thailand Americans attack with 3 bombers and 1 fighter Japanese defend with 3 fighters Americans roll dice for 3 bombers and 1 fighter in French Indo-China Thailand, round 2 : 3/1 hits, 2.50 expected hits Japanese roll dice for 3 fighters in French Indo-China Thailand, round 2 : 2/0 hits, 2.00 expected hits 3 fighters owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in French Indo-China Thailand Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber and 1 fighter Casualties for Japanese: 3 fighters Non Combat Move - Americans 2 bombers moved from French Indo-China Thailand to India 2 fighters moved from Belorussia to 4 Sea Zone 2 destroyers moved from 3 Sea Zone to 4 Sea Zone 1 transport moved from 4 Sea Zone to 2 Sea Zone 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 armour and 5 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 5 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from 10 Sea Zone to United Kingdom 1 carrier moved from 10 Sea Zone to 1 Sea Zone 1 armour and 5 infantry moved from 3 Sea Zone to Norway 2 armour and 3 infantry moved from Norway to Finland 8 infantry moved from Karelia S.S.R. to Archangel 1 aaGun moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Evenki National Okrug to Chinghai 1 fighter moved from Eastern Ukraine to Russia 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 2 submarines moved from 46 Sea Zone to 38 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Canada 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Novosibirsk to Chinghai Place Units - Americans 1 armour and 5 infantry placed in Eastern United States 1 armour placed in Norway 2 destroyers placed in 3 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.67 Italians regular : 0.00 Germans regular : -1.00
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Caucasus to Kazakh S.S.R. 2 infantry moved from Baltic States to Belorussia 2 fighters moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Karelia S.S.R. 2 fighters moved from Baltic States to Karelia S.S.R. 2 infantry moved from Caucasus to Eastern Ukraine 1 bomber moved from Baltic States to Russia 2 fighters moved from Baltic States to Eastern Ukraine 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Kazakh S.S.R. 2 artilleries moved from East Poland to Baltic States 1 infantry moved from Poland to East Poland 2 infantry moved from Poland to Baltic States 4 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Belorussia Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 2 fighters and 1 infantry Americans defend with 1 infantry; Russians defend with 1 factory Germans roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Ukraine Germans attack with 2 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Eastern Ukraine, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 2 fighters moved from Kazakh S.S.R. to Caucasus 2 fighters moved from Eastern Ukraine to Caucasus 1 bomber moved from Russia to Baltic States 2 fighters moved from Karelia S.S.R. to Baltic States 2 fighters moved from Belorussia to Baltic States Place Units - Germans 1 armour and 3 infantry placed in Caucasus 1 armour and 6 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.83 Russians AA : -0.17
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 16 PUs; 0 techTokens; Russians buy 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from Chinghai to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Kazakh S.S.R. to Chinghai Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 16 PUs; 0 techTokens; Russians buy 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from Chinghai to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Kazakh S.S.R. to Chinghai Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 34 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.67