@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
quelvadar (Axis) v The_Good_Captain (Allies) AA50 '41
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Have fun and thanks for playing!
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:16:02 AM
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 infantry moved from Germany to France 3 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from Poland to East Poland 2 armour moved from Poland to East Poland 2 armour moved from Czechoslovakia Hungary to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Germany to Poland Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in East Poland Germans attack with 6 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 6 armour and 1 infantry in East Poland, round 2 : 4/1 hits, 3.17 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 6 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 infantry moved from Finland to Norway 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Norway 1 fighter moved from 12 Sea Zone to France 1 fighter moved from 12 Sea Zone to Morocco Algeria Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.00 British regular : 0.00
Territory Summary for Germans :
Baltic States : 1 flag, 1 artillery and 3 infantry East Poland : 1 flag, 6 armour France : 1 fighter and 2 infantry Finland : 1 infantry Germany : 1 aaGun, 1 artillery, 1 factory and 9 infantry Libya : 2 armour, 1 artillery and 2 infantry Morocco Algeria : 1 fighter and 1 infantry Northwestern Europe : 1 infantry Norway : 1 bomber, 1 fighter and 3 infantry Poland : 1 artillery and 1 infantry Ukraine : 1 flag, 1 artillery and 1 infantry 5 Sea Zone : 1 cruiser and 1 transport 6 Sea Zone : 1 submarine 14 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 30 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
Dice Statistics:
Total 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.316 Median : 4.000 Variance : 1.046 Standard Deviation : 1.023 Total rolls : 19 Germans Combat 1 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 British Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 3.200 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Russia to Ukraine 5 infantry moved from Karelia S.S.R. to Finland 1 artillery moved from Karelia S.S.R. to Finland Combat - Russians Battle in Finland Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 2 infantry in Ukraine, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Karelia S.S.R. to Finland 1 infantry moved from Belorussia to Eastern Ukraine 2 infantry moved from Caucasus to Persia 2 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 2 infantry moved from Russia to Archangel 1 artillery moved from Russia to Caucasus Place Units - Russians 3 infantry placed in Caucasus 2 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 4 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 carriers moved from 57 Sea Zone to 62 Sea Zone 3 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 fighters moved from 61 Sea Zone to 35 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Burma 3 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 3 infantry moved from Manchuria to Suiyuan 3 infantry moved from Kiangsu to Hupeh 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Manchuria to Suiyuan Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 cruiser Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Burma Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hupeh Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Non Combat Move - Japanese 2 fighters moved from 53 Sea Zone to 62 Sea Zone 2 fighters moved from 56 Sea Zone to 62 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Buryatia S.S.R. to Kiangsu 1 fighter moved from Suiyuan to Kiangsu 2 fighters moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 transport placed in 62 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -1.00 Japanese regular : -0.83 Russians regular : 0.67 British regular : -0.67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 2 factories; Remaining resources: 13 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Morocco Algeria 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 2 fighters moved from United Kingdom to 5 Sea Zone Combat - British Battle in Morocco Algeria British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 fighter and 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Germans: 1 fighter and 1 infantry Battle in 5 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 2 fighters moved from 5 Sea Zone to Archangel 1 bomber moved from Morocco Algeria to United Kingdom 1 destroyer moved from 9 Sea Zone to 1 Sea Zone 1 fighter moved from Egypt to India 2 infantry moved from Trans-Jordan to Persia 1 armour, 1 artillery and 2 infantry moved from Egypt to Anglo-Egypt Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone Place Units - British 1 factory placed in India 1 factory placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Libya to Egypt Italians take Egypt from British 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Libya to Morocco Algeria 1 battleship and 2 cruisers moved from 14 Sea Zone to 13 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 fighter moved from Italy to Morocco Algeria 1 armour and 1 artillery moved from Italy to Balkans Combat - Italians Battle in Morocco Algeria Italians attack with 1 fighter and 2 infantry British defend with 1 armour Italians roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 fighter and 2 infantry in Morocco Algeria, round 2 : 1/1 hits, 0,83 expected hits British roll dice for 1 armour in Morocco Algeria, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Morocco Algeria to Libya Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 British regular : -0,50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Non Combat Move - Americans 1 destroyer and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Eastern Canada 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 infantry moved from Alaska to Western Canada 1 infantry moved from Western United States to Western Canada 1 infantry moved from Central United States to Western Canada 1 fighter moved from Eastern United States to United Kingdom 1 fighter moved from 44 Sea Zone to Western Canada 1 fighter moved from Western Canada to Eastern Canada 1 fighter moved from Hawaiian Islands to Eastern Canada 1 fighter moved from Western United States to Western Canada 1 aaGun moved from Western United States to Western Canada 1 carrier and 1 destroyer moved from 44 Sea Zone to 20 Sea Zone 1 aaGun moved from Eastern United States to Eastern Canada Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 submarine placed in 56 Sea Zone 1 infantry placed in Eastern United States Place Units - Chinese 2 infantry placed in Chinghai Chinese undo move 1. 2 infantry placed in Chinghai Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 fighter moved from France to 12 Sea Zone 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 submarine moved from 6 Sea Zone to 4 Sea Zone 2 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Poland to East Poland 1 artillery moved from Baltic States to East Poland 1 fighter moved from Norway to East Poland 1 artillery and 1 infantry moved from Germany to Poland 1 artillery moved from Poland to East Poland 1 bomber moved from Norway to Germany 1 infantry moved from Baltic States to East Poland 5 infantry moved from Germany to Poland 2 armour moved from Libya to Egypt 1 artillery moved from Libya to Egypt 2 infantry moved from Libya to Egypt Combat - Germans Battle in 12 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to France Place Units - Germans 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Finland to Norway 1 artillery moved from Finland to Norway 1 infantry moved from Finland to Norway 4 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Norway Russians attack with 1 artillery and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery and 3 infantry in Norway, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Russians roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway 1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Finland Germans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Karelia S.S.R. Russians attack with 6 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 6 infantry in Karelia S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Buryatia S.S.R. Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 4 infantry moved from Persia to India 1 artillery moved from Caucasus to Persia 1 armour moved from Ukraine to Caucasus 1 infantry moved from Russia to Belorussia 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from Russia to India 1 armour moved from Russia to Caucasus 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 infantry moved from Russia to Caucasus 2 infantry moved from Caucasus to Persia Place Units - Russians 6 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.00 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from East Indies to 38 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 battleship and 1 cruiser moved from 50 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Australia 1 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Australia 1 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Burma to 37 Sea Zone 2 infantry moved from Burma to 37 Sea Zone 1 infantry moved from Yunnan to Burma 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone 1 carrier moved from 37 Sea Zone to 61 Sea Zone 2 fighters moved from 37 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Fukien 2 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from 61 Sea Zone to Fukien 1 fighter moved from 61 Sea Zone to Fukien 2 infantry moved from Hupeh to Yunnan 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Suiyuan to Hupeh 2 fighters moved from Kiangsu to Buryatia S.S.R. 4 fighters moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Fukien Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Fukien, round 2 : 2/1 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 artillery, 6 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Buryatia S.S.R., round 2 : 4/1 hits, 4,33 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Australia Japanese attack with 3 infantry British defend with 1 aaGun and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Australia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 infantry in Australia, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia Japanese roll dice for 2 infantry in Australia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Australia Japanese roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Australia, round 6 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Australia, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Australia, round 7 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Australia, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Australia, round 8 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Australia, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Australia British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 3 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Fukien to 61 Sea Zone 1 fighter moved from French Indo-China Thailand to Fukien 4 fighters moved from Buryatia S.S.R. to 62 Sea Zone 2 fighters moved from Buryatia S.S.R. to Kiangsu 1 fighter moved from Fukien to Kiangsu Place Units - Japanese 1 factory placed in Manchuria 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,17 Russians regular : 0,33 British regular : 0,00
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 11 PUs; 0 techTokens; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to Persia 1 artillery moved from India to Persia 1 armour, 1 artillery and 2 infantry moved from Anglo-Egypt Sudan to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 24 Sea Zone 1 aaGun moved from India to Persia 2 fighters moved from Archangel to Persia 1 bomber moved from United Kingdom to Persia 1 destroyer moved from 1 Sea Zone to 3 Sea Zone 1 infantry moved from Western Canada to Alaska Place Units - British 1 armour and 1 infantry placed in India 1 submarine placed in 35 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 carrier placed in 3 Sea Zone Turn Complete - British British collect 32 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 battleship, 2 cruisers and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 2 infantry moved from Morocco Algeria to Libya 1 fighter moved from Libya to Italy 1 armour moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Norway 2 bombers moved from United Kingdom to Norway Combat - Americans Battle in Norway Americans attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Norway, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Norway to United Kingdom 1 fighter moved from United Kingdom to Russia 1 fighter moved from Eastern Canada to 3 Sea Zone 1 destroyer moved from 1 Sea Zone to 3 Sea Zone 1 fighter moved from Eastern Canada to United Kingdom 3 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 2 destroyers and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 10 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 submarine placed in 56 Sea Zone 1 armour placed in Western United States 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Karelia S.S.R. 6 armour moved from East Poland to Karelia S.S.R. 2 artilleries moved from East Poland to Baltic States 1 infantry moved from East Poland to Baltic States 6 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 fighter moved from East Poland to Karelia S.S.R. 1 bomber and 1 fighter moved from Germany to Karelia S.S.R. 1 fighter moved from France to Karelia S.S.R. 1 infantry moved from Egypt to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 2 infantry moved from Libya to Egypt Combat - Germans Battle in Karelia S.S.R. Germans attack with 6 armour, 1 bomber, 3 fighters and 1 infantry Russians defend with 1 factory and 6 infantry Germans roll dice for 6 armour, 1 bomber, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 6/1 hits, 5.33 expected hits Russians roll dice for 6 infantry in Karelia S.S.R., round 2 : 2/0 hits, 2.00 expected hits 6 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 5 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 2 fighters moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Baltic States 8 infantry moved from Germany to Poland Place Units - Germans 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Persia to Trans-Jordan 1 fighter moved from India to Trans-Jordan Combat - Russians Battle in Trans-Jordan Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Russians win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 5 armour and 1 factory Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 5 armour in Karelia S.S.R., round 2 : 2/1 hits, 2.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R. 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Finland Germans win with 3 armour remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Finland: 1 armour and 1 artillery EDIT: Adding units owned by Russians to Archangel: 1 armour and 1 artillery EDIT: Turning off Edit Mode 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Russia to Belorussia 2 infantry moved from Kazakh S.S.R. to Chinghai 1 fighter moved from Trans-Jordan to Caucasus 1 infantry moved from Russia to Novosibirsk 3 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Persia to Caucasus 1 artillery moved from Persia to Caucasus 4 infantry moved from India to Persia 1 armour moved from Caucasus to Russia 5 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 aaGun moved from Finland to Norway 2 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : -0.50 Russians regular : 0.33
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sorry about the edit. the intent was to have the armor move through archangel (the computer took it through Belorussia) so everyone could retreat there after a round of combat. If that’s not okay with you, just edit the armor and artillery into Finland.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Stanovoj Chrebet 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Yunnan to Burma 1 fighter moved from 61 Sea Zone to Burma 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery and 2 infantry moved from Japan to 62 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from 61 Sea Zone to Burma 1 carrier and 2 transports moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 2 fighters moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from 50 Sea Zone to Philippine Islands 1 fighter moved from 50 Sea Zone to Philippine Islands 1 battleship, 1 cruiser and 2 transports moved from 39 Sea Zone to 50 Sea Zone 1 carrier moved from 62 Sea Zone to 50 Sea Zone Combat - Japanese Battle in Philippine Islands Japanese attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 2/1 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits, 1,17 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Burma to Yunnan 1 infantry moved from Yunnan to French Indo-China Thailand 2 infantry moved from Kwangtung to French Indo-China Thailand 1 artillery moved from Fukien to French Indo-China Thailand 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Hupeh to Sikang 3 fighters moved from Kiangsu to Hupeh 2 fighters moved from Philippine Islands to 50 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 3 armour and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 0,67 British regular : -0,33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 fighter moved from Persia to Anglo-Egypt Sudan 1 fighter moved from Persia to Anglo-Egypt Sudan 1 bomber moved from Persia to Burma Combat - British Battle in Anglo-Egypt Sudan British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Anglo-Egypt Sudan British win, taking Anglo-Egypt Sudan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Anglo-Egypt Sudan to Persia 1 fighter moved from Persia to Chinghai 1 bomber moved from Burma to Chinghai 1 fighter moved from Anglo-Egypt Sudan to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Belgian Congo 1 carrier, 1 destroyer and 1 fighter moved from 3 Sea Zone to 8 Sea Zone 1 destroyer moved from 24 Sea Zone to 17 Sea Zone Place Units - British 1 fighter, 2 submarines and 1 transport placed in 8 Sea Zone 1 armour and 2 infantry placed in India 1 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 British regular : -0.00
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@The_Good_Captain No need to worry, ofc there is no problem with me