Alternated route game majikforce (L+12) vs AetV (X)
-
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 0/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 3 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,6,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 6 PUs (4 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Italians regular : -2,00 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
@majikforce not much I can do about in this one.
I think it made as you said a difference to an degree in capturing Moscow early, but I would also say that you played the Alternative Route Game slightly differently then the League one.
One was with the information you got. The intel gave you a brighter view of things to possibly come.
Secondly you played the ARG a bit more aggressively I think.
Never the less I admire you as a very competend League Player wish I love to play against.
Hopefully we can do another one this season soon (with the dice on my side).
-
@aequitas-et-veritas said in Alternated route game majikforce (L+12) vs AetV (X):
@majikforce not much I can do about in this one.
I think it made as you said a difference to an degree in capturing Moscow early, but I would also say that you played the Alternative Route Game slightly differently then the League one.
One was with the information you got. The intel gave you a brighter view of things to possibly come.
Secondly you played the ARG a bit more aggressively I think.
Never the less I admire you as a very competend League Player wish I love to play against.
Hopefully we can do another one this season soon (with the dice on my side).
Yes this was the route I had hoped for had Moscow not fallen earlier than I expected. It was nice to play this game along with our league game kind of like having a crystal ball LOL! As much as I complain about dice I do enjoy our games.





