Got way lucky in 97. Always hate doing that battle, but always necessary.
Alternated route game majikforce (L+12) vs AetV (X)
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 1 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 artilleries and 1 infantry moved from 93 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Soviet Far East Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 1 bomber, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 7 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 bomber moved from Dutch New Guinea to Caroline Islands 1 bomber moved from French Indo China to India 1 bomber moved from Malaya to India Place Units - Americans 1 artillery, 1 bomber, 1 fighter and 7 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 99 Sea Zone to Greece 2 infantry moved from Caucasus to Kazakhstan 1 artillery moved from Caucasus to Kazakhstan 3 mech_infantrys moved from Rostov to Samara 5 fighters and 1 tactical_bomber moved from Caucasus to Samara 1 artillery and 2 infantry moved from Caucasus to Volgograd 1 artillery and 3 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from Caucasus to Volgograd Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Greece British attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd British attack with 2 artilleries and 2 infantry Germans defend with 1 factory_minor and 1 infantry British roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma British attack with 1 artillery and 5 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 5 infantry in Burma, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Samara British attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour and 1 mech_infantry British roll dice for 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 4/9 hits, 3.67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits 2 mech_infantrys owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara British win, taking Samara from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Samara to Russia 1 armour moved from Caucasus to Samara 5 armour and 3 mech_infantrys moved from Caucasus to Volgograd 3 armour moved from Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Syria 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Greece to 99 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 artillery and 2 infantry moved from Caucasus to Rostov Place Units - British 3 armour placed in Persia 1 artillery and 2 infantry placed in Egypt 1 tactical_bomber placed in 110 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 aaGun EDIT: Adding units owned by British to Burma: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.00 Italians regular : -0.33 Japanese AA : -0.33 Germans regular : 0.00 British regular : 2.83 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 1 fighter and 3 infantry Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 2/4 hits, 1,00 expected hits Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for Americans: 2 artilleries and 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Italians collect 5 PUs (6 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,33 British regular : 0,67 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Vologda to Samara 1 armour moved from Vologda to Bryansk Germans take Smolensk from Russians Germans take Bryansk from Russians 1 infantry moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 mech_infantrys moved from Romania to Greece 1 bomber moved from Novgorod to Greece 1 fighter moved from Southern Italy to Greece 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 11 armour moved from Vologda to Belarus 6 mech_infantrys moved from Vologda to Belarus 1 bomber moved from Vologda to Samara 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine Combat - Germans Battle in Greece Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Greece, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 artillery and 3 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the British lost in Greece Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Greece, round 3 : 0/4 hits, 1,50 expected hits British roll dice for 1 artillery and 2 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Greece 1 mech_infantry owned by the Germans retreated to Bulgaria British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3,50 expected hits Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 armour and 2 mech_infantrys Russians defend with 2 artilleries and 1 factory_minor Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 2 artilleries in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries Battle in Belarus Germans attack with 11 armour, 1 artillery, 1 infantry and 6 mech_infantrys Russians defend with 1 artillery Germans roll dice for 11 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Belarus, round 2 : 10/19 hits, 7,17 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 11 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Samara Germans attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 armour and 1 bomber in Samara, round 3 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Samara Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Germans 2 armour and 3 mech_infantrys moved from Novgorod to Belarus 2 mech_infantrys moved from Vologda to Timguska 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 aaGun moved from Eastern Poland to Belarus 1 aaGun, 2 armour, 4 artilleries, 1 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Germany to Romania 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 8 infantry moved from Western Germany to France 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Samara to Suiyuyan 1 bomber moved from Yunnan to Japan Place Units - Germans 10 infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod Germans undo move 1. 3 infantry placed in France 7 infantry and 3 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Russians regular : -0,33 Germans regular : -0,00 British regular : -1,67 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Bryansk to Russia 1 aaGun and 1 artillery moved from Caucasus to Rostov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.33 -
@aequitas-et-veritas Just wondering if you are still interested in continuing this one. No problem if you don’t want to. I am pretty sure I see how it ends.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 44 PUs; 6 SuicideAttackTokens; Japanese buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Shan State to Burma 2 bombers moved from Yunnan to Burma 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Philippines Battle in Burma Japanese attack with 2 bombers and 4 infantry British defend with 1 aaGun, 1 artillery and 4 infantry British roll AA dice in Burma : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 4 infantry in Burma, round 2 : 2/6 hits, 2,00 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 4 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers and 2 infantry in Burma, round 3 : 2/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers and 1 infantry in Burma, round 4 : 2/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Philippines from Americans with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 bomber and 4 infantry Casualties for British: 1 aaGun, 1 artillery and 4 infantry Non Combat Move - Japanese 1 bomber moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 armour moved from Malaya to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 battleships, 9 carriers, 3 destroyers, 10 fighters, 6 submarines and 8 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Manchuria to Amur 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland Place Units - Japanese 1 fighter and 2 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6 Japanese collect 51 PUs (8 lost to blockades); end with 51 PUsCombat Hit Differential Summary :
Japanese regular : 0,83 British AA : -0,33 UK_Pacific regular : 1,33 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 4 bombers, 1 fighter, 4 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Holland Belgium 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 2 bombers moved from India to Szechwan Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Southern France Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking 6 Sea Zone from Japanese, taking Southern France from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Szechwan to India 1 bomber moved from Western United States to Caroline Islands 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry moved from Western United States to British Columbia 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 4 bombers placed in Western United States 5 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 3 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 1 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Greece to Albania British take Albania from Italians 1 artillery and 1 infantry moved from Greece to Bulgaria 2 fighters moved from 99 Sea Zone to Bulgaria 1 infantry moved from Kazakhstan to Novosibirsk Russians take Novosibirsk from Japanese 1 artillery and 2 infantry moved from Rostov to Ukraine 5 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 armour moved from Volgograd to Sikang 3 mech_infantrys moved from Volgograd to Tsinghai 3 armour moved from Caucasus to Tsinghai Combat - British Battle in Normandy Bordeaux British attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Ukraine British attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry British roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 6/9 hits, 4.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Ukraine British win, taking Ukraine from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Tsinghai British attack with 3 armour and 3 mech_infantrys Japanese defend with 2 infantry British roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Bulgaria British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 mech_infantry; Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Bulgaria British roll dice for 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Sikang British attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Sikang, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 infantry moved from Caucasus to Rostov 2 artilleries and 2 infantry moved from Volgograd to Rostov 5 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 armour moved from Volgograd to Russia 3 mech_infantrys moved from Iraq to Caucasus 3 armour moved from Persia to Caucasus 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Bulgaria to 99 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - British 3 armour placed in Persia 3 mech_infantrys placed in Egypt 3 infantry placed in Greece 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,6,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 fighterCombat Hit Differential Summary :
Americans regular : -4.17 Japanese regular : -1.33 Italians regular : 0.33 Germans regular : -0.17 British regular : 5.67 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 0/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 3 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,6,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 6 PUs (4 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Italians regular : -2,00 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@majikforce not much I can do about in this one.
I think it made as you said a difference to an degree in capturing Moscow early, but I would also say that you played the Alternative Route Game slightly differently then the League one.
One was with the information you got. The intel gave you a brighter view of things to possibly come.
Secondly you played the ARG a bit more aggressively I think.
Never the less I admire you as a very competend League Player wish I love to play against.
Hopefully we can do another one this season soon (with the dice on my side).
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@aequitas-et-veritas said in Alternated route game majikforce (L+12) vs AetV (X):
@majikforce not much I can do about in this one.
I think it made as you said a difference to an degree in capturing Moscow early, but I would also say that you played the Alternative Route Game slightly differently then the League one.
One was with the information you got. The intel gave you a brighter view of things to possibly come.
Secondly you played the ARG a bit more aggressively I think.
Never the less I admire you as a very competend League Player wish I love to play against.
Hopefully we can do another one this season soon (with the dice on my side).
Yes this was the route I had hoped for had Moscow not fallen earlier than I expected. It was nice to play this game along with our league game kind of like having a crystal ball LOL! As much as I complain about dice I do enjoy our games.





