@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
need OOL for sz 42 if I get a hit.
Guess it has to be a fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
4 infantry moved from Rostov to Ukraine
4 artilleries moved from Rostov to Ukraine
1 artillery moved from Novosibirsk to Kansu
2 infantry moved from Timguska to Kansu
1 artillery and 1 infantry moved from Novosibirsk to Tsinghai
1 artillery moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 artilleries and 2 infantry moved from Rostov to Volgograd
1 artillery moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 artilleries and 1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Timguska to Urals
Combat - Russians
Battle in Caucasus
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
Russians attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 fighters in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 artillery owned by the Russians retreated to Novosibirsk
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 factory_minor; Italians defend with 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Russians roll dice for 4 artilleries and 4 infantry in Ukraine, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 4 artilleries and 2 infantry in Ukraine, round 3 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 2 infantry
Casualties for Italians: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 armour, 1 infantry and 5 mech_infantrys moved from Russia to Tambov
4 aaGuns, 2 armour, 18 artilleries, 43 infantry and 8 mech_infantrys moved from Rostov to Tambov
2 fighters moved from Kazakhstan to Tambov
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
Germans regular : -0.67
Russians regular : 0.00
@aequitas-et-veritas Just a reminder if you still have time for this one.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from Manchuria to Anhwe
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Yunnan to Kazakhstan
1 bomber moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to 41 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 armour and 1 mech_infantry moved from Olgiy to Kansu
1 infantry moved from Suiyuyan to Kansu
9 fighters and 7 tactical_bombers moved from Philippines to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from French
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 0/4 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 4 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 4 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 3 : 2/2 hits, 0,83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 19 Sea Zone
Japanese attack with 12 fighters and 7 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 12 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 7/19 hits, 10,67 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 12 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 armour
Chinese defend with 2 infantry
Japanese roll dice for 2 armour in Anhwe, round 2 : 0/2 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 armour in Anhwe, round 3 : 1/2 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
2 infantry moved from Malaya to Shan State
3 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
2 armour and 2 mech_infantrys moved from Yunnan to Szechwan
1 bomber moved from Kazakhstan to Yunnan
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
10 fighters and 5 tactical_bombers moved from 19 Sea Zone to Japan
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 mech_infantry moved from Sakha to Manchuria
1 bomber moved from Burma to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,2,4,5,2,6
Japanese collect 61 PUs (11 lost to blockades); end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,17
Japanese regular : -9,33
UK_Pacific regular : -0,33
ANZAC regular : -1,33
Russians regular : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
7 fighters moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
2 bombers moved from United Kingdom to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from Midway to 6 Sea Zone
1 marine moved from Trans-Jordan to 98 Sea Zone
1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
@aequitas-et-veritas Scramble 95 and or 6?
@majikforce said in Alternated route game majikforce (L+12) vs AetV (X):
@aequitas-et-veritas Scramble 95 and or 6?
No scramble to both sz.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - British
2 fighters moved from Rostov to Caucasus
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Turkmenistan
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
2 fighters moved from Caucasus to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from Trans-Jordan to 98 Sea Zone
1 marine moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 95 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
3 fighters moved from Gibraltar to Northern Italy
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 battleship moved from 54 Sea Zone to 33 Sea Zone
@aequitas-et-veritas Scramble 95?
@majikforce No scramble.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
7 fighters moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
2 bombers moved from United Kingdom to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from Midway to 6 Sea Zone
1 marine moved from Trans-Jordan to 98 Sea Zone
1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Marshall Islands
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 carrier, 1 destroyer and 1 submarine
Americans roll dice for 2 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 destroyer owned by the Italians, 2 destroyers owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
Italians roll dice for 1 carrier and 1 fighter in 95 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 bomber, 2 destroyers and 1 tactical_bomber
Casualties for Italians: 1 carrier, 1 destroyer and 1 submarine
Casualties for Germans: 1 fighter
Battle in Sicily
Battle in 6 Sea Zone
Americans attack with 1 bomber, 7 fighters, 3 submarines and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Sicily from Italians, taking 6 Sea Zone from Japanese with 1 bomber, 7 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Malta
2 infantry moved from Trans-Jordan to 98 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from Southern France to 110 Sea Zone
1 mech_infantry moved from Egypt to Iraq
2 carriers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
2 destroyers moved from 17 Sea Zone to 19 Sea Zone
1 bomber moved from 6 Sea Zone to Caroline Islands
1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 1 marine moved from 17 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
4 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone
Place Units - Americans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Rostov to Caucasus
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Turkmenistan
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
2 fighters moved from Caucasus to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from Trans-Jordan to 98 Sea Zone
1 marine moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 95 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
3 fighters moved from Gibraltar to Northern Italy
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northern Italy
British attack with 2 artilleries, 4 fighters, 2 infantry and 1 marine
Germans defend with 1 fighter; Italians defend with 1 aaGun, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Italians roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits
British roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 marine in Northern Italy, round 2 : 2/9 hits, 3.67 expected hits
Italians roll dice for 1 aaGun, 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 2.17 expected hits
1 aaGun owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
British roll dice for 2 artilleries, 4 fighters and 1 marine in Northern Italy, round 3 : 2/7 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Northern Italy
British roll dice for 1 artillery, 4 fighters and 1 marine in Northern Italy, round 4 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 fighter in Northern Italy, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 artillery owned by the British lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 4 fighters and 1 marine remaining. Battle score for attacker is 17
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 3 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 4 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Turkmenistan
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 fighters moved from Northern Italy to 95 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Turkmenistan to Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Alexandria
3 fighters moved from Burma to India
5 infantry moved from West India to India
5 artilleries moved from West India to India
2 artilleries and 2 infantry moved from West India to Eastern Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 artilleries
EDIT: Adding units owned by British to Egypt: 2 artilleries
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : -0.67
Italians regular : 0.50
Germans regular : 1.17
British regular : -3.17
Italians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 mech_infantry moved from Albania to Bulgaria
Italians take Bulgaria from Americans
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 marine
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - French
@majikforce may I assume you are done with the Fra Turn?
@aequitas-et-veritas said in Alternated route game majikforce (L+12) vs AetV (X):
@majikforce may I assume you are done with the Fra Turn?
Yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Germans
Germans buy 9 armour, 3 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Novgorod to Smolensk
2 armour moved from Archangel to Smolensk
9 artilleries, 8 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Samara to Caucasus
1 armour and 1 mech_infantry moved from Samara to Volgograd
5 armour and 5 mech_infantrys moved from Samara to Russia
17 armour and 17 mech_infantrys moved from Samara to Vologda
1 bomber moved from Novgorod to Russia
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Southern France
4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 mech_infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 9 artilleries, 8 infantry and 6 mech_infantrys
Russians defend with 4 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 9 artilleries, 8 infantry and 6 mech_infantrys in Ukraine, round 2 : 5/24 hits, 7,33 expected hits
Russians roll dice for 4 artilleries and 2 infantry in Ukraine, round 2 : 3/6 hits, 2,00 expected hits
2 infantry owned by the Russians, 3 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 9 artilleries, 5 infantry and 6 mech_infantrys in Ukraine, round 3 : 6/21 hits, 6,83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 9 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 4 artilleries and 2 infantry
Battle in Smolensk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 3 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 2 artilleries in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Caucasus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 5 armour, 1 bomber and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 8 infantry and 1 mech_infantry
Germans roll dice for 5 armour, 1 bomber and 5 mech_infantrys in Russia, round 2 : 5/11 hits, 4,00 expected hits
Russians roll dice for 8 infantry and 1 mech_infantry in Russia, round 2 : 0/9 hits, 3,00 expected hits
5 infantry owned by the Russians lost in Russia
Germans roll dice for 5 armour, 1 bomber and 5 mech_infantrys in Russia, round 3 : 4/11 hits, 4,00 expected hits
Russians roll dice for 3 infantry and 1 mech_infantry in Russia, round 3 : 2/4 hits, 1,33 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 8 infantry and 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Germans attack with 17 armour and 17 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 17 armour and 17 mech_infantrys in Vologda, round 2 : 12/34 hits, 11,33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 17 armour and 16 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from Russia to Eastern Poland
2 aaGuns moved from Western Ukraine to Ukraine
1 bomber moved from Southern France to Western Germany
4 armour moved from Western Germany to Poland
1 bomber moved from Eastern Poland to Poland
4 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Novgorod to Western Germany
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Normandy Bordeaux
6 armour, 1 artillery and 1 infantry placed in Western Germany
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Yunnan: 1 bomber
EDIT: Removing units owned by Germans from Szechwan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 65 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Russians regular : 1,33
Germans regular : -1,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
1 mech_infantry moved from Tambov to Belarus
Russians take Belarus from Italians
1 infantry moved from Tambov to Samara
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Tambov to Samara
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Tambov to Smolensk
1 mech_infantry moved from Tambov to Smolensk
1 fighter moved from Tambov to Smolensk
1 fighter moved from Tambov to Western Ukraine
1 artillery and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
3 infantry moved from Tambov to Russia
3 artilleries moved from Tambov to Russia
3 infantry moved from Tambov to Russia
1 armour moved from Tambov to Russia
2 artilleries moved from Tambov to Russia
Combat - Russians
Battle in Russia
Russians attack with 1 armour, 5 artilleries and 6 infantry
Germans defend with 1 airfield, 5 armour, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 armour, 5 artilleries and 6 infantry in Russia, round 2 : 4/12 hits, 4.00 expected hits
Germans roll dice for 5 armour and 3 mech_infantrys in Russia, round 2 : 1/8 hits, 3.50 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Russians roll dice for 1 armour, 5 artilleries and 5 infantry in Russia, round 3 : 3/11 hits, 3.83 expected hits
Germans roll dice for 4 armour in Russia, round 3 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
Russians roll dice for 1 armour, 5 artilleries and 4 infantry in Russia, round 4 : 2/10 hits, 3.50 expected hits
Germans roll dice for 1 armour in Russia, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 36
Casualties for Russians: 2 infantry
Casualties for Germans: 5 armour and 3 mech_infantrys
Battle in Smolensk
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Rostov
1 fighter moved from Western Ukraine to Rostov
1 aaGun moved from Tambov to Russia
1 aaGun moved from Tambov to Volgograd
1 infantry moved from Urals to Novosibirsk
1 aaGun moved from Tambov to Samara
1 aaGun, 2 armour, 12 artilleries, 33 infantry and 10 mech_infantrys moved from Tambov to Rostov
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -3.00
Russians regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Philippines to Guam
1 tactical_bomber moved from Philippines to Guam
1 marine moved from French Indo China to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry and 1 marine moved from 21 Sea Zone to Guam
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
10 fighters and 5 tactical_bombers moved from Japan to 19 Sea Zone
2 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from Yunnan to Burma
1 fighter moved from Malaya to Burma
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Guam
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 fighter, 1 infantry and 1 marine in Guam, round 3 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 fighter and 1 marine in Guam, round 4 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Guam
Japanese roll dice for 1 marine in Guam, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Guam, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 6 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Guam
Americans win with 1 mech_infantry remaining. Battle score for attacker is -26
Casualties for Japanese: 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
ANZAC win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in Novosibirsk
Japanese attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 4 mech_infantrys in Novosibirsk, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese winJapanese win with 1 submarine remaining, taking Novosibirsk from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Burma, round 3 : 1/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 10 fighters and 5 tactical_bombers
Americans defend with 2 destroyers and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 10 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 10/15 hits, 8,33 expected hits
Americans roll dice for 2 destroyers in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Americans lost in 19 Sea Zone
Japanese win with 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Non Combat Move - Japanese
2 fighters moved from 19 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
3 fighters moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Manchuria to Chahar
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to French Indo China
2 bombers and 1 fighter moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Malaya to Shan State
2 fighters moved from 19 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 infantry placed in Malaya
3 infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,3,1,5
Japanese collect 61 PUs (7 lost to blockades); end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -3,33
UK_Pacific regular : 1,00
ANZAC regular : 0,83
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 marine moved from Sicily to 95 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry and 1 marine moved from 99 Sea Zone to Greece
1 bomber moved from Malta to Greece
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Iraq to Syria
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Marianas
Battle in Greece
Americans attack with 1 bomber, 2 infantry and 1 marine
Germans defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 infantry and 1 marine in Greece, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Marianas from Japanese, taking Greece from Germans with 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 4 fighters and 1 transport in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Paulau Island from Japanese, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 5 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Japanese roll dice for 1 carrier and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Non Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to Caroline Islands
1 bomber moved from 34 Sea Zone to India
1 bomber moved from 42 Sea Zone to India
1 bomber moved from Western United States to Queensland
4 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Greece to Egypt
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Malta to Gibraltar
Place Units - Americans
1 harbour placed in Sicily
1 transport placed in 101 Sea Zone
2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Hopei
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 4 armour, 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Caucasus
1 armour, 2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 fighter moved from Persia to Kazakhstan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
2 fighters moved from 95 Sea Zone to Bulgaria
2 fighters moved from 99 Sea Zone to Bulgaria
Combat - British
Battle in Caucasus
British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Bulgaria
British attack with 4 fighters
Italians defend with 1 mech_infantry
British roll dice for 4 fighters in Bulgaria, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bulgaria
British win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour moved from Turkmenistan to Caucasus
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan
1 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from India to Eastern Persia
1 fighter moved from Kazakhstan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Bulgaria to 99 Sea Zone
2 fighters moved from Bulgaria to Greece
1 fighter moved from Gibraltar to Greece
Place Units - British
3 armour placed in Persia
1 armour, 1 artillery and 1 infantry placed in Egypt
1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 0.17
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 6 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - French