look familiar?
;)
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@Giallo bump #1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Italians
1 infantry moved from Tambov to Samara
Russians take Samara from Germans
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
4 fighters moved from Russia to Smolensk
4 fighters moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :
will your sub fight in 110
@Giallo Yes
And full scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Italians
1 infantry moved from Tambov to Samara
Russians take Samara from Germans
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
4 fighters moved from Russia to Smolensk
4 fighters moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Battle in Bryansk
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 2 : 4/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Smolensk
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 fighters and 2 infantry in Smolensk, round 2 : 3/6 hits, 2,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
Non Combat Move - Russians
4 fighters moved from Smolensk to Russia
4 fighters moved from Bryansk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 armour moved from Yunnan to Hunan
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 armour moved from Persia to West India
2 bombers moved from Northwest Persia to West India
1 bomber moved from French Indo China to 22 Sea Zone
1 tactical_bomber moved from Northwest Persia to West India
1 fighter moved from French Indo China to Burma
1 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Burma
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 armour, 2 bombers and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in West India, round 2 : 3/4 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
Japanese win with 2 bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
5 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Persia to Iraq
2 fighters moved from Northwest Persia to 81 Sea Zone
2 battleships moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Burma to 36 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from Anhwe to Chahar
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
2 bombers moved from West India to Shan State
1 tactical_bomber moved from Northwest Persia to Szechwan
1 bomber moved from 22 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to French Indo China
1 fighter moved from Hunan to French Indo China
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Persia
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.83
UK_Pacific regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
8 fighters moved from 96 Sea Zone to Egypt
Combat - Americans
Battle in Trans-Jordan
Battle in Egypt
Americans attack with 1 artillery, 8 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Egypt
Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 artillery moved from Tunisia to Algeria
4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
8 fighters moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 cruiser moved from 101 Sea Zone to 104 Sea Zone
1 artillery moved from Manchuria to Korea
2 fighters moved from 98 Sea Zone to 96 Sea Zone
Place Units - Americans
5 carriers and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,33
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Manchuria to Jehol
9 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 9 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
8 fighters moved from 96 Sea Zone to Egypt
Combat - Americans
Battle in Trans-Jordan
Battle in Egypt
Americans attack with 1 artillery, 8 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Egypt
Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 artillery moved from Tunisia to Algeria
4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
8 fighters moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 cruiser moved from 101 Sea Zone to 104 Sea Zone
1 artillery moved from Manchuria to Korea
2 fighters moved from 98 Sea Zone to 96 Sea Zone
Place Units - Americans
5 carriers and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Manchuria to Jehol
9 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 9 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from Italians
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the British retreated to India
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
5 infantry moved from Libya to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 84 Sea Zone
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 0,33
Japanese regular : 0,33
Italians regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
8 fighters moved from 96 Sea Zone to Egypt
Combat - Americans
Battle in Trans-Jordan
Battle in Egypt
Americans attack with 1 artillery, 8 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Egypt
Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 artillery moved from Tunisia to Algeria
4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
8 fighters moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 cruiser moved from 101 Sea Zone to 104 Sea Zone
1 artillery moved from Manchuria to Korea
2 fighters moved from 98 Sea Zone to 96 Sea Zone
Place Units - Americans
5 carriers and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Manchuria to Jehol
9 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 9 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from Italians
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the British retreated to India
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
5 infantry moved from Libya to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 84 Sea Zone
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 0,33
Japanese regular : 0,33
Italians regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Buryatia to Amur
Italians take Amur from Russians
1 armour moved from Amur to Korea
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Southern Italy to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 bomber moved from Southern Italy to Volgograd
1 mech_infantry moved from Kansu to Suiyuyan
Italians take Suiyuyan from Chinese
Combat - Italians
Battle in West India
Battle in Volgograd
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
Italians win, taking West India from UK_Pacific, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
1 fighter owned by the Italians retreated
Americans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Korea
Italians attack with 1 armour
Americans defend with 1 artillery
Italians roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 armour owned by the Italians lost in Korea
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber moved from Volgograd to Northwest Persia
1 armour moved from Northwest Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 81 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
1 marine moved from 80 Sea Zone to Iraq
1 fighter moved from Rostov to Ukraine
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 factory_minor placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 tactical_bomber placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,3,3,5,1,5,2,5,5,4,5,1,4,4,5,4,5,2,2,6,4,3,4,4
Italians collect 33 PUs (1 lost to blockades); end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.83
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 5 bombers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Caucasus to Trans-Jordan
1 bomber moved from Western Germany to Trans-Jordan
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 submarine moved from 110 Sea Zone to 104 Sea Zone
4 bombers moved from Normandy Bordeaux to 104 Sea Zone
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
Combat - Germans
Battle in Eire
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Eire from Neutral_Allies with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Trans-Jordan
Germans win, taking Trans-Jordan from Americans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 104 Sea Zone
Germans attack with 4 bombers and 1 submarine
Americans defend with 1 cruiser
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 104 Sea Zone
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 bomber and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
3 mech_infantrys moved from Ukraine to Caucasus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
3 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Belarus to Archangel
1 armour moved from Novosibirsk to Turkmenistan
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern Italy
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
5 mech_infantrys moved from Southern Italy to Yugoslavia
2 artilleries moved from Northern Italy to France
4 bombers moved from 104 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
Place Units - Germans
3 infantry placed in United Kingdom
3 bombers placed in Western Germany
2 bombers and 1 infantry placed in Normandy Bordeaux
3 artilleries placed in Western Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,4,1,4,6,1,2,3,4,4,4,4,5,6,4,2,5,4,6,6,5,4,1,1
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 1.00
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Vologda
8 fighters moved from Russia to Vologda
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 artillery and 19 infantry moved from Russia to Bryansk
19 artilleries and 22 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 8 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 8 fighters and 1 infantry in Vologda, round 2 : 5/9 hits, 4,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
8 fighters moved from Vologda to Russia
3 aaGuns moved from Russia to Bryansk
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : -0,33
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Shan State to Sumatra
1 bomber moved from Japan to 20 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 battleships moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Szechwan to French Indo China
2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from 20 Sea Zone to French Indo China
2 fighters moved from French Indo China to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 44 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 infantry and 2 mech_infantrys moved from Persia to Iraq
2 infantry moved from Shantung to Jehol
1 infantry moved from Timguska to Kansu
2 fighters moved from 80 Sea Zone to Iraq
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Hopei to Kweichow
1 artillery moved from Kweichow to Hopei
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 bomber moved from Sumatra to Malaya
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 destroyers placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery placed in Shantung
2 infantry and 1 mech_infantry placed in Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -1.33
ANZAC regular : -0.33
@Giallo bump #2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 factory_minors, 5 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
Combat - Americans
Battle in Trans-Jordan
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
9 fighters moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 9 fighters, 9 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 factory_minor and 1 harbour placed in Korea
1 factory_minor placed in Egypt
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
5 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3
Americans collect 65 PUs (2 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Germans regular : -0,33