@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Tunisia to Northern Italy
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 1/6 hits, 1.00 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 6,4,5,5,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Non Combat Move - Americans
5 bombers moved from Northern Italy to Tunisia
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Libya to Tobruk
1 armour and 3 mech_infantrys moved from Tobruk to Alexandria
4 mech_infantrys moved from Tunisia to Tobruk
6 infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Tunisia
2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians AA : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Tunisia to Northern Italy
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 1/6 hits, 1.00 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 6,4,5,5,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Non Combat Move - Americans
5 bombers moved from Northern Italy to Tunisia
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Libya to Tobruk
1 armour and 3 mech_infantrys moved from Tobruk to Alexandria
4 mech_infantrys moved from Tunisia to Tobruk
6 infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Tunisia
2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Yunnan
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Northwest Persia
British attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Northwest Persia, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 3 infantry in Northwest Persia, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 4 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking French Madagascar from Neutral_Axis, taking Northwest Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from India to Burma
1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to India
5 armour and 7 mech_infantrys moved from Eastern Persia to India
1 fighter moved from Northwest Persia to Persia
4 infantry moved from Eastern Persia to Persia
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Tunisia to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry placed in Persia
3 infantry placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17
Japanese regular : 1.33
Germans regular : 0.00
British regular : -2.00
Italians AA : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - Italians
2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from France to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Kazakhstan
Italians attack with 1 armour, 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Kazakhstan to Volgograd
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from United Kingdom to France
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to France: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British AA : -0.17
Russians regular : 0.67
Edit to move 1 ftr to france
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 16 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Ukraine to Russia
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 armour and 4 mech_infantrys moved from Evenkiyskiy to Novosibirsk
2 armour and 3 mech_infantrys moved from Yenisey to Novosibirsk
2 infantry moved from Volgograd to Samara
1 fighter moved from Ukraine to Samara
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Scramble in Russia. 2 ftrs + 3 sb vs possibly 3 ftrs
@surfer sounds great! INTERCEPT!!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 16 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Ukraine to Russia
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 armour and 4 mech_infantrys moved from Evenkiyskiy to Novosibirsk
2 armour and 3 mech_infantrys moved from Yenisey to Novosibirsk
2 infantry moved from Volgograd to Samara
1 fighter moved from Ukraine to Samara
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 3/5 hits, 1.17 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
3 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,6,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Novosibirsk
Germans attack with 3 armour and 7 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 3 armour and 7 mech_infantrys in Novosibirsk, round 2 : 0/10 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 7 mech_infantrys in Novosibirsk, round 3 : 3/10 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 2 destroyers
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 aaGun and 1 infantry moved from Eastern Poland to Belarus
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Samara to Volgograd
3 bombers moved from Russia to Novgorod
2 fighters moved from Russia to Ukraine
1 artillery and 3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
4 infantry moved from Volgograd to Rostov
2 infantry moved from Northern Italy to France
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
6 infantry placed in Germany
1 bomber placed in Western Germany
2 infantry placed in France
1 carrier and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Defenders Fire, : -1.00
Attackers Fire, : 1.83
Russians regular : -0.67
Germans regular : -0.50
Russians AA : -0.50
Did sound great, but for the German war machine!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery and 3 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Samara
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 3 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 5 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
2 fighters moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Chahar
3 infantry moved from Anhwe to Hopei
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
1 bomber moved from Amur to 21 Sea Zone
Combat - Japanese
Battle in Hopei
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 21 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to Guam
1 bomber moved from 21 Sea Zone to Philippines
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 marine moved from Celebes to 44 Sea Zone
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
4 submarines placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Hunan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : -2.50
ANZAC regular : -0.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Trans-Jordan to Northwest Persia
1 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan
4 mech_infantrys moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Tobruk to Alexandria
6 infantry moved from Tunisia to Libya
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 mech_infantrys moved from Morocco to Tunisia
2 artilleries and 5 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
6 bombers moved from Tunisia to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Celebes
Non Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 cruiser placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Sikang to Szechwan
1 fighter and 5 infantry moved from Tsinghai to Shensi
1 fighter moved from Shensi to Szechwan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Trans-Jordan to Northwest Persia
1 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan
4 mech_infantrys moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Tobruk to Alexandria
6 infantry moved from Tunisia to Libya
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 mech_infantrys moved from Morocco to Tunisia
2 artilleries and 5 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
6 bombers moved from Tunisia to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Celebes
Non Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 cruiser placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Sikang to Szechwan
1 fighter and 5 infantry moved from Tsinghai to Shensi
1 fighter moved from Shensi to Szechwan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
5 armour and 7 mech_infantrys moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from India to Shan State
1 bomber moved from India to Shan State
1 fighter moved from Persia to India
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 armour and 7 mech_infantrys moved from Iraq to Eastern Persia
10 infantry moved from Persia to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
8 infantry moved from Iraq to Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 5 armour and 7 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 5 armour and 7 mech_infantrys in Yunnan, round 2 : 5/12 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from 80 Sea Zone to Eastern Persia
1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to India
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,2,1,2
British collect 32 PUs (7 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,6,3,2,1,6,5,3,6,6,6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 8 PUs;
Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Kazakhstan to Rostov
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern Italy to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :