TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Novgorod to Russia
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
3 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Novgorod to Smolensk
1 fighter moved from Ukraine to Smolensk
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 fighter moved from Ukraine to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 aaGun, 3 artilleries and 10 infantry moved from Belarus to Bryansk
1 aaGun, 2 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 bomber moved from Western Ukraine to Novgorod
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
6 artilleries, 13 infantry and 8 mech_infantrys moved from Rostov to Bryansk
3 armour and 7 mech_infantrys moved from Novosibirsk to Volgograd
1 infantry moved from Volgograd to Rostov
1 fighter moved from Caucasus to Volgograd
5 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Finland to Norway
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 mech_infantry placed in Novgorod
1 submarine placed in 112 Sea Zone
2 artilleries, 1 bomber and 2 fighters placed in Western Germany
Germans undo move 5.
1 artillery placed in Novgorod
1 artillery, 1 bomber and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.00
Germans regular : -2.00
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 7 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 7 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
3 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Hunan to Shensi
1 armour moved from Chahar to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 bomber moved from Hunan to Shensi
1 bomber moved from Philippines to Shensi
1 armour, 2 artilleries and 5 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
3 submarines moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 1 armour, 2 artilleries and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Yenisey, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 carrier owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 transport owned by the Americans lost in 26 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is 23
Casualties for Americans: 1 carrier and 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 5/8 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/8 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 2 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 4/10 hits, 4.17 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 3/8 hits, 3.00 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/7 hits, 3.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Shensi, round 4 : 6/6 hits, 3.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 7 infantry
2 fighters owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Hunan to Anhwe
1 bomber moved from Shensi to Hopei
1 bomber moved from Shensi to Kiangsu
1 infantry moved from Buryatia to Yakut S.S.R.
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 transports moved from 37 Sea Zone to 19 Sea Zone
3 carriers moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
4 fighters moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
Place Units - Japanese
2 armour and 1 infantry placed in Kiangsu
3 submarines placed in 36 Sea Zone
3 submarines placed in 6 Sea Zone
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.00
Japanese regular : 1.50
UK_Pacific regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
3 bombers moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 3 submarines
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/13 hits, 6.67 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Queensland to South Australia
1 fighter moved from Northwest Persia to Russia
1 fighter moved from Trans-Jordan to Persia
1 armour and 3 mech_infantrys moved from Trans-Jordan to Persia
4 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Alexandria to Egypt
6 infantry moved from Libya to Tobruk
2 artilleries, 2 infantry and 3 mech_infantrys moved from Tunisia to Libya
3 mech_infantrys moved from Libya to Tobruk
2 artilleries and 5 infantry moved from Algeria to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
3 bombers and 2 fighters moved from 104 Sea Zone to 91 Sea Zone
3 bombers moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : -0.50
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 armour
Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
3 bombers moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 3 submarines
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/13 hits, 6.67 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Queensland to South Australia
1 fighter moved from Northwest Persia to Russia
1 fighter moved from Trans-Jordan to Persia
1 armour and 3 mech_infantrys moved from Trans-Jordan to Persia
4 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Alexandria to Egypt
6 infantry moved from Libya to Tobruk
2 artilleries, 2 infantry and 3 mech_infantrys moved from Tunisia to Libya
3 mech_infantrys moved from Libya to Tobruk
2 artilleries and 5 infantry moved from Algeria to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
3 bombers and 2 fighters moved from 104 Sea Zone to 91 Sea Zone
3 bombers moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 armour
Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour and 1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Kweichow
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Kweichow
1 bomber and 1 fighter moved from India to Hunan
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hunan
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Hunan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Caucasus to Eastern Persia
1 armour, 11 infantry and 7 mech_infantrys moved from Eastern Persia to West India
1 armour and 7 mech_infantrys moved from West India to India
8 artilleries moved from India to Burma
13 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
11 infantry moved from Persia to Eastern Persia
1 aaGun, 2 artilleries, 7 infantry and 1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Persia to Eastern Persia
4 infantry moved from Trans-Jordan to Iraq
3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
British collect 39 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,5,6,6,3
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -2.33
Japanese regular : -0.33
Germans regular : -0.50
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 9 PUs;
Combat Move - Italians
2 infantry moved from Bryansk to Tambov
1 fighter moved from Volgograd to Tambov
1 armour and 1 artillery moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tambov to Volgograd
1 armour and 2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to France
Place Units - Italians
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from New Guinea to 46 Sea Zone
1 mech_infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
3 destroyers, 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 mech_infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from New Guinea to 46 Sea Zone
1 mech_infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
3 destroyers, 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 mech_infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour and 7 mech_infantrys moved from Volgograd to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Belarus to Smolensk
1 armour moved from Ukraine to Smolensk
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
5 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Vologda
5 armour, 16 artilleries, 24 infantry and 12 mech_infantrys moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Caucasus
1 mech_infantry moved from Rostov to Caucasus
3 armour and 3 mech_infantrys moved from Rostov to Samara
1 bomber moved from Novgorod to Samara
1 armour moved from Ukraine to Smolensk
1 armour moved from Ukraine to Russia
Combat - Germans
Battle in Smolensk
Germans attack with 2 armour, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 4/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Germans attack with 3 armour, 1 bomber and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Samara, round 2 : 5/7 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 12 armour, 16 artilleries, 24 infantry and 21 mech_infantrys
Americans defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 6 artilleries, 1 factory_major, 38 infantry and 1 tactical_bomber
Germans roll dice for 12 armour, 16 artilleries, 24 infantry and 21 mech_infantrys in Russia, round 2 : 18/73 hits, 21.50 expected hits
Russians roll dice for 4 aaGuns, 4 armour, 6 artilleries, 1 fighter, 38 infantry and 1 tactical_bomber in Russia, round 2 : 16/50 hits, 17.83 expected hits
14 infantry owned by the Russians, 16 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 16 artilleries, 8 infantry and 21 mech_infantrys in Russia, round 3 : 13/57 hits, 18.83 expected hits
Russians roll dice for 4 armour, 6 artilleries, 1 fighter, 24 infantry and 1 tactical_bomber in Russia, round 3 : 16/36 hits, 13.17 expected hits
13 infantry owned by the Russians, 8 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 16 artilleries and 13 mech_infantrys in Russia, round 4 : 20/41 hits, 15.67 expected hits
Russians roll dice for 4 armour, 6 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Russia, round 4 : 8/23 hits, 8.83 expected hits
11 infantry owned by the Russians, 3 armour owned by the Russians, 6 artilleries owned by the Russians, 5 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 11 artilleries and 10 mech_infantrys in Russia, round 5 : 21/33 hits, 13.00 expected hits
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Russia, round 5 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 10 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 63
Casualties for Germans: 6 artilleries, 24 infantry and 11 mech_infantrys
Casualties for Russians: 4 aaGuns, 4 armour, 6 artilleries, 38 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter
Battle in Vologda
Germans attack with 1 bomber, 5 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 5 infantry and 1 mech_infantry in Vologda, round 2 : 1/7 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber, 5 infantry and 1 mech_infantry in Vologda, round 3 : 1/7 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Samara to Volgograd
1 tactical_bomber moved from Smolensk to Novgorod
1 bomber moved from Vologda to Novgorod
2 aaGuns moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Novgorod to Belarus
1 submarine moved from 119 Sea Zone to 112 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 1 tactical_bomber placed in Western Germany
Germans undo move 4.
1 bomber placed in Western Germany
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 67 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
Combat Hit Differential Summary :
Russians regular : -3.17
Germans regular : 3.17
@surfer your game
Yea!! I won one. Been on a losing streak, especially with the Axis. Maybe that’s why you picked me for a game…thought I was losing my touch. :)
@surfer another?
Sure, I’m down to 2 games and 1 of those is slow, so I have some time, but I haven’t played enough for it to count in the league. We can play in the regular forum. If that is acceptable, how would you like to proceed?
Alternatively, we just wait until 1 Jan…
@surfer i’m game either way.
Ok. Let’s play. Regular forum game BM3 rules. I’ll offer 10 IPC adjustment to the last bid of 15. You can have the Axis, and I get Allies +5, or I get Axis and you have Allies +25.
@surfer bid placement please
One inf in Alexandria. The remaining 2 just put in the UK Europe bank.
@dawgoneit Did you want me to set up the game? I thought since you asked for my bid placement, you would start it.