@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsBjergmose vs. Maxidiaper ´42 ed.
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 97 Sea Zone Combat - Americans Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Malta 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 carrier, 1 destroyer and 1 fighter moved from 7 Sea Zone to 25 Sea Zone 1 bomber moved from Siberia to Midway 2 fighters moved from Hawaiian Islands to Midway 1 fighter moved from Queensland to 25 Sea Zone 1 tactical_bomber moved from Queensland to 25 Sea Zone 1 fighter moved from Queensland to 25 Sea Zone 1 infantry moved from Western United States to Central United States Place Units - Americans 1 harbour placed in Midway 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Shensi to Kweichow 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 artilleries and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 1/7 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 2/6 hits, 1,33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 3 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,00 -
Det er godt nok noget lidt andet end 1940. Japanerne har rigtig mange muligheder, og tyskerne er presset meget tilbage!
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 fighter moved from Eastern Poland to Western Ukraine 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Poland to Baltic States 1 bomber moved from Germany to Western Ukraine 1 tactical_bomber moved from Western Germany to Bessarabia 1 fighter moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to Belarus Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Bessarabia Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Baltic States Germans attack with 1 armour, 2 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Baltic States, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 carrier moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 fighter moved from Western Germany to Greece 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 bomber moved from Western Ukraine to Greece 1 fighter moved from Western Ukraine to Germany 1 aaGun moved from Poland to Baltic States 4 mech_infantrys moved from Eastern Poland to Baltic States 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Eastern Poland to Yugoslavia 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Yugoslavia to Greece 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Germany to Baltic States 1 armour moved from Western Germany to Poland 6 infantry moved from Germany to Poland Place Units - Germans 1 airfield placed in Greece 1 carrier and 1 transport placed in 99 Sea Zone 1 transport placed in 113 Sea Zone 1 artillery and 4 infantry placed in Western Germany Germans undo move 4. 1 artillery and 1 infantry placed in France 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 3,83 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - British British buy 1 carrier, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Scotland to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 artillery moved from Iraq to Syria 2 fighters and 1 tactical_bomber moved from Persia to Syria 1 fighter moved from Egypt to Syria 1 armour moved from Tobruk to Tunisia British take Libya from Italians 1 armour moved from Morocco to Tunisia Combat - British Battle in 92 Sea Zone British attack with 2 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship and 1 cruiser British roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship and 1 cruiser Battle in Tunisia British attack with 2 armour Italians defend with 1 mech_infantry British roll dice for 2 armour in Tunisia, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Italians: 1 mech_infantry Battle in Syria British attack with 1 artillery, 3 fighters and 1 tactical_bomber Germans defend with 1 armour; Italians defend with 1 armour, 1 fighter and 1 infantry British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 2 armour, 1 fighter and 1 infantry in Syria, round 2 : 4/4 hits, 2,00 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians, 3 fighters owned by the British and 1 armour owned by the Italians lost in Syria 1 tactical_bomber owned by the British retreated Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -25 Casualties for British: 1 artillery and 3 fighters Casualties for Italians: 1 armour and 1 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to West India 1 carrier and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Syria to 98 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from Scotland to United Kingdom Place Units - British 1 factory_minor placed in Persia 1 carrier placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians regular : 0,50 Germans regular : 2,00 British regular : -0,33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Southern France to 92 Sea Zone 1 fighter moved from Syria to 81 Sea Zone 1 fighter moved from Greece to 81 Sea Zone 1 bomber moved from Greece to Iraq 1 fighter moved from Greece to Iraq Combat - Italians Battle in 92 Sea Zone Italians attack with 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 tactical_bomber in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 tactical_bomber owned by the Italians lost in 92 Sea Zone British win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 tactical_bomber Casualties for British: 1 destroyer Battle in 81 Sea Zone Italians attack with 2 fighters British defend with 1 transport; French defend with 1 destroyer Italians roll dice for 2 fighters in 81 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French, 1 transport owned by the British and 1 fighter owned by the Italians lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in Iraq Italians attack with 1 bomber and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Greece 1 fighter moved from 81 Sea Zone to Syria 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 armour moved from Romania to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
French regular : 0,67 Italians regular : 1,83 British regular : 1,00 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 cruiser moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 infantry moved from South Australia to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,17 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Combat Move - French 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Smolensk to Western Ukraine 1 mech_infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Vyborg 1 armour moved from Novgorod to Karelia 1 fighter moved from Archangel to Vyborg 1 tactical_bomber moved from Archangel to Karelia Combat - Russians Battle in Karelia Russians attack with 1 armour, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Vyborg, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Vyborg to Archangel 1 tactical_bomber moved from Karelia to Archangel 1 armour moved from Novgorod to Karelia 1 fighter moved from Western Ukraine to Smolensk 1 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Kansu to Shensi 2 infantry moved from Timguska to Kansu 2 aaGuns moved from Novgorod to Archangel 1 infantry moved from Smolensk to Belarus 1 aaGun moved from Archangel to Smolensk 3 mech_infantrys moved from Russia to Archangel 1 artillery moved from Smolensk to Archangel 1 aaGun moved from Ukraine to Bryansk 3 armour moved from Ukraine to Smolensk 1 armour and 5 mech_infantrys moved from Russia to Smolensk Place Units - Russians 3 mech_infantrys placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,4,2,4,5,4,6,1 Russians collect 35 PUs (3 lost to blockades); end with 35 PUsCombat Hit Differential Summary :
Germans regular : 2,00 Russians regular : 1,67 -
arh for f*** sake…så fik jeg ikke postet inden jeg lukkede spillet…argh!
-
triller igen og retter til
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Japanese Turning on Edit Mode EDIT: Changing PUs for Japanese from 66 to 56 EDIT: Turning off Edit Mode Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Korea 2 fighters moved from Japan to Korea 3 fighters moved from 6 Sea Zone to Korea 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Hunan to Kweichow 1 armour moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 2 artilleries and 5 infantry moved from Burma to India 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java 1 carrier moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to India Combat - Japanese Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 2,00 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Japanese lost in Kweichow Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1,67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 4 : 1/2 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 5 : 1/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery and 1 fighter Casualties for Chinese: 3 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Korea Japanese attack with 5 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 5 fighters and 2 infantry in Korea, round 2 : 2/7 hits, 2,83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in India Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 tactical_bomber British defend with 2 aaGuns, 9 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 tactical_bomber in India, round 2 : 8/14 hits, 5,00 expected hits UK_Pacific roll dice for 2 aaGuns, 9 infantry and 1 mech_infantry in India, round 2 : 4/10 hits, 3,33 expected hits 4 infantry owned by the Japanese, 2 aaGuns owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in India, round 3 : 7/10 hits, 4,33 expected hits UK_Pacific roll dice for 2 infantry and 1 mech_infantry in India, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 6 infantry Casualties for British: 2 aaGuns, 9 infantry and 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from India to Burma 2 fighters moved from India to 39 Sea Zone 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 mech_infantry moved from Malaya to Burma 1 armour moved from Malaya to Burma 1 artillery and 2 infantry moved from Shan State to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Malaya to Shan State 3 fighters moved from Korea to 6 Sea Zone 2 fighters moved from Korea to Japan Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to India: 2 infantry EDIT: Removing units owned by Russians from Shensi: 1 infantry EDIT: Changing ownership of Shensi from Chinese to Japanese EDIT: Adding units owned by Japanese to Shensi: 2 infantry EDIT: Removing units owned by Japanese from Korea: 1 infantry EDIT: Turning off Edit Mode 1 transport placed in 37 Sea Zone 1 armour and 1 infantry placed in Malaya 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan 1 armour and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 66 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 1,00 British AA : -0,83 UK_Pacific regular : 1,67 ANZAC regular : 0,17 Russians regular : -0,33 -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber and 2 fighters moved from Midway to 6 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Malta to Southern Italy Combat - AmericansCombat Hit Differential Summary :
-
No sweat… det sker.
Vil du scramble i sz 6 -
max scramble…og kamikaze:
1 dd
1 dd
1 cru
3 bb -
@Bjergmose er på job til 21. bare så du ikk blir utålmodig 😎
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber and 2 fighters moved from Midway to 6 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Malta to Southern Italy Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 4,2,6 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 1 submarine Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 6 fighters in 6 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 3/9 hits, 4,83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 6 fighters in 6 Sea Zone, round 3 : 4/11 hits, 6,00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 4 : 4/5 hits, 3,00 expected hits Japanese roll dice for 1 battleship, 2 carriers and 6 fighters in 6 Sea Zone, round 4 : 7/9 hits, 5,33 expected hits 2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win, taking Normandy Bordeaux from Germans with 1 battleship and 4 fighters remaining. Battle score for attacker is -72 Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Casualties for Japanese: 3 carriers, 1 destroyer, 2 fighters and 1 submarine Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 1 fighter owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 50 Sea Zone 1 armour and 1 infantry moved from 50 Sea Zone to Fiji 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Malta Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -2,33 Japanese regular : -0,67 Italians AA : -0,17 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : -0,83 Japanese regular : -0,67 -
Jeg væbner mig med tålmodighed:blush:
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Syria to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 bomber moved from Greece to Iraq 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg 1 fighter moved from Yugoslavia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia 1 fighter moved from Germany to Vyborg 1 infantry moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 fighter moved from Greece to Iraq 2 artilleries and 4 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 4 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 armour moved from Baltic States to Western Ukraine 4 mech_infantrys moved from Baltic States to Western Ukraine 1 armour moved from Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,83 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in Karelia Germans attack with 1 fighter and 1 tactical_bomber Russians defend with 2 armour Germans roll dice for 1 fighter and 1 tactical_bomber in Karelia, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Karelia Germans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 2 armour Battle in Ukraine Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 7 armour, 2 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 2 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 5/14 hits, 4,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 7 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 armour, 1 bomber and 1 fighter ANZAC defend with 2 infantry Germans roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC and 1 bomber owned by the Germans lost in Iraq Germans win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 1 bomber Casualties for ANZAC: 2 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 fighter and 2 infantry Russians defend with 1 armour Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 fighter moved from Karelia to Finland 1 fighter moved from Vyborg to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Iraq to 99 Sea Zone 1 tactical_bomber moved from Ukraine to Greece 1 fighter moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 aaGun and 1 artillery moved from Baltic States to Eastern Poland 3 infantry moved from Poland to Eastern Poland 3 infantry moved from Poland to Eastern Poland 1 destroyer moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 1 transport placed in 100 Sea Zone 1 fighter and 1 infantry placed in Greece 1 artillery and 2 infantry placed in France 1 bomber and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1,3,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Russians regular : 1,50 Germans regular : 2,83 British regular : 0,33





