@mikawagunichi i can probably have like 1 guy and fighter on it right?
where do you want your stuyff?
Hvor er vi ift. at du spiller din tur med kina??:sunglasses:
kan jo også indstille til anni. tech regler i global…men glemte åbenbart helt kina kvalt i tårer som jeg var…
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Burma
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Det skal vi da spille med næste gang så!
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 carriers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 3 fighters and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Germany to 112 Sea Zone
1 fighter moved from France to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
14 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
3 armour moved from Ukraine to Rostov
5 infantry and 4 mech_infantrys moved from Western Germany to Denmark
3 armour moved from Germany to Denmark
Combat - Germans
Battle in Russia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Russia, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 armour, 5 infantry and 4 mech_infantrys
British defend with 6 infantry; Americans defend with 2 fighters and 2 infantry
Germans roll dice for 3 armour, 5 infantry and 4 mech_infantrys in Denmark, round 2 : 3/12 hits, 3,00 expected hits
British roll dice for 2 fighters and 8 infantry in Denmark, round 2 : 5/10 hits, 4,00 expected hits
5 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Denmark
Germans roll dice for 3 armour and 4 mech_infantrys in Denmark, round 3 : 3/7 hits, 2,17 expected hits
British roll dice for 2 fighters and 5 infantry in Denmark, round 3 : 1/7 hits, 3,00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Denmark
Germans roll dice for 3 armour and 3 mech_infantrys in Denmark, round 4 : 1/6 hits, 2,00 expected hits
British roll dice for 2 fighters and 2 infantry in Denmark, round 4 : 3/4 hits, 2,00 expected hits
3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans roll dice for 3 armour in Denmark, round 5 : 2/3 hits, 1,50 expected hits
British roll dice for 2 fighters and 1 infantry in Denmark, round 5 : 1/3 hits, 1,67 expected hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the British lost in Denmark
Germans roll dice for 2 armour in Denmark, round 6 : 1/2 hits, 1,00 expected hits
British roll dice for 1 fighter in Denmark, round 6 : 1/1 hits, 0,67 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Denmark
Germans win, taking Denmark from British with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour, 5 infantry and 4 mech_infantrys
Casualties for Americans: 2 fighters and 2 infantry
Casualties for British: 6 infantry
Battle in Volgograd
Germans attack with 14 armour
British defend with 3 armour; Russians defend with 1 armour, 1 factory_minor and 1 fighter
Germans roll dice for 14 armour in Volgograd, round 2 : 9/14 hits, 7,00 expected hits
Russians roll dice for 4 armour and 1 fighter in Volgograd, round 2 : 4/5 hits, 2,67 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians, 4 armour owned by the Germans and 3 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour remaining. Battle score for attacker is 10
Casualties for Germans: 4 armour
Casualties for British: 3 armour
Casualties for Russians: 1 armour and 1 fighter
Battle in Rostov
Germans attack with 3 armour
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour in Rostov, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 6 fighters and 3 tactical_bombers
British defend with 2 cruisers, 1 destroyer and 3 transports; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 8/11 hits, 6,33 expected hits
British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports in 112 Sea Zone, round 2 : 4/9 hits, 4,17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the French, 2 destroyers owned by the Americans, 2 cruisers owned by the British, 3 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits
British roll dice for 2 fighters and 4 transports in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
1 transport owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
2 transports owned by the British lost in 112 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport
Casualties for British: 2 cruisers, 1 destroyer and 3 transports
Casualties for French: 1 cruiser
Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Bryansk
2 bombers and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
3 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 carrier placed in 100 Sea Zone
3 infantry placed in France
2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 3,33
Germans regular : 5,50
British regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Combat Move - British
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 bomber moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 artillery moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
3 fighters moved from Burma to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from Burma to Malaya
1 fighter moved from Greece to Rostov
Combat Hit Differential Summary :
scramble 112?
nej ellers tak:)
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 bomber moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 artillery moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
3 fighters moved from Burma to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from Burma to Malaya
1 fighter moved from Greece to Rostov
Combat - British
Battle in Rostov
British attack with 1 artillery and 2 fighters
Germans defend with 1 armour
British roll dice for 1 artillery and 2 fighters in Rostov, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Rostov
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Germans: 1 armour
Battle in 112 Sea Zone
British attack with 1 bomber, 2 fighters and 2 tactical_bombers
Germans defend with 1 carrier
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
Germans roll dice for 1 carrier in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Germans lost in 112 Sea Zone
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 36 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 destroyer and 1 transport
British roll dice for 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 2 fighters owned by the British lost in 36 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 2 fighters
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Battle in Malaya
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British roll dice for 1 armour and 1 fighter in Malaya, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Rostov to Persia
1 fighter moved from Rostov to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Persia to West India
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to Norway
1 bomber moved from 112 Sea Zone to United Kingdom
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 artillery moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 109 Sea Zone to United Kingdom
Place Units - British
1 armour, 1 artillery and 1 fighter placed in Persia
1 infantry placed in Egypt
1 carrier and 1 transport placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 artilleries and 2 infantry
EDIT: Adding units owned by British to India: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 44 PUs (2 lost to blockades); end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,6,1,5,5,3,1,2,4,3,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0,33
Germans regular : 0,17
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Albania
1 fighter moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Albania
Italians attack with 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 2 mech_infantrys in Albania, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 mech_infantrys in Albania, round 3 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Albania
Italians roll dice for 1 mech_infantry in Albania, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 6 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians retreated to Yugoslavia
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to France
2 infantry moved from Northern Italy to France
3 infantry moved from Germany to Slovakia Hungary
Place Units - Italians
1 submarine placed in 95 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 11 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,50
Italians regular : -0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to New South Wales
1 fighter moved from New South Wales to Queensland
1 infantry moved from Western Australia to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour, 1 artillery and 8 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
10 infantry and 13 mech_infantrys moved from Yunnan to Burma
2 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
6 fighters moved from 37 Sea Zone to Burma
1 bomber moved from Bryansk to Caucasus
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Americans lost in 39 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Burma
Japanese attack with 6 fighters, 10 infantry and 13 mech_infantrys
British defend with 1 fighter; Chinese defend with 3 artilleries, 1 fighter and 15 infantry
Japanese roll dice for 6 fighters, 10 infantry and 13 mech_infantrys in Burma, round 2 : 9/29 hits, 6,83 expected hits
UK_Pacific roll dice for 3 artilleries, 2 fighters and 15 infantry in Burma, round 2 : 11/20 hits, 7,33 expected hits
10 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma
Japanese roll dice for 6 fighters and 12 mech_infantrys in Burma, round 3 : 6/18 hits, 5,00 expected hits
UK_Pacific roll dice for 3 artilleries, 2 fighters and 6 infantry in Burma, round 3 : 3/11 hits, 4,33 expected hits
3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Burma
Japanese roll dice for 6 fighters and 9 mech_infantrys in Burma, round 4 : 5/15 hits, 4,50 expected hits
UK_Pacific roll dice for 3 artilleries and 2 fighters in Burma, round 4 : 2/5 hits, 2,33 expected hits
2 mech_infantrys owned by the Japanese, 1 fighter owned by the Chinese, 1 fighter owned by the British and 3 artilleries owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 fighters and 7 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Japanese: 10 infantry and 6 mech_infantrys
Casualties for Chinese: 3 artilleries, 1 fighter and 15 infantry
Casualties for British: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Caucasus
Japanese attack with 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the British lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
4 carriers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
6 fighters moved from Burma to French Indo China
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Manchuria to Anhwe
3 mech_infantrys moved from Kiangsu to Kweichow
2 artilleries moved from Kwangsi to Yunnan
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Japanese undo move 3.
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 5,17
ANZAC regular : -0,33
UK_Pacific regular : 1,50
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,4 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 armour and 1 infantry moved from Norway to 125 Sea Zone
1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
2 tactical_bombers moved from Norway to Novgorod
3 bombers moved from Norway to Novgorod
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 41 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 41 Sea Zone from Japanese
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Java to Sumatra
1 submarine moved from 44 Sea Zone to 37 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 1 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 3 bombers, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/7 hits, 3,83 expected hits
Germans roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 2,00 expected hits
5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans roll dice for 1 armour, 3 bombers and 2 tactical_bombers in Novgorod, round 3 : 4/6 hits, 3,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Novgorod
Americans win, taking Southern France from Germans, taking Novgorod from Germans with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Germans: 6 infantry
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 4 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
4 fighters moved from 42 Sea Zone to India
1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Java to Philippines
1 tactical_bomber moved from Novgorod to Karelia
3 bombers moved from Novgorod to Archangel
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 armour, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Americans collect 70 PUs (3 lost to blockades); end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 2,33
Japanese regular : 0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
5 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
havde åbenbart glemt at poste kina igen
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs;
Germans buy 6 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
Germans take Samara from Russians
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 bomber moved from Western Germany to 127 Sea Zone
3 infantry moved from France to Southern France
3 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 infantry moved from Slovakia Hungary to Romania
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 127 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 127 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Romania
Germans attack with 4 infantry
British defend with 1 infantry
Germans roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 0,67 expected hits
British roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 infantry in Romania, round 4 : 1/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour
British defend with 2 armour, 2 artilleries and 1 fighter
Germans roll dice for 10 armour in Northwest Persia, round 2 : 5/10 hits, 5,00 expected hits
Russians roll dice for 2 armour, 2 artilleries and 1 fighter in Northwest Persia, round 2 : 2/5 hits, 2,33 expected hits
2 armour owned by the Germans, 2 artilleries owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 8 armour remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour
Casualties for British: 2 armour, 2 artilleries and 1 fighter
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from 127 Sea Zone to Russia
1 bomber moved from Belarus to Russia
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Denmark to Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Southern France to Western Germany
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
Place Units - Germans
2 submarines placed in 112 Sea Zone
1 bomber and 2 infantry placed in Western Germany
3 armour placed in Russia
3 armour placed in Ukraine
Germans undo move 4.
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Russians regular : -0,67
Germans regular : -0,17
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 artillery, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
2 artilleries moved from India to Burma
4 infantry moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from United Kingdom to France
Combat - British
Air Battle in France
British attacks with 1 units heading to France
Germans launches 1 interceptors out of France
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Normandy Bordeaux
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 7 mech_infantrys
British roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/9 hits, 3,00 expected hits
Japanese roll dice for 7 mech_infantrys in Burma, round 2 : 3/7 hits, 2,33 expected hits
3 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 4 mech_infantrys in Burma, round 3 : 2/4 hits, 1,33 expected hits
3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Burma, round 4 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 5 infantry
Casualties for Japanese: 7 mech_infantrys
Cleaning up after air battles
Non Combat Move - British
1 tactical_bomber moved from Burma to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 armour moved from West India to Persia
1 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from France to United Kingdom
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
1 tactical_bomber moved from Norway to Novgorod
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 destroyer and 1 transport placed in 81 Sea Zone
1 artillery placed in Egypt
2 armour and 1 infantry placed in Persia
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 1,00
Italians regular : 1,00
Defenders Fire, : -0,17
Germans AA : -0,17
Attackers Fire, : -0,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Northern Italy to Bulgaria
Italians take Bulgaria from British
1 mech_infantry moved from Northern Italy to Western Germany
1 fighter moved from France to Southern Italy
3 infantry moved from Slovakia Hungary to Poland
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 5 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -1,33