@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kwangtung to Kiangsi
1 fighter moved from Japan to Kiangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery, 3 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 fighter moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 infantry and 3 mech_infantrys
British defend with 1 armour
Japanese roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Burma, round 2 : 2/7 hits, 1,50 expected hits
UK_Pacific roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in 8 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 8 Sea Zone to Japan
2 mech_infantrys moved from Kwangtung to Yunnan
1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
2 carriers moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kiangsi to Kwangtung
1 battleship, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
Place Units - Japanese
4 submarines placed in 6 Sea Zone
1 fighter and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
3 infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,33
Japanese regular : -1,17
UK_Pacific regular : 0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 5,2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Southern France
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
1 infantry placed in Tsinghai
5 infantry placed in Kweichow
Chinese undo move 2.
3 infantry placed in Anhwe
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Romania to Bessarabia
1 bomber moved from Novgorod to Bessarabia
3 armour moved from Novgorod to Eastern Poland
1 armour moved from Germany to Eastern Poland
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Bessarabia, round 2 : 3/7 hits, 2,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry; French defend with 1 infantry; Americans defend with 1 fighter
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits
2 infantry owned by the Germans, 1 infantry owned by the French, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1,83 expected hits
British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for French: 1 infantry
Casualties for Americans: 1 fighter
Battle in 93 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Eastern Poland
Germans attack with 4 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour and 2 infantry in Eastern Poland, round 2 : 4/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bessarabia to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Germany to Southern Italy
1 fighter moved from 93 Sea Zone to Western Germany
3 fighters moved from Novgorod to Eastern Poland
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Eastern Poland to Poland
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in France
1 bomber and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Russians regular : 0,00
Germans regular : 0,50
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from India to West India
1 artillery moved from India to West India
1 fighter moved from India to West India
2 armour moved from Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern Persia
2 fighters moved from 80 Sea Zone to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 carrier and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Place Units - British
1 artillery and 2 fighters placed in Persia
1 artillery and 5 infantry placed in United Kingdom
British undo move 2.
1 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans regular : -0,33
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 artillery moved from France to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 0/5 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 3 : 2/5 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Bessarabia
2 fighters and 1 tactical_bomber moved from Western Germany to Bessarabia
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 armour, 2 artilleries and 5 infantry moved from Ukraine to Bessarabia
2 fighters moved from Russia to Bessarabia
1 armour moved from Russia to Belarus
Russians take Belarus from Germans
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
2 artilleries and 10 infantry moved from Russia to Bryansk
1 mech_infantry moved from India to West India
1 infantry moved from India to West India
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
Germans defend with 3 armour and 2 mech_infantrys; Italians defend with 3 fighters and 1 tactical_bomber
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Bessarabia, round 2 : 3/10 hits, 3,33 expected hits
Germans roll dice for 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 6/9 hits, 4,67 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery and 2 fighters in Bessarabia, round 3 : 1/4 hits, 1,83 expected hits
Germans roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits, 3,50 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
1 fighter owned by the Russians retreated
Germans win with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Russians: 1 armour, 2 artilleries, 1 fighter and 5 infantry
Casualties for Germans: 2 armour and 2 mech_infantrys
Battle in Bryansk
Russians attack with 2 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 10 infantry in Bryansk, round 2 : 3/12 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Bryansk
1 fighter moved from Bessarabia to Rostov
1 infantry moved from Anhwe to Kweichow
Place Units - Russians
3 infantry placed in Ukraine
2 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0,50
Russians regular : -0,83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Burma to Yunnan
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 1 bomber in 30 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
2 transports owned by the Americans lost in 30 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in India
Japanese attack with 2 artilleries and 3 infantry
British defend with 2 aaGuns and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 3/5 hits, 1,50 expected hits
UK_Pacific roll dice for 2 aaGuns and 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 2 aaGuns owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries and 2 infantry in India, round 3 : 3/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 aaGuns and 2 infantry
Non Combat Move - Japanese
1 bomber moved from 30 Sea Zone to Gilbert Islands
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to Philippines
1 battleship, 2 carriers and 4 transports moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
1 fighter moved from Manchuria to Philippines
2 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Manchuria
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Japanese collect 56 PUs (4 lost to blockades); end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 4,17
UK_Pacific regular : 0,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 2,2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Morocco to Libya
1 fighter moved from Morocco to Libya
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Jehol
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Jehol
Americans roll dice for 1 armour in Jehol, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour in Jehol, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Jehol
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Libya
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1,33 expected hits
1 armour owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Libya
Americans roll dice for 1 bomber and 1 fighter in Libya, round 3 : 0/2 hits, 1,17 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Libya
Americans roll dice for 1 bomber in Libya, round 4 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Libya
Italians win with no units remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Southern France
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 infantry moved from Algeria to Tunisia
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to Queensland
2 carriers and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,00
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 7 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Anhwe to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -1,83
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
3 fighters moved from Poland to Ukraine
1 bomber moved from Western Germany to Western Ukraine
2 infantry moved from France to Southern France
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Germany to Archangel
1 mech_infantry moved from Novgorod to Archangel
4 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 armour moved from Novgorod to Belarus
1 armour moved from Bessarabia to Belarus
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from British
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun and 3 infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,00 expected hits
British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 3/6 hits, 2,67 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Ukraine
Germans attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 7 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 7 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 5/10 hits, 4,00 expected hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Germany
1 tactical_bomber moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Archangel to Novgorod
1 bomber moved from Western Ukraine to Germany
3 fighters moved from Ukraine to Bessarabia
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in France
1 bomber and 4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 2.
Germans undo move 3.
1 mech_infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
2 infantry and 1 mech_infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
3 infantry placed in France
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
British AA : -0,50
Russians regular : -0,83
Germans regular : 2,50
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 cruiser and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 armour, 1 artillery, 3 fighters, 5 infantry and 2 mech_infantrys moved from West India to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 bomber moved from Persia to Ukraine
4 fighters and 1 tactical_bomber moved from Persia to India
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
British attack with 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 bomber in Ukraine, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber in Ukraine, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/20 hits, 7,50 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
British win, taking India from Japanese with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from India to West India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 carrier, 1 fighter, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
1 cruiser placed in 110 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
1 armour and 2 infantry placed in Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33
Germans regular : 0,33
British regular : 3,17
@Bjergmose skal lige en uk dd til gib
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 cruiser and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 armour, 1 artillery, 3 fighters, 5 infantry and 2 mech_infantrys moved from West India to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 bomber moved from Persia to Ukraine
4 fighters and 1 tactical_bomber moved from Persia to India
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
British attack with 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 bomber in Ukraine, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber in Ukraine, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/20 hits, 7,50 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
British win, taking India from Japanese with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from India to West India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 carrier, 1 fighter, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
1 cruiser placed in 110 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
1 armour and 2 infantry placed in Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,33
Germans regular : 0,33
British regular : 3,17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from Bessarabia to Rostov
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 3 fighters and 1 tactical_bomber
Russians defend with 1 fighter
Italians roll dice for 3 fighters and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 2,17 expected hits
Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 tactical_bomber owned by the Italians lost in Rostov
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 tactical_bomber
Casualties for Russians: 1 fighter
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 artilleries and 1 infantry moved from Northern Italy to France
3 fighters moved from Rostov to Belarus
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Italians undo move 1.
1 artillery and 1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry and 1 mech_infantry moved from West India to India
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun, 1 artillery and 7 infantry moved from Bryansk to Russia
Place Units - Russians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from Burma to India
5 mech_infantrys moved from Yunnan to India
2 fighters moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kwangsi to Kiangsi
2 fighters moved from 35 Sea Zone to Kiangsi
3 submarines moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 4 submarines
Americans defend with 2 submarines
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Kiangsi
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 3 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 4 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 5 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 2 artilleries, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/15 hits, 4,67 expected hits
UK_Pacific roll dice for 3 armour, 1 artillery, 6 infantry and 4 mech_infantrys in India, round 2 : 6/14 hits, 5,17 expected hits
4 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in India, round 3 : 3/9 hits, 3,67 expected hits
UK_Pacific roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in India, round 3 : 3/10 hits, 3,83 expected hits
3 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in India, round 4 : 3/6 hits, 2,83 expected hits
UK_Pacific roll dice for 3 armour, 1 artillery and 3 mech_infantrys in India, round 4 : 3/7 hits, 2,83 expected hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese, 2 artilleries owned by the Japanese and 2 mech_infantrys owned by the British lost in India
2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
UK_Pacific win with 3 armour and 1 artillery remaining. Battle score for attacker is -16
Casualties for Japanese: 2 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys
Casualties for British: 5 infantry and 3 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
3 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Kwangtung to French Indo China
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to 6 Sea Zone
2 fighters moved from Kiangsi to 35 Sea Zone
1 battleship, 2 carriers and 4 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Burma
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Japanese collect 49 PUs (8 lost to blockades); end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Jehol: 1 infantry
EDIT: Changing ownership of Jehol from Chinese to Japanese
EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
EDIT: Adding units owned by Japanese to Jehol: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,33
Japanese regular : -2,83
UK_Pacific regular : 0,17