@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 armour moved from Eastern Poland to Archangel
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians lost in Gibraltar
British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Archangel
Italians attack with 2 armour
Russians defend with 2 aaGuns and 1 infantry
Italians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 2 aaGuns and 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Archangel
Italians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Archangel
Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 2 armour
Casualties for Russians: 1 aaGun
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1,50
Russians regular : 1,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3
Combat Move - French
1 fighter moved from Morocco to 92 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Non Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
4 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Russia to Belarus
1 fighter moved from Russia to Belarus
2 armour and 1 mech_infantry moved from Ukraine to Belarus
2 fighters moved from Ukraine to Belarus
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 6 armour, 3 artilleries, 3 fighters, 12 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 7 armour, 3 artilleries, 4 infantry and 7 mech_infantrys
Germans roll AA dice in Belarus : 1/3 hits, 0,50 expected hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 12 infantry and 3 mech_infantrys in Belarus, round 2 : 7/26 hits, 8,00 expected hits
Germans roll dice for 1 aaGun, 7 armour, 3 artilleries, 4 infantry and 7 mech_infantrys in Belarus, round 2 : 6/21 hits, 8,17 expected hits
6 infantry owned by the Russians, 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys in Belarus, round 3 : 11/20 hits, 7,00 expected hits
Germans roll dice for 7 armour, 3 artilleries and 5 mech_infantrys in Belarus, round 3 : 5/15 hits, 6,17 expected hits
5 infantry owned by the Russians, 3 artilleries owned by the Germans, 3 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys in Belarus, round 4 : 3/15 hits, 6,17 expected hits
Germans roll dice for 4 armour in Belarus, round 4 : 2/4 hits, 2,00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Belarus
Russians roll dice for 6 armour, 3 artilleries, 2 fighters and 2 mech_infantrys in Belarus, round 5 : 4/13 hits, 5,67 expected hits
Germans roll dice for 1 armour in Belarus, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 6 armour, 3 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 45
Casualties for Russians: 1 fighter, 12 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 7 armour, 3 artilleries, 4 infantry and 7 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Archangel to Belarus
2 fighters moved from Belarus to Russia
1 aaGun and 1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Burma to India
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Shensi
1 armour moved from Hopei to Anhwe
1 infantry moved from Kansu to Shensi
2 infantry moved from Volgograd to Rostov
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans AA : 0,50
Germans regular : -3,17
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuyan to Manchuria
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New Britain to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
Place Units - Japanese
1 factory_minor placed in Manchuria
1 submarine placed in 6 Sea Zone
1 bomber and 1 fighter placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : 1,00
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 3,5 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win, taking Southern France from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 carrier, 1 fighter and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from Caroline Islands to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : -0,17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Anhwe
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
editer lige en us dd til gib
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Anhwe
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 58 PUs;
Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Eastern Poland to Bessarabia
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Bessarabia
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Russians roll AA dice in Bessarabia : 1/3 hits, 0,50 expected hits
1 bomber owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1,33 expected hits
1 aaGun owned by the Russians lost in Bessarabia
Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 3 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 4 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 3/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -33
Casualties for Germans: 3 bombers and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 4 mech_infantrys
British defend with 1 artillery and 1 infantry; Americans defend with 1 fighter
Germans roll dice for 1 fighter and 4 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits
2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/3 hits, 0,83 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,33 expected hits
1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
1 fighter owned by the Germans retreated
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 infantry
French defend with 1 infantry
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,17 expected hits
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry
Russians roll AA dice in Belarus : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 2 : 6/14 hits, 4,83 expected hits
Russians roll dice for 1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry in Belarus, round 2 : 4/10 hits, 4,33 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Belarus, round 3 : 6/10 hits, 4,17 expected hits
Russians roll dice for 5 armour in Belarus, round 3 : 3/5 hits, 2,50 expected hits
5 armour owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Novgorod
3 fighters moved from Belarus to Novgorod
2 tactical_bombers moved from Belarus to Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
2 armour and 1 mech_infantry moved from Alexandria to Tobruk
2 armour and 1 mech_infantry moved from Tobruk to Libya
3 armour and 3 mech_infantrys moved from Germany to Romania
2 infantry moved from Germany to Poland
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in Western Germany
3 infantry placed in France
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : 0,33
Russians regular : 0,50
Germans regular : 0,83
British regular : 0,00
Russians AA : 0,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters, 4 infantry and 1 tactical_bomber moved from India to Burma
1 armour moved from West India to Burma
1 bomber moved from Morocco to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 2 infantry in Alexandria, round 3 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 5 infantry and 3 mech_infantrys
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 2,83 expected hits
Japanese roll dice for 2 artilleries, 5 infantry and 3 mech_infantrys in Burma, round 2 : 2/10 hits, 3,33 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Burma, round 3 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 4 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 5 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 artilleries in Burma, round 5 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese and 1 tactical_bomber owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for Japanese: 2 artilleries, 5 infantry and 3 mech_infantrys
Non Combat Move - British
1 fighter moved from Burma to India
1 carrier, 1 cruiser and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters and 1 tactical_bomber moved from Egypt to Persia
1 mech_infantry moved from Iraq to Eastern Persia
3 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 bomber moved from Alexandria to Egypt
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
2 armour placed in Persia
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -1,00
Italians regular : -0,67
Germans regular : -0,33
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Southern France, round 3 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Italians
1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Italians regular : 1,83
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 4 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,6,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Shensi to Suiyuyan
1 armour moved from Anhwe to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 1 armour
Japanese defend with 1 factory_minor and 1 fighter
Russians roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 2 : 1/1 hits, 0,67 expected hits
1 armour owned by the Russians lost in Manchuria
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 artillery moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from West India to India
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1,67
Germans regular : 1,67
Russians regular : -1,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kwangtung to Kiangsi
1 fighter moved from Japan to Kiangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery, 3 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 fighter moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 infantry and 3 mech_infantrys
British defend with 1 armour
Japanese roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Burma, round 2 : 2/7 hits, 1,50 expected hits
UK_Pacific roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in 8 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 8 Sea Zone to Japan
2 mech_infantrys moved from Kwangtung to Yunnan
1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
2 carriers moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kiangsi to Kwangtung
1 battleship, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
Place Units - Japanese
4 submarines placed in 6 Sea Zone
1 fighter and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
3 infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,33
Japanese regular : -1,17
UK_Pacific regular : 0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 5,2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Southern France
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
1 infantry placed in Tsinghai
5 infantry placed in Kweichow
Chinese undo move 2.
3 infantry placed in Anhwe
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Romania to Bessarabia
1 bomber moved from Novgorod to Bessarabia
3 armour moved from Novgorod to Eastern Poland
1 armour moved from Germany to Eastern Poland
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Bessarabia, round 2 : 3/7 hits, 2,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry; French defend with 1 infantry; Americans defend with 1 fighter
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits
2 infantry owned by the Germans, 1 infantry owned by the French, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1,83 expected hits
British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for French: 1 infantry
Casualties for Americans: 1 fighter
Battle in 93 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Eastern Poland
Germans attack with 4 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour and 2 infantry in Eastern Poland, round 2 : 4/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bessarabia to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Germany to Southern Italy
1 fighter moved from 93 Sea Zone to Western Germany
3 fighters moved from Novgorod to Eastern Poland
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Eastern Poland to Poland
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in France
1 bomber and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Russians regular : 0,00
Germans regular : 0,50
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from India to West India
1 artillery moved from India to West India
1 fighter moved from India to West India
2 armour moved from Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern Persia
2 fighters moved from 80 Sea Zone to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 carrier and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Place Units - British
1 artillery and 2 fighters placed in Persia
1 artillery and 5 infantry placed in United Kingdom
British undo move 2.
1 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans regular : -0,33
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 artillery moved from France to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 0/5 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 3 : 2/5 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Bessarabia
2 fighters and 1 tactical_bomber moved from Western Germany to Bessarabia
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,17
British regular : 0,67