@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in Alexandria
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 fighter
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 92 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
British roll dice for 1 cruiser in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 92 Sea Zone
Italians win with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Libya to Tunisia
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from 92 Sea Zone to Tunisia
1 bomber moved from 92 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
1 armour moved from Albania to Romania
1 fighter moved from Libya to Southern Italy
1 infantry moved from Albania to Yugoslavia
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from New Zealand to 49 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Java, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 49 Sea Zone to Queensland
1 infantry moved from Western Australia to South Australia
1 aaGun and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
ANZAC regular : -2,17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Novgorod to Baltic States
3 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Karelia to Baltic States
1 armour moved from Archangel to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 infantry and 4 mech_infantrys
Russians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/10 hits, 3,83 expected hits
Germans roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/8 hits, 3,17 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 4/8 hits, 3,50 expected hits
Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 3 : 5/6 hits, 2,50 expected hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters and 1 tactical_bomber in Baltic States, round 4 : 3/3 hits, 1,67 expected hits
Germans roll dice for 2 armour in Baltic States, round 4 : 1/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Baltic States
Russians win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Russians: 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 3 armour, 1 infantry and 4 mech_infantrys
Non Combat Move - Russians
2 fighters moved from Baltic States to Novgorod
1 infantry moved from Smolensk to Belarus
1 aaGun moved from Bryansk to Ukraine
3 armour moved from Smolensk to Novgorod
1 infantry and 1 mech_infantry moved from Sikang to Szechwan
1 armour moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Timguska
2 infantry moved from Buryatia to Amur
2 infantry moved from Siberia to Amur
1 infantry moved from Northwest Persia to Persia
3 infantry moved from Russia to Smolensk
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 aaGun moved from Volgograd to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 1,33
Russians regular : -0,00
Hvorfor ligger der alle de transportere ude i stillehavet??:stuck_out_tongue_closed_eyes: :stuck_out_tongue_closed_eyes:
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 5 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from French Indo China to Burma
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Hunan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Aleutian Islands
Battle in Celebes
Battle in Hunan
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Hunan, round 2 : 3/8 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Aleutian Islands from Americans, taking Celebes from UK_Pacific, taking Hunan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
1 battleship and 2 carriers moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 fighter moved from French Indo China to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 artillery and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -2,50
ANZAC regular : 1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,3 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to 92 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 92 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 battleship and 1 cruiser
Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the Italians, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 bomber
Casualties for Italians: 1 battleship and 1 cruiser
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to Suriname
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 infantry moved from Western United States to British Columbia
Place Units - Americans
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1,83
Italians regular : -0,17
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
7 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 1/8 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,67
@Maxiheimer ja det gjorde det ikke nemmere at smide en kæp i hjulet hos japanerne :disappointed_relieved:
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 46 PUs;
Germans buy 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 2,00 expected hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 bombers in Normandy Bordeaux, round 3 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 aaGun, 3 artilleries and 3 infantry moved from Poland to Baltic States
1 armour and 4 mech_infantrys moved from Germany to Baltic States
6 infantry moved from Germany to Poland
2 bombers moved from Normandy Bordeaux to Western Germany
2 infantry moved from Norway to Finland
1 fighter moved from Norway to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 armour moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 aaGun moved from France to Western Germany
1 armour moved from Northern Italy to Slovakia Hungary
2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria
1 fighter moved from Western Germany to Alexandria
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 bomber and 2 mech_infantrys placed in Western Germany
3 infantry placed in France
3 infantry and 2 mech_infantrys placed in Germany
Germans undo move 3.
2 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -0,33
Germans regular : 0,83
Der er heller ikke meget at gøre med for hverken anzac eller uk i stillehavet…
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 fighter moved from Scotland to Normandy Bordeaux
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Burma
British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries and 6 infantry
British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 4/10 hits, 3,17 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 6 infantry in Burma, round 2 : 3/10 hits, 3,50 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 4/7 hits, 2,67 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Burma, round 3 : 4/6 hits, 2,17 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
British roll dice for 2 fighters and 1 tactical_bomber in Burma, round 4 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Burma
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 6 infantry
Casualties for Japanese: 1 armour, 3 artilleries and 6 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Egypt
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by British to 72 Sea Zone: 1 carrier and 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : 0,50
Germans AA : -0,17
Germans regular : -0,33
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tobruk to Alexandria
2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 4,17 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/14 hits, 5,67 expected hits
2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
British win with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Tunisia to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
Place Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1,17
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Hopei
1 armour moved from Szechwan to Hopei
1 mech_infantry moved from Szechwan to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters moved from Novgorod to Belarus
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Amur to Korea
Combat - Russians
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
1 infantry owned by the Russians retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Hopei
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 aaGuns moved from Novgorod to Archangel
1 infantry moved from Smolensk to Archangel
1 aaGun moved from Samara to Russia
1 infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
1 infantry moved from Szechwan to Kweichow
7 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Smolensk to Bryansk
2 artilleries and 2 infantry moved from Ukraine to Bryansk
2 fighters moved from Belarus to Ukraine
1 infantry moved from Timguska to Kansu
Place Units - Russians
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,2,4,2,6
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : 0,67
Russians regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from New Britain to 33 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 battleship moved from 38 Sea Zone to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Vil du scramble?
det kan du bande på!
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from New Britain to 33 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 battleship moved from 38 Sea Zone to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; ANZAC defend with 1 destroyer, 2 fighters and 1 submarine
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 2 destroyers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 2/6 hits, 3,00 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 33 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
Americans roll dice for 2 fighters in 33 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
1 fighter owned by the ANZAC, 1 cruiser owned by the Americans and 2 destroyers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 fighter in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Japanese: 1 carrier, 2 destroyers and 1 fighter
Casualties for ANZAC: 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries, 4 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/9 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 3 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Korea, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Korea, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Korea, round 4 : 2/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 tactical_bomber could not land in 33 Sea Zone and was removed
1 fighter moved from Korea to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Suiyuyan to Chahar
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 carriers moved from 38 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to New Britain
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,50
French regular : -0,33
Japanese regular : 0,50
Russians regular : -0,67