so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_major, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 fighter moved from 5 Sea Zone to Buryatia
2 bombers moved from Korea to Buryatia
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
Combat - Japanese
Battle in Java
Battle in Soviet Far East
Battle in Siberia
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Buryatia
Japanese attack with 2 bombers and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 fighter in Buryatia, round 2 : 3/3 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Manchuria to Amur
2 bombers moved from Buryatia to Japan
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 factory_major placed in Korea
1 infantry and 3 mech_infantrys placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from British Guiana to Portugal
1 fighter moved from Morocco to Portugal
1 bomber moved from Eastern United States to Portugal
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Spain
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Caroline Islands, round 2 : 5/8 hits, 3,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Spain from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Portugal
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Portugal
Americans win, taking Portugal from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
3 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 armour moved from Brazil to Chile
Americans take Argentina from Neutral_True
Americans take Chile from Neutral_True
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 mech_infantry moved from Venezuela to Suriname
1 infantry moved from Brazil to Suriname
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Portugal to Morocco
1 fighter moved from Portugal to 91 Sea Zone
1 fighter moved from Portugal to Morocco
1 mech_infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
4 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 carrier and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 2,83
Italians regular : -0,33
Japanese regular : -0,67
Japanese AA : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 artillery moved from Hunan to Kiangsi
4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from Kweichow to Anhwe
Place Units - Chinese
1 infantry placed in Jehol
2 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from British Guiana to Portugal
1 fighter moved from Morocco to Portugal
1 bomber moved from Eastern United States to Portugal
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Spain
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Caroline Islands, round 2 : 5/8 hits, 3,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Spain from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Portugal
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Portugal
Americans win, taking Portugal from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
3 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 armour moved from Brazil to Chile
Americans take Argentina from Neutral_True
Americans take Chile from Neutral_True
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 mech_infantry moved from Venezuela to Suriname
1 infantry moved from Brazil to Suriname
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Portugal to Morocco
1 fighter moved from Portugal to 91 Sea Zone
1 fighter moved from Portugal to Morocco
1 mech_infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
4 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 carrier and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 artillery moved from Hunan to Kiangsi
4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from Kweichow to Anhwe
Place Units - Chinese
1 infantry placed in Jehol
2 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing ownership of Chile from Americans to Neutral_Allies
EDIT: Removing units owned by Americans from Chile: 1 armour and 2 infantry
EDIT: Adding units owned by Neutral_True to Chile: 2 infantry
EDIT: Changing ownership of Chile from Neutral_Allies to Neutral
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Chile from Neutral to Neutral_True
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Argentina: 1 infantry
EDIT: Adding units owned by Americans to Suriname: 1 infantry
EDIT: Removing units owned by Americans from Suriname: 1 mech_infantry
EDIT: Adding units owned by Americans to Argentina: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 armour
EDIT: Changing PUs for Americans from 91 to 89
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Turning off Edit Mode
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Non Combat Move - British
1 marine moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery moved from 71 Sea Zone to Union of South Africa
1 marine moved from 71 Sea Zone to Union of South Africa
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Syria to Greece
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Egypt to Greece
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Italian Somaliland
1 aaGun and 3 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Burma to Hunan
1 infantry moved from Burma to Shan State
4 infantry moved from West India to India
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
3 infantry moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Hunan: 1 mech_infantry
EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,83
Italians regular : -0,33
Japanese regular : -0,67
Japanese AA : 0,50
Sir, I edited the US NCM. TripleA allowed me to “blitz” through the neutrals in South America which I think is illegal, so I edited it back.
Expected no scramble in 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from British Guiana to Portugal
1 fighter moved from Morocco to Portugal
1 bomber moved from Eastern United States to Portugal
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Spain
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Caroline Islands, round 2 : 5/8 hits, 3,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Spain from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Portugal
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Portugal
Americans win, taking Portugal from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
3 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 armour moved from Brazil to Chile
Americans take Argentina from Neutral_True
Americans take Chile from Neutral_True
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 mech_infantry moved from Venezuela to Suriname
1 infantry moved from Brazil to Suriname
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Portugal to Morocco
1 fighter moved from Portugal to 91 Sea Zone
1 fighter moved from Portugal to Morocco
1 mech_infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
4 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 carrier and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 artillery moved from Hunan to Kiangsi
4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from Kweichow to Anhwe
Place Units - Chinese
1 infantry placed in Jehol
2 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing ownership of Chile from Americans to Neutral_Allies
EDIT: Removing units owned by Americans from Chile: 1 armour and 2 infantry
EDIT: Adding units owned by Neutral_True to Chile: 2 infantry
EDIT: Changing ownership of Chile from Neutral_Allies to Neutral
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Chile from Neutral to Neutral_True
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Argentina: 1 infantry
EDIT: Adding units owned by Americans to Suriname: 1 infantry
EDIT: Removing units owned by Americans from Suriname: 1 mech_infantry
EDIT: Adding units owned by Americans to Argentina: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 armour
EDIT: Changing PUs for Americans from 91 to 89
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Turning off Edit Mode
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Non Combat Move - British
1 marine moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery moved from 71 Sea Zone to Union of South Africa
1 marine moved from 71 Sea Zone to Union of South Africa
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Syria to Greece
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Egypt to Greece
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Italian Somaliland
1 aaGun and 3 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Burma to Hunan
1 infantry moved from Burma to Shan State
4 infantry moved from West India to India
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
3 infantry moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Hunan: 1 mech_infantry
EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 artilleries and 2 infantry
EDIT: Adding units owned by British to Alexandria: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,83
Italians regular : -0,33
Japanese regular : -0,67
Japanese AA : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 infantry moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Northern Italy to Poland
Combat - Italians
Battle in Poland
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Poland
Italians roll dice for 1 fighter in Poland, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Poland
Russians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 fighter and 1 infantry
Battle in Spain
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 airfield and 1 marine
Italians roll dice for 1 fighter and 2 infantry in Spain, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 marine in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Italians
1 fighter moved from Spain to Gibraltar
2 mech_infantrys moved from Southern France to Gibraltar
3 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Southern France
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.00
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from Burma to Yunnan
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 armour and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 cruiser moved from 81 Sea Zone to 77 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Looking very grim.
Even if I can push to the Russian/Egyptian VCs, I doubt that I can simultaneously guard London, Paris, etc. at the same time.
I want to see what happens for a little bit though.
Yeah it is tough for the axis. The Russians will do their best to prevent the Germans from pushing through.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Germany to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
1 mech_infantry moved from United Kingdom to Eire
Germans take Eire from British
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Sweden
1 artillery and 1 infantry moved from Germany to Poland
28 infantry moved from Slovakia Hungary to Romania
8 artilleries moved from Slovakia Hungary to Romania
2 armour moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Sweden
1 armour moved from Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Sweden
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in Norway
Battle in Sweden
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
Russians defend with 7 infantry
Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Sweden, round 2 : 1/8 hits, 2.83 expected hits
Russians roll dice for 7 infantry in Sweden, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Sweden
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Sweden, round 3 : 2/6 hits, 2.50 expected hits
Russians roll dice for 5 infantry in Sweden, round 3 : 3/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Sweden
Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Sweden, round 4 : 2/3 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Sweden
Germans roll dice for 1 armour and 1 tactical_bomber in Sweden, round 5 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sweden
Germans win, taking Norway from Russians, taking Sweden from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 7 infantry
Battle in Finland
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Finland
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 3 : 4/4 hits, 2.00 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Romania
Germans attack with 2 armour, 8 artilleries and 28 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 8 artilleries and 28 infantry in Romania, round 2 : 9/38 hits, 9.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 armour, 8 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 artillery moved from Scotland to United Kingdom
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from Finland to Western Germany
1 tactical_bomber moved from Sweden to 113 Sea Zone
1 armour and 3 mech_infantrys moved from Germany to Western Germany
4 armour and 6 mech_infantrys moved from Germany to Romania
3 aaGuns moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to United Kingdom
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in United Kingdom
1 artillery placed in France
4 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : -3.00
Definitely rough dice for the Germans. Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Ukraine to 127 Sea Zone
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 armour moved from Belarus to Poland
2 mech_infantrys moved from Belarus to Poland
1 tactical_bomber moved from Belarus to Poland
1 infantry moved from Greece to Albania
Russians take Albania from Italians
1 infantry moved from Greece to Bulgaria
Russians take Bulgaria from Germans
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Poland
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Germans roll AA dice in Poland : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in Finland
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 bomber moved from 127 Sea Zone to Vologda
3 aaGuns, 2 armour, 4 artilleries, 29 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 aaGun, 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Western Ukraine
1 armour moved from Russia to Novosibirsk
2 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 armour moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Syria to Saudi Arabia
Russians take Saudi Arabia from Neutral_True
2 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Turkey
Place Units - Russians
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
Germans regular : -0,33
Russians regular : -2,00
I concede this one.
A few turns ago, I thought maybe I’d have the resources to hold a line in Eastern Europe and send any surplus forces through Turkey, but I think I’m way too slow.
Japan is 4 turns away from putting any real pressure on Russia, and that’s also way too slow with the economy skewed this way.
Also, I’m sorry it wound up being a short game … probably not my best judgement, but still interesting to test something different.
Hey Wheatbeer,
frankly, I believe it was not wrong to concede here. The Russians were simply too strong. The Germans would have never made enough process, especially as the Americans were coming from the other side, too.
Italy was weak and would have been convoyed soon.
Japans economy was wrecked and there was no chance they’d contribute enough to towards Euro victory.
The neutral crush was a bit too much. Too many extra income and units for the Allies.
Short, but interesting game.
Would you like a rematch?
Sure, do you want to bid?
Or do you want to take Allies at +20 again
If you are ok with it, I’d take 20 again.
If this is ok, I take almost the same placement, with one change
Sub 106, Inf Kweichow, Marine India, inf AES, inf NG