Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
9 Infantrys moved from Arkhangelsk to S.Karelia
2 Artillerys, 8 Infantrys and 1 Tank moved from Yaroslavl to S.Karelia
1 Artillery, 1 Fighter and 3 Infantrys moved from Smolensk to S.Karelia
3 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Kursk to Donetsk
1 Fighter moved from Kursk to Donetsk
2 ArmoredCars, 1 Artillery, 17 Infantrys, 1 Mech.Inf and 12 Tanks moved from Kursk to Kiev
2 Mech.Infs, 1 Mech.Rocket and 1 Mot.Inf moved from Gorky to Kiev
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Odessa
Russians take Odessa from Romanians
2 Infantrys moved from Uzbekistan to E.Iran
2 ArmoredCars moved from Tashkent to E.Iran
1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan
2 Artillerys, 6 Infantrys, 1 Mech.Inf and 1 Mot.Inf moved from N.Buryat Mongolia to Chita
1 Tank moved from Olyokminsk to Chita
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Bunker, 1 Elite, 27 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 3 Artillerys, 1 Fighter, 8 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
Yamamoto defend with 1 ArmoredCar and 1 Mech.Inf
Russians roll dice for 3 Artillerys, 1 Fighter, 8 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank in Chita, round 2 : 5/15 hits, 4.33 expected hits
Yamamoto roll dice for 1 ArmoredCar and 1 Mech.Inf in Chita, round 2 : 0/2 hits, 0.50 expected hits
1 Mech.Inf owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Chita
Russians win, taking Chita from Yamamoto with 3 Artillerys, 1 Fighter, 8 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 ArmoredCar and 1 Mech.Inf
Battle in S.Karelia
Russians attack with 3 Artillerys, 1 Fighter, 20 Infantrys and 1 Tank
Germans defend with 2 Artillerys, 1 Elite and 1 Infantry; Finns defend with 1 Artillery, 3 Infantrys and 1 Tank
Russians roll dice for 3 Artillerys, 1 Fighter, 20 Infantrys and 1 Tank in S.Karelia, round 2 : 5/25 hits, 5.67 expected hits
Finns roll dice for 3 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in S.Karelia, round 2 : 2/9 hits, 3.17 expected hits
3 Infantrys owned by the Finns, 2 Infantrys owned by the Russians, 1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in S.Karelia
Russians roll dice for 3 Artillerys, 1 Fighter, 18 Infantrys and 1 Tank in S.Karelia, round 3 : 4/23 hits, 5.33 expected hits
Finns roll dice for 3 Artillerys and 1 Tank in S.Karelia, round 3 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Finns, 2 Artillerys owned by the Germans and 1 Tank owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 3 Artillerys, 1 Fighter, 17 Infantrys and 1 Tank remaining. Battle score for attacker is 22
Casualties for Russians: 3 Infantrys
Casualties for Finns: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Germans: 2 Artillerys, 1 Elite and 1 Infantry
Battle in Donetsk
Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 1 ArmoredCar and 2 Infantrys
Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Donetsk, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Donetsk, round 4 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Fighter owned by the Russians and 1 Bomber owned by the Russians retreated
Germans win with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 Infantrys
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Battle in E.Iran
Russians attack with 2 ArmoredCars and 2 Infantrys
Neutral defend with 1 Bunker and 2 Infantrys
Russians roll dice for 2 ArmoredCars and 2 Infantrys in E.Iran, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in E.Iran
Russians roll dice for 2 ArmoredCars and 1 Infantry in E.Iran, round 3 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in E.Iran
2 ArmoredCars owned by the Russians retreated to Uzbekistan
Neutral win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Battle in Ayan
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 4 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Kiev
Russians attack with 2 ArmoredCars, 1 Artillery, 17 Infantrys, 3 Mech.Infs, 1 Mech.Rocket, 1 Mot.Inf and 12 Tanks
Romanians defend with 2 Artillerys and 1 Elite; Germans defend with 3 ArmoredCars, 4 Artillerys, 5 HeavyTanks, 4 Infantrys and 9 Tanks
Russians roll dice for 2 ArmoredCars, 1 Artillery, 17 Infantrys, 3 Mech.Infs, 1 Mech.Rocket, 1 Mot.Inf and 12 Tanks in Kiev, round 2 : 13/37 hits, 12.33 expected hits
Romanians roll dice for 3 ArmoredCars, 6 Artillerys, 1 Elite, 5 HeavyTanks, 4 Infantrys and 9 Tanks in Kiev, round 2 : 10/28 hits, 12.00 expected hits
3 ArmoredCars owned by the Germans, 10 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 1 Artillery owned by the Romanians, 4 Artillerys owned by the Germans and 4 Infantrys owned by the Germans lost in Kiev
Russians roll dice for 2 ArmoredCars, 1 Artillery, 7 Infantrys, 3 Mech.Infs, 1 Mech.Rocket, 1 Mot.Inf and 12 Tanks in Kiev, round 3 : 11/27 hits, 10.67 expected hits
Romanians roll dice for 1 Artillery, 5 HeavyTanks and 9 Tanks in Kiev, round 3 : 11/15 hits, 8.17 expected hits
1 HeavyTank owned by the Germans, 2 ArmoredCars owned by the Russians, 7 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Romanians, 1 Mot.Inf owned by the Russians and 9 Tanks owned by the Germans lost in Kiev
1 Mech.Rocket owned by the Russians, 3 Mech.Infs owned by the Russians and 12 Tanks owned by the Russians retreated to Kursk
Romanians win with 4 HeavyTanks remaining. Battle score for attacker is 48
Casualties for Russians: 2 ArmoredCars, 1 Artillery, 17 Infantrys and 1 Mot.Inf
Casualties for Germans: 3 ArmoredCars, 4 Artillerys, 1 HeavyTank, 4 Infantrys and 9 Tanks
Casualties for Romanians: 2 Artillerys and 1 Elite
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Donetsk to Kursk
4 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
6 Infantrys moved from Moscow to Yaroslavl
1 Tank moved from Moscow to Kursk
2 Infantrys moved from Moscow to Yaroslavl
1 HeavyTank moved from Moscow to Kursk
1 Fighter moved from S.Karelia to Kursk
1 HeavyTank moved from Kirov to Yaroslavl
3 Infantrys moved from Kirov to Vologda
2 Mot.Infs moved from Sverdlovsk to Gorky
1 Mech.Inf moved from Sverdlovsk to Gorky
1 HeavyTank moved from Sverdlovsk to Kuybyshev
1 Infantry moved from Sverdlovsk to Perm
1 Infantry moved from Yakutsk to Zhigansk
1 Infantry moved from Olyokminsk to Yakutsk
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Fighter moved from Chita to N.Buryat Mongolia
1 Infantry moved from Evenkia to Khatanga
2 Infantrys moved from Evenkia to Olyokminsk
5 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Sibirsky to Khatanga
1 Artillery moved from Semipalatinsk to Krasnoyarsk
Place Units - Russians
1 Bunker placed in Kursk
2 Artillerys and 8 Infantrys placed in Moscow
1 Elite, 2 Infantrys and 1 Tank placed in Arkhangelsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
4 Infantrys, 1 Mech.Inf and 1 Mot.Inf placed in Sibirsky
2 Infantrys placed in Tashkent
3 Infantrys and 1 Mech.Inf placed in Sverdlovsk
Turn Complete - Russians
Russians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50
Romanians regular : 0.83
Finns regular : -1.67
Germans regular : 1.50
Russians regular : -5.50
Neutral regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
2 ArmoredCars, 1 Bomber and 1 Tank moved from Hun to Kufra
4 Mech.Infs moved from El Agheila to Kufra
4 Infantrys moved from Tobruk to Kufra
4 Mech.Infs moved from Tunis to E.Morocco
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Tank moved from Tuscany to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
4 Transports moved from 48 Sea Zone to 46 Sea Zone
7 Infantrys moved from Rome to 46 Sea Zone
1 Infantry moved from Campania to 46 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
9 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
Purchase Units - Italians
Italians buy 3 HeavyTanks, 11 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kufra
Italians attack with 2 ArmoredCars, 1 Bomber, 4 Infantrys, 4 Mech.Infs and 1 Tank
British defend with 2 Artillerys and 2 Infantrys
Italians roll dice for 2 ArmoredCars, 1 Bomber, 4 Infantrys, 4 Mech.Infs and 1 Tank in Kufra, round 2 : 4/12 hits, 4.50 expected hits
British roll dice for 2 Artillerys and 2 Infantrys in Kufra, round 2 : 1/4 hits, 1.33 expected hits
2 Artillerys owned by the British, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra
Italians win, taking Kufra from British with 2 ArmoredCars, 1 Bomber, 3 Infantrys, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 10
Casualties for Italians: 1 Infantry
Casualties for British: 2 Artillerys and 2 Infantrys
Non Combat Move - Italians
1 Bomber moved from Kufra to Hun
Place Units - Italians
3 HeavyTanks placed in Hun
4 Mech.Infs placed in Tunis
4 Infantrys placed in E.Morocco
7 Infantrys placed in Rome
Turning on Edit Mode
EDIT: Removing units owned by Italians from W.Morocco: 3 Artillerys, 2 Infantrys, 4 Mech.Infs and 5 Tanks
EDIT: Adding units owned by Italians to E.Morocco: 3 Artillerys, 2 Infantrys, 4 Mech.Infs and 5 Tanks
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
2 Destroyers moved from 8 Sea Zone to 29 Sea Zone
Purchase Units - French
French buy 1 Destroyer, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
Place Units - French
2 Infantrys placed in Syria
1 Destroyer and 1 Transport placed in 1 Sea Zone
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
3 Tanks moved from Java to 110 Sea Zone
1 Artillery moved from Java to 110 Sea Zone
1 Artillery moved from Malaya to 110 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Marine moved from Java to 110 Sea Zone
1 ArmoredCar, 2 Artillerys, 2 B.Transports, 1 Infantry, 1 Marine, 3 Tanks and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 3 Tanks moved from 67 Sea Zone to Western Australia
1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 ArmoredCar moved from Burma to Calcutta
Yamamoto take Calcutta from British
1 Artillery moved from Malaya to 65 Sea Zone
1 Marine moved from Malaya to 65 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 65 Sea Zone to 60 Sea Zone
1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 1 Marine moved from Malaya to 65 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 65 Sea Zone to 60 Sea Zone
1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Marine moved from Malaya to 65 Sea Zone
1 Marine moved from S.Thailand to 65 Sea Zone
2 Marines and 1 Transport moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 4 Marines moved from 60 Sea Zone to Madras
1 Bomber moved from S.Thailand to Western Australia
1 Infantry moved from N.French Indochina to Hunan
1 Infantry moved from Anhwei to Hunan
1 Infantry moved from Shantung to Anhwei
1 Artillery, 1 Elite and 2 Infantrys moved from Shantung to Shansi
1 Infantry moved from Shantung to Shansi
1 Infantry moved from Shantung to Chahar
2 Destroyers moved from 85 Sea Zone to 86 Sea Zone
5 Destroyers moved from 85 Sea Zone to 76 Sea Zone
1 Carrier moved from 84 Sea Zone to 85 Sea Zone
1 Elite and 1 Marine moved from Tokyo to 84 Sea Zone
1 Elite and 1 Marine moved from 84 Sea Zone to Shantung
1 B.Transport and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
2 Marines moved from Davao to 107 Sea Zone
1 Artillery, 1 B.Transport and 2 Marines moved from 107 Sea Zone to 85 Sea Zone
1 Artillery and 2 Marines moved from 85 Sea Zone to Tokyo
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Battleship, 13 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 5 Destroyers
Americans defend with 2 Destroyers and 1 Submarine
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 5 Destroyers in 76 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 2 Destroyers in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in 76 Sea Zone
Yamamoto roll dice for 3 Destroyers in 76 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 Destroyers in 76 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 3 Destroyers in 76 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
Americans roll dice for 2 Destroyers in 76 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
2 Destroyers owned by the Americans lost in 76 Sea Zone
Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 Destroyers
Casualties for Americans: 2 Destroyers and 1 Submarine
Battle in Chahar
Yamamoto attack with 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Chahar
Chinese win with no units remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in 86 Sea Zone
Yamamoto attack with 2 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is -16
Casualties for Yamamoto: 2 Destroyers
Battle in Shansi
Yamamoto attack with 1 Artillery, 1 Elite and 3 Infantrys
Chinese defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Shansi, round 2 : 2/5 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Shansi
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shansi, round 3 : 3/4 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Shansi
Yamamoto win, taking Shansi from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Western Australia
Yamamoto attack with 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Infantry, 1 Marine and 3 Tanks
Anzac defend with 1 Factory and 7 Infantrys
Yamamoto roll dice for 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Infantry, 1 Marine and 3 Tanks in Western Australia, round 2 : 4/9 hits, 4.17 expected hits
Anzac roll dice for 7 Infantrys in Western Australia, round 2 : 4/7 hits, 2.33 expected hits
4 Infantrys owned by the Anzac, 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Western Australia
Yamamoto roll dice for 1 Bomber, 1 Marine and 3 Tanks in Western Australia, round 3 : 2/5 hits, 2.67 expected hits
Anzac roll dice for 3 Infantrys in Western Australia, round 3 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Anzac and 1 Marine owned by the Yamamoto lost in Western Australia
Yamamoto roll dice for 1 Bomber and 3 Tanks in Western Australia, round 4 : 2/4 hits, 2.17 expected hits
Anzac roll dice for 1 Infantry in Western Australia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Western Australia
Yamamoto win, taking Western Australia from Anzac with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -9
Casualties for Yamamoto: 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank
Casualties for Anzac: 7 Infantrys
Non Combat Move - Yamamoto
1 Bomber moved from Western Australia to Java
Place Units - Yamamoto
2 Adv.Fighters and 1 Battleship placed in 85 Sea Zone
1 B.Transport placed in 107 Sea Zone
1 Artillery, 1 Infantry and 1 Tank placed in Davao
1 Artillery, 1 Infantry and 1 Tank placed in Shantung
6 Infantrys placed in Malaya
5 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 90 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Yamamoto regular : -0.67
Americans regular : 0.00
Anzac regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
3 Mech.Infs and 1 Tank moved from Urumqi to W.Tibet
3 Mech.Infs moved from Ningsia to Yunnan
2 Infantrys moved from Hupeh to Kweichow
1 Adv.Fighter moved from Hupeh to Kweichow
1 Fighter moved from Hupeh to Yunnan
1 Infantry moved from Hupeh to Kweichow
5 Infantrys moved from Shensi to Shansi
2 Infantrys and 1 Mech.Inf moved from Hupeh to Anhwei
6 Infantrys moved from Ningsia to Suiyuan
Purchase Units - Chinese
Chinese buy 1 Bunker, 1 Elite, 6 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Adv.Fighter and 3 Infantrys
Hisaichi defend with 2 ArmoredCars
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Kweichow
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Kweichow, round 4 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Battle in Shansi
Chinese attack with 5 Infantrys
Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry
Chinese roll dice for 5 Infantrys in Shansi, round 2 : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 4 Infantrys in Shansi, round 3 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 3 Infantrys in Shansi, round 4 : 2/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Elite in Shansi, round 4 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 3 Infantrys
Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry
Battle in W.Tibet
Chinese attack with 3 Mech.Infs and 1 Tank
Neutral defend with 2 Infantrys
Chinese roll dice for 3 Mech.Infs and 1 Tank in W.Tibet, round 2 : 1/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Neutral lost in W.Tibet
Chinese roll dice for 2 Mech.Infs and 1 Tank in W.Tibet, round 3 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in W.Tibet, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in W.Tibet
Chinese loses 0 PUs for violating W.Tibets neutrality.
Chinese win, taking W.Tibet from Neutral with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Mech.Inf
Casualties for Neutral: 2 Infantrys
Battle in Yunnan
Chinese attack with 1 Fighter and 3 Mech.Infs
Thai defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Fighter and 3 Mech.Infs in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Thai and 1 Tank owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 Fighter and 3 Mech.Infs remaining. Battle score for attacker is 7
Casualties for Thai: 1 Infantry and 1 Tank
Battle in Anhwei
Chinese attack with 2 Infantrys and 1 Mech.Inf
Yamamoto defend with 1 Infantry
Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Anhwei, round 3 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 4 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Anhwei
Chinese win, taking Anhwei from Yamamoto with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Kweichow to Hupeh
1 Fighter moved from Yunnan to Hupeh
1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
1 Bunker placed in Hupeh
1 Elite and 5 Infantrys placed in Hsining
1 Infantry, 1 Mech.Inf and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Chinese regular : 0.67
Thai regular : -0.83
Neutral regular : 0.00
Hisaichi regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Kolyma to Koryakia
Hisaichi take Koryakia from Russians
1 Artillery and 2 Infantrys moved from Kolyma to Koryakia
2 ArmoredCars and 2 Infantrys moved from Okhotsk to Ayan
2 Infantrys moved from Heilungchiang to Ayan
3 Tanks moved from Peking to Heilungchiang
1 Infantry moved from Peking to Chahar
Hisaichi take Chahar from Chinese
1 Infantry moved from Peking to Hulunbuir
1 Infantry moved from Peking to Shantung
1 Artillery and 3 Infantrys moved from Hunan to Anhwei
1 Artillery and 3 Infantrys moved from Hunan to Kweichow
2 Artillerys and 4 Infantrys moved from Kiangsi to Hunan
2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung
2 ArmoredCars moved from Kwangtung to Hunan
1 Fighter moved from Java to Madras
1 Infantry moved from Aroe to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Hollandia
Hisaichi take Hollandia from Dutch
4 Infantrys moved from Banjarmasin to 110 Sea Zone
1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to Western Australia
1 Fighter moved from 67 Sea Zone to Madras
1 Adv.Fighter moved from 67 Sea Zone to 70 Sea Zone
1 Submarine moved from 67 Sea Zone to 70 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Anhwei
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Mech.Inf in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry and 1 Mech.Inf
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Hisaichi attack with 2 ArmoredCars and 4 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars and 4 Infantrys in Ayan, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Ayan, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Ayan, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in 70 Sea Zone
Hisaichi attack with 1 Adv.Fighter and 1 Submarine
Anzac defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Adv.Fighter in 70 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Anzac lost in 70 Sea Zone
Hisaichi win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Destroyer
Battle in Kweichow
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 3 Infantrys
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 3 Infantrys in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 Infantrys in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
1 Artillery owned by the Hisaichi retreated to Hunan
Chinese win with 2 Infantrys remaining. Battle score for attacker is -4
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Adv.Fighter moved from 70 Sea Zone to Western Australia
3 Tanks moved from Okhotsk to Heilungchiang
Place Units - Hisaichi
1 Adv.Fighter, 1 Bunker, 3 Infantrys and 1 Tank placed in Madras
2 Artillerys and 1 Infantry placed in Heilungchiang
6 Infantrys placed in Hong Kong
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Anzac regular : -0.67
Russians regular : 1.00
Hisaichi regular : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 unit repaired.
1 Infantry moved from Nubia to New Valley
2 Destroyers moved from 56 Sea Zone to 51 Sea Zone
3 Fighters moved from Cairo to 51 Sea Zone
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin
2 Infantrys moved from Munster to Dublin
1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
2 Fighters moved from 21 Sea Zone to 22 Sea Zone
1 Bomber moved from London to 22 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 2 Artillerys, 5 Destroyers, 1 Elite, 1 Fighter, 1 Infantry, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 2 Destroyers and 3 Fighters
Germans defend with 2 Submarines and 2 Transports
Germans roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 2 Destroyers and 3 Fighters in 51 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 2 Transports in 51 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Submarine owned by the Germans, 1 Destroyer owned by the British and 2 Transports owned by the Germans lost in 51 Sea Zone
Germans roll dice for 1 Submarine in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 3 Fighters in 51 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 51 Sea Zone
British win with 3 Fighters remaining. Battle score for attacker is 10
Casualties for British: 2 Destroyers
Casualties for Germans: 2 Submarines and 2 Transports
Battle in 22 Sea Zone
British attack with 1 Bomber, 1 Destroyer and 2 Fighters
Germans defend with 1 Battleship, 2 Destroyers and 2 Submarines
Germans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 22 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 Battleship and 2 Destroyers in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 22 Sea Zone
British roll dice for 1 Bomber and 2 Fighters in 22 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Battleship and 2 Destroyers in 22 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
1 Submarine owned by the Germans and 2 Fighters owned by the British lost in 22 Sea Zone
1 Bomber owned by the British retreated
Germans win with 1 Battleship and 2 Destroyers remaining. Battle score for attacker is -10
Casualties for British: 1 Destroyer and 2 Fighters
Casualties for Germans: 2 Submarines
Battle in Dublin
British attack with 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 3 Infantrys and 1 Tank in Dublin, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 3 Infantrys and 1 Tank in Dublin, round 3 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Dublin
British roll dice for 1 Infantry and 1 Tank in Dublin, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Dublin
British roll dice for 1 Tank in Dublin, round 5 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 5 : 2/2 hits, 0.67 expected hits
1 Tank owned by the British lost in Dublin
Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -9
Casualties for Neutral: 1 Infantry
Casualties for British: 3 Infantrys and 1 Tank
Non Combat Move - British
1 Bomber moved from 22 Sea Zone to Manchester
1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from W.Iran to 58 Sea Zone
2 Infantrys and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from 59 Sea Zone to Mysore
1 Artillery and 1 Infantry moved from Mysore to Hyderabad
2 Mech.Infs moved from Bombay to Hyderabad
1 AAGun, 2 ArmoredCars, 1 Fighter and 2 Tanks moved from Delhi to Hyderabad
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
3 Fighters moved from 51 Sea Zone to Cairo
7 Infantrys moved from Cairo to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
1 Elite moved from Cairo to Lower Egypt
Place Units - British
2 Destroyers placed in 56 Sea Zone
1 Artillery and 1 Infantry placed in W.Iran
2 Mech.Infs placed in Bombay
2 ArmoredCars, 1 Fighter and 2 Tanks placed in Delhi
3 Destroyers placed in 21 Sea Zone
1 Artillery and 1 Elite placed in Cairo
Turn Complete - British
British collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Neutral regular : 2.00
British regular : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from 122 Sea Zone to Western Australia
2 Artillerys, 1 Elite and 4 Infantrys moved from Broome to Western Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer and 14 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Western Australia
Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys
Hisaichi defend with 1 Adv.Fighter and 4 Infantrys; Yamamoto defend with 1 Factory and 2 Tanks
Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys in Western Australia, round 2 : 4/9 hits, 2.83 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 4 Infantrys and 2 Tanks in Western Australia, round 2 : 0/7 hits, 3.00 expected hits
4 Infantrys owned by the Hisaichi lost in Western Australia
Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys in Western Australia, round 3 : 1/9 hits, 2.83 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 2 Tanks in Western Australia, round 3 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Anzac and 1 Tank owned by the Yamamoto lost in Western Australia
Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Western Australia, round 4 : 3/7 hits, 2.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 1 Tank in Western Australia, round 4 : 0/2 hits, 1.17 expected hits
1 Adv.Fighter owned by the Hisaichi and 1 Tank owned by the Yamamoto lost in Western Australia
Anzac win, taking Western Australia from Yamamoto with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 Adv.Fighter and 4 Infantrys
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 2 Tanks
Non Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from Western Australia to 122 Sea Zone
Place Units - Anzac
1 Destroyer placed in 122 Sea Zone
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
6 Infantrys placed in Canberra
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.83
Anzac regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Artillery, 2 Infantrys and 1 Marine moved from Suriname to Amazon
1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Infantry moved from Lombok to Java
1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
Purchase Units - Dutch
Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Hollandia
Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 3 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hollandia
Dutch win, taking Hollandia from Hisaichi with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Java
Dutch attack with 1 Infantry
Yamamoto defend with 1 Bomber
Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in Java, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in Java, round 3 : 0/1 hits, 0.17 expected hits
1 Bomber owned by the Yamamoto lost in Java
Dutch win, taking Java from Yamamoto with 1 Infantry remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Bomber
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Lombok
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Dutch regular : -1.00
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Infantry moved from Oulu to Vyborg
1 Infantry moved from Murmansk to N.Karelia
5 Infantrys moved from N.Karelia to Lapland
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Oulu to Lapland
2 Infantrys moved from Tampere to Oulu
1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
2 Infantrys moved from Leningrad to Novgorod
1 Fighter moved from Leningrad to Novgorod
1 Elite and 1 Infantry moved from 24 Sea Zone to Leningrad
2 ArmoredCars and 2 Infantrys moved from Helsinki to Tampere
2 ArmoredCars moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 2 ArmoredCars, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Novgorod
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Novgorod, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Novgorod, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Novgorod
Finns win, taking Novgorod from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Novgorod to Leningrad
Place Units - Finns
2 ArmoredCars, 3 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Elite and 1 Infantry moved from E.Romania to Odessa
1 Fighter moved from Vinnytsia to Odessa
1 Tank moved from Vinnytsia to Crimea
Romanians take Crimea from Russians
1 Tank moved from Vinnytsia to Crimea
2 ArmoredCars and 2 Infantrys moved from Bucharest to E.Romania
2 ArmoredCars moved from E.Romania to Odessa
Purchase Units - Romanians
Romanians buy 1 Elite and 1 Factory; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 2 Infantrys
Romanians roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Odessa, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians roll dice for 2 ArmoredCars, 1 Elite and 1 Fighter in Odessa, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Elite and 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 Elite moved from Vinnytsia to Donetsk
1 Fighter moved from Odessa to Vinnytsia
Place Units - Romanians
1 Factory placed in E.Romania
1 Elite placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -0.83
Russians regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Destroyer and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
3 Infantrys and 1 Marine moved from S.Thailand to 61 Sea Zone
1 Destroyer, 3 Infantrys, 1 Marine and 2 Transports moved from 61 Sea Zone to 60 Sea Zone
3 Infantrys and 1 Marine moved from 60 Sea Zone to Madras
3 Artillerys and 3 Infantrys moved from Burma to Yunnan
1 Infantry moved from Assam to Bihar
Thai take Bihar from British
2 Infantrys moved from S.Thailand to Burma
2 ArmoredCars, 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand
2 ArmoredCars moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Thai
Battle in Yunnan
Thai attack with 3 Artillerys and 3 Infantrys
Chinese defend with 3 Mech.Infs
Thai roll dice for 3 Artillerys and 3 Infantrys in Yunnan, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 3 Mech.Infs in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
3 Mech.Infs owned by the Chinese lost in Yunnan
Thai win, taking Yunnan from Chinese with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 18
Casualties for Chinese: 3 Mech.Infs
Non Combat Move - Thai
Place Units - Thai
1 Factory placed in N.Thailand
1 Elite and 1 Infantry placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Thai regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
2 Artillerys and 1 Infantry moved from Wake to 95 Sea Zone
2 Destroyers moved from 88 Sea Zone to 76 Sea Zone
3 Fighters moved from Kamchatka to 76 Sea Zone
1 Bomber moved from Wake to 76 Sea Zone
4 Infantrys moved from Wake to 88 Sea Zone
1 B.Transport and 4 Infantrys moved from 88 Sea Zone to 95 Sea Zone
4 Infantrys moved from 95 Sea Zone to Minamitori
2 Artillerys, 1 B.Transport, 2 Battleships, 2 Carriers, 9 Destroyers and 1 Infantry moved from 95 Sea Zone to 86 Sea Zone
2 Artillerys and 1 Infantry moved from 86 Sea Zone to Iwo Jima
Americans take Iwo Jima from Yamamoto
2 Destroyers moved from 89 Sea Zone to 95 Sea Zone
1 Infantry and 1 Marine moved from Mauritania to W.Morocco
3 Fighters moved from Mauritania to W.Morocco
2 Fighters moved from 34 Sea Zone to W.Morocco
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
2 Elites and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
2 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
4 Marines moved from Bahia to 35 Sea Zone
1 B.Transport and 4 Marines moved from 35 Sea Zone to 36 Sea Zone
4 Marines moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
2 Elites moved from Salvador to 35 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
2 Elites and 2 Infantrys moved from 36 Sea Zone to Mauritania
1 Artillery and 4 Infantrys moved from Colombia to Amazon
1 Infantry moved from Amazon to Rio De Janeiro
1 Infantry and 2 Tanks moved from Bolivia to Rio De Janeiro
1 Infantry moved from Central America to Colombia
2 Artillerys moved from E.Mexico to Central America
1 Tank moved from E.Mexico to Colombia
5 Destroyers and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 2 Destroyers, 8 Elites, 1 Factory, 1 Fighter, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in W.Morocco
Americans attack with 5 Fighters, 1 Infantry and 1 Marine
Italians defend with 1 Infantry
Americans roll dice for 5 Fighters, 1 Infantry and 1 Marine in W.Morocco, round 2 : 2/7 hits, 2.33 expected hits
Italians roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in W.Morocco
Americans win, taking W.Morocco from Italians with 5 Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in 76 Sea Zone
Americans attack with 1 Bomber, 2 Destroyers and 3 Fighters
Yamamoto defend with 3 Destroyers
Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 76 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
Yamamoto roll dice for 3 Destroyers in 76 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
3 Destroyers owned by the Yamamoto lost in 76 Sea Zone
Americans win with 1 Bomber, 2 Destroyers and 3 Fighters remaining. Battle score for attacker is 24
Casualties for Yamamoto: 3 Destroyers
Battle in Minamitori
Americans attack with 4 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 4 Infantrys in Minamitori, round 2 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Rio De Janeiro
Americans attack with 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Infantrys and 2 Tanks in Rio De Janeiro, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in Rio De Janeiro
Americans roll dice for 1 Infantry and 2 Tanks in Rio De Janeiro, round 3 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio De Janeiro
Americans roll dice for 1 Tank in Rio De Janeiro, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio De Janeiro
Neutral win with 1 Artillery remaining. Battle score for attacker is -10
Casualties for Americans: 2 Infantrys and 2 Tanks
Casualties for Neutral: 2 Infantrys
Non Combat Move - Americans
1 Adv.Fighter moved from Bahia to Mauritania
4 Transports moved from 36 Sea Zone to 32 Sea Zone
1 Carrier and 3 Destroyers moved from 34 Sea Zone to 31 Sea Zone
2 Fighters moved from W.Morocco to Mauritania
2 Fighters moved from W.Morocco to 31 Sea Zone
1 Fighter moved from W.Morocco to Mauritania
1 Adv.Fighter moved from Midway to 86 Sea Zone
3 Fighters moved from 76 Sea Zone to 86 Sea Zone
1 Bomber moved from 76 Sea Zone to Wake
1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 91 Sea Zone to 88 Sea Zone
2 Tanks moved from Rio de Oro to Mauritania
Place Units - Americans
2 Destroyers placed in 95 Sea Zone
1 Submarine placed in 91 Sea Zone
1 Adv.Fighter and 1 Fighter placed in Pearl Harbor
1 B.Transport placed in 83 Sea Zone
4 Elites placed in San Francisco
1 B.Transport placed in 13 Sea Zone
3 Elites placed in South Atlantic USA
1 Elite placed in South Central USA
1 Artillery and 1 Infantry placed in Salvador
1 Factory placed in Rio de Oro
1 Artillery and 2 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33
Americans regular : -0.33
Italians regular : -0.33
Neutral regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 unit repaired.
1 Infantry moved from Latvia to Minsk
1 Infantry moved from Brest to Minsk
1 Bomber moved from Netherlands to Minsk
4 HeavyTanks moved from Kiev to Vinnytsia
1 Infantry moved from Donetsk to Kiev
2 HeavyTanks and 1 Tank moved from Warsaw to Vinnytsia
5 Infantrys moved from Krakow to Vinnytsia
2 Artillerys moved from E.Romania to Vinnytsia
7 Tanks moved from Bohemia to E.Romania
5 Infantrys moved from Bohemia to Krakow
1 Infantry moved from Warsaw to Brest
5 Infantrys moved from Silesia to Krakow
5 Transports moved from 24 Sea Zone to 23 Sea Zone
10 Infantrys moved from Pomerania to 23 Sea Zone
10 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
10 Infantrys moved from 24 Sea Zone to Leningrad
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Leningrad
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Danzig
8 Infantrys moved from Berlin to Brandenburg
1 Elite and 3 Tanks moved from Netherlands to Hamburg
1 Artillery, 2 Infantrys and 3 Tanks moved from Hamburg to Pomerania
3 Infantrys moved from Picardy to Belgium
3 Infantrys moved from Normandy to Picardy
3 Infantrys moved from Normandy to Brittany
3 Tanks moved from Normandy to Aquitaine
8 Infantrys moved from Paris to Orleanais
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 4 HeavyTanks and 16 Infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Bomber moved from Minsk to Brest
Place Units - Germans
1 Bunker placed in Brest
4 HeavyTanks placed in Vinnytsia
1 Carrier and 1 Destroyer placed in 22 Sea Zone
2 Adv.Fighters placed in 22 Sea Zone
1 Elite and 3 Infantrys placed in Leningrad
4 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
2 Infantrys placed in Hamburg
2 Infantrys placed in Normandy
Turn Complete - Germans
Germans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from Zhigansk to Kolyma
Russians take Kolyma from Hisaichi
1 Infantry moved from Yakutsk to Okhotsk
Russians take Okhotsk from Hisaichi
3 Artillerys, 8 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank moved from Chita to Heilungchiang
1 Fighter moved from N.Buryat Mongolia to Heilungchiang
1 Infantry moved from N.Buryat Mongolia to Chita
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Donetsk
2 Infantrys moved from Rostov to Donetsk
2 Infantrys moved from Kursk to Kiev
2 Infantrys moved from Kursk to Minsk
1 Bomber moved from Kursk to Minsk
1 Artillery and 2 Infantrys moved from S.Karelia to Novgorod
1 Fighter moved from Kursk to Kiev
1 Fighter moved from Kursk to Donetsk
2 Infantrys moved from Tashkent to Uzbekistan
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Bunker, 1 Factory and 29 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Minsk
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber in Minsk, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bomber in Minsk, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bomber in Minsk, round 5 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Minsk, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Bomber owned by the Russians lost in Minsk
Germans win with no units remaining. Battle score for attacker is -14
Casualties for Russians: 1 Bomber and 2 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Donetsk
Russians attack with 1 Fighter and 4 Infantrys
Romanians defend with 1 Elite
Russians roll dice for 1 Fighter and 4 Infantrys in Donetsk, round 2 : 2/5 hits, 1.00 expected hits
Germans roll dice for 1 Elite in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Elite
Battle in Heilungchiang
Russians attack with 3 Artillerys, 1 Fighter, 8 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
Hisaichi defend with 2 Artillerys, 1 Factory, 5 Infantrys and 6 Tanks
Russians roll dice for 3 Artillerys, 1 Fighter, 8 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank in Heilungchiang, round 2 : 4/15 hits, 4.33 expected hits
Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 6 Tanks in Heilungchiang, round 2 : 4/13 hits, 5.33 expected hits
4 Infantrys owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 3 Artillerys, 1 Fighter, 4 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank in Heilungchiang, round 3 : 3/11 hits, 3.67 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 6 Tanks in Heilungchiang, round 3 : 2/9 hits, 4.00 expected hits
1 Infantry owned by the Russians, 1 Mot.Inf owned by the Russians, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank in Heilungchiang, round 4 : 2/9 hits, 3.17 expected hits
Hisaichi roll dice for 6 Tanks in Heilungchiang, round 4 : 2/6 hits, 3.00 expected hits
2 Infantrys owned by the Russians and 2 Tanks owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 3 Artillerys, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank in Heilungchiang, round 5 : 3/7 hits, 2.50 expected hits
Hisaichi roll dice for 4 Tanks in Heilungchiang, round 5 : 1/4 hits, 2.00 expected hits
1 Infantry owned by the Russians and 3 Tanks owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 3 Artillerys, 1 Fighter, 1 Mech.Inf and 1 Tank in Heilungchiang, round 6 : 4/6 hits, 2.17 expected hits
Hisaichi roll dice for 1 Tank in Heilungchiang, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 2 Artillerys, 1 Fighter, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 23
Casualties for Russians: 1 Artillery, 8 Infantrys and 1 Mot.Inf
Casualties for Hisaichi: 2 Artillerys, 5 Infantrys and 6 Tanks
Battle in Kiev
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Romanians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Kiev to Kursk
1 Fighter moved from Donetsk to Kursk
4 Infantrys moved from Rostov to Kursk
1 HeavyTank moved from Yaroslavl to Kursk
2 Artillerys, 15 Infantrys and 1 Tank moved from S.Karelia to Smolensk
1 Infantry moved from Vologda to S.Karelia
2 Infantrys moved from Vologda to Yaroslavl
1 Elite and 2 Infantrys moved from Arkhangelsk to Vologda
1 Tank moved from Arkhangelsk to Smolensk
1 Mech.Inf and 2 Mot.Infs moved from Gorky to Kursk
5 Infantrys moved from Moscow to Yaroslavl
8 Infantrys moved from Yaroslavl to Kursk
2 Artillerys and 3 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 HeavyTank moved from Kuybyshev to Rostov
1 Infantry moved from Perm to Kirov
3 Infantrys moved from Sverdlovsk to Perm
1 Mech.Inf moved from Sverdlovsk to Gorky
1 Artillery moved from Krasnoyarsk to Irkutsk
4 Infantrys moved from N.Buryat Mongolia to Chita
1 Fighter moved from Heilungchiang to Chita
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
7 Infantrys moved from Khatanga to Olyokminsk
1 Mot.Inf moved from Sibirsky to Olyokminsk
1 Mech.Inf moved from Sibirsky to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
1 Bunker and 1 Factory placed in Kursk
1 Artillery and 9 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
1 Artillery and 2 Infantrys placed in Georgia
6 Infantrys placed in Sibirsky
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Finns regular : 0.67
Germans regular : 2.00
Russians regular : 2.67
Hisaichi regular : -4.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
3 HeavyTanks moved from Hun to Mersa Matruh
1 Bomber moved from Hun to 51 Sea Zone
4 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
4 Artillerys, 1 HeavyTank, 14 Infantrys and 3 Tanks moved from Tobruk to Mersa Matruh
2 ArmoredCars, 2 Infantrys and 4 Mech.Infs moved from Kufra to Mersa Matruh
4 Mech.Infs moved from Tunis to E.Morocco
1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
8 Infantrys moved from Campania to 48 Sea Zone
10 Infantrys moved from 48 Sea Zone to Tobruk
1 Artillery and 1 Elite moved from Bulgaria to Greece
5 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 1 Bunker, 1 Elite, 8 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 2 ArmoredCars, 4 Artillerys, 4 HeavyTanks, 16 Infantrys, 4 Mech.Infs and 3 Tanks
British defend with 2 Infantrys
Italians roll dice for 2 ArmoredCars, 4 Artillerys, 4 HeavyTanks, 16 Infantrys, 4 Mech.Infs and 3 Tanks in Mersa Matruh, round 2 : 10/33 hits, 11.50 expected hits
British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 ArmoredCars, 4 Artillerys, 4 HeavyTanks, 16 Infantrys, 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in 51 Sea Zone
Italians attack with 1 Bomber, 1 Destroyer and 4 Fighters
British defend with 1 Destroyer
Italians roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 51 Sea Zone
Italians win with 1 Bomber, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Non Combat Move - Italians
1 Bomber moved from 51 Sea Zone to Tobruk
4 Fighters moved from 51 Sea Zone to 48 Sea Zone
Place Units - Italians
4 Mech.Infs placed in Tunis
1 Bunker and 4 Infantrys placed in E.Morocco
3 Mech.Infs placed in Hun
1 Elite and 4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
2 Destroyers moved from 29 Sea Zone to 31 Sea Zone
1 Destroyer moved from 34 Sea Zone to 31 Sea Zone
2 ArmoredCars moved from Syria to Lower Egypt
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
2 Infantrys moved from 29 Sea Zone to Azores
2 Infantrys moved from Churchill to 1 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
Purchase Units - French
French buy 2 ArmoredCars, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
2 ArmoredCars placed in Syria
1 Bunker placed in French Equatorial Africa
2 Infantrys placed in Churchill
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 ArmoredCar moved from Panay to Mindoro
Yamamoto take Mindoro from Americans
1 Artillery, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 110 Sea Zone to Java
3 Infantrys moved from Hunan to Kweichow
1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from Shantung to Shansi
1 Tank moved from Shantung to Liaoning
1 Transport moved from 85 Sea Zone to 94 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
3 Transports moved from 60 Sea Zone to 65 Sea Zone
6 Infantrys moved from Malaya to 65 Sea Zone
6 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone
6 Infantrys moved from 60 Sea Zone to Madras
2 B.Transports and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Liaoning
1 B.Transport moved from 85 Sea Zone to 84 Sea Zone
1 B.Transport moved from 85 Sea Zone to 84 Sea Zone
1 Artillery, 3 Infantrys and 2 Marines moved from Tokyo to 84 Sea Zone
1 Artillery, 3 Infantrys and 2 Marines moved from 84 Sea Zone to Kirin
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 Infantry and 1 Tank moved from 85 Sea Zone to Tokyo
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Battleship, 8 Infantrys, 3 S.Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Shansi
Yamamoto attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Marine
Chinese defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Marine in Shansi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Marine in Shansi, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Yamamoto win, taking Shansi from Chinese with 1 Artillery, 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Kweichow
Yamamoto attack with 3 Infantrys
Chinese defend with 2 Infantrys
Yamamoto roll dice for 3 Infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Kweichow
Yamamoto roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in Kweichow, round 5 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow
Yamamoto roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kweichow
Chinese win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Yamamoto: 3 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Java
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Yamamoto
1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
Place Units - Yamamoto
1 Battleship and 3 S.Submarines placed in 85 Sea Zone
1 B.Transport placed in 107 Sea Zone
1 Artillery, 1 Infantry and 1 Tank placed in Davao
6 Infantrys placed in Malaya
1 Artillery, 1 Infantry and 1 Tank placed in Shantung
Turn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Yamamoto regular : -2.00
Dutch regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Mech.Inf and 1 Tank moved from W.Tibet to Bihar
1 Mech.Inf moved from W.Tibet to Assam
6 Infantrys moved from Suiyuan to Chahar
1 Fighter moved from Hupeh to Chahar
1 Mech.Inf moved from Hupeh to N.Thailand
French take N.French Indochina from Yamamoto
Chinese take N.Thailand from Thai
1 Mech.Inf moved from Hupeh to N.French Indochina
1 Mech.Inf moved from N.French Indochina to Kwangsi
Chinese take Kwangsi from Hisaichi
1 Infantry moved from Lanchow to Shensi
3 Infantrys moved from Lanchow to Shensi
1 Elite and 1 Infantry moved from Lanchow to Shensi
1 Infantry moved from Hupeh to Szechwan
5 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from Gobi Altai to Ningsia
1 Elite and 6 Infantrys moved from Hsining to E.Qinghai
Purchase Units - Chinese
Chinese buy 1 Bunker, 1 Elite, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Bihar
Chinese attack with 1 Mech.Inf and 1 Tank
Thai defend with 1 Infantry
Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 2 : 0/2 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Bihar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 3 : 0/2 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Bihar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 4 : 0/2 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Bihar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 5 : 1/2 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Bihar, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Bihar
Chinese win, taking Bihar from Thai with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Assam
Chinese attack with 1 Mech.Inf
Thai defend with 1 Infantry
Chinese roll dice for 1 Mech.Inf in Assam, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf in Assam, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf in Assam, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Assam, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf in Assam, round 5 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Assam, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf in Assam, round 6 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Assam, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf in Assam, round 7 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Assam, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf in Assam, round 8 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Assam, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf in Assam, round 9 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Assam, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Mech.Inf in Assam, round 10 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Assam, round 10 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Assam
Thai win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 1 Mech.Inf
Battle in Chahar
Chinese attack with 1 Fighter and 6 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 6 Infantrys in Chahar, round 2 : 3/7 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Chahar to Hupeh
1 Tank moved from Urumqi to W.Tibet
1 Mech.Inf moved from Urumqi to W.Tibet
1 Mech.Inf moved from W.Tibet to Bihar
1 Infantry moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Bunker placed in Hupeh
1 Elite and 5 Infantrys placed in Hsining
1 Mech.Inf and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -3.67
Thai regular : -3.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 ArmoredCar and 2 Infantrys moved from Ayan to Heilungchiang
6 Infantrys moved from Changchun to Kirin
1 Artillery moved from Anhwei to Shantung
1 Infantry moved from Anhwei to Shantung
1 Infantry moved from Shantung to Peking
2 Artillerys and 2 Infantrys moved from Kwangtung to Kwangsi
2 ArmoredCars moved from Hunan to N.Thailand
Hisaichi take N.French Indochina from French
1 Artillery and 2 Infantrys moved from Hunan to Kweichow
1 Artillery moved from Hunan to Kwangsi
1 Infantry moved from Hunan to Kwangsi
1 Artillery moved from Hunan to Kwangsi
6 Infantrys moved from Hong Kong to Kwangtung
1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer moved from 67 Sea Zone to 110 Sea Zone
2 Artillerys moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
2 Artillerys and 1 Infantry moved from 110 Sea Zone to Java
1 T.Boat moved from 112 Sea Zone to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to East And South Borneo
2 Adv.Fighters moved from Madras to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Bunker, 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kwangsi
Hisaichi attack with 4 Artillerys and 3 Infantrys
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 4 Artillerys and 3 Infantrys in Kwangsi, round 2 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 4 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Heilungchiang
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Russians defend with 2 Artillerys, 1 Factory, 1 Mech.Inf and 1 Tank
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 2 Artillerys, 1 Mech.Inf and 1 Tank in Heilungchiang, round 2 : 2/4 hits, 1.50 expected hits
1 Artillery owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Heilungchiang, round 3 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Heilungchiang
Russians win with 1 Artillery, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 1 Artillery
Battle in Kweichow
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Thailand
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Factory and 1 Mech.Inf
Hisaichi roll dice for 2 ArmoredCars in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in N.Thailand, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in N.Thailand
Hisaichi win, taking N.Thailand from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker and 5 Infantrys placed in Madras
6 ArmoredCars and 2 Tanks placed in Changchun
2 Artillerys and 4 Infantrys placed in Hong Kong
2 Infantrys placed in Banjarmasin
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Russians regular : 0.33
Hisaichi regular : 0.83