TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
4 Infantrys moved from Minamitori to 95 Sea Zone
2 Artillerys and 1 Infantry moved from Iwo Jima to 86 Sea Zone
1 B.Transport, 4 Destroyers and 4 Infantrys moved from 95 Sea Zone to 86 Sea Zone
1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 2 Battleships, 2 Carriers, 14 Destroyers, 3 Fighters and 5 Infantrys moved from 86 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 85 Sea Zone
1 Bomber moved from Wake to 85 Sea Zone
5 Infantrys moved from 85 Sea Zone to Tokyo
2 Artillerys moved from 85 Sea Zone to Tokyo
2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Artillery moved from Salvador to 35 Sea Zone
2 Elites and 2 Infantrys moved from Bahia to 35 Sea Zone
1 Artillery, 2 B.Transports, 2 Elites and 3 Infantrys moved from 35 Sea Zone to 36 Sea Zone
1 Artillery, 2 Elites and 3 Infantrys moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 Elites moved from South Atlantic USA to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 B.Transport, 3 Elites and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
3 Elites and 1 Infantry moved from 32 Sea Zone to Bahia
1 Artillery and 4 Infantrys moved from Amazon to 32 Sea Zone
1 Artillery, 4 Infantrys and 3 Transports moved from 32 Sea Zone to 36 Sea Zone
1 Artillery and 4 Infantrys moved from 36 Sea Zone to Mauritania
1 Tank moved from Colombia to Bahia
1 Infantry moved from Colombia to Amazon
2 Artillerys moved from Central America to Colombia
1 B.Transport moved from 13 Sea Zone to 25 Sea Zone
1 Elite moved from South Central USA to 25 Sea Zone
2 Infantrys moved from South Central USA to 25 Sea Zone
1 Elite and 2 Infantrys moved from 25 Sea Zone to Venezuela
Purchase Units - Americans
Americans buy 2 Artillerys, 2 Bunkers, 7 Destroyers, 5 Elites, 1 Factory and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 85 Sea Zone
Americans attack with 2 Adv.Fighters, 2 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 14 Destroyers and 4 Fighters
Yamamoto defend with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 8 Destroyers, 3 S.Submarines and 1 Transport
Yamamoto roll dice for 3 S.Submarines in 85 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 2 Adv.Fighters, 2 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 14 Destroyers and 4 Fighters in 85 Sea Zone, round 2 : 6/25 hits, 9.33 expected hits
Units damaged: 2 Battleships owned by the Yamamoto
Yamamoto roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier, 8 Destroyers and 1 Transport in 85 Sea Zone, round 2 : 4/14 hits, 6.00 expected hits
2 Destroyers owned by the Americans, 2 Carriers owned by the Americans, 3 Destroyers owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 85 Sea Zone
Yamamoto roll dice for 3 S.Submarines in 85 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 2 Adv.Fighters, 2 B.Transports, 2 Battleships, 1 Bomber, 12 Destroyers and 4 Fighters in 85 Sea Zone, round 3 : 8/21 hits, 8.33 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier and 5 Destroyers in 85 Sea Zone, round 3 : 4/10 hits, 4.83 expected hits
5 Destroyers owned by the Americans, 1 Carrier owned by the Yamamoto, 5 Destroyers owned by the Yamamoto and 2 S.Submarines owned by the Yamamoto lost in 85 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Adv.Fighters, 2 B.Transports, 2 Battleships, 1 Bomber, 7 Destroyers and 4 Fighters in 85 Sea Zone, round 4 : 7/16 hits, 6.67 expected hits
Yamamoto roll dice for 2 Adv.Fighters and 2 Battleships in 85 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits
4 Destroyers owned by the Americans, 2 Adv.Fighters owned by the Yamamoto, 2 Battleships owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 85 Sea Zone
Americans win with 2 Adv.Fighters, 2 B.Transports, 2 Battleships, 1 Bomber, 3 Destroyers and 4 Fighters remaining. Battle score for attacker is 58
Casualties for Americans: 2 Carriers and 11 Destroyers
Casualties for Yamamoto: 2 Adv.Fighters, 2 Battleships, 1 Carrier, 8 Destroyers, 3 S.Submarines and 1 Transport
Battle in Tokyo
Americans attack with 2 Artillerys and 5 Infantrys
Yamamoto defend with 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys and 5 Infantrys in Tokyo, round 2 : 2/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Tokyo, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Tokyo
Americans captures 83PUs while taking Yamamoto capital
Americans win, taking Tokyo from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry and 1 Tank
Non Combat Move - Americans
1 Bomber moved from 85 Sea Zone to Iwo Jima
2 Adv.Fighters moved from 85 Sea Zone to Iwo Jima
4 Fighters moved from 85 Sea Zone to Iwo Jima
1 Destroyer moved from 76 Sea Zone to 86 Sea Zone
1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 87 Sea Zone
1 Carrier moved from 88 Sea Zone to 87 Sea Zone
4 Elites moved from San Francisco to 83 Sea Zone
1 B.Transport and 4 Elites moved from 83 Sea Zone to 89 Sea Zone
4 Elites moved from 89 Sea Zone to Midway
1 Artillery moved from South Central USA to E.Mexico
Place Units - Americans
2 Destroyers and 1 Submarine placed in 31 Sea Zone
2 Destroyers placed in 87 Sea Zone
1 Bunker and 1 Factory placed in Iwo Jima
1 Bunker placed in Rio de Oro
1 Artillery and 1 Elite placed in Salvador
3 Elites placed in South Atlantic USA
1 Artillery and 1 Elite placed in South Central USA
3 Destroyers placed in 91 Sea Zone
Turn Complete - Americans
Americans collect 119 PUs; end with 202 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.83
Americans regular : -3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
3 Infantrys moved from Belgium to Netherlands
2 Infantrys moved from Hamburg to Netherlands
1 Elite moved from Hamburg to Netherlands
2 Adv.Fighters moved from 22 Sea Zone to Netherlands
8 Infantrys moved from Orleanais to Aquitaine
1 Infantry moved from Vinnytsia to Donetsk
Germans take Donetsk from Russians
1 Infantry moved from Vinnytsia to Kiev
Germans take Kiev from Russians
1 Infantry moved from Brest to Minsk
1 Elite moved from Leningrad to Novgorod
4 Artillerys, 32 Infantrys and 2 Tanks moved from Leningrad to Novgorod
5 Transports moved from 24 Sea Zone to 23 Sea Zone
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
1 Cruiser moved from 24 Sea Zone to 22 Sea Zone
1 Artillery, 2 Infantrys and 3 Tanks moved from Pomerania to 23 Sea Zone
1 Artillery, 2 Infantrys, 3 Tanks and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Artillery, 3 Infantrys and 3 Tanks moved from 24 Sea Zone to Leningrad
4 Infantrys moved from Warsaw to Brest
10 Infantrys moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
1 Bomber moved from Brest to 51 Sea Zone
3 Infantrys moved from Brittany to Aquitaine
8 Infantrys moved from Brandenburg to Pomerania
2 Tanks moved from E.Romania to Vinnytsia
5 Tanks moved from E.Romania to Vinnytsia
1 Infantry moved from E.Romania to Vinnytsia
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier and 29 Infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 2 Adv.Fighters, 1 Elite and 5 Infantrys
British defend with 4 Infantrys
Germans roll dice for 2 Adv.Fighters, 1 Elite and 5 Infantrys in Netherlands, round 2 : 3/8 hits, 2.17 expected hits
British roll dice for 4 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Adv.Fighters, 1 Elite and 4 Infantrys in Netherlands, round 3 : 1/7 hits, 2.00 expected hits
British roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Adv.Fighters, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for British: 4 Infantrys
Battle in 51 Sea Zone
Germans attack with 1 Bomber
British defend with 1 Destroyer
Germans roll dice for 1 Bomber in 51 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber in 51 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the British and 1 Bomber owned by the Germans lost in 51 Sea Zone
British win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 Bomber
Casualties for British: 1 Destroyer
Battle in Novgorod
Germans attack with 4 Artillerys, 1 Elite, 32 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 4 Artillerys, 1 Elite, 32 Infantrys and 2 Tanks in Novgorod, round 2 : 11/39 hits, 8.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 Artillerys, 1 Elite, 32 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Germans
3 Infantrys moved from Picardy to Belgium
2 Adv.Fighters moved from Netherlands to 22 Sea Zone
Place Units - Germans
2 Adv.Fighters, 1 Battleship and 1 Carrier placed in 22 Sea Zone
4 Infantrys placed in Leningrad
4 Infantrys placed in Warsaw
2 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
3 Infantrys placed in Rhine
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.83
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Elite moved from Vologda to S.Karelia
2 Fighters moved from Kursk to S.Karelia
2 Infantrys moved from Kursk to Kiev
2 Infantrys moved from Kursk to Minsk
2 Artillerys moved from Smolensk to Minsk
1 Infantry moved from Yakutsk to Ayan
Russians take Ayan from Hisaichi
2 Infantrys moved from Chita to Hulunbuir
1 Fighter moved from Chita to Hulunbuir
1 Mech.Inf and 1 Mot.Inf moved from Olyokminsk to Heilungchiang
2 ArmoredCars and 2 Infantrys moved from Uzbekistan to E.Iran
Purchase Units - Russians
Russians buy 39 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 2 Artillerys and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in S.Karelia
Russians attack with 1 Elite, 2 Fighters and 4 Infantrys
Finns defend with 1 Elite and 2 Infantrys
Russians roll dice for 1 Elite, 2 Fighters and 4 Infantrys in S.Karelia, round 2 : 2/7 hits, 1.67 expected hits
Finns roll dice for 1 Elite and 2 Infantrys in S.Karelia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia
Russians roll dice for 1 Elite, 2 Fighters and 3 Infantrys in S.Karelia, round 3 : 1/6 hits, 1.50 expected hits
Finns roll dice for 1 Elite in S.Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia
Russians win, taking S.Karelia from Finns with 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 Elite and 2 Infantrys
Battle in E.Iran
Russians attack with 2 ArmoredCars and 2 Infantrys
Neutral defend with 1 Bunker and 2 Infantrys
Russians roll dice for 2 ArmoredCars and 2 Infantrys in E.Iran, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran
Russians roll dice for 2 ArmoredCars and 1 Infantry in E.Iran, round 3 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in E.Iran
Russians loses 0 PUs for violating E.Irans neutrality.
Russians win, taking E.Iran from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Bunker and 2 Infantrys
Battle in Hulunbuir
Russians attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kiev
Russians attack with 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 4 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
15 Infantrys and 2 Tanks moved from Smolensk to Kursk
1 Infantry moved from Yaroslavl to Smolensk
2 Artillerys and 9 Infantrys moved from Yaroslavl to Kursk
1 Artillery and 9 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Vologda to Yaroslavl
2 Fighters moved from S.Karelia to Kursk
1 HeavyTank moved from Rostov to Kursk
1 Artillery and 2 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
6 Infantrys moved from Rostov to Kursk
1 Mech.Inf moved from Gorky to Kursk
1 Infantry moved from Kirov to Arkhangelsk
3 Infantrys moved from Perm to Kirov
3 Infantrys moved from Sverdlovsk to Perm
3 Infantrys moved from Chita to Heilungchiang
1 Fighter moved from Hulunbuir to Heilungchiang
1 Infantry moved from N.Buryat Mongolia to Chita
7 Infantrys moved from Olyokminsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
3 Infantrys placed in Heilungchiang
6 Infantrys placed in Sibirsky
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
3 Infantrys placed in Kursk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Finns regular : 0.67
Germans regular : -0.33
Russians regular : 2.00
Neutral regular : -0.67
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
1 Battleship, 2 Carriers, 2 Destroyers and 4 Fighters moved from 48 Sea Zone to 56 Sea Zone
4 Mech.Infs moved from Tunis to E.Morocco
5 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Elite and 4 Infantrys moved from Rome to 46 Sea Zone
1 Elite, 4 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery moved from Greece to 48 Sea Zone
1 Elite moved from Greece to 48 Sea Zone
3 Infantrys moved from Campania to 48 Sea Zone
1 Bomber moved from Tobruk to 56 Sea Zone
10 Infantrys moved from Tobruk to Mersa Matruh
1 Infantry and 1 Tank moved from Kufra to Mersa Matruh
3 Mech.Infs moved from Hun to Mersa Matruh
1 Artillery, 2 Elites and 7 Infantrys moved from 48 Sea Zone to Tobruk
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Elite, 5 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in 56 Sea Zone
Italians attack with 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers and 4 Fighters
British defend with 2 Cruisers, 3 Destroyers and 3 Transports
Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers and 4 Fighters in 56 Sea Zone, round 2 : 4/10 hits, 3.67 expected hits
British roll dice for 2 Cruisers, 3 Destroyers and 3 Transports in 56 Sea Zone, round 2 : 1/8 hits, 2.50 expected hits
Units damaged: 1 Battleship owned by the Italians
3 Transports owned by the British and 1 Destroyer owned by the British lost in 56 Sea Zone
Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers and 4 Fighters in 56 Sea Zone, round 3 : 4/10 hits, 3.67 expected hits
British roll dice for 2 Cruisers and 2 Destroyers in 56 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
2 Destroyers owned by the British and 2 Cruisers owned by the British lost in 56 Sea Zone
Italians win with 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers and 4 Fighters remaining. Battle score for attacker is 66
Casualties for British: 2 Cruisers, 3 Destroyers and 3 Transports
Non Combat Move - Italians
1 Bomber moved from 56 Sea Zone to Mersa Matruh
Place Units - Italians
3 Mech.Infs placed in Hun
1 Mech.Inf and 3 Tanks placed in Tunis
1 Artillery, 1 Elite and 2 Infantrys placed in E.Morocco
3 Artillerys and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
2 ArmoredCars moved from Lower Egypt to Kufra
French take Kufra from Italians
1 Infantry moved from Darfur to Kufra
2 ArmoredCars moved from Syria to Lower Egypt
1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 34 Sea Zone
1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania
3 Destroyers moved from 31 Sea Zone to 41 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
2 Infantrys moved from 29 Sea Zone to Azores
Purchase Units - French
French buy 1 Bunker and 2 Mech.Infs; Remaining resources: 1 PUs;
Combat - French
Non Combat Move - French
Place Units - French
1 Bunker and 2 Mech.Infs placed in Syria
Turn Complete - French
French collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
2 ArmoredCars moved from Lower Egypt to Kufra
French take Kufra from Italians
1 Infantry moved from Darfur to Kufra
2 ArmoredCars moved from Syria to Lower Egypt
1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 34 Sea Zone
1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania
3 Destroyers moved from 31 Sea Zone to 41 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
2 Infantrys moved from 29 Sea Zone to Azores
Purchase Units - French
French buy 1 Bunker and 2 Mech.Infs; Remaining resources: 1 PUs;
Combat - French
Non Combat Move - French
Place Units - French
1 Bunker and 2 Mech.Infs placed in Syria
Turn Complete - French
French collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 Tank moved from Liaoning to 84 Sea Zone
1 Tank moved from Shantung to 84 Sea Zone
1 Artillery moved from Kirin to 84 Sea Zone
1 Artillery moved from Shantung to 84 Sea Zone
2 Marines moved from Kirin to 84 Sea Zone
1 Infantry moved from Kirin to 84 Sea Zone
2 Artillerys, 1 Infantry, 2 Marines and 2 Tanks moved from 84 Sea Zone to Tokyo
1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from Shansi to Shantung
2 B.Transports and 1 Transport moved from 65 Sea Zone to 60 Sea Zone
1 B.Transport moved from 110 Sea Zone to 60 Sea Zone
1 Destroyer moved from 94 Sea Zone to 86 Sea Zone
1 Destroyer moved from 101 Sea Zone to 86 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 84 Sea Zone to Tokyo
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 2 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Tokyo
Yamamoto attack with 3 Artillerys, 2 Infantrys, 2 Marines and 3 Tanks
Americans defend with 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
Yamamoto roll dice for 3 Artillerys, 2 Infantrys, 2 Marines and 3 Tanks in Tokyo, round 2 : 4/10 hits, 4.33 expected hits
Americans roll dice for 2 Artillerys and 4 Infantrys in Tokyo, round 2 : 3/6 hits, 2.00 expected hits
1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Tokyo
Yamamoto roll dice for 2 Artillerys, 2 Marines and 3 Tanks in Tokyo, round 3 : 6/7 hits, 3.50 expected hits
Americans roll dice for 2 Artillerys in Tokyo, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Tokyo
Yamamoto win, taking Tokyo from Americans with 1 Artillery, 2 Marines and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Casualties for Americans: 2 Artillerys and 4 Infantrys
Non Combat Move - Yamamoto
Turn Complete - Yamamoto
Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.50
Americans regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Tank moved from W.Tibet to Bihar
1 Mech.Inf moved from Urumqi to Bihar
2 Tanks moved from Urumqi to W.Tibet
1 Infantry moved from Shensi to Shansi
Chinese take Shansi from Yamamoto
6 Infantrys moved from Chahar to Shantung
1 Adv.Fighter and 1 Fighter moved from Hupeh to Shantung
2 Infantrys moved from Hupeh to Anhwei
4 Infantrys moved from Hupeh to Kweichow
Purchase Units - Chinese
Chinese buy 1 Elite, 4 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 4 Infantrys in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 Infantrys in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kweichow
2 Infantrys owned by the Chinese retreated to Hupeh
Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantrys
Battle in Bihar
Chinese attack with 1 Mech.Inf and 1 Tank
Thai defend with 1 ArmoredCar and 1 Infantry
Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 2 : 0/2 hits, 0.83 expected hits
Thai roll dice for 1 ArmoredCar and 1 Infantry in Bihar, round 2 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 3 : 0/2 hits, 0.83 expected hits
Thai roll dice for 1 ArmoredCar and 1 Infantry in Bihar, round 3 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 4 : 1/2 hits, 0.83 expected hits
Thai roll dice for 1 ArmoredCar and 1 Infantry in Bihar, round 4 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Thai lost in Bihar
Chinese roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 5 : 1/2 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Bihar, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Bihar
Chinese win, taking Bihar from Thai with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
Casualties for Thai: 1 ArmoredCar and 1 Infantry
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Fighter and 6 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry; Yamamoto defend with 1 Artillery, 1 Elite, 1 Factory, 2 Infantrys and 1 Marine
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 6 Infantrys in Shantung, round 2 : 3/8 hits, 1.83 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine in Shantung, round 2 : 3/7 hits, 2.33 expected hits
2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shantung, round 3 : 1/5 hits, 1.33 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite and 1 Marine in Shantung, round 3 : 1/4 hits, 1.33 expected hits
1 Elite owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shantung, round 4 : 2/4 hits, 1.17 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Marine in Shantung, round 4 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Shantung, round 5 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Marine in Shantung, round 5 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Yamamoto lost in Shantung
Chinese win, taking Shantung from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 5 Infantrys
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine
Battle in Anhwei
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
1 Infantry owned by the Chinese retreated to Hupeh
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
5 Infantrys moved from Lanchow to Szechwan
1 Elite and 4 Infantrys moved from Shensi to Hupeh
1 Infantry moved from Ningsia to Suiyuan
1 Elite and 6 Infantrys moved from E.Qinghai to Lanchow
1 Elite moved from Hsining to E.Qinghai
5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to W.Qinghai
1 Adv.Fighter and 1 Fighter moved from Shantung to Hupeh
Place Units - Chinese
1 Elite and 4 Infantrys placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.00
Chinese regular : -0.50
Thai regular : -1.83
Hisaichi regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
1 Infantry moved from Anhwei to Shantung
1 Infantry moved from Peking to Shantung
1 Infantry moved from East And South Borneo to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
2 Adv.Fighters, 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
1 Battleship moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
2 ArmoredCars moved from N.Thailand to Hunan
1 Artillery moved from Kweichow to Hunan
4 Artillerys and 3 Infantrys moved from Kwangsi to Hunan
6 Infantrys moved from Kwangtung to Hunan
1 ArmoredCar moved from Changchun to Heilungchiang
5 ArmoredCars and 2 Tanks moved from Changchun to Heilungchiang
6 Infantrys moved from Kirin to Heilungchiang
2 Artillerys and 4 Infantrys moved from Hong Kong to Kiangsi
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 Bunker, 1 Elite, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Heilungchiang
Hisaichi attack with 6 ArmoredCars, 6 Infantrys and 2 Tanks
Russians defend with 1 Artillery, 1 Factory, 1 Fighter, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank
Hisaichi roll dice for 6 ArmoredCars, 6 Infantrys and 2 Tanks in Heilungchiang, round 2 : 2/14 hits, 4.00 expected hits
Russians roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Heilungchiang, round 2 : 5/12 hits, 4.50 expected hits
2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 6 ArmoredCars, 1 Infantry and 2 Tanks in Heilungchiang, round 3 : 4/9 hits, 3.17 expected hits
Russians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Heilungchiang, round 3 : 2/10 hits, 3.83 expected hits
1 ArmoredCar owned by the Hisaichi, 4 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 5 ArmoredCars and 2 Tanks in Heilungchiang, round 4 : 3/7 hits, 2.67 expected hits
Russians roll dice for 1 Artillery, 1 Fighter, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Heilungchiang, round 4 : 0/6 hits, 2.50 expected hits
1 Artillery owned by the Russians and 2 Mech.Infs owned by the Russians lost in Heilungchiang
Hisaichi roll dice for 5 ArmoredCars and 2 Tanks in Heilungchiang, round 5 : 2/7 hits, 2.67 expected hits
Russians roll dice for 1 Fighter, 1 Mot.Inf and 1 Tank in Heilungchiang, round 5 : 1/3 hits, 1.50 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Mot.Inf owned by the Russians and 1 Tank owned by the Russians lost in Heilungchiang
Hisaichi roll dice for 4 ArmoredCars and 2 Tanks in Heilungchiang, round 6 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 Fighter in Heilungchiang, round 6 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Fighter owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 22
Casualties for Hisaichi: 3 ArmoredCars and 6 Infantrys
Casualties for Russians: 1 Artillery, 1 Fighter, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank
Battle in Shantung
Hisaichi attack with 2 Infantrys
Chinese defend with 1 Factory and 1 Infantry
Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 4 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 5 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
Place Units - Hisaichi
6 ArmoredCars and 2 Tanks placed in Changchun
1 Bunker and 5 Infantrys placed in Madras
2 Infantrys placed in Banjarmasin
1 Elite and 3 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -3.83
Hisaichi regular : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
4 Infantrys moved from Manchester to 21 Sea Zone
2 Fighters and 4 Infantrys moved from 21 Sea Zone to Netherlands
1 Bomber moved from London to Netherlands
1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Elite and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Elite and 1 Infantry moved from 59 Sea Zone to Mysore
2 ArmoredCars moved from Cape Town to Rhodesia
Purchase Units - British
British buy 2 ArmoredCars, 1 Bunker, 2 Destroyers, 2 Fighters, 8 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Netherlands
British attack with 1 Bomber, 2 Fighters and 4 Infantrys
Germans defend with 1 Elite and 4 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 1 Bomber, 2 Fighters and 4 Infantrys in Netherlands, round 2 : 1/7 hits, 2.00 expected hits
Germans roll dice for 1 Elite and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 1 Bomber, 2 Fighters and 3 Infantrys in Netherlands, round 3 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 Elite and 2 Infantrys in Netherlands, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
British roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Netherlands, round 4 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 Elite in Netherlands, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 Elite and 4 Infantrys
Casualties for British: 3 Infantrys
Non Combat Move - British
1 Bomber moved from Netherlands to London
1 Fighter moved from Netherlands to 21 Sea Zone
2 ArmoredCars and 2 Tanks moved from Delhi to Hyderabad
1 Fighter moved from Netherlands to 21 Sea Zone
Place Units - British
2 Destroyers and 2 Submarines placed in 21 Sea Zone
1 Bunker, 1 Fighter and 5 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
2 ArmoredCars, 1 Fighter and 2 Tanks placed in Delhi
Turn Complete - British
British collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from Western Australia to 67 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 66 Sea Zone
2 Artillerys and 2 Infantrys moved from 66 Sea Zone to Sumatra
Dutch take Sumatra from Thai
1 Carrier and 4 Destroyers moved from 67 Sea Zone to 66 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Fighter
Hisaichi defend with 1 B.Transport
Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 B.Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Hisaichi lost in 110 Sea Zone
Anzac win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 B.Transport
Non Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 66 Sea Zone
1 Destroyer moved from 70 Sea Zone to 66 Sea Zone
Place Units - Anzac
1 Destroyer and 1 Transport placed in 67 Sea Zone
2 Artillerys placed in Western Australia
1 Elite placed in Broome
1 Fighter and 2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.17
Hisaichi regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
2 Infantrys moved from Amazon to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
2 Infantrys moved from 36 Sea Zone to Mauritania
2 Artillerys and 1 Infantry moved from Mauritania to W.Morocco
Purchase Units - Dutch
Dutch buy 2 Artillerys and 1 Bunker; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Infantry and 1 Marine moved from Rio De Janeiro to Amazon
1 Transport moved from 36 Sea Zone to 32 Sea Zone
Place Units - Dutch
2 Artillerys placed in Suriname
1 Bunker placed in Sumatra
Turn Complete - Dutch
Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
2 ArmoredCars and 1 Tank moved from Oulu to S.Karelia
1 Fighter and 1 Infantry moved from Leningrad to S.Karelia
3 ArmoredCars and 1 Infantry moved from Upper Norrland to Middle Norrland
1 ArmoredCar moved from Finnmark to Middle Norrland
1 Artillery and 4 Infantrys moved from Finnmark to Nordland
4 Infantrys moved from Lapland to Upper Norrland
2 ArmoredCars moved from Helsinki to 24 Sea Zone
2 ArmoredCars moved from 24 Sea Zone to Middle Norrland
Purchase Units - Finns
Finns buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Middle Norrland
Finns attack with 6 ArmoredCars and 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
Finns roll dice for 6 ArmoredCars and 1 Infantry in Middle Norrland, round 2 : 2/7 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Finns and 2 Infantrys owned by the Neutral lost in Middle Norrland
Finns roll dice for 6 ArmoredCars in Middle Norrland, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Finns and 1 Artillery owned by the Neutral lost in Middle Norrland
Finns loses 0 PUs for violating Middle Norrlands neutrality.
Finns win, taking Middle Norrland from Neutral with 5 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Finns: 1 ArmoredCar and 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Nordland
Finns attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Infantry
Finns roll dice for 1 Artillery and 4 Infantrys in Nordland, round 2 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Nordland
Finns loses 0 PUs for violating Nordlands neutrality.
Finns win, taking Nordland from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in S.Karelia
Finns attack with 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Elite and 2 Infantrys
Finns roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in S.Karelia, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in S.Karelia, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for Russians: 1 Elite and 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from S.Karelia to Leningrad
2 Infantrys moved from Oulu to Vyborg
2 ArmoredCars moved from Helsinki to Oulu
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Factory placed in Vyborg
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Finns regular : 1.00
Russians regular : -1.00
Neutral regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Fighter and 2 Infantrys moved from Vinnytsia to Kiev
2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia
1 Tank moved from Crimea to Kiev
1 Tank moved from Crimea to Vinnytsia
4 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiev, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kiev, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
Place Units - Romanians
1 Elite and 2 Infantrys placed in E.Romania
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17
Russians regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
2 Artillerys and 9 Infantrys moved from Madras to Mysore
1 Marine moved from Ceylon to 60 Sea Zone
1 Elite and 1 Infantry moved from Andaman to 60 Sea Zone
1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
1 Elite moved from S.Thailand to 61 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 61 Sea Zone to 60 Sea Zone
2 Elites, 1 Infantry and 1 Marine moved from 60 Sea Zone to Mysore
1 Artillery and 3 Infantrys moved from Bangkok to Malaya
2 Infantrys moved from Bangkok to S.Thailand
2 Infantrys moved from Burma to Assam
2 Artillerys, 1 Fighter and 2 Infantrys moved from Yunnan to Szechwan
1 Artillery and 1 Marine moved from N.Thailand to Yunnan
Purchase Units - Thai
Thai buy 2 Artillerys, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Mysore
Thai attack with 2 Artillerys, 2 Elites, 10 Infantrys and 1 Marine
British defend with 1 Artillery, 1 Elite and 2 Infantrys
Thai roll dice for 2 Artillerys, 2 Elites, 10 Infantrys and 1 Marine in Mysore, round 2 : 3/15 hits, 3.83 expected hits
British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Mysore, round 2 : 0/4 hits, 1.33 expected hits
1 Elite owned by the British and 2 Infantrys owned by the British lost in Mysore
Thai roll dice for 2 Artillerys, 2 Elites, 10 Infantrys and 1 Marine in Mysore, round 3 : 4/15 hits, 3.83 expected hits
British roll dice for 1 Artillery in Mysore, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Mysore
Thai win, taking Mysore from British with 2 Artillerys, 2 Elites, 10 Infantrys and 1 Marine remaining. Battle score for attacker is 11
Casualties for British: 1 Artillery, 1 Elite and 2 Infantrys
Battle in Szechwan
Thai attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Chinese defend with 5 Infantrys
Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Szechwan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 5 Infantrys in Szechwan, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Thai and 3 Infantrys owned by the Chinese lost in Szechwan
Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Szechwan, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Szechwan
Thai win, taking Szechwan from Chinese with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Thai: 1 Infantry
Casualties for Chinese: 5 Infantrys
Non Combat Move - Thai
1 Fighter moved from Szechwan to Shantung
Place Units - Thai
1 Artillery and 1 Marine placed in N.Thailand
1 Artillery and 5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Thai regular : 1.33
British regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
2 units repaired.
4 Elites moved from Midway to 89 Sea Zone
1 B.Transport and 4 Elites moved from 89 Sea Zone to 87 Sea Zone
4 Elites moved from 87 Sea Zone to Wake
1 Bomber moved from Iwo Jima to 84 Sea Zone
1 Adv.Fighter and 3 Fighters moved from Iwo Jima to 84 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Iwo Jima to 84 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 86 Sea Zone
1 Destroyer moved from 87 Sea Zone to 86 Sea Zone
3 Elites moved from South Atlantic USA to 25 Sea Zone
1 Elite moved from South Central USA to 25 Sea Zone
1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone
3 Elites moved from Bahia to 32 Sea Zone
1 Infantry moved from Bahia to 32 Sea Zone
1 Tank moved from Bahia to 32 Sea Zone
1 B.Transport, 3 Elites, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
3 Elites, 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania
4 Elites moved from 32 Sea Zone to Bahia
2 B.Transports and 3 Transports moved from 36 Sea Zone to 35 Sea Zone
1 Artillery and 1 Elite moved from Salvador to 35 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 Artillery and 1 Elite moved from 36 Sea Zone to Mauritania
1 Infantry moved from Amazon to Bahia
1 Elite and 2 Infantrys moved from Venezuela to Amazon
1 Artillery moved from Colombia to Amazon
2 Transports moved from 35 Sea Zone to 32 Sea Zone
5 Destroyers and 1 Submarine moved from 28 Sea Zone to 34 Sea Zone
1 Carrier, 5 Destroyers, 2 Fighters and 1 Submarine moved from 31 Sea Zone to 41 Sea Zone
2 Bombers moved from Gibraltar to 48 Sea Zone
1 Artillery moved from South Central USA to E.Mexico
1 Artillery moved from E.Mexico to Central America
1 Artillery moved from Colombia to Amazon
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 1 Bunker, 2 Destroyers, 8 Elites, 1 Factory, 2 Infantrys, 9 Marines, 2 S.Submarines and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Yamamoto defend with 2 Destroyers
Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 86 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the Americans and 1 Destroyer owned by the Americans lost in 86 Sea Zone
Americans roll dice for 1 Adv.Fighter in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Destroyer owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Casualties for Yamamoto: 1 Destroyer
Battle in 48 Sea Zone
Americans attack with 2 Bombers
Italians defend with 5 Transports
Americans roll dice for 2 Bombers in 48 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 5 Transports in 48 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
1 Transport owned by the Italians lost in 48 Sea Zone
Americans roll dice for 2 Bombers in 48 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Italians roll dice for 4 Transports in 48 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits
1 Bomber owned by the Americans and 2 Transports owned by the Italians lost in 48 Sea Zone
Americans roll dice for 1 Bomber in 48 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Transports in 48 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Bomber in 48 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Transports in 48 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Bomber in 48 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Transports in 48 Sea Zone, round 6 : 2/2 hits, 0.33 expected hits
1 Bomber owned by the Americans lost in 48 Sea Zone
Italians win with 2 Transports remaining. Battle score for attacker is -10
Casualties for Italians: 3 Transports
Casualties for Americans: 2 Bombers
Battle in 84 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Bomber and 4 Fighters
Yamamoto defend with 3 B.Transports and 1 T.Boat
Americans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Fighters in 84 Sea Zone, round 2 : 5/7 hits, 3.00 expected hits
Yamamoto roll dice for 3 B.Transports and 1 T.Boat in 84 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
3 B.Transports owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 84 Sea Zone
Americans win with 2 Adv.Fighters, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 30
Casualties for Yamamoto: 3 B.Transports and 1 T.Boat
Non Combat Move - Americans
2 Adv.Fighters moved from 84 Sea Zone to Iwo Jima
1 Bomber moved from 84 Sea Zone to Iwo Jima
4 Fighters moved from 84 Sea Zone to Iwo Jima
1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
1 Submarine moved from 88 Sea Zone to 87 Sea Zone
3 Destroyers moved from 91 Sea Zone to 88 Sea Zone
Place Units - Americans
3 Tanks placed in Rio de Oro
2 Elites placed in Salvador
1 Bunker and 1 Factory placed in Minamitori
2 Elites placed in Iwo Jima
2 Destroyers placed in 87 Sea Zone
2 S.Submarines placed in 91 Sea Zone
1 Marine placed in Pearl Harbor
1 B.Carrier and 1 B.Transport placed in 83 Sea Zone
3 Adv.Fighters placed in 83 Sea Zone
4 Marines placed in San Francisco
3 Elites placed in South Atlantic USA
1 B.Transport placed in 13 Sea Zone
4 Marines placed in Washington
1 Elite and 2 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
2 units repaired.
4 Elites moved from Midway to 89 Sea Zone
1 B.Transport and 4 Elites moved from 89 Sea Zone to 87 Sea Zone
4 Elites moved from 87 Sea Zone to Wake
1 Bomber moved from Iwo Jima to 84 Sea Zone
1 Adv.Fighter and 3 Fighters moved from Iwo Jima to 84 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Iwo Jima to 84 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 86 Sea Zone
1 Destroyer moved from 87 Sea Zone to 86 Sea Zone
3 Elites moved from South Atlantic USA to 25 Sea Zone
1 Elite moved from South Central USA to 25 Sea Zone
1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone
3 Elites moved from Bahia to 32 Sea Zone
1 Infantry moved from Bahia to 32 Sea Zone
1 Tank moved from Bahia to 32 Sea Zone
1 B.Transport, 3 Elites, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
3 Elites, 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania
4 Elites moved from 32 Sea Zone to Bahia
2 B.Transports and 3 Transports moved from 36 Sea Zone to 35 Sea Zone
1 Artillery and 1 Elite moved from Salvador to 35 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 Artillery and 1 Elite moved from 36 Sea Zone to Mauritania
1 Infantry moved from Amazon to Bahia
1 Elite and 2 Infantrys moved from Venezuela to Amazon
1 Artillery moved from Colombia to Amazon
2 Transports moved from 35 Sea Zone to 32 Sea Zone
5 Destroyers and 1 Submarine moved from 28 Sea Zone to 34 Sea Zone
1 Carrier, 5 Destroyers, 2 Fighters and 1 Submarine moved from 31 Sea Zone to 41 Sea Zone
2 Bombers moved from Gibraltar to 48 Sea Zone
1 Artillery moved from South Central USA to E.Mexico
1 Artillery moved from E.Mexico to Central America
1 Artillery moved from Colombia to Amazon
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 1 Bunker, 2 Destroyers, 8 Elites, 1 Factory, 2 Infantrys, 9 Marines, 2 S.Submarines and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Yamamoto defend with 2 Destroyers
Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 86 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the Americans and 1 Destroyer owned by the Americans lost in 86 Sea Zone
Americans roll dice for 1 Adv.Fighter in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Destroyer owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Casualties for Yamamoto: 1 Destroyer
Battle in 48 Sea Zone
Americans attack with 2 Bombers
Italians defend with 5 Transports
Americans roll dice for 2 Bombers in 48 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 5 Transports in 48 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
1 Transport owned by the Italians lost in 48 Sea Zone
Americans roll dice for 2 Bombers in 48 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Italians roll dice for 4 Transports in 48 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits
1 Bomber owned by the Americans and 2 Transports owned by the Italians lost in 48 Sea Zone
Americans roll dice for 1 Bomber in 48 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Transports in 48 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Bomber in 48 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Transports in 48 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Bomber in 48 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Transports in 48 Sea Zone, round 6 : 2/2 hits, 0.33 expected hits
1 Bomber owned by the Americans lost in 48 Sea Zone
Italians win with 2 Transports remaining. Battle score for attacker is -10
Casualties for Italians: 3 Transports
Casualties for Americans: 2 Bombers
Battle in 84 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Bomber and 4 Fighters
Yamamoto defend with 3 B.Transports and 1 T.Boat
Americans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Fighters in 84 Sea Zone, round 2 : 5/7 hits, 3.00 expected hits
Yamamoto roll dice for 3 B.Transports and 1 T.Boat in 84 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
3 B.Transports owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 84 Sea Zone
Americans win with 2 Adv.Fighters, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 30
Casualties for Yamamoto: 3 B.Transports and 1 T.Boat
Non Combat Move - Americans
2 Adv.Fighters moved from 84 Sea Zone to Iwo Jima
1 Bomber moved from 84 Sea Zone to Iwo Jima
4 Fighters moved from 84 Sea Zone to Iwo Jima
1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
1 Submarine moved from 88 Sea Zone to 87 Sea Zone
3 Destroyers moved from 91 Sea Zone to 88 Sea Zone
Place Units - Americans
3 Tanks placed in Rio de Oro
2 Elites placed in Salvador
1 Bunker and 1 Factory placed in Minamitori
2 Elites placed in Iwo Jima
2 Destroyers placed in 87 Sea Zone
2 S.Submarines placed in 91 Sea Zone
1 Marine placed in Pearl Harbor
1 B.Carrier and 1 B.Transport placed in 83 Sea Zone
3 Adv.Fighters placed in 83 Sea Zone
4 Marines placed in San Francisco
3 Elites placed in South Atlantic USA
1 B.Transport placed in 13 Sea Zone
4 Marines placed in Washington
1 Elite and 2 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 111 PUs; end with 111 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 Carrier
EDIT: Adding units owned by Americans to 85 Sea Zone: 1 Carrier
EDIT: Removing units owned by Americans from Iwo Jima: 2 Adv.Fighters
EDIT: Adding units owned by Americans to 85 Sea Zone: 2 Adv.Fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
3 Infantrys moved from Rhine to Netherlands
4 Infantrys moved from Brest to Minsk
4 Artillerys, 1 Elite, 32 Infantrys and 2 Tanks moved from Novgorod to Smolensk
3 Tanks moved from Leningrad to Smolensk
1 Tank moved from Vinnytsia to Minsk
11 Infantrys and 3 Tanks moved from Aquitaine to Navarre
4 Infantrys moved from Paris to Picardy
1 Infantry moved from Paris to Normandy
3 Infantrys moved from Paris to Picardy
4 Adv.Fighters moved from 22 Sea Zone to Netherlands
Purchase Units - Germans
Germans buy 2 ArmoredCars, 1 Battleship, 1 Destroyer, 1 Elite, 36 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in Navarre
Germans attack with 11 Infantrys and 3 Tanks
Neutral defend with 2 Bunkers
Germans roll dice for 11 Infantrys and 3 Tanks in Navarre, round 2 : 6/14 hits, 3.33 expected hits
Neutral roll dice for 2 Bunkers in Navarre, round 2 : 0/2 hits, 1.00 expected hits
2 Bunkers owned by the Neutral lost in Navarre
Germans loses 0 PUs for violating Navarres neutrality.
Germans win, taking Navarre from Neutral with 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 2 Bunkers
Battle in Smolensk
Germans attack with 4 Artillerys, 1 Elite, 32 Infantrys and 5 Tanks
Russians defend with 1 Infantry
Germans roll dice for 4 Artillerys, 1 Elite, 32 Infantrys and 5 Tanks in Smolensk, round 2 : 10/42 hits, 10.17 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 4 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 4 Infantrys and 1 Tank
Russians defend with 2 Artillerys and 1 Infantry
Germans roll dice for 4 Infantrys and 1 Tank in Minsk, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 4 Infantrys and 1 Tank in Minsk, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 Artillerys in Minsk, round 3 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
Germans roll dice for 2 Infantrys and 1 Tank in Minsk, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys and 1 Tank in Minsk, round 5 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys and 1 Tank in Minsk, round 6 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Minsk, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 1 Infantry and 1 Tank in Minsk, round 7 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Minsk, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 1 Tank in Minsk, round 8 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Minsk, round 8 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 2 Artillerys and 1 Infantry
Casualties for Germans: 4 Infantrys
Battle in Netherlands
Germans attack with 4 Adv.Fighters and 3 Infantrys
British defend with 1 Infantry
Germans roll dice for 4 Adv.Fighters and 3 Infantrys in Netherlands, round 2 : 2/7 hits, 2.50 expected hits
British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Germans
4 Adv.Fighters moved from Netherlands to 22 Sea Zone
5 Transports moved from 24 Sea Zone to 23 Sea Zone
8 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
10 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
10 Infantrys moved from 24 Sea Zone to Leningrad
1 Artillery and 7 Infantrys moved from Leningrad to S.Karelia
2 Artillerys, 10 HeavyTanks, 14 Infantrys and 7 Tanks moved from Vinnytsia to Kiev
1 AAGun and 4 Infantrys moved from Warsaw to Brest
5 Infantrys moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
Place Units - Germans
1 Battleship, 1 Destroyer and 1 Submarine placed in 22 Sea Zone
2 ArmoredCars and 1 Elite placed in Hamburg
Germans undo move 2.
2 ArmoredCars, 1 Elite and 1 Infantry placed in Vinnytsia
4 Infantrys placed in Warsaw
4 Infantrys placed in Leningrad
5 Infantrys placed in Bohemia
3 Infantrys placed in Hamburg
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
8 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -1.00
British regular : -0.33
Neutral regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
2 Fighters moved from Kursk to S.Karelia
5 Infantrys moved from Arkhangelsk to S.Karelia
9 Infantrys moved from Yaroslavl to S.Karelia
1 Artillery moved from Yaroslavl to S.Karelia
26 Infantrys moved from Kursk to Smolensk
2 Artillerys moved from Kursk to Smolensk
5 Tanks moved from Kursk to Smolensk
1 Mech.Rocket moved from Kursk to Smolensk
3 HeavyTanks moved from Kursk to Smolensk
2 Mot.Infs moved from Kursk to Smolensk
7 Infantrys moved from Kursk to Smolensk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Crimea
Russians take Crimea from Romanians
1 Artillery and 1 Infantry moved from Rostov to Donetsk
1 Infantry moved from Hulunbuir to Peking
Chinese take Peking from Hisaichi
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Elite, 30 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in S.Karelia
Russians attack with 1 Artillery, 2 Fighters and 14 Infantrys
Germans defend with 1 Artillery and 7 Infantrys; Finns defend with 2 ArmoredCars, 1 Infantry and 1 Tank
Russians roll dice for 1 Artillery, 2 Fighters and 14 Infantrys in S.Karelia, round 2 : 1/17 hits, 3.50 expected hits
Finns roll dice for 2 ArmoredCars, 1 Artillery, 8 Infantrys and 1 Tank in S.Karelia, round 2 : 4/12 hits, 3.83 expected hits
1 ArmoredCar owned by the Finns and 4 Infantrys owned by the Russians lost in S.Karelia
Russians roll dice for 1 Artillery, 2 Fighters and 10 Infantrys in S.Karelia, round 3 : 3/13 hits, 2.83 expected hits
Finns roll dice for 1 ArmoredCar, 1 Artillery, 8 Infantrys and 1 Tank in S.Karelia, round 3 : 5/11 hits, 3.67 expected hits
1 ArmoredCar owned by the Finns, 1 Infantry owned by the Finns, 5 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in S.Karelia
Russians roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in S.Karelia, round 4 : 1/8 hits, 2.00 expected hits
Finns roll dice for 1 Artillery, 6 Infantrys and 1 Tank in S.Karelia, round 4 : 4/8 hits, 2.83 expected hits
4 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in S.Karelia
2 Fighters owned by the Russians retreated
1 Infantry owned by the Russians and 1 Artillery owned by the Russians retreated to Arkhangelsk
Finns win with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is -12
Casualties for Russians: 13 Infantrys
Casualties for Finns: 2 ArmoredCars and 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Donetsk
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Smolensk
Russians attack with 2 Artillerys, 3 HeavyTanks, 33 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks
Germans defend with 4 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks
Russians roll dice for 2 Artillerys, 3 HeavyTanks, 33 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 2 : 11/46 hits, 12.00 expected hits
Germans roll dice for 4 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks in Smolensk, round 2 : 9/41 hits, 14.50 expected hits
9 Infantrys owned by the Russians and 11 Infantrys owned by the Germans lost in Smolensk
Russians roll dice for 2 Artillerys, 3 HeavyTanks, 24 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 3 : 5/37 hits, 10.50 expected hits
Germans roll dice for 4 Artillerys, 1 Elite, 20 Infantrys and 5 Tanks in Smolensk, round 3 : 11/30 hits, 10.83 expected hits
11 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Smolensk
Russians roll dice for 2 Artillerys, 3 HeavyTanks, 13 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 4 : 12/26 hits, 8.67 expected hits
Germans roll dice for 4 Artillerys, 1 Elite, 15 Infantrys and 5 Tanks in Smolensk, round 4 : 7/25 hits, 9.17 expected hits
7 Infantrys owned by the Russians and 12 Infantrys owned by the Germans lost in Smolensk
Russians roll dice for 2 Artillerys, 3 HeavyTanks, 6 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 5 : 7/19 hits, 7.50 expected hits
Germans roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 5 Tanks in Smolensk, round 5 : 4/13 hits, 5.17 expected hits
4 Infantrys owned by the Russians, 1 Elite owned by the Germans, 3 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Smolensk
Russians roll dice for 2 Artillerys, 3 HeavyTanks, 2 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 6 : 3/15 hits, 6.67 expected hits
Germans roll dice for 1 Artillery and 5 Tanks in Smolensk, round 6 : 1/6 hits, 2.83 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 2 Tanks owned by the Germans lost in Smolensk
Russians roll dice for 2 Artillerys, 3 HeavyTanks, 1 Infantry, 1 Mech.Rocket, 2 Mot.Infs and 5 Tanks in Smolensk, round 7 : 4/14 hits, 6.33 expected hits
Germans roll dice for 3 Tanks in Smolensk, round 7 : 2/3 hits, 1.50 expected hits
1 Infantry owned by the Russians, 1 Mot.Inf owned by the Russians and 3 Tanks owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 Artillerys, 3 HeavyTanks, 1 Mech.Rocket, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 35
Casualties for Russians: 33 Infantrys and 1 Mot.Inf
Casualties for Germans: 4 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks
Non Combat Move - Russians
1 Infantry moved from Yaroslavl to Vologda
3 Infantrys moved from Kirov to Arkhangelsk
1 Infantry moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
6 Infantrys moved from Rostov to Kursk
2 Fighters moved from S.Karelia to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Infantry moved from E.Iran to Baluchistan
2 ArmoredCars moved from E.Iran to Baluchistan
2 ArmoredCars moved from Baluchistan to Rajputana
2 Infantrys moved from Tashkent to Chimkent
3 Infantrys moved from Perm to Kirov
1 Mech.Inf and 1 Tank moved from Sverdlovsk to Kirov
3 Infantrys moved from Sverdlovsk to Perm
7 Infantrys moved from N.Buryat Mongolia to Chita
1 Infantry moved from Ayan to Chita
1 Infantry moved from Okhotsk to Ayan
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
1 Bunker and 3 Infantrys placed in Kursk
1 Bunker and 4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
1 Artillery, 4 Infantrys and 1 Mot.Inf placed in Sibirsky
2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Finns regular : 2.67
Germans regular : -11.33
Russians regular : -14.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
1 unit repaired.
2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 HeavyTanks, 27 Infantrys, 7 Mech.Infs and 4 Tanks moved from Mersa Matruh to Lower Egypt
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 2 Elites and 3 Infantrys moved from Tobruk to Kufra
4 Infantrys moved from Tobruk to Mersa Matruh
1 Mech.Inf moved from Tunis to E.Morocco
3 Tanks moved from Tunis to S.Algeria
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 HeavyTanks, 27 Infantrys, 7 Mech.Infs and 4 Tanks
British defend with 1 Infantry; French defend with 2 ArmoredCars
Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 HeavyTanks, 27 Infantrys, 7 Mech.Infs and 4 Tanks in Lower Egypt, round 2 : 15/49 hits, 16.00 expected hits
British roll dice for 2 ArmoredCars and 1 Infantry in Lower Egypt, round 2 : 0/3 hits, 0.67 expected hits
2 ArmoredCars owned by the French and 1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 HeavyTanks, 27 Infantrys, 7 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 10
Casualties for French: 2 ArmoredCars
Casualties for British: 1 Infantry
Battle in Kufra
Italians attack with 1 Artillery, 2 Elites and 3 Infantrys
French defend with 2 ArmoredCars and 1 Infantry
Italians roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Kufra, round 2 : 2/6 hits, 1.67 expected hits
French roll dice for 2 ArmoredCars and 1 Infantry in Kufra, round 2 : 1/3 hits, 0.67 expected hits
2 ArmoredCars owned by the French and 1 Infantry owned by the Italians lost in Kufra
Italians roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Kufra, round 3 : 0/5 hits, 1.50 expected hits
French roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Kufra, round 4 : 2/5 hits, 1.50 expected hits
French roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Kufra
Italians win, taking Kufra from French with 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 Infantrys
Casualties for French: 2 ArmoredCars and 1 Infantry
Non Combat Move - Italians
3 Mech.Infs moved from Hun to Lower Egypt
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
1 Battleship, 2 Carriers, 2 Destroyers and 4 Fighters moved from 56 Sea Zone to 48 Sea Zone
2 Infantrys moved from Campania to Rome
1 Bomber moved from Lower Egypt to Tobruk
Place Units - Italians
3 Mech.Infs placed in Hun
1 Battleship and 1 Carrier placed in 46 Sea Zone
1 Adv.Fighter placed in 46 Sea Zone
2 Infantrys placed in E.Morocco
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -1.67
British regular : -0.67