Scramble Philippines?
axis-dominion vs ghost (allies+20) bm3
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Samara to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Novosibirsk to Vologda 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Samara to Vologda 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Italians attack with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Vologda, round 2 : 0/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Vologda, round 3 : 4/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda Italians win, taking Vologda from Russians with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Samara to Vologda 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 115 Sea Zone 1 bomber and 1 fighter moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Germany to Western Germany 3 mech_infantrys moved from Southern Italy to Western Germany Place Units - Italians 2 fighters placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 25 Sea Zone: 1 cruiser and 1 submarine EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Japanese regular : -1.17 ANZAC regular : -0.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 25 Sea Zone: 1 cruiser and 1 submarine EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.17 ANZAC regular : -0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 carriers, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 2 armour and 2 mech_infantrys moved from Iraq to Caucasus 4 armour and 4 mech_infantrys moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 3 fighters moved from Kazakhstan to Russia 2 artilleries and 12 infantry moved from Samara to Russia 7 mech_infantrys moved from Samara to Russia 2 bombers moved from Eastern Poland to Russia 7 bombers moved from Novgorod to Russia 3 bombers moved from Western Germany to Russia 1 mech_infantry moved from Samara to Russia 1 mech_infantry moved from Kazakhstan to Timguska Germans take Timguska from Russians Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 2 artilleries, 12 bombers, 3 fighters, 12 infantry and 8 mech_infantrys Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 20 infantry and 1 mech_infantry Russians roll AA dice in Russia : 1/9 hits, 1.50 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 2 artilleries, 12 bombers, 2 fighters, 12 infantry and 8 mech_infantrys in Russia, round 2 : 15/36 hits, 13.33 expected hits Russians roll dice for 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 20 infantry and 1 mech_infantry in Russia, round 2 : 10/25 hits, 9.00 expected hits 12 infantry owned by the Russians, 10 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 2 artilleries, 12 bombers, 2 fighters, 2 infantry and 8 mech_infantrys in Russia, round 3 : 14/26 hits, 11.67 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry in Russia, round 3 : 6/13 hits, 5.00 expected hits 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia Germans captures 23PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 artilleries, 12 bombers, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 43 Casualties for Germans: 1 fighter, 12 infantry and 4 mech_infantrys Casualties for Russians: 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 20 infantry and 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 carriers, 1 cruiser, 2 fighters and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 4 tactical_bombers moved from Eastern Poland to 112 Sea Zone 3 tactical_bombers moved from Novgorod to 112 Sea Zone 2 fighters moved from Novgorod to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from France to Western Germany 1 fighter moved from Western Germany to Southern Italy 3 infantry moved from Archangel to Smolensk 24 mech_infantrys moved from Archangel to Smolensk 3 bombers moved from Russia to Vologda 1 armour and 1 mech_infantry moved from Samara to Vologda 1 aaGun moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Iraq 9 bombers moved from Russia to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 13 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 2 fighters moved from Russia to Western Ukraine 3 infantry moved from Western Germany to France Place Units - Germans 4 carriers, 1 destroyer and 2 submarines placed in 112 Sea Zone 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 9 bombers EDIT: Adding units owned by Germans to Romania: 7 bombers EDIT: Adding units owned by Germans to Bessarabia: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 68 PUs (2 lost to blockades); end with 91 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 96 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 103 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUsCombat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 4.17 Russians AA : -0.50 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 carriers, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 2 armour and 2 mech_infantrys moved from Iraq to Caucasus 4 armour and 4 mech_infantrys moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 3 fighters moved from Kazakhstan to Russia 2 artilleries and 12 infantry moved from Samara to Russia 7 mech_infantrys moved from Samara to Russia 2 bombers moved from Eastern Poland to Russia 7 bombers moved from Novgorod to Russia 3 bombers moved from Western Germany to Russia 1 mech_infantry moved from Samara to Russia 1 mech_infantry moved from Kazakhstan to Timguska Germans take Timguska from Russians Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 2 artilleries, 12 bombers, 3 fighters, 12 infantry and 8 mech_infantrys Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 20 infantry and 1 mech_infantry Russians roll AA dice in Russia : 1/9 hits, 1.50 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 2 artilleries, 12 bombers, 2 fighters, 12 infantry and 8 mech_infantrys in Russia, round 2 : 15/36 hits, 13.33 expected hits Russians roll dice for 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 20 infantry and 1 mech_infantry in Russia, round 2 : 10/25 hits, 9.00 expected hits 12 infantry owned by the Russians, 10 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 2 artilleries, 12 bombers, 2 fighters, 2 infantry and 8 mech_infantrys in Russia, round 3 : 14/26 hits, 11.67 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry in Russia, round 3 : 6/13 hits, 5.00 expected hits 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia Germans captures 23PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 artilleries, 12 bombers, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 43 Casualties for Germans: 1 fighter, 12 infantry and 4 mech_infantrys Casualties for Russians: 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 20 infantry and 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 carriers, 1 cruiser, 2 fighters and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 4 tactical_bombers moved from Eastern Poland to 112 Sea Zone 3 tactical_bombers moved from Novgorod to 112 Sea Zone 2 fighters moved from Novgorod to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from France to Western Germany 1 fighter moved from Western Germany to Southern Italy 3 infantry moved from Archangel to Smolensk 24 mech_infantrys moved from Archangel to Smolensk 3 bombers moved from Russia to Vologda 1 armour and 1 mech_infantry moved from Samara to Vologda 1 aaGun moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Iraq 9 bombers moved from Russia to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 13 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 2 fighters moved from Russia to Western Ukraine 3 infantry moved from Western Germany to France Place Units - Germans 4 carriers, 1 destroyer and 2 submarines placed in 112 Sea Zone 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 9 bombers EDIT: Adding units owned by Germans to Romania: 7 bombers EDIT: Adding units owned by Germans to Bessarabia: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 68 PUs (2 lost to blockades); end with 91 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 96 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 103 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry EDIT: Adding units owned by Germans to Smolensk: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 4.17 Russians AA : -0.50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 14 artilleries and 41 infantry moved from Tambov to Volgograd Combat - Russians Battle in Volgograd Russians attack with 14 artilleries and 41 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 14 artilleries and 41 infantry in Volgograd, round 2 : 16/55 hits, 13.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 14 artilleries and 41 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 aaGun, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 mech_infantry moved from French Indo China to Yunnan 1 artillery and 4 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 marine moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from Malaya to Java 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 6 fighters moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 2 bombers moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 3 tactical_bombers moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Burma Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 6 Sea Zone from Americans, taking Burma from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 battleship, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 10 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 11 infantry Japanese roll dice for 1 artillery, 10 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 6/21 hits, 9.67 expected hits Chinese roll dice for 11 infantry in Yunnan, round 2 : 5/11 hits, 3.67 expected hits 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 10 fighters and 5 tactical_bombers in Yunnan, round 3 : 5/16 hits, 8.67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the British lost in Yunnan Japanese win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry Casualties for British: 11 infantry Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe retreated to Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu 3 fighters and 4 tactical_bombers moved from Yunnan to Kiangsu 2 bombers moved from Anhwe to Kiangsu 1 aaGun and 1 infantry moved from Siberia to Amur 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from Amur to Manchuria 1 mech_infantry moved from Siberia to Manchuria 3 carriers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from French Indo China to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Philippines 5 fighters moved from Yunnan to French Indo China 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 aaGun and 2 infantry placed in Kiangsu 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 3.00 Japanese regular : -8.67 ANZAC regular : 1.00 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 aaGun, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 mech_infantry moved from French Indo China to Yunnan 1 artillery and 4 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 marine moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from Malaya to Java 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 6 fighters moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 2 bombers moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 3 tactical_bombers moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Burma Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 6 Sea Zone from Americans, taking Burma from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 battleship, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 10 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 11 infantry Japanese roll dice for 1 artillery, 10 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 6/21 hits, 9.67 expected hits Chinese roll dice for 11 infantry in Yunnan, round 2 : 5/11 hits, 3.67 expected hits 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 10 fighters and 5 tactical_bombers in Yunnan, round 3 : 5/16 hits, 8.67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the British lost in Yunnan Japanese win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry Casualties for British: 11 infantry Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe retreated to Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu 3 fighters and 4 tactical_bombers moved from Yunnan to Kiangsu 2 bombers moved from Anhwe to Kiangsu 1 aaGun and 1 infantry moved from Siberia to Amur 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from Amur to Manchuria 1 mech_infantry moved from Siberia to Manchuria 3 carriers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from French Indo China to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Philippines 5 fighters moved from Yunnan to French Indo China 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 aaGun and 2 infantry placed in Kiangsu 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 3.00 Japanese regular : -8.67 ANZAC regular : 1.00 -
I surrender. GG
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@Ghostglider said in axis-dominion vs ghost (allies+20) bm3:
I surrender. GG
good game! sorry for some of that bad luck, that air strike you did was especially harsh!!!





