@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
your inf for example, and subs getting hits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 10 Sea Zone to Aleutian Islands
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to Southern France
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Philippines
Battle in Aleutian Islands
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Aleutian Islands, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Aleutian Islands, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Aleutian Islands, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Aleutian Islands, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Philippines from Japanese, taking Aleutian Islands from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to Gibraltar
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 26 Sea Zone to 8 Sea Zone
2 fighters moved from Eastern United States to 8 Sea Zone
1 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Southeast Mexico to Western United States
2 aaGuns moved from Southeast Mexico to Central United States
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 26 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 8 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 0.33
Germans regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 armour and 1 fighter
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.67 expected hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 10 Sea Zone to Aleutian Islands
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to Southern France
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Philippines
Battle in Aleutian Islands
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Aleutian Islands, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Aleutian Islands, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Aleutian Islands, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Aleutian Islands, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Philippines from Japanese, taking Aleutian Islands from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to Gibraltar
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 26 Sea Zone to 8 Sea Zone
2 fighters moved from Eastern United States to 8 Sea Zone
1 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Southeast Mexico to Western United States
2 aaGuns moved from Southeast Mexico to Central United States
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 26 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 8 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 armour and 1 fighter
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.67 expected hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 marine moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 armour, 3 artilleries and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
5 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to Crete
1 fighter moved from French Central Africa to Egypt
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Combat - British
Battle in Alexandria
Battle in Trans-Jordan
Battle in Crete
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Alexandria from Italians, taking Trans-Jordan from Italians, taking Crete from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 armour, 4 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 armour, 4 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys in Egypt, round 2 : 3/16 hits, 4.67 expected hits
Italians roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 2.33 expected hits
1 mech_infantry owned by the Germans, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys in Egypt, round 3 : 5/14 hits, 4.33 expected hits
Italians roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 4 infantry
Casualties for Germans: 1 mech_infantry
Battle in Iraq
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 1/5 hits, 2.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 3 : 4/4 hits, 2.33 expected hits
Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Iraq
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
2 submarines moved from 92 Sea Zone to 97 Sea Zone
2 carriers and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
5 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 fighters moved from French Central Africa to Ethiopia
3 aaGuns, 1 armour, 23 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from Crete to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 mech_infantrys placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -2.67
Italians regular : -0.67
Japanese regular : 0.67
Germans regular : -1.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
3 marines moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 3 marines
British defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 bomber, 2 fighters and 3 marines in Trans-Jordan, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 3 marines remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 81 Sea Zone
2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Trans-Jordan to Caucasus
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,5,2,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,3,1,6,6,6,4,2,3,4,5,4,1,6
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in Java
Battle in New Guinea
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 infantry and 17 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
3 infantry moved from Rostov to Ukraine
3 infantry moved from Novgorod to Archangel
3 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 bomber moved from Novgorod to Archangel
1 bomber moved from Rostov to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
3 infantry moved from France to Southern France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Novgorod to Archangel
1 armour moved from Rostov to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Southern France
1 marine moved from Norway to 112 Sea Zone
3 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
I don’t believe you will scramble against that, so I will just roll
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 infantry and 17 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
3 infantry moved from Rostov to Ukraine
3 infantry moved from Novgorod to Archangel
3 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 bomber moved from Novgorod to Archangel
1 bomber moved from Rostov to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
3 infantry moved from France to Southern France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Novgorod to Archangel
1 armour moved from Rostov to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Southern France
1 marine moved from Norway to 112 Sea Zone
3 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 bombers and 4 infantry in Archangel, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 bombers and 3 infantry in Archangel, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Volgograd
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Volgograd, round 2 : 1/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Germans
4 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from 99 Sea Zone to Iraq
2 fighters moved from Southern Italy to Iraq
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from 110 Sea Zone to France
1 tactical_bomber moved from Ukraine to Rostov
1 aaGun moved from Rostov to Caucasus
4 infantry moved from Rostov to Caucasus
1 bomber moved from Bryansk to Rostov
1 bomber moved from Archangel to Rostov
1 bomber moved from Archangel to Rostov
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
3 infantry moved from Vyborg to Novgorod
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 armour moved from Rostov to Northwest Persia
15 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
10 infantry moved from Slovakia Hungary to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Novgorod
7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,2,2,3,4
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Russians regular : 1.33
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Kansu to Szechwan
2 fighters and 1 tactical_bomber moved from Russia to Szechwan
1 armour moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery and 4 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 3 infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Archangel
Germans win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Szechwan
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 fighter
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 armour and 1 fighter in Szechwan, round 2 : 0/2 hits, 1.17 expected hits
1 armour owned by the Japanese lost in Szechwan
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 8 infantry in Smolensk, round 2 : 1/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Russia to Vologda
14 artilleries and 29 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Shensi
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
Germans regular : 2.67
Russians regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 fighters, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 3 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from Kiangsu to Szechwan
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 artillery moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Hunan to Szechwan
1 tactical_bomber moved from Kiangsu to Kweichow
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yenisey
Japanese attack with 2 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 3 infantry and 1 mech_infantry in Yenisey, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Szechwan
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 1/8 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
4 carriers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Korea to Manchuria
2 aaGuns moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
2 bombers moved from Szechwan to Kiangsu
1 tactical_bomber moved from Szechwan to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 marine moved from Malaya to 37 Sea Zone
1 aaGun and 4 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
8 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Kiangsu to Anhwe
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 submarine placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 aaGun, 2 fighters and 3 infantry placed in Japan
Japanese undo move 4.
Japanese undo move 4.
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
Japanese undo move 3.
Japanese undo move 5.
1 submarine placed in 37 Sea Zone
1 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -0.33
Japanese regular : -5.17
ANZAC regular : -0.33
Russians regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
3 fighters moved from Caroline Islands to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 destroyer and 1 fighter moved from 33 Sea Zone to 46 Sea Zone
scramble?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
3 fighters moved from Caroline Islands to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 destroyer and 1 fighter moved from 33 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in Okinawa
Battle in Korea
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
retreated to 46 Sea Zone
Japanese win, taking Soviet Far East from Japanese, taking Okinawa from Japanese, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
4 carriers and 5 fighters moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
3 carriers moved from 8 Sea Zone to 6 Sea Zone
4 fighters moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
5 submarines moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from 46 Sea Zone to New Zealand
2 destroyers and 2 submarines moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to Midway
1 mech_infantry moved from Western United States to Alaska
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 aaGuns moved from Western United States to British Columbia
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
3 armour and 3 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
3 fighters moved from Caroline Islands to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 destroyer and 1 fighter moved from 33 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in Okinawa
Battle in Korea
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
retreated to 46 Sea Zone
Japanese win, taking Soviet Far East from Japanese, taking Okinawa from Japanese, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
4 carriers and 5 fighters moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
3 carriers moved from 8 Sea Zone to 6 Sea Zone
4 fighters moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
5 submarines moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from 46 Sea Zone to New Zealand
2 destroyers and 2 submarines moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to Midway
1 mech_infantry moved from Western United States to Alaska
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 aaGuns moved from Western United States to British Columbia
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
3 armour and 3 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from Eastern Persia to Burma
2 fighters moved from Ethiopia to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
Combat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 3 marines
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/7 hits, 3.00 expected hits
Italians roll dice for 3 marines in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
3 marines owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 3 marines
Non Combat Move - British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from Alexandria to 98 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
5 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 marine and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Burma to India
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 27 PUs (2 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -2.50
Italians regular : -1.00
Japanese regular : 1.17
British regular : 2.00
UK ftr in z92 is on UK AC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Caucasus to Southern Italy
2 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 aaGun, 1 artillery and 3 infantry moved from Rostov to Caucasus
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,3,3,6,2,4
Italians collect 4 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
Combat Hit Differential Summary :