Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
@Ghostglider Ouch!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,1,6,1,5,2,6
Italians collect 0 PUs (5 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
6 fighters moved from 19 Sea Zone to Shantung
Combat - ANZAC
Battle in Shantung
ANZAC attack with 6 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung
ANZAC win with 4 fighters remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
5 submarines moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
4 fighters moved from Shantung to Okinawa
1 artillery moved from 19 Sea Zone to Okinawa
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
6 fighters moved from 19 Sea Zone to Shantung
Combat - ANZAC
Battle in Shantung
ANZAC attack with 6 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung
ANZAC win with 4 fighters remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
5 submarines moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
4 fighters moved from Shantung to Okinawa
1 artillery moved from 19 Sea Zone to Okinawa
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2.00
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 8 infantry moved from Bulgaria to Greece
1 infantry moved from Rostov to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
7 armour and 7 mech_infantrys moved from Bryansk to Caucasus
7 armour and 7 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Urals to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Smolensk to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Archangel
1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Greece
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Finland
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from British
Combat - Germans
Battle in Finland
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Greece
Germans attack with 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 2 fighters; Russians defend with 2 armour and 3 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Greece, round 2 : 4/14 hits, 4.67 expected hits
British roll dice for 2 armour, 2 fighters and 3 mech_infantrys in Greece, round 2 : 1/7 hits, 3.33 expected hits
3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Greece
1 artillery owned by the Germans and 7 infantry owned by the Germans retreated to Bulgaria
British win with 1 armour and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 8 armour, 1 infantry and 7 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 8 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 4/16 hits, 5.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 7 armour and 7 mech_infantrys
French defend with 1 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 artillery and 3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
2 aaGuns, 17 artilleries and 22 infantry moved from Bryansk to Rostov
1 bomber moved from Greece to Western Germany
3 fighters and 1 tactical_bomber moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Bulgaria
2 infantry moved from France to Western Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
Place Units - Germans
2 infantry and 1 tactical_bomber placed in Western Germany
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 2.67
Germans regular : -2.67
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
3 artilleries and 4 infantry moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in Vologda, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 9 infantry moved from Buryatia to Amur
1 armour moved from Greece to 97 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.67
Russian ARM on UK trn in z97
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 bomber and 1 tactical_bomber moved from Japan to Amur
1 infantry moved from Manchuria to Amur
1 armour, 3 artilleries and 11 infantry moved from Korea to Amur
1 artillery and 5 infantry moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in 20 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Timguska
Japanese attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Timguska, round 2 : 2/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 12 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 10 infantry
Russians roll AA dice in Amur : 2/2 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Amur, round 2 : 4/16 hits, 4.00 expected hits
Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Amur, round 3 : 2/13 hits, 3.50 expected hits
Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Amur, round 4 : 2/9 hits, 2.83 expected hits
Russians roll dice for 6 infantry in Amur, round 4 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Amur, round 5 : 1/7 hits, 2.50 expected hits
Russians roll dice for 4 infantry in Amur, round 5 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour and 3 artilleries in Amur, round 6 : 3/4 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Amur, round 6 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 3 artilleries remaining. Battle score for attacker is -19
Casualties for Japanese: 1 bomber, 12 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 10 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Hopei
1 infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Jehol
1 aaGun, 3 artilleries and 5 infantry moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
1 bomber moved from 45 Sea Zone to India
2 battleships, 8 carriers, 1 cruiser, 8 destroyers, 1 marine, 19 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
4 armour moved from Eastern Persia to Turkmenistan
Place Units - Japanese
3 armour placed in India
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,1,6,3,3,6,6,6,3,4,6,2,1,2,5,2,4,1,6,5,1,5,2,2,1,2,5,1,1,3,1,2,2,2,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,5,2,1,2,6,5,3,2,4,1,3,4,5,1,3,4,2,5,1,1
Japanese collect 48 PUs (23 lost to blockades); end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 0.33
Russians regular : 2.33
Russians AA : 1.67
Ouch!!!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Greece to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
7 submarines moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter moved from Midway to Iwo Jima
2 fighters moved from 19 Sea Zone to 21 Sea Zone
13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
4 fighters moved from 7 Sea Zone to Japan
3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone
2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Combat Hit Differential Summary :
Scramble in z97?
@Ghostglider No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Greece to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
7 submarines moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter moved from Midway to Iwo Jima
2 fighters moved from 19 Sea Zone to 21 Sea Zone
13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
4 fighters moved from 7 Sea Zone to Japan
3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone
2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Yugoslavia
Battle in Northern Italy
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Yugoslavia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iwo Jima
Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 7 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Japan
Americans attack with 17 fighters and 3 tactical_bombers
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits
Americans roll dice for 17 fighters and 3 tactical_bombers in Japan, round 2 : 7/20 hits, 10.50 expected hits
Japanese roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 3.50 expected hits
5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 fighters owned by the Americans lost in Japan
Americans roll dice for 13 fighters and 3 tactical_bombers in Japan, round 3 : 11/16 hits, 8.50 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Japan, round 3 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan
Americans win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 6 fighters
Casualties for Japanese: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Guam: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Turning off Edit Mode
13 carriers and 1 cruiser moved from 19 Sea Zone to 17 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone
2 fighters and 1 transport moved from 21 Sea Zone to 17 Sea Zone
2 carriers, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Northern Italy to Southern France
2 infantry moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
1 fighter moved from Northern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 105 Sea Zone to 125 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
1 destroyer and 1 transport placed in 10 Sea Zone
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -4.00
Japanese regular : 0.83
Italians regular : -0.33
Japanese AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Greece to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
7 submarines moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter moved from Midway to Iwo Jima
2 fighters moved from 19 Sea Zone to 21 Sea Zone
13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
4 fighters moved from 7 Sea Zone to Japan
3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone
2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Yugoslavia
Battle in Northern Italy
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Yugoslavia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iwo Jima
Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 7 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Japan
Americans attack with 17 fighters and 3 tactical_bombers
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits
Americans roll dice for 17 fighters and 3 tactical_bombers in Japan, round 2 : 7/20 hits, 10.50 expected hits
Japanese roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 3.50 expected hits
5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 fighters owned by the Americans lost in Japan
Americans roll dice for 13 fighters and 3 tactical_bombers in Japan, round 3 : 11/16 hits, 8.50 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Japan, round 3 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan
Americans win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 6 fighters
Casualties for Japanese: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Guam: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Turning off Edit Mode
13 carriers and 1 cruiser moved from 19 Sea Zone to 17 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone
2 fighters and 1 transport moved from 21 Sea Zone to 17 Sea Zone
2 carriers, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Northern Italy to Southern France
2 infantry moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
1 fighter moved from Northern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 105 Sea Zone to 125 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
1 destroyer and 1 transport placed in 10 Sea Zone
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Southern France to Holland Belgium
2 fighters moved from Southern France to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Southern France to Gibraltar
1 artillery moved from Normandy Bordeaux to Southern France
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Northwest Persia
3 aaGuns, 1 armour, 1 artillery, 5 fighters, 21 infantry and 4 mech_infantrys moved from Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 8 infantry moved from Egypt to Trans-Jordan
1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Southern France to 97 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
Place Units - British
3 mech_infantrys placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
7 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.00
Japanese regular : 0.83
Italians regular : -0.33
Japanese AA : -1.00
Germans regular : 0.67
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
retreated to Northern Italy
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,1,4,6,6,1,5,4,2,3,3,4,3,6,5,6,4,5,5,3
Italians collect 0 PUs (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -1.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
5 submarines moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
2 artilleries moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 17 Sea Zone
4 fighters moved from Okinawa to 17 Sea Zone
1 infantry moved from Persia to Iraq
2 fighters moved from Persia to Iraq
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 fighter and 3 infantry moved from Persia to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
2 French INF on 1 UK TRN in z110
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 72 PUs;
Germans buy 6 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
1 infantry moved from Bulgaria to Yugoslavia
2 fighters and 1 tactical_bomber moved from Bulgaria to Yugoslavia
1 infantry moved from Rostov to Tambov
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Norway
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
1 artillery and 2 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 tactical_bomber moved from Bulgaria to Yugoslavia
1 fighter moved from Bulgaria to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Kazakhstan to Northwest Persia
8 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
7 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
Combat - Germans
Battle in Northern Italy
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 3 artilleries, 1 bomber and 4 infantry
British defend with 2 aaGuns and 6 infantry
British roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 3 artilleries, 1 bomber and 4 infantry in Norway, round 2 : 4/8 hits, 2.83 expected hits
Americans roll dice for 2 aaGuns and 6 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
2 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Norway
Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Norway, round 3 : 3/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 3 infantry
Casualties for British: 2 aaGuns and 6 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 16 armour and 12 mech_infantrys
British defend with 1 infantry
Germans roll dice for 16 armour and 12 mech_infantrys in Northwest Persia, round 2 : 12/28 hits, 10.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 16 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Tambov to Rostov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 artillery moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
5 infantry moved from Germany to Western Germany
1 artillery moved from Denmark to Western Germany
3 infantry moved from Western Germany to Denmark
1 bomber moved from Norway to Western Germany
2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Yugoslavia to Southern Italy
2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Germany
2 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,2,2,2,5,2,1,6,6,2,6,3,2,6,3,3,4,4,5,6
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
British AA : -0.17
Russians regular : -0.33
Germans regular : 3.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Vologda to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
27 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
3 artilleries and 12 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 3 artilleries and 27 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 27 infantry in Tambov, round 2 : 6/30 hits, 6.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 14 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 14 infantry in Smolensk, round 2 : 3/17 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Novosibirsk to Russia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Tambov
6 artilleries moved from Russia to Tambov
23 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
4 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Vologda to Russia
1 armour moved from 98 Sea Zone to Trans-Jordan
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
16 artilleries and 29 infantry moved from Eastern Persia to Persia
Japanese take Persia from British
1 artillery and 1 infantry moved from Timguska to Urals
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to Line Islands
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Timguska to Urals
5 fighters and 4 tactical_bombers moved from 6 Sea Zone to Iwo Jima
2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - Japanese
Battle in Fiji
Battle in Line Islands
Battle in Okinawa
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win, taking Fiji from UK_Pacific, taking Line Islands from Americans, taking Okinawa from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iwo Jima
Japanese attack with 5 fighters and 6 tactical_bombers
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 5 fighters and 6 tactical_bombers in Iwo Jima, round 2 : 6/11 hits, 6.33 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima
Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Urals
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Urals, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Buyant-Uhaa
1 artillery moved from Amur to Buyant-Uhaa
1 infantry moved from Anhwe to Chahar
2 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Kweichow
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to Manchuria
3 armour moved from India to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
5 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
5 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Eastern Persia to Persia
1 bomber moved from India to Philippines
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
5 fighters and 6 tactical_bombers moved from Iwo Jima to 6 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
4 destroyers, 2 fighters and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
Japanese collect 77 PUs (3 lost to blockades); end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -3.17
ANZAC regular : -1.00
Russians regular : -1.00