@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Archangel to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Volgograd to Tambov 1 artillery and 9 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 armour and 2 mech_infantrys moved from Archangel to Bryansk 2 aaGuns and 9 infantry moved from Archangel to Smolensk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : -1.17 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from Dutch New Guinea to New Guinea 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea 1 battleship moved from 45 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Burma 5 fighters and 4 tactical_bombers moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 2 bombers moved from Anhwe to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Kweichow to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Siam to Yunnan 3 artilleries and 4 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Yunnan Combat - Japanese Battle in New Guinea Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/16 hits, 6.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 infantry Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Burma, round 2 : 8/11 hits, 6.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to Shan State 2 fighters and 2 tactical_bombers moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter moved from French Indo China to 46 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 46 Sea Zone 1 carrier and 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 transport moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Korea to Manchuria 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 2 infantry moved from Jehol to Chahar 1 aaGun and 2 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 2 bombers moved from Yunnan to Shan State 1 submarine moved from 25 Sea Zone to 23 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 armour, 3 artilleries and 4 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.83 UK_Pacific regular : 0.67 ANZAC regular : -0.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Algeria to Tunisia 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 battleship and 1 cruiser moved from 96 Sea Zone to 94 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Tunisia, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 3 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 21 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 destroyer moved from 96 Sea Zone to 81 Sea Zone 1 carrier moved from 96 Sea Zone to 81 Sea Zone 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 1 carrier and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Tunisia to Algeria 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central America to Mexico 2 aaGuns and 1 infantry moved from Central America to Southeast Mexico 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Southeast Mexico to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 3 fighters placed in Western United States Americans undo move 2. 1 fighter placed in 10 Sea Zone Americans undo move 2. 3 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Algeria to Tunisia 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 battleship and 1 cruiser moved from 96 Sea Zone to 94 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Tunisia, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 3 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 21 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 destroyer moved from 96 Sea Zone to 81 Sea Zone 1 carrier moved from 96 Sea Zone to 81 Sea Zone 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 1 carrier and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Tunisia to Algeria 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central America to Mexico 2 aaGuns and 1 infantry moved from Central America to Southeast Mexico 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Southeast Mexico to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 3 fighters placed in Western United States Americans undo move 2. 1 fighter placed in 10 Sea Zone Americans undo move 2. 3 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Syria to Crete 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 4 fighters moved from 97 Sea Zone to Yugoslavia 2 fighters moved from United Kingdom to 97 Sea Zone 1 infantry moved from British Somaliland to Ethiopia British take Ethiopia from Italians 2 infantry moved from Anglo Egyptian Sudan to Kenya 2 infantry moved from Belgian Congo to Kenya 1 mech_infantry moved from Italian Somaliland to Kenya 1 infantry moved from British Somaliland to 76 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from Sikang to Suiyuyan Combat - British Battle in Crete British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Crete, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Crete British roll dice for 1 armour and 1 fighter in Crete, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 2 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Crete British roll dice for 1 armour in Crete, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Crete Italians win with 1 infantry remaining. Battle score for attacker is -16 Casualties for British: 1 armour, 1 fighter and 1 infantry Casualties for Italians: 1 infantry Battle in Yugoslavia British attack with 4 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 4 fighters and 1 infantry in Yugoslavia, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia British roll dice for 4 fighters in Yugoslavia, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia British win with 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Suiyuyan British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Suiyuyan British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 artillery Battle in Kenya British attack with 5 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 5 infantry and 1 mech_infantry in Kenya, round 2 : 1/6 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 4 infantry and 1 mech_infantry in Kenya, round 3 : 2/5 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 3 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Yugoslavia to Syria 2 fighters moved from Yugoslavia to 97 Sea Zone 1 armour moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Syria 2 artilleries and 1 infantry moved from Iraq to Persia 2 infantry moved from West India to India 1 fighter moved from Suiyuyan to Sikang Place Units - British 3 fighters placed in United Kingdom 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.67 Japanese regular : 1.00 Italians regular : 1.00 Germans regular : 0.00 British regular : -2.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 fighter moved from Southern Italy to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 armour, 1 bomber and 2 fighters Russians defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 2 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Greece from British to Italians EDIT: Turning off Edit Mode 1 infantry moved from Bulgaria to Greece 2 fighters moved from Ukraine to Bessarabia 1 bomber moved from Ukraine to Bessarabia 1 artillery and 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,3,6,2,5,6,4,6,4,1 Italians collect 7 PUs (8 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 fighter moved from New Zealand to 26 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 fighter moved from New Zealand to 26 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 75 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Eastern Poland to Russia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus 1 infantry moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery and 6 infantry moved from Karelia to Novgorod 1 artillery moved from Baltic States to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Western Germany to Belarus Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 4 artilleries and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 5/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to Ukraine 2 aaGuns, 4 armour, 5 artilleries, 24 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 4 artilleries and 5 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Baltic States to Novgorod 3 fighters moved from Belarus to Ukraine 2 tactical_bombers moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Ukraine 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to Germany 1 artillery and 4 infantry moved from Holland Belgium to Western Germany 5 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Germans 6 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,2,5,5,2,1,5,6,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 0.67 Russians AA : 0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 38 PUs; Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns and 8 infantry moved from Smolensk to Bryansk 10 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Rostov 3 infantry moved from Volgograd to Rostov 1 aaGun moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Novosibirsk to Vologda 2 infantry moved from Novosibirsk to Kazakhstan 1 tactical_bomber moved from Russia to Bryansk Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 2.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield and 9 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 5 artilleries and 6 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery and 2 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 armour moved from French Indo China to Burma 1 mech_infantry moved from Kweichow to Burma 2 fighters and 2 tactical_bombers moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 2 bombers moved from Shan State to Shensi 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Shensi, round 2 : 5/9 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 1 aaGun and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Kweichow 2 infantry moved from Jehol to Chahar 2 bombers, 2 fighters and 2 tactical_bombers moved from Shensi to French Indo China 1 artillery and 1 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 4 infantry moved from New Guinea to 46 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 4 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 3 infantry moved from Korea to 6 Sea Zone 1 armour and 3 artilleries moved from Japan to 6 Sea Zone 1 armour, 4 artilleries, 1 cruiser, 3 infantry, 1 marine and 5 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 1 armour, 4 artilleries, 1 cruiser, 7 infantry, 1 marine and 6 transports moved from 19 Sea Zone to 36 Sea Zone 1 armour, 4 artilleries and 7 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 23 Sea Zone to 6 Sea Zone Place Units - Japanese 1 airfield placed in French Indo China 9 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00 ANZAC regular : 0.67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Algeria to Greece Combat - Americans Battle in Iwo Jima Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Iwo Jima from Japanese, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Greece Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone retreated to 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Mexico to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 fighter moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Greece to Syria 1 battleship, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from Algeria to 97 Sea Zone 2 aaGuns moved from Western United States to Central United States Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 4 destroyers and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Americans undo move 4. 2 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.67 Italians regular : -0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Algeria to Greece Combat - Americans Battle in Iwo Jima Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Iwo Jima from Japanese, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Greece Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone retreated to 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Mexico to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 fighter moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Greece to Syria 1 battleship, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from Algeria to 97 Sea Zone 2 aaGuns moved from Western United States to Central United States Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 4 destroyers and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Americans undo move 4. 2 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tunisia to Libya British take Libya from Italians 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from United Kingdom to Western Germany 3 fighters moved from United Kingdom to 125 Sea Zone Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Crete British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yugoslavia British attack with 1 artillery Germans defend with 1 infantry British roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 125 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer British roll dice for 3 fighters in 125 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 3 fighters moved from 125 Sea Zone to Scotland 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 4 fighters moved from 97 Sea Zone to Bryansk 2 fighters moved from Syria to Bryansk 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 3 aaGuns, 1 artillery, 24 infantry and 1 mech_infantry moved from India to West India 1 artillery and 1 infantry moved from Persia to Iraq 1 armour moved from Eastern Persia to West India 2 infantry moved from Kenya to 72 Sea Zone 1 artillery moved from Persia to Iraq 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Kenya to Egypt 3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Gibraltar to 97 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Sikang to Bryansk Place Units - British 3 mech_infantrys placed in Union of South Africa 1 destroyer and 3 transports placed in 109 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.67 Italians regular : -0.67 Germans AA : -0.17 Germans regular : -1.00 British regular : 1.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Bessarabia to Greece 1 artillery moved from Bulgaria to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber and 2 fighters Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Ukraine 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,4,5,4,5,6,5,4,3,2 Italians collect 5 PUs (7 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 1.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from South Australia to New South Wales 1 fighter moved from New Zealand to 33 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from South Australia to New South Wales 1 fighter moved from New Zealand to 33 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Gibraltar to Syria Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Ukraine to Yugoslavia 1 tactical_bomber moved from Ukraine to 99 Sea Zone 2 fighters moved from Ukraine to Belarus 1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine 2 infantry moved from Novgorod to Belarus 4 artilleries and 5 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 tactical_bomber moved from 115 Sea Zone to Belarus Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Yugoslavia Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Yugoslavia Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 3 mech_infantrys moved from Eastern Poland to Archangel 1 aaGun moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Ukraine 1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 4 artilleries and 3 infantry moved from Bessarabia to Ukraine 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 1 fighter moved from 115 Sea Zone to Western Germany 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Yugoslavia to Western Germany 1 bomber moved from Yugoslavia to Ukraine 1 artillery and 4 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 124 Sea Zone to 112 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Southern France to Northern Italy 4 infantry moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from 99 Sea Zone to Ukraine 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from Southern France to France 3 infantry moved from Southern France to Northern Italy Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 infantry placed in Western Germany 2 artilleries and 1 infantry placed in Novgorod 1 artillery placed in France 3 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 44 PUs (5 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -3.17 British regular : 0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Vologda to Russia 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 7 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Rostov 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 2 infantry EDIT: Adding units owned by Russians to Caucasus: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 75 Sea Zone 4 infantry moved from Java to 42 Sea Zone 1 battleship, 4 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 7 artilleries and 9 infantry moved from Burma to India 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 armour moved from French Indo China to Szechwan 2 bombers moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 armour moved from Burma to India 1 tactical_bomber moved from 20 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 75 Sea Zone Japanese attack with 2 fighters and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 75 Sea Zone Japanese roll dice for 2 fighters in 75 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 75 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in India Japanese attack with 1 armour, 9 artilleries and 15 infantry British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 9 artilleries and 15 infantry in India, round 2 : 6/25 hits, 7.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 9 artilleries and 14 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 6/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Shensi to Anhwe 2 bombers moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 armour and 1 mech_infantry moved from Kweichow to Kansu 1 armour and 1 mech_infantry moved from Burma to India 3 artilleries and 5 infantry moved from French Indo China to Shan State 1 cruiser, 1 marine and 5 transports moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Szechwan to Shantung 1 carrier and 1 destroyer moved from 42 Sea Zone to 58 Sea Zone 2 fighters moved from 75 Sea Zone to 58 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Shantung 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 French regular : 0.33 Japanese regular : 0.67 UK_Pacific regular : 0.33





