Yeah we’re not starting with less than 8. We’ll get them
L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Holland Belgium Battle in Southern France Non Combat Move - Americans 3 carriers moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Gibraltar to Southeast Mexico 2 artilleries and 1 infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 28 Sea Zone 2 destroyers and 1 submarine moved from 64 Sea Zone to 28 Sea Zone 2 aaGuns, 1 infantry and 1 mech_infantry moved from Southeast Mexico to Central America Place Units - Americans 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.33
-
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Combat Move - British 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 3 fighters moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 2 fighters and 1 tactical_bomber moved from India to Shensi 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 infantry moved from Northwest Persia to Iraq 3 artilleries moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from United Kingdom to 97 Sea Zone Combat - British
Combat Hit Differential Summary :
-
Scramble in z97?
-
@Ghostglider said in L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3:
Scramble in z97?
No. You managed to get a lot of planes there! Wow!
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Holland Belgium Battle in Southern France Non Combat Move - Americans 3 carriers moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Gibraltar to Southeast Mexico 2 artilleries and 1 infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 28 Sea Zone 2 destroyers and 1 submarine moved from 64 Sea Zone to 28 Sea Zone 2 aaGuns, 1 infantry and 1 mech_infantry moved from Southeast Mexico to Central America Place Units - Americans 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 3 fighters moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 2 fighters and 1 tactical_bomber moved from India to Shensi 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 infantry moved from Northwest Persia to Iraq 3 artilleries moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from United Kingdom to 97 Sea Zone Combat - British Battle in British Somaliland Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking British Somaliland from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 97 Sea Zone British attack with 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 38 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Battle in Greece Battle in Iraq British attack with 1 armour, 3 artilleries and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 3 artilleries and 2 infantry in Iraq, round 2 : 2/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 3 artilleries and 2 infantry in Iraq, round 3 : 1/6 hits, 2.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Greece from Italians, taking Iraq from Neutral_Axis with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Shensi British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Shensi British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shensi to Sikang 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Trans-Jordan to Syria 2 fighters moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 99 Sea Zone to Syria 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from India to Burma 2 infantry moved from Eastern Persia to West India 1 bomber moved from Eastern United States to United Kingdom Place Units - British 3 fighters placed in United Kingdom 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.00 Japanese regular : 1.00 Neutral_Axis regular : -1.33 British regular : 0.17
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Greece 1 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to 93 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 2 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans Submerged 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Greece Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 1/8 hits, 2.33 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,2,1,5,1,4,1 Italians collect 7 PUs (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.67 British regular : 0.67
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 aaGun and 2 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 artillery and 1 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to New Zealand Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 aaGun and 2 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 artillery and 1 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to New Zealand Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Baltic States 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Baltic States Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 battleship in Baltic States, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 5 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 3/6 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 artillery and 5 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 3/6 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Western Ukraine 2 aaGuns, 5 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine 4 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine 1 fighter and 1 tactical_bomber moved from Baltic States to 115 Sea Zone 1 aaGun moved from Eastern Poland to Baltic States 4 mech_infantrys moved from Germany to Eastern Poland 4 artilleries and 6 infantry moved from Poland to Eastern Poland 2 bombers, 1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 aaGun moved from Normandy Bordeaux to Southern France 1 aaGun moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Eastern Poland 1 artillery and 6 infantry moved from Finland to Karelia 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 infantry moved from France to Northern Italy 1 infantry moved from France to Southern France 1 bomber moved from Western Germany to Eastern Poland Place Units - Germans 1 transport placed in 113 Sea Zone 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany 1 artillery placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,1,1,3,6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 42 PUs (10 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : 0.33 Germans regular : 3.67
-
@Ghostglider Assumed no scramble in 110 sea zone. 6 planes vs 3. As always, if you’d like to scramble, we can redo the battle.
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Archangel to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Volgograd to Tambov 1 artillery and 9 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 armour and 2 mech_infantrys moved from Archangel to Bryansk 2 aaGuns and 9 infantry moved from Archangel to Smolensk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -1.17 Russians regular : -0.17
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from Dutch New Guinea to New Guinea 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea 1 battleship moved from 45 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Burma 5 fighters and 4 tactical_bombers moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 2 bombers moved from Anhwe to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Kweichow to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Siam to Yunnan 3 artilleries and 4 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Yunnan Combat - Japanese Battle in New Guinea Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/16 hits, 6.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 infantry Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Burma, round 2 : 8/11 hits, 6.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to Shan State 2 fighters and 2 tactical_bombers moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter moved from French Indo China to 46 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 46 Sea Zone 1 carrier and 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 transport moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Korea to Manchuria 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 2 infantry moved from Jehol to Chahar 1 aaGun and 2 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 2 bombers moved from Yunnan to Shan State 1 submarine moved from 25 Sea Zone to 23 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 armour, 3 artilleries and 4 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.83 UK_Pacific regular : 0.67 ANZAC regular : -0.33
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Algeria to Tunisia 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 battleship and 1 cruiser moved from 96 Sea Zone to 94 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Tunisia, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 3 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 21 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 destroyer moved from 96 Sea Zone to 81 Sea Zone 1 carrier moved from 96 Sea Zone to 81 Sea Zone 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 1 carrier and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Tunisia to Algeria 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central America to Mexico 2 aaGuns and 1 infantry moved from Central America to Southeast Mexico 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Southeast Mexico to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 3 fighters placed in Western United States Americans undo move 2. 1 fighter placed in 10 Sea Zone Americans undo move 2. 3 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.67
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 0.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Algeria to Tunisia 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 battleship and 1 cruiser moved from 96 Sea Zone to 94 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Tunisia, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 3 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 21 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 destroyer moved from 96 Sea Zone to 81 Sea Zone 1 carrier moved from 96 Sea Zone to 81 Sea Zone 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 1 carrier and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Tunisia to Algeria 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central America to Mexico 2 aaGuns and 1 infantry moved from Central America to Southeast Mexico 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Southeast Mexico to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 3 fighters placed in Western United States Americans undo move 2. 1 fighter placed in 10 Sea Zone Americans undo move 2. 3 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Syria to Crete 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 4 fighters moved from 97 Sea Zone to Yugoslavia 2 fighters moved from United Kingdom to 97 Sea Zone 1 infantry moved from British Somaliland to Ethiopia British take Ethiopia from Italians 2 infantry moved from Anglo Egyptian Sudan to Kenya 2 infantry moved from Belgian Congo to Kenya 1 mech_infantry moved from Italian Somaliland to Kenya 1 infantry moved from British Somaliland to 76 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from Sikang to Suiyuyan Combat - British Battle in Crete British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Crete, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Crete British roll dice for 1 armour and 1 fighter in Crete, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 2 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Crete British roll dice for 1 armour in Crete, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Crete Italians win with 1 infantry remaining. Battle score for attacker is -16 Casualties for British: 1 armour, 1 fighter and 1 infantry Casualties for Italians: 1 infantry Battle in Yugoslavia British attack with 4 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 4 fighters and 1 infantry in Yugoslavia, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia British roll dice for 4 fighters in Yugoslavia, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia British win with 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Suiyuyan British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Suiyuyan British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 artillery Battle in Kenya British attack with 5 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 5 infantry and 1 mech_infantry in Kenya, round 2 : 1/6 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 4 infantry and 1 mech_infantry in Kenya, round 3 : 2/5 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 3 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Yugoslavia to Syria 2 fighters moved from Yugoslavia to 97 Sea Zone 1 armour moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Syria 2 artilleries and 1 infantry moved from Iraq to Persia 2 infantry moved from West India to India 1 fighter moved from Suiyuyan to Sikang Place Units - British 3 fighters placed in United Kingdom 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.67 Japanese regular : 1.00 Italians regular : 1.00 Germans regular : 0.00 British regular : -2.83
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 fighter moved from Southern Italy to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 armour, 1 bomber and 2 fighters Russians defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 2 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Greece from British to Italians EDIT: Turning off Edit Mode 1 infantry moved from Bulgaria to Greece 2 fighters moved from Ukraine to Bessarabia 1 bomber moved from Ukraine to Bessarabia 1 artillery and 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,3,6,2,5,6,4,6,4,1 Italians collect 7 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.00
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 fighter moved from New Zealand to 26 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 fighter moved from New Zealand to 26 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 75 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Eastern Poland to Russia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus 1 infantry moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery and 6 infantry moved from Karelia to Novgorod 1 artillery moved from Baltic States to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Western Germany to Belarus Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 4 artilleries and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 5/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to Ukraine 2 aaGuns, 4 armour, 5 artilleries, 24 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 4 artilleries and 5 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Baltic States to Novgorod 3 fighters moved from Belarus to Ukraine 2 tactical_bombers moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Ukraine 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to Germany 1 artillery and 4 infantry moved from Holland Belgium to Western Germany 5 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Germans 6 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,2,5,5,2,1,5,6,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 0.67 Russians AA : 0.67