Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
1 fighter moved from 33 Sea Zone to Dutch New Guinea
6 fighters moved from 33 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 6 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 6 fighters in 17 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 2 fighters in Dutch New Guinea, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 2 fighters in Dutch New Guinea, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea Zone
6 fighters moved from 17 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Northern Italy to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania
2 bombers moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Germany to Northern Italy
1 bomber moved from Germany to Greece
23 artilleries and 31 infantry moved from Rostov to Bryansk
4 artilleries and 21 infantry moved from Western Germany to Denmark
Combat - Germans
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Battle in Northern Italy
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/7 hits, 2.83 expected hits
Americans roll dice for 3 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Romania
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Romania
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 23 artilleries and 31 infantry
Russians defend with 1 infantry
Germans roll dice for 23 artilleries and 31 infantry in Bryansk, round 2 : 16/54 hits, 16.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 23 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 4 artilleries and 21 infantry
Americans defend with 1 infantry
Germans roll dice for 4 artilleries and 21 infantry in Denmark, round 2 : 1/25 hits, 5.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 4 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/4 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Romania to Western Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Novgorod
2 fighters and 2 tactical_bombers moved from Greater Southern Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Northern Italy to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Tambov
1 aaGun moved from Rostov to Bryansk
6 artilleries and 12 infantry moved from Belarus to Bryansk
16 armour and 9 mech_infantrys moved from Volgograd to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Vologda to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 artillery and 6 infantry moved from Germany to Western Germany
3 infantry moved from Finland to Vyborg
1 aaGun moved from Ukraine to Bryansk
Place Units - Germans
1 artillery, 2 fighters and 7 infantry placed in Germany
1 artillery and 2 infantry placed in Volgograd
1 artillery placed in Ukraine
2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,3,6,6,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Americans AA : 0.83
Russians regular : -0.33
Germans regular : -0.33
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 4 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
9 fighters and 7 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
1 bomber moved from Sikang to Greece
1 fighter moved from Philippines to Dutch New Guinea
Combat - Japanese
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Battle in 47 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Japanese attack with 10 fighters, 2 infantry and 7 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 10 fighters, 2 infantry and 7 tactical_bombers in Dutch New Guinea, round 2 : 12/19 hits, 10.00 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 10 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
10 fighters and 7 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 artillery and 1 marine moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 8 carriers, 1 cruiser, 11 destroyers, 1 marine, 10 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
1 submarine moved from 19 Sea Zone to 35 Sea Zone
15 submarines moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Northwest Persia to Persia
3 artilleries moved from Persia to Iraq
3 armour moved from Iraq to Persia
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Kazakhstan to Caucasus
1 bomber moved from Greece to Ukraine
1 infantry moved from Samara to Tambov
1 infantry moved from Vologda to Samara
1 infantry moved from Nenetsia to Vologda
3 artilleries and 5 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 artilleries placed in Persia
1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
1 infantry placed in Shantung
1 submarine placed in 19 Sea Zone
3 destroyers placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,4,2,6,5
Japanese collect 79 PUs (3 lost to blockades); end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
Americans AA : -0.17
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 99 PUs;
Americans buy 1 armour, 3 destroyers, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from British
French take Southern France from Americans
French take Tunisia from Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Greece to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
7 artilleries, 7 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Normandy Bordeaux to 95 Sea Zone
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
5 submarines moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry moved from 19 Sea Zone to Okinawa
5 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
24 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
7 submarines moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Southern France to Northern Italy
Combat - Americans
Combat Hit Differential Summary :
Scramble z95?
I assumed no scramble in z6, but that is also an option for scambling…
@Ghostglider said in L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3:
Scramble z95?
I assumed no scramble in z6, but that is also an option for scambling…
No scrambles
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 99 PUs;
Americans buy 1 armour, 3 destroyers, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from British
French take Southern France from Americans
French take Tunisia from Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Greece to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
7 artilleries, 7 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Normandy Bordeaux to 95 Sea Zone
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
5 submarines moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry moved from 19 Sea Zone to Okinawa
5 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
24 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
7 submarines moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Southern France to Northern Italy
Combat - Americans
Battle in Guam
Battle in Okinawa
Battle in Korea
Battle in Southern Italy
Americans attack with 7 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
Italians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/17 hits, 6.00 expected hits
Italians roll dice for 3 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 2 : 2/9 hits, 3.50 expected hits
3 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Southern Italy, round 3 : 7/15 hits, 5.50 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 3 : 4/9 hits, 3.50 expected hits
1 bomber owned by the Italians, 4 infantry owned by the Americans, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 4 : 2/11 hits, 4.17 expected hits
Italians roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans captures 1PU while taking Italians capital
Americans win, taking Guam from Japanese, taking Okinawa from Japanese, taking Korea from Japanese, taking Southern Italy from Italians with 7 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 35
Casualties for Americans: 1 fighter and 7 infantry
Casualties for Italians: 3 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 mech_infantrys moved from Greece to Yugoslavia
4 infantry moved from Southern France to France
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
18 carriers, 1 cruiser and 6 fighters moved from 33 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Southern Italy to Egypt
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Eastern United States: 3 infantry and 3 mech_infantrys
EDIT: Adding units owned by Americans to Morocco: 3 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
3 destroyers and 1 transport placed in 10 Sea Zone
1 armour and 4 infantry placed in Western United States
1 fighter placed in Western United States
Americans undo move 2.
1 armour and 1 infantry placed in Western United States
3 infantry placed in Greece
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
Americans undo move 4.
2 fighters and 1 infantry placed in Greece
2 fighters and 1 infantry placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Americans collect 70 PUs (3 lost to blockades); end with 71 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : -3.00
Italians regular : -1.67
Germans regular : 0.67
Italians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 99 PUs;
Americans buy 1 armour, 3 destroyers, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from British
French take Southern France from Americans
French take Tunisia from Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Greece to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
7 artilleries, 7 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Normandy Bordeaux to 95 Sea Zone
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
5 submarines moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry moved from 19 Sea Zone to Okinawa
5 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
24 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
7 submarines moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Southern France to Northern Italy
Combat - Americans
Battle in Guam
Battle in Okinawa
Battle in Korea
Battle in Southern Italy
Americans attack with 7 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
Italians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/17 hits, 6.00 expected hits
Italians roll dice for 3 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 2 : 2/9 hits, 3.50 expected hits
3 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Southern Italy, round 3 : 7/15 hits, 5.50 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 3 : 4/9 hits, 3.50 expected hits
1 bomber owned by the Italians, 4 infantry owned by the Americans, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 4 : 2/11 hits, 4.17 expected hits
Italians roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans captures 1PU while taking Italians capital
Americans win, taking Guam from Japanese, taking Okinawa from Japanese, taking Korea from Japanese, taking Southern Italy from Italians with 7 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 35
Casualties for Americans: 1 fighter and 7 infantry
Casualties for Italians: 3 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 mech_infantrys moved from Greece to Yugoslavia
4 infantry moved from Southern France to France
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
18 carriers, 1 cruiser and 6 fighters moved from 33 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Southern Italy to Egypt
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Eastern United States: 3 infantry and 3 mech_infantrys
EDIT: Adding units owned by Americans to Morocco: 3 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
3 destroyers and 1 transport placed in 10 Sea Zone
1 armour and 4 infantry placed in Western United States
1 fighter placed in Western United States
Americans undo move 2.
1 armour and 1 infantry placed in Western United States
3 infantry placed in Greece
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
Americans undo move 4.
2 fighters and 1 infantry placed in Greece
2 fighters and 1 infantry placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Americans collect 70 PUs (3 lost to blockades); end with 71 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 47 PUs;
British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Yugoslavia to Greater Southern Germany
2 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from Yugoslavia to Slovakia Hungary
2 fighters moved from 112 Sea Zone to Greater Southern Germany
1 fighter moved from 112 Sea Zone to Greater Southern Germany
Combat - British
Battle in Sicily
Battle in Holland Belgium
Battle in Sardinia
Battle in Greater Southern Germany
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
British win, taking Sicily from Italians, taking Holland Belgium from Germans, taking Sardinia from Italians, taking Greater Southern Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Slovakia Hungary
British roll dice for 3 fighters and 1 infantry in Slovakia Hungary, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
British win, taking Slovakia Hungary from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 aaGun and 7 infantry moved from Norway to 112 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 7 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to France
1 artillery and 11 infantry moved from Southern France to France
1 carrier, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
5 carriers, 1 destroyer and 4 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Slovakia Hungary to France
3 fighters moved from Greater Southern Germany to France
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
2 fighters moved from 110 Sea Zone to France
1 fighter moved from Norway to Yugoslavia
1 fighter moved from Norway to 110 Sea Zone
2 fighters moved from Norway to France
2 fighters moved from Trans-Jordan to Yugoslavia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.00
Italians regular : -1.67
Germans regular : 0.67
British regular : -2.33
Italians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
6 fighters moved from 6 Sea Zone to Amur
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 47 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to 47 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
ANZAC attack with 6 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 6 fighters in Amur, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Amur
ANZAC roll dice for 5 fighters in Amur, round 3 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Amur
ANZAC win with 4 fighters remaining. Battle score for attacker is -13
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 47 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 47 Sea Zone to Solomon Islands
1 fighter moved from 45 Sea Zone to Northern Territory
1 aaGun and 2 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
2 submarines moved from 33 Sea Zone to 17 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from Amur to Korea
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 2.17
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
6 fighters moved from 6 Sea Zone to Amur
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 47 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to 47 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
ANZAC attack with 6 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 6 fighters in Amur, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Amur
ANZAC roll dice for 5 fighters in Amur, round 3 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Amur
ANZAC win with 4 fighters remaining. Battle score for attacker is -13
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 47 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 47 Sea Zone to Solomon Islands
1 fighter moved from 45 Sea Zone to Northern Territory
1 aaGun and 2 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
2 submarines moved from 33 Sea Zone to 17 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from Amur to Korea
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Combat - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 2.17
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Romania
2 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Greater Southern Germany
2 bombers moved from Western Germany to Romania
1 tactical_bomber moved from 115 Sea Zone to Finland
2 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Western Germany to Northern Italy
2 artilleries and 6 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Germany to Northern Italy
1 infantry moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Norway
Battle in Northern Italy
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor and 1 infantry
British roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.50 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British lost in Northern Italy
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Norway from Americans, taking Northern Italy from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry
British roll AA dice in Romania : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 5/8 hits, 3.50 expected hits
British roll dice for 1 aaGun and 4 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
British defend with 1 aaGun and 9 infantry
British roll AA dice in Holland Belgium : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Holland Belgium
Germans roll dice for 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/12 hits, 4.33 expected hits
British roll dice for 1 aaGun and 9 infantry in Holland Belgium, round 2 : 2/9 hits, 3.00 expected hits
1 aaGun owned by the British, 2 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 4/10 hits, 4.00 expected hits
British roll dice for 4 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 4 infantry
Casualties for British: 1 aaGun and 9 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Romania to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Western Germany
2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Novgorod to 115 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
3 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone
4 artilleries moved from Denmark to Western Germany
8 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
1 aaGun, 2 artilleries and 1 infantry moved from Belarus to Bryansk
2 artilleries and 3 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Volgograd to Tambov
1 aaGun moved from Bryansk to Tambov
Place Units - Germans
3 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6,5,5,2,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,1,3,2
Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
British AA : -0.50
Germans regular : 2.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 4 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 5 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
4 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 47 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from Americans
3 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter moved from French Indo China to 19 Sea Zone
2 fighters moved from French Indo China to 20 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Syria to Iraq
1 bomber moved from Ukraine to Egypt
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Caroline Islands
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Battle in 20 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 12 submarines and 1 transport
12 submarines owned by the Americans Submerged
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 47 Sea Zone
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 bomber moved from Egypt to Iraq
3 artilleries moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
3 artilleries and 5 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Tambov to Volgograd
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Buyant-Uhaa
1 fighter moved from 19 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
2 destroyers moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
4 fighters and 3 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone
2 destroyers moved from 34 Sea Zone to 33 Sea Zone
2 artilleries, 2 battleships, 12 carriers, 1 cruiser, 12 destroyers, 2 infantry, 1 marine, 27 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone
4 fighters and 3 tactical_bombers moved from 20 Sea Zone to Japan
2 tactical_bombers moved from 21 Sea Zone to Japan
3 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 armour moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 fighters, 5 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
3 submarines placed in 36 Sea Zone
3 artilleries placed in Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,4,2,3,2,1,3,6,6,2,1,4,4,5,1,4,6,4,3,6,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,5,2,6,2,5,2,4,5,1,1,3,4,4,1,4,2,3,1,3,6,4,1,4,3,4,2,3,1,4,1,6,1,5,3,6,1,6,6,2,3,4,1,5,2,5,1,6,6,2,3,6,4,5,2,1,4,2,3,5,4,5,6,3,6,5,3,1,6,5,2,1,1,1,4,4,1,4,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,1,4,2,4,2,5
Japanese collect 60 PUs (19 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.17
British AA : -0.17
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 6 infantry and 9 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
19 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
2 artilleries moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
2 fighters moved from Greece to Northern Italy
4 fighters moved from 95 Sea Zone to Greater Southern Germany
2 fighters moved from 110 Sea Zone to Northern Italy
1 bomber moved from Egypt to Persia
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Persia
Japanese roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Soviet Far East
Battle in Siberia
Battle in Northern Italy
Americans attack with 2 artilleries and 4 fighters
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 2 artilleries and 4 fighters in Northern Italy, round 2 : 5/6 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
Americans win, taking 19 Sea Zone from Japanese, taking Soviet Far East from Japanese, taking Siberia from Japanese, taking Northern Italy from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 artillery
Casualties for Germans: 1 artillery and 1 infantry
Battle in Greater Southern Germany
Americans attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 mech_infantrys in Greater Southern Germany, round 2 : 5/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
4 fighters moved from Greater Southern Germany to France
4 fighters moved from Northern Italy to France
1 aaGun and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Greece to Bulgaria
3 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
3 transports moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from Persia to Trans-Jordan
2 carriers, 1 destroyer and 5 transports moved from 95 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 25 Sea Zone
5 fighters moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to Midway
3 fighters moved from 6 Sea Zone to 25 Sea Zone
12 fighters and 3 tactical_bombers moved from 6 Sea Zone to Hawaiian Islands
12 submarines moved from 19 Sea Zone to 7 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 aaGun moved from Korea to Amur
Place Units - Americans
3 infantry placed in Southern Italy
3 infantry placed in Greece
1 destroyer and 9 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Americans collect 72 PUs; end with 73 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : 5.00
Japanese AA : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 6 infantry and 9 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
19 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
2 artilleries moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
2 fighters moved from Greece to Northern Italy
4 fighters moved from 95 Sea Zone to Greater Southern Germany
2 fighters moved from 110 Sea Zone to Northern Italy
1 bomber moved from Egypt to Persia
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Persia
Japanese roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Soviet Far East
Battle in Siberia
Battle in Northern Italy
Americans attack with 2 artilleries and 4 fighters
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 2 artilleries and 4 fighters in Northern Italy, round 2 : 5/6 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
Americans win, taking 19 Sea Zone from Japanese, taking Soviet Far East from Japanese, taking Siberia from Japanese, taking Northern Italy from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 artillery
Casualties for Germans: 1 artillery and 1 infantry
Battle in Greater Southern Germany
Americans attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 mech_infantrys in Greater Southern Germany, round 2 : 5/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
4 fighters moved from Greater Southern Germany to France
4 fighters moved from Northern Italy to France
1 aaGun and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Greece to Bulgaria
3 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
3 transports moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from Persia to Trans-Jordan
2 carriers, 1 destroyer and 5 transports moved from 95 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 25 Sea Zone
5 fighters moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to Midway
3 fighters moved from 6 Sea Zone to 25 Sea Zone
12 fighters and 3 tactical_bombers moved from 6 Sea Zone to Hawaiian Islands
12 submarines moved from 19 Sea Zone to 7 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 aaGun moved from Korea to Amur
Place Units - Americans
3 infantry placed in Southern Italy
3 infantry placed in Greece
1 destroyer and 9 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Americans collect 72 PUs; end with 73 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 50 PUs;
British buy 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from France to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Yugoslavia to Slovakia Hungary
3 fighters moved from Yugoslavia to Slovakia Hungary
10 fighters moved from France to Holland Belgium
1 armour moved from Trans-Jordan to Syria
French take Syria from Japanese
1 armour moved from Syria to Trans-Jordan
Combat - British
Battle in Slovakia Hungary
British attack with 1 artillery and 3 fighters
Germans defend with 2 infantry
British roll dice for 1 artillery and 3 fighters in Slovakia Hungary, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 artillery owned by the British lost in Slovakia Hungary
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Germans: 2 infantry
Battle in Holland Belgium
British attack with 13 fighters and 2 infantry
Germans defend with 2 artilleries and 2 infantry
British roll dice for 13 fighters and 2 infantry in Holland Belgium, round 2 : 4/15 hits, 6.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 13 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - British
3 fighters moved from Slovakia Hungary to France
5 carriers, 1 destroyer and 5 transports moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
10 fighters moved from Holland Belgium to France
1 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier, 3 cruisers, 2 destroyers and 1 transport moved from 95 Sea Zone to 91 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
British undo move 3.
1 infantry placed in Quebec
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 5.00
Japanese AA : -0.17
Germans regular : -0.33
British regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Northern Territory to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Solomon Islands to New South Wales
1 aaGun and 2 infantry moved from Northern Territory to South Australia
1 aaGun, 1 fighter and 13 infantry moved from Queensland to New South Wales
1 artillery and 3 infantry moved from New South Wales to South Australia
2 transports moved from 62 Sea Zone to 52 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Northern Territory to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Solomon Islands to New South Wales
1 aaGun and 2 infantry moved from Northern Territory to South Australia
1 aaGun, 1 fighter and 13 infantry moved from Queensland to New South Wales
1 artillery and 3 infantry moved from New South Wales to South Australia
2 transports moved from 62 Sea Zone to 52 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - French
French buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to Southern Italy
Place Units - French
3 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Yugoslavia
3 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 93 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to Bulgaria
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 98 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Yugoslavia
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 marine
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 marine in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 marine in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 marine
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 mech_infantrys
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 2 mech_infantrys in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 2 mech_infantrys
Battle in Bulgaria
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Bulgaria, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Bulgaria to Eastern Poland
2 fighters and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland
2 fighters and 2 tactical_bombers moved from Greater Southern Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Holland Belgium to Eastern Poland
1 bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from 98 Sea Zone to Ukraine
2 armour and 1 mech_infantry moved from Ukraine to Tambov
14 armour, 35 artilleries, 50 infantry and 9 mech_infantrys moved from Bryansk to Tambov
2 artilleries and 1 infantry moved from Volgograd to Tambov
1 armour moved from Romania to Ukraine
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Tambov to Volgograd
2 artilleries and 3 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Norway to Finland
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 6 infantry moved from Germany to Western Germany
12 infantry moved from Denmark to Western Germany
Place Units - Germans
1 airfield placed in Eastern Poland
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,2,3,1,2,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,5,1,4
Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : -1.50
British regular : -0.67