@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 6 fighters moved from 19 Sea Zone to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 6 fighters and 1 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung ANZAC win with 4 fighters remaining. Battle score for attacker is -14 Casualties for ANZAC: 2 fighters and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 4 fighters moved from Shantung to Okinawa 1 artillery moved from 19 Sea Zone to Okinawa 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 ANZAC regular : 0.83
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 6 fighters moved from 19 Sea Zone to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 6 fighters and 1 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung ANZAC win with 4 fighters remaining. Battle score for attacker is -14 Casualties for ANZAC: 2 fighters and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 4 fighters moved from Shantung to Okinawa 1 artillery moved from 19 Sea Zone to Okinawa 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - French Non Combat Move - French 2 infantry moved from Iraq to Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2.00 ANZAC regular : 0.83
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 8 infantry moved from Bulgaria to Greece 1 infantry moved from Rostov to Volgograd 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 7 armour and 7 mech_infantrys moved from Bryansk to Caucasus 7 armour and 7 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Urals to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Urals to Vologda 1 infantry moved from Smolensk to Vologda 1 artillery and 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Greece 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Finland 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from British Combat - Germans Battle in Finland Germans attack with 1 artillery and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greece Germans attack with 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber Americans defend with 2 fighters; Russians defend with 2 armour and 3 mech_infantrys Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Greece, round 2 : 4/14 hits, 4.67 expected hits British roll dice for 2 armour, 2 fighters and 3 mech_infantrys in Greece, round 2 : 1/7 hits, 3.33 expected hits 3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Greece 1 artillery owned by the Germans and 7 infantry owned by the Germans retreated to Bulgaria British win with 1 armour and 2 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 3 mech_infantrys Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 8 armour, 1 infantry and 7 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 8 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 4/16 hits, 5.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 7 armour and 7 mech_infantrys French defend with 1 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Vologda Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to 115 Sea Zone 2 fighters and 2 tactical_bombers moved from Vologda to Novgorod 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Tambov 1 artillery and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Smolensk 2 aaGuns, 17 artilleries and 22 infantry moved from Bryansk to Rostov 1 bomber moved from Greece to Western Germany 3 fighters and 1 tactical_bomber moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Bulgaria 2 infantry moved from France to Western Germany 1 artillery and 2 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to Denmark Place Units - Germans 2 infantry and 1 tactical_bomber placed in Western Germany 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine Germans undo move 2. 1 artillery and 2 infantry placed in Novgorod 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 2.67 Germans regular : -2.67 British regular : -2.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 3 artilleries and 4 infantry moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 artilleries and 4 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 4 infantry in Vologda, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 aaGuns and 9 infantry moved from Buryatia to Amur 1 armour moved from Greece to 97 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.67
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Russian ARM on UK trn in z97
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to 45 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 bomber and 1 tactical_bomber moved from Japan to Amur 1 infantry moved from Manchuria to Amur 1 armour, 3 artilleries and 11 infantry moved from Korea to Amur 1 artillery and 5 infantry moved from Kansu to Timguska 1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Timguska Japanese attack with 1 artillery and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 5 infantry in Timguska, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Amur Japanese attack with 1 armour, 3 artilleries, 1 bomber, 12 infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 10 infantry Russians roll AA dice in Amur : 2/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Amur, round 2 : 4/16 hits, 4.00 expected hits Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Amur, round 3 : 2/13 hits, 3.50 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Amur, round 4 : 2/9 hits, 2.83 expected hits Russians roll dice for 6 infantry in Amur, round 4 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Amur, round 5 : 1/7 hits, 2.50 expected hits Russians roll dice for 4 infantry in Amur, round 5 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour and 3 artilleries in Amur, round 6 : 3/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Amur, round 6 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour and 3 artilleries remaining. Battle score for attacker is -19 Casualties for Japanese: 1 bomber, 12 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 10 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Shensi to Hopei 1 infantry moved from Hopei to Anhwe 1 infantry moved from Anhwe to Jehol 1 aaGun, 3 artilleries and 5 infantry moved from West India to Eastern Persia 3 armour moved from India to Eastern Persia 1 bomber moved from 45 Sea Zone to India 2 battleships, 8 carriers, 1 cruiser, 8 destroyers, 1 marine, 19 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 4 armour moved from Eastern Persia to Turkmenistan Place Units - Japanese 3 armour placed in India 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 23 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,1,6,3,3,6,6,6,3,4,6,2,1,2,5,2,4,1,6,5,1,5,2,2,1,2,5,1,1,3,1,2,2,2,5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,5,2,1,2,6,5,3,2,4,1,3,4,5,1,3,4,2,5,1,1 Japanese collect 48 PUs (23 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.33 Russians regular : 2.33 Russians AA : 1.67
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Ouch!!!
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy 7 submarines moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 1 fighter moved from Midway to Iwo Jima 2 fighters moved from 19 Sea Zone to 21 Sea Zone 13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan 4 fighters moved from 7 Sea Zone to Japan 3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans
Combat Hit Differential Summary :
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Scramble in z97?
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@Ghostglider No scramble
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy 7 submarines moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 1 fighter moved from Midway to Iwo Jima 2 fighters moved from 19 Sea Zone to 21 Sea Zone 13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan 4 fighters moved from 7 Sea Zone to Japan 3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Yugoslavia Battle in Northern Italy Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Yugoslavia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iwo Jima Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry and 1 mech_infantry Battle in Japan Americans attack with 17 fighters and 3 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits Americans roll dice for 17 fighters and 3 tactical_bombers in Japan, round 2 : 7/20 hits, 10.50 expected hits Japanese roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 3.50 expected hits 5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 fighters owned by the Americans lost in Japan Americans roll dice for 13 fighters and 3 tactical_bombers in Japan, round 3 : 11/16 hits, 8.50 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Japan, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan Americans win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 6 fighters Casualties for Japanese: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Guam: 1 infantry and 1 mech_infantry EDIT: Changing ownership of Guam from Japanese to Americans EDIT: Turning off Edit Mode 13 carriers and 1 cruiser moved from 19 Sea Zone to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone 2 fighters and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 carriers, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 8 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Italy to Southern France 2 infantry moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 1 fighter moved from Northern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 4 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 submarines moved from 105 Sea Zone to 125 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern France 1 destroyer and 1 transport placed in 10 Sea Zone 7 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : 0.83 Italians regular : -0.33 Japanese AA : -1.00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy 7 submarines moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 1 fighter moved from Midway to Iwo Jima 2 fighters moved from 19 Sea Zone to 21 Sea Zone 13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan 4 fighters moved from 7 Sea Zone to Japan 3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Yugoslavia Battle in Northern Italy Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Yugoslavia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iwo Jima Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry and 1 mech_infantry Battle in Japan Americans attack with 17 fighters and 3 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits Americans roll dice for 17 fighters and 3 tactical_bombers in Japan, round 2 : 7/20 hits, 10.50 expected hits Japanese roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 3.50 expected hits 5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 fighters owned by the Americans lost in Japan Americans roll dice for 13 fighters and 3 tactical_bombers in Japan, round 3 : 11/16 hits, 8.50 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Japan, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan Americans win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 6 fighters Casualties for Japanese: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Guam: 1 infantry and 1 mech_infantry EDIT: Changing ownership of Guam from Japanese to Americans EDIT: Turning off Edit Mode 13 carriers and 1 cruiser moved from 19 Sea Zone to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone 2 fighters and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 carriers, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 8 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Italy to Southern France 2 infantry moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 1 fighter moved from Northern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 4 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 submarines moved from 105 Sea Zone to 125 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern France 1 destroyer and 1 transport placed in 10 Sea Zone 7 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Southern France to Holland Belgium 2 fighters moved from Southern France to Holland Belgium Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Southern France to Gibraltar 1 artillery moved from Normandy Bordeaux to Southern France 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Northwest Persia 3 aaGuns, 1 armour, 1 artillery, 5 fighters, 21 infantry and 4 mech_infantrys moved from Persia to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 8 infantry moved from Egypt to Trans-Jordan 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Southern France to 97 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - British 3 mech_infantrys placed in Union of South Africa 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Normandy Bordeaux 7 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : 0.83 Italians regular : -0.33 Japanese AA : -1.00 Germans regular : 0.67 British regular : -1.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Northern Italy 2 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy retreated to Northern Italy Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 2 fighters moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,1,4,6,6,1,5,4,2,3,3,4,3,6,5,6,4,5,5,3 Italians collect 0 PUs (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.17 British regular : 0.67
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 5 submarines moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Okinawa to 19 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 2 artilleries moved from Queensland to New South Wales 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 17 Sea Zone 4 fighters moved from Okinawa to 17 Sea Zone 1 infantry moved from Persia to Iraq 2 fighters moved from Persia to Iraq Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter and 3 infantry moved from Persia to Iraq 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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2 French INF on 1 UK TRN in z110
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 72 PUs; Germans buy 6 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bulgaria to Greece Germans take Greece from British 1 infantry moved from Bulgaria to Yugoslavia 2 fighters and 1 tactical_bomber moved from Bulgaria to Yugoslavia 1 infantry moved from Rostov to Tambov 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Norway 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 2 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov 1 tactical_bomber moved from Bulgaria to Yugoslavia 1 fighter moved from Bulgaria to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour moved from Kazakhstan to Northwest Persia 8 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 7 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov Combat - Germans Battle in Northern Italy Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yugoslavia Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Norway Germans attack with 3 artilleries, 1 bomber and 4 infantry British defend with 2 aaGuns and 6 infantry British roll AA dice in Norway : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 3 artilleries, 1 bomber and 4 infantry in Norway, round 2 : 4/8 hits, 2.83 expected hits Americans roll dice for 2 aaGuns and 6 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits 2 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Norway Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Norway, round 3 : 3/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from Americans with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 3 infantry Casualties for British: 2 aaGuns and 6 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 16 armour and 12 mech_infantrys British defend with 1 infantry Germans roll dice for 16 armour and 12 mech_infantrys in Northwest Persia, round 2 : 12/28 hits, 10.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 16 armour and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 artilleries and 1 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 2 fighters and 2 tactical_bombers moved from Tambov to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Archangel 1 artillery moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 5 infantry moved from Germany to Western Germany 1 artillery moved from Denmark to Western Germany 3 infantry moved from Western Germany to Denmark 1 bomber moved from Norway to Western Germany 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Yugoslavia to Southern Italy 2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 2 artilleries and 8 infantry placed in Germany 2 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,2,2,2,5,2,1,6,6,2,6,3,2,6,3,3,4,4,5,6 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 British AA : -0.17 Russians regular : -0.33 Germans regular : 3.67 British regular : -0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Vologda to Novosibirsk 2 fighters moved from Russia to Novosibirsk 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 27 infantry moved from Russia to Tambov 3 artilleries moved from Russia to Tambov 3 artilleries and 12 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 3 artilleries and 27 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 27 infantry in Tambov, round 2 : 6/30 hits, 6.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 artilleries and 14 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 14 infantry in Smolensk, round 2 : 3/17 hits, 3.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Novosibirsk to Russia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Tambov 6 artilleries moved from Russia to Tambov 23 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 4 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Vologda to Russia 1 armour moved from 98 Sea Zone to Trans-Jordan Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 16 artilleries and 29 infantry moved from Eastern Persia to Persia Japanese take Persia from British 1 artillery and 1 infantry moved from Timguska to Urals 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 29 Sea Zone 1 infantry moved from 29 Sea Zone to Line Islands 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Fiji 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Timguska to Urals 5 fighters and 4 tactical_bombers moved from 6 Sea Zone to Iwo Jima 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - Japanese Battle in Fiji Battle in Line Islands Battle in Okinawa Battle in 16 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win, taking Fiji from UK_Pacific, taking Line Islands from Americans, taking Okinawa from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 5 fighters and 6 tactical_bombers ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 5 fighters and 6 tactical_bombers in Iwo Jima, round 2 : 6/11 hits, 6.33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 artillery and 2 infantry Battle in Urals Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Urals, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Buyant-Uhaa 1 artillery moved from Amur to Buyant-Uhaa 1 infantry moved from Anhwe to Chahar 2 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Kweichow 3 infantry moved from French Indo China to Yunnan 2 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to Manchuria 3 armour moved from India to Eastern Persia 1 aaGun moved from Eastern Persia to Persia 5 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 5 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 armour moved from Eastern Persia to Persia 1 bomber moved from India to Philippines 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 5 fighters and 6 tactical_bombers moved from Iwo Jima to 6 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 4 destroyers, 2 fighters and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 Japanese collect 77 PUs (3 lost to blockades); end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -3.17 ANZAC regular : -1.00 Russians regular : -1.00
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@Ghostglider Don’t forget about this epic game!
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 bomber moved from Southern France to Greece 1 fighter moved from 97 Sea Zone to Northern Italy 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 17 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone 1 fighter moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 29 Sea Zone 1 submarine moved from 26 Sea Zone to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 29 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 29 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Northern Italy Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Greece to Southern France 1 fighter moved from Northern Italy to Southern France 2 fighters moved from 97 Sea Zone to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 2 infantry moved from Tunisia to Libya 4 infantry moved from Algeria to Tunisia 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 19 Sea Zone to Guam 5 fighters and 1 tactical_bomber moved from 21 Sea Zone to Guam 8 fighters and 2 tactical_bombers moved from 17 Sea Zone to Guam 15 carriers, 1 cruiser, 1 destroyer, 5 fighters, 9 submarines and 2 transports moved from 17 Sea Zone to 32 Sea Zone 6 submarines moved from 26 Sea Zone to 32 Sea Zone 7 fighters moved from Western United States to Hawaiian Islands 2 submarines moved from 125 Sea Zone to 112 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern France 2 carriers placed in 10 Sea Zone 2 fighters placed in Eastern United States 2 fighters placed in Western United States 1 infantry placed in Central United States 1 transport placed in 10 Sea Zone 3 infantry placed in Western United States Americans undo move 7. 1 infantry placed in Central United States 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 3 fighters EDIT: Adding units owned by Americans to 32 Sea Zone: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 32 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : -0.67 Japanese regular : -0.17 Germans regular : -0.33