@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 artillery, 5 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
        1 infantry moved from 19 Sea Zone to Okinawa
        1 submarine moved from 33 Sea Zone to 45 Sea Zone
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 bomber moved from United Kingdom to France
        1 infantry moved from Norway to Finland
              Americans take Finland from Germans
        1 mech_infantry moved from 19 Sea Zone to Okinawa
        1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 infantry moved from Morocco to 92 Sea Zone
        1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
        1 infantry moved from 93 Sea Zone to Southern France
    Combat - Americans
        Strategic bombing raid in France
                Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
            Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in France causes 5 damage total. 
        Battle in Holland Belgium
        Battle in Okinawa
        Battle in 45 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 45 Sea Zone
            Americans win, taking Holland Belgium from Germans, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Southern France
    Non Combat Move - Americans
        7 submarines moved from 33 Sea Zone to 6 Sea Zone
        1 destroyer moved from 33 Sea Zone to 20 Sea Zone
        1 destroyer moved from 33 Sea Zone to 21 Sea Zone
        13 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 33 Sea Zone to 19 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
        1 destroyer moved from 25 Sea Zone to 16 Sea Zone
        4 fighters moved from 33 Sea Zone to 19 Sea Zone
        7 fighters and 2 tactical_bombers moved from Caroline Islands to 19 Sea Zone
        2 carriers, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone
        4 fighters moved from Western United States to 7 Sea Zone
        1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
        1 fighter and 1 tactical_bomber moved from Caroline Islands to 19 Sea Zone
        3 fighters moved from Hawaiian Islands to 19 Sea Zone
        1 fighter moved from Western United States to Midway
        3 infantry moved from Tunisia to Libya
        2 infantry moved from Morocco to Algeria
        4 infantry moved from Central United States to 101 Sea Zone
        4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery moved from Norway to 112 Sea Zone
        1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
        1 artillery moved from 110 Sea Zone to United Kingdom
        4 infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from France to United Kingdom
        2 fighters moved from 97 Sea Zone to Greece
    Place Units - Americans
        8 submarines and 2 transports placed in 10 Sea Zone
        Americans undo move 1.
        8 submarines and 1 transport placed in 10 Sea Zone
        1 infantry placed in Western United States
        1 transport placed in 101 Sea Zone
        1 artillery and 4 infantry placed in Central United States
        Americans undo move 3.
        Americans undo move 1.
        8 submarines placed in 10 Sea Zone
        2 transports placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 65 PUs; end with 65 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 4 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 4 PUs
    Purchase Units - British
        British buy 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - British
        1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 mech_infantry moved from Syria to 99 Sea Zone
        1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
        1 mech_infantry moved from 97 Sea Zone to Northern Italy
        6 fighters moved from Norway to Normandy Bordeaux
        4 fighters moved from 112 Sea Zone to Normandy Bordeaux
        2 fighters moved from United Kingdom to Normandy Bordeaux
        4 transports moved from 112 Sea Zone to 110 Sea Zone
        2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
        2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from 97 Sea Zone to Normandy Bordeaux
        1 mech_infantry moved from Persia to Caucasus
        5 fighters moved from Persia to Caucasus
    Combat - British
        Battle in Northern Italy
        Battle in Caucasus
            British attack with 5 fighters and 1 mech_infantry
            Germans defend with 1 infantry
                British roll dice for 5 fighters and 1 mech_infantry in Caucasus, round 2 : 4/6 hits, 2.67 expected hits
                Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
            British win, taking Northern Italy from Italians with 5 fighters remaining. Battle score for attacker is -1
            Casualties for British: 1 mech_infantry
            Casualties for Germans: 1 infantry
        Battle in Normandy Bordeaux
            British attack with 2 artilleries, 14 fighters and 6 infantry
            Germans defend with 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 14 infantry
                Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
                1 fighter owned by the British lost in Normandy Bordeaux
                British roll dice for 2 artilleries, 13 fighters and 6 infantry in Normandy Bordeaux, round 2 : 10/21 hits, 8.50 expected hits
                Germans roll dice for 1 aaGun, 4 artilleries and 14 infantry in Normandy Bordeaux, round 2 : 3/18 hits, 6.00 expected hits
                1 aaGun owned by the Germans, 9 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                British roll dice for 2 artilleries, 13 fighters and 3 infantry in Normandy Bordeaux, round 3 : 11/18 hits, 8.00 expected hits
                Germans roll dice for 4 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 4/9 hits, 3.00 expected hits
                4 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
            British win, taking Normandy Bordeaux from Germans with 1 artillery and 13 fighters remaining. Battle score for attacker is 31
            Casualties for British: 1 artillery, 1 fighter and 6 infantry
            Casualties for Germans: 1 aaGun, 4 artilleries and 14 infantry
    Non Combat Move - British
        4 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
        13 fighters moved from Normandy Bordeaux to Southern France
        1 submarine moved from 80 Sea Zone to 39 Sea Zone
        5 fighters moved from Caucasus to Persia
        3 infantry moved from Egypt to Trans-Jordan
        1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt
        2 mech_infantrys moved from Belgian Congo to Egypt
        1 infantry moved from Rhodesia to Belgian Congo
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        2 submarines moved from 81 Sea Zone to 97 Sea Zone
    Place Units - British
        1 transport placed in 110 Sea Zone
        3 mech_infantrys placed in Union of South Africa
        3 infantry placed in Egypt
        2 artilleries and 5 infantry placed in United Kingdom
        Turning on Edit Mode
        EDIT: Removing units owned by British from 97 Sea Zone: 1 transport
        EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
        EDIT: Removing units owned by British from 97 Sea Zone: 2 cruisers
        EDIT: Adding units owned by British to 98 Sea Zone: 2 cruisers
        EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier
        EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
        EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 43 PUs; end with 43 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans AA : 0.33
Germans regular : -1.33
British regular : 5.83
@Ghostglider Ouch!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
    Purchase Units - Italians
        Italians buy nothing; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 fighter moved from Southern Italy to 93 Sea Zone
        1 bomber and 1 fighter moved from Southern Italy to Northern Italy
        1 infantry moved from Greater Southern Germany to Northern Italy
    Combat - Italians
        Battle in 93 Sea Zone
            Italians attack with 1 fighter
            Americans defend with 1 submarine and 1 transport
            1 submarine owned by the Americans Submerged
                1 transport owned by the Americans lost in 93 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Northern Italy
            Italians attack with 1 bomber, 1 fighter and 1 infantry
            British defend with 1 factory_minor and 1 mech_infantry
                Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
                British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
            Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
            Casualties for Italians: 1 infantry
            Casualties for British: 1 mech_infantry
    Non Combat Move - Italians
        1 bomber and 1 fighter moved from Northern Italy to Southern Italy
        1 fighter moved from 93 Sea Zone to Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,1,6,1,5,2,6
        Italians collect 0 PUs (5 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; 
    Combat Move - ANZAC
        2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
        1 infantry moved from 19 Sea Zone to Shantung
        6 fighters moved from 19 Sea Zone to Shantung
    Combat - ANZAC
        Battle in Shantung
            ANZAC attack with 6 fighters and 1 infantry
            Japanese defend with 1 factory_minor and 3 infantry
                ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits
                Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits
                3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung
            ANZAC win with 4 fighters remaining. Battle score for attacker is -14
            Casualties for ANZAC: 2 fighters and 1 infantry
            Casualties for Japanese: 3 infantry
    Non Combat Move - ANZAC
        5 submarines moved from 33 Sea Zone to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
        4 fighters moved from Shantung to Okinawa
        1 artillery moved from 19 Sea Zone to Okinawa
        1 fighter and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 fighter and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; 
    Combat Move - ANZAC
        2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
        1 infantry moved from 19 Sea Zone to Shantung
        6 fighters moved from 19 Sea Zone to Shantung
    Combat - ANZAC
        Battle in Shantung
            ANZAC attack with 6 fighters and 1 infantry
            Japanese defend with 1 factory_minor and 3 infantry
                ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits
                Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits
                3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung
            ANZAC win with 4 fighters remaining. Battle score for attacker is -14
            Casualties for ANZAC: 2 fighters and 1 infantry
            Casualties for Japanese: 3 infantry
    Non Combat Move - ANZAC
        5 submarines moved from 33 Sea Zone to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
        4 fighters moved from Shantung to Okinawa
        1 artillery moved from 19 Sea Zone to Okinawa
        1 fighter and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 fighter and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
        1 infantry moved from Northwest Persia to Caucasus
              Russians take Caucasus from Germans
    Combat - French
    Non Combat Move - French
        2 infantry moved from Iraq to Persia
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2.00
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery and 8 infantry moved from Bulgaria to Greece
        1 infantry moved from Rostov to Volgograd
        1 armour moved from Bryansk to Tambov
              Germans take Tambov from Russians
        1 armour moved from Tambov to Volgograd
        7 armour and 7 mech_infantrys moved from Bryansk to Caucasus
        7 armour and 7 mech_infantrys moved from Bryansk to Volgograd
        1 armour moved from Urals to Kazakhstan
              Germans take Kazakhstan from Russians
        1 infantry moved from Urals to Vologda
        1 infantry moved from Smolensk to Vologda
        1 artillery and 2 infantry moved from Novgorod to Archangel
        1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
        1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
        1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Archangel
        1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Greece
        2 transports moved from 115 Sea Zone to 114 Sea Zone
        1 artillery and 3 infantry moved from Germany to 114 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
        1 artillery and 3 infantry moved from 115 Sea Zone to Finland
        1 infantry moved from France to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to Northern Italy
              Italians take Northern Italy from British
    Combat - Germans
        Battle in Finland
            Germans attack with 1 artillery and 3 infantry
            Americans defend with 1 infantry
                Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
            Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Greece
            Germans attack with 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber
            Americans defend with 2 fighters; Russians defend with 2 armour and 3 mech_infantrys
                Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Greece, round 2 : 4/14 hits, 4.67 expected hits
                British roll dice for 2 armour, 2 fighters and 3 mech_infantrys in Greece, round 2 : 1/7 hits, 3.33 expected hits
                3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Greece
            1 artillery owned by the Germans and 7 infantry owned by the Germans retreated to Bulgaria
            British win with 1 armour and 2 fighters remaining. Battle score for attacker is 15
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 armour and 3 mech_infantrys
        Battle in Holland Belgium
            Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Americans defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Volgograd
            Germans attack with 8 armour, 1 infantry and 7 mech_infantrys
            Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                Germans roll dice for 8 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 4/16 hits, 5.33 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
                2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
            Germans win, taking Volgograd from Russians with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for Germans: 1 infantry and 2 mech_infantrys
            Casualties for Russians: 1 artillery and 2 infantry
        Battle in Archangel
            Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 2 infantry
                Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
                Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
            Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 infantry
        Battle in Caucasus
            Germans attack with 7 armour and 7 mech_infantrys
            French defend with 1 infantry
                Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.67 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the French lost in Caucasus
            Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
        Battle in Vologda
            Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Russians defend with 3 infantry
                Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits
                Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 3/5 hits, 2.50 expected hits
                Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
            Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Germans: 1 infantry
            Casualties for Russians: 3 infantry
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Archangel to 115 Sea Zone
        2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
        3 infantry moved from Ukraine to Rostov
        1 infantry moved from Bryansk to Tambov
        1 artillery and 3 infantry moved from Novgorod to Belarus
        1 infantry moved from Belarus to Smolensk
        2 aaGuns, 17 artilleries and 22 infantry moved from Bryansk to Rostov
        1 bomber moved from Greece to Western Germany
        3 fighters and 1 tactical_bomber moved from Greece to Bulgaria
        1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
        1 tactical_bomber moved from Western Germany to Bulgaria
        2 infantry moved from France to Western Germany
        1 artillery and 2 infantry moved from Germany to Western Germany
        1 infantry moved from Western Germany to Denmark
    Place Units - Germans
        2 infantry and 1 tactical_bomber placed in Western Germany
        3 infantry placed in Novgorod
        2 artilleries and 1 infantry placed in Ukraine
        Germans undo move 2.
        1 artillery and 2 infantry placed in Novgorod
        1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany
    Turn Complete - Germans
        Germans collect 60 PUs; end with 60 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 2.67
Germans regular : -2.67
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
    Purchase Units - Russians
        Russians buy 9 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 infantry moved from Yenisey to Evenkiyskiy
              Russians take Evenkiyskiy from Germans
        1 infantry moved from Yenisey to Timguska
              Russians take Timguska from Germans
        1 infantry moved from Russia to Tambov
        1 fighter and 1 tactical_bomber moved from Russia to Tambov
        1 infantry moved from Russia to Smolensk
        2 fighters moved from Russia to Smolensk
        3 artilleries and 4 infantry moved from Russia to Vologda
    Combat - Russians
        Battle in Tambov
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Smolensk
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
            Russians win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Vologda
            Russians attack with 3 artilleries and 4 infantry
            Germans defend with 1 infantry
                Russians roll dice for 3 artilleries and 4 infantry in Vologda, round 2 : 1/7 hits, 2.17 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Smolensk to Russia
        1 fighter and 1 tactical_bomber moved from Tambov to Russia
        2 aaGuns and 9 infantry moved from Buryatia to Amur
        1 armour moved from Greece to 97 Sea Zone
    Place Units - Russians
        9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 15 PUs; end with 16 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.67
Russian ARM on UK trn in z97
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
    Purchase Units - Japanese
        Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Russians
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Japanese
        1 destroyer moved from 44 Sea Zone to 45 Sea Zone
        1 bomber moved from Philippines to 45 Sea Zone
        2 infantry moved from Philippines to 35 Sea Zone
        1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
        1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
        1 infantry moved from 49 Sea Zone to Solomon Islands
        1 infantry moved from 47 Sea Zone to New Britain
        1 artillery moved from Dutch New Guinea to New Guinea
              Japanese take New Guinea from ANZAC
        1 submarine moved from 36 Sea Zone to 20 Sea Zone
        1 submarine moved from 36 Sea Zone to 21 Sea Zone
        4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
        4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
        1 bomber and 1 tactical_bomber moved from Japan to Amur
        1 infantry moved from Manchuria to Amur
        1 armour, 3 artilleries and 11 infantry moved from Korea to Amur
        1 artillery and 5 infantry moved from Kansu to Timguska
        1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
              Japanese take Turkmenistan from Russians
    Combat - Japanese
        Battle in New Britain
        Battle in Solomon Islands
        Battle in 20 Sea Zone
            Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
            Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 45 Sea Zone
            Japanese attack with 1 bomber and 1 destroyer
            Americans defend with 1 submarine
                Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 destroyer
            Casualties for Americans: 1 submarine
        Battle in 21 Sea Zone
            Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
                Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 21 Sea Zone
            Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Timguska
            Japanese attack with 1 artillery and 5 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 artillery and 5 infantry in Timguska, round 2 : 2/6 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
            Japanese win, taking Timguska from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Amur
            Japanese attack with 1 armour, 3 artilleries, 1 bomber, 12 infantry and 1 tactical_bomber
            Russians defend with 2 aaGuns and 10 infantry
                Russians roll AA dice in Amur : 2/2 hits, 0.33 expected hits
                1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Amur
                Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Amur, round 2 : 4/16 hits, 4.00 expected hits
                Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 3/10 hits, 3.33 expected hits
                3 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Amur, round 3 : 2/13 hits, 3.50 expected hits
                Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits, 2.67 expected hits
                4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Amur, round 4 : 2/9 hits, 2.83 expected hits
                Russians roll dice for 6 infantry in Amur, round 4 : 2/6 hits, 2.00 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Amur, round 5 : 1/7 hits, 2.50 expected hits
                Russians roll dice for 4 infantry in Amur, round 5 : 3/4 hits, 1.33 expected hits
                3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese roll dice for 1 armour and 3 artilleries in Amur, round 6 : 3/4 hits, 1.50 expected hits
                Russians roll dice for 3 infantry in Amur, round 6 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Russians lost in Amur
            Japanese win, taking Amur from Russians with 1 armour and 3 artilleries remaining. Battle score for attacker is -19
            Casualties for Japanese: 1 bomber, 12 infantry and 1 tactical_bomber
            Casualties for Russians: 2 aaGuns and 10 infantry
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    Non Combat Move - Japanese
        1 infantry moved from Jehol to Manchuria
        1 infantry moved from Anhwe to Kiangsu
        1 infantry moved from French Indo China to Kwangsi
        1 artillery moved from French Indo China to Yunnan
        1 infantry moved from Tsinghai to Kazakhstan
        1 infantry moved from Tsinghai to Novosibirsk
        1 infantry moved from Tsinghai to Kansu
        1 infantry moved from Tsinghai to Sikang
        1 infantry moved from Sikang to Szechwan
        1 infantry moved from Szechwan to Yunnan
        1 infantry moved from Tsinghai to Shensi
        1 infantry moved from Shensi to Hopei
        1 infantry moved from Hopei to Anhwe
        1 infantry moved from Anhwe to Jehol
        1 aaGun, 3 artilleries and 5 infantry moved from West India to Eastern Persia
        3 armour moved from India to Eastern Persia
        1 bomber moved from 45 Sea Zone to India
        2 battleships, 8 carriers, 1 cruiser, 8 destroyers, 1 marine, 19 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
        4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
        4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
        1 submarine moved from 36 Sea Zone to 35 Sea Zone
        4 infantry moved from Japan to 6 Sea Zone
        4 infantry moved from 6 Sea Zone to Korea
        4 armour moved from Eastern Persia to Turkmenistan
    Place Units - Japanese
        3 armour placed in India
        3 infantry placed in French Indo China
        3 infantry placed in Shantung
        1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 23
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,1,6,3,3,6,6,6,3,4,6,2,1,2,5,2,4,1,6,5,1,5,2,2,1,2,5,1,1,3,1,2,2,2,5,3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,5,2,1,2,6,5,3,2,4,1,3,4,5,1,3,4,2,5,1,1
        Japanese collect 48 PUs (23 lost to blockades); end with 49 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 0.33
Russians regular : 2.33
Russians AA : 1.67
Ouch!!!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        1 infantry moved from Southern France to Northern Italy
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from Libya to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 infantry moved from 97 Sea Zone to Yugoslavia
        2 fighters moved from Greece to 97 Sea Zone
        1 fighter moved from Gibraltar to 97 Sea Zone
        1 bomber moved from United Kingdom to Northern Italy
        1 fighter moved from 97 Sea Zone to Northern Italy
        7 submarines moved from 6 Sea Zone to 17 Sea Zone
        1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
        1 destroyer moved from 19 Sea Zone to 21 Sea Zone
              Americans take 19 Sea Zone from Japanese
        1 fighter moved from Midway to Iwo Jima
        2 fighters moved from 19 Sea Zone to 21 Sea Zone
        13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
        4 fighters moved from 7 Sea Zone to Japan
        3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone
        2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    Combat - Americans
Combat Hit Differential Summary :
Scramble in z97?
@Ghostglider No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        1 infantry moved from Southern France to Northern Italy
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from Libya to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 infantry moved from 97 Sea Zone to Yugoslavia
        2 fighters moved from Greece to 97 Sea Zone
        1 fighter moved from Gibraltar to 97 Sea Zone
        1 bomber moved from United Kingdom to Northern Italy
        1 fighter moved from 97 Sea Zone to Northern Italy
        7 submarines moved from 6 Sea Zone to 17 Sea Zone
        1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
        1 destroyer moved from 19 Sea Zone to 21 Sea Zone
              Americans take 19 Sea Zone from Japanese
        1 fighter moved from Midway to Iwo Jima
        2 fighters moved from 19 Sea Zone to 21 Sea Zone
        13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
        4 fighters moved from 7 Sea Zone to Japan
        3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone
        2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    Combat - Americans
        Battle in Yugoslavia
        Battle in Northern Italy
            Americans attack with 1 bomber, 1 fighter and 1 infantry
            Germans defend with 1 infantry; Italians defend with 1 factory_minor
                Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits
                Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Northern Italy
            Americans win, taking Yugoslavia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 21 Sea Zone
            Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 21 Sea Zone
            Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in Iwo Jima
            Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
            Japanese defend with 1 artillery and 1 infantry
                Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Iwo Jima
                Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Iwo Jima
                Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 5 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 6 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Iwo Jima
                Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 7 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
            Americans win with 1 fighter remaining. Battle score for attacker is -3
            Casualties for Japanese: 1 artillery and 1 infantry
            Casualties for Americans: 2 infantry and 1 mech_infantry
        Battle in Japan
            Americans attack with 17 fighters and 3 tactical_bombers
            Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits
                Americans roll dice for 17 fighters and 3 tactical_bombers in Japan, round 2 : 7/20 hits, 10.50 expected hits
                Japanese roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 3.50 expected hits
                5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 fighters owned by the Americans lost in Japan
                Americans roll dice for 13 fighters and 3 tactical_bombers in Japan, round 3 : 11/16 hits, 8.50 expected hits
                Japanese roll dice for 2 fighters and 1 tactical_bomber in Japan, round 3 : 2/3 hits, 1.83 expected hits
                1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan
            Americans win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
            Casualties for Americans: 6 fighters
            Casualties for Japanese: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
        EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
        EDIT: Adding units owned by Americans to Guam: 1 infantry and 1 mech_infantry
        EDIT: Changing ownership of Guam from Japanese to Americans
        EDIT: Turning off Edit Mode
        13 carriers and 1 cruiser moved from 19 Sea Zone to 17 Sea Zone
        1 fighter moved from Iwo Jima to 17 Sea Zone
        11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone
        2 fighters and 1 transport moved from 21 Sea Zone to 17 Sea Zone
        2 carriers, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone
        1 destroyer moved from 7 Sea Zone to 16 Sea Zone
        8 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 bomber moved from Northern Italy to Southern France
        2 infantry moved from Libya to Tobruk
        2 infantry moved from Algeria to Tunisia
        1 fighter moved from Northern Italy to 97 Sea Zone
        1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 submarine moved from 93 Sea Zone to 97 Sea Zone
        4 infantry moved from Morocco to Algeria
        1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
        3 transports moved from 110 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 artillery moved from United Kingdom to 110 Sea Zone
        1 artillery moved from 110 Sea Zone to Normandy Bordeaux
        2 submarines moved from 105 Sea Zone to 125 Sea Zone
    Place Units - Americans
        1 artillery and 2 infantry placed in Southern France
        1 destroyer and 1 transport placed in 10 Sea Zone
        7 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 66 PUs; end with 66 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -4.00
Japanese regular : 0.83
Italians regular : -0.33
Japanese AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        1 infantry moved from Southern France to Northern Italy
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from Libya to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 infantry moved from 97 Sea Zone to Yugoslavia
        2 fighters moved from Greece to 97 Sea Zone
        1 fighter moved from Gibraltar to 97 Sea Zone
        1 bomber moved from United Kingdom to Northern Italy
        1 fighter moved from 97 Sea Zone to Northern Italy
        7 submarines moved from 6 Sea Zone to 17 Sea Zone
        1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
        1 destroyer moved from 19 Sea Zone to 21 Sea Zone
              Americans take 19 Sea Zone from Japanese
        1 fighter moved from Midway to Iwo Jima
        2 fighters moved from 19 Sea Zone to 21 Sea Zone
        13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
        4 fighters moved from 7 Sea Zone to Japan
        3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone
        2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    Combat - Americans
        Battle in Yugoslavia
        Battle in Northern Italy
            Americans attack with 1 bomber, 1 fighter and 1 infantry
            Germans defend with 1 infantry; Italians defend with 1 factory_minor
                Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits
                Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Northern Italy
            Americans win, taking Yugoslavia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 21 Sea Zone
            Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 21 Sea Zone
            Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in Iwo Jima
            Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
            Japanese defend with 1 artillery and 1 infantry
                Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Iwo Jima
                Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Iwo Jima
                Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 5 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 6 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Iwo Jima
                Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 7 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
            Americans win with 1 fighter remaining. Battle score for attacker is -3
            Casualties for Japanese: 1 artillery and 1 infantry
            Casualties for Americans: 2 infantry and 1 mech_infantry
        Battle in Japan
            Americans attack with 17 fighters and 3 tactical_bombers
            Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits
                Americans roll dice for 17 fighters and 3 tactical_bombers in Japan, round 2 : 7/20 hits, 10.50 expected hits
                Japanese roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 3.50 expected hits
                5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 fighters owned by the Americans lost in Japan
                Americans roll dice for 13 fighters and 3 tactical_bombers in Japan, round 3 : 11/16 hits, 8.50 expected hits
                Japanese roll dice for 2 fighters and 1 tactical_bomber in Japan, round 3 : 2/3 hits, 1.83 expected hits
                1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan
            Americans win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
            Casualties for Americans: 6 fighters
            Casualties for Japanese: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
        EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
        EDIT: Adding units owned by Americans to Guam: 1 infantry and 1 mech_infantry
        EDIT: Changing ownership of Guam from Japanese to Americans
        EDIT: Turning off Edit Mode
        13 carriers and 1 cruiser moved from 19 Sea Zone to 17 Sea Zone
        1 fighter moved from Iwo Jima to 17 Sea Zone
        11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone
        2 fighters and 1 transport moved from 21 Sea Zone to 17 Sea Zone
        2 carriers, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone
        1 destroyer moved from 7 Sea Zone to 16 Sea Zone
        8 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 bomber moved from Northern Italy to Southern France
        2 infantry moved from Libya to Tobruk
        2 infantry moved from Algeria to Tunisia
        1 fighter moved from Northern Italy to 97 Sea Zone
        1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 submarine moved from 93 Sea Zone to 97 Sea Zone
        4 infantry moved from Morocco to Algeria
        1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
        3 transports moved from 110 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 artillery moved from United Kingdom to 110 Sea Zone
        1 artillery moved from 110 Sea Zone to Normandy Bordeaux
        2 submarines moved from 105 Sea Zone to 125 Sea Zone
    Place Units - Americans
        1 artillery and 2 infantry placed in Southern France
        1 destroyer and 1 transport placed in 10 Sea Zone
        7 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 66 PUs; end with 66 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 4 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 4 PUs
    Purchase Units - British
        British buy 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - British
        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - British
        2 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        2 fighters moved from Southern France to Holland Belgium
        2 fighters moved from Southern France to Holland Belgium
    Combat - British
        Battle in Holland Belgium
            British attack with 4 fighters and 2 infantry
            Germans defend with 1 infantry
                British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
            British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        3 fighters moved from Southern France to Gibraltar
        1 artillery moved from Normandy Bordeaux to Southern France
        1 destroyer moved from 97 Sea Zone to 98 Sea Zone
        1 carrier moved from 98 Sea Zone to 97 Sea Zone
        1 armour and 1 transport moved from 97 Sea Zone to 98 Sea Zone
        1 infantry moved from Trans-Jordan to Iraq
        1 infantry moved from Persia to Northwest Persia
        3 aaGuns, 1 armour, 1 artillery, 5 fighters, 21 infantry and 4 mech_infantrys moved from Persia to Iraq
        2 mech_infantrys moved from Egypt to Iraq
        1 artillery and 8 infantry moved from Egypt to Trans-Jordan
        1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
        3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        3 fighters moved from Southern France to 97 Sea Zone
        2 artilleries, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        3 infantry moved from United Kingdom to 110 Sea Zone
        2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from Holland Belgium to United Kingdom
        1 fighter moved from Holland Belgium to Normandy Bordeaux
        1 fighter moved from Holland Belgium to Normandy Bordeaux
    Place Units - British
        3 mech_infantrys placed in Union of South Africa
        2 infantry and 1 mech_infantry placed in Egypt
        3 infantry placed in Normandy Bordeaux
        7 infantry placed in United Kingdom
    Turn Complete - British
        British collect 42 PUs; end with 42 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.00
Japanese regular : 0.83
Italians regular : -0.33
Japanese AA : -1.00
Germans regular : 0.67
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
    Purchase Units - Italians
        Italians buy nothing; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 artillery moved from Western Germany to Holland Belgium
        1 bomber moved from Southern Italy to Holland Belgium
        1 infantry moved from Western Germany to Northern Italy
        2 fighters moved from Southern Italy to Northern Italy
    Combat - Italians
        Battle in Northern Italy
            Italians attack with 2 fighters and 1 infantry
            Americans defend with 1 factory_minor and 1 infantry
                Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Northern Italy
             retreated to Northern Italy
            Americans win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Italians: 1 infantry
        Battle in Holland Belgium
            Italians attack with 1 artillery and 1 bomber
            British defend with 1 infantry
                Italians roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
            Italians win with 1 bomber remaining. Battle score for attacker is -1
            Casualties for Italians: 1 artillery
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Holland Belgium to Southern Italy
        2 fighters moved from Northern Italy to Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,1,4,6,6,1,5,4,2,3,3,4,3,6,5,6,4,5,5,3
        Italians collect 0 PUs (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -1.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
    Purchase Units - ANZAC
        ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        5 submarines moved from 6 Sea Zone to 17 Sea Zone
        1 artillery moved from Okinawa to 19 Sea Zone
        1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
        1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
    Combat - ANZAC
        Battle in Iwo Jima
    Non Combat Move - ANZAC
        2 artilleries moved from Queensland to New South Wales
        1 fighter moved from New South Wales to Queensland
        1 fighter moved from Queensland to 17 Sea Zone
        4 fighters moved from Okinawa to 17 Sea Zone
        1 infantry moved from Persia to Iraq
        2 fighters moved from Persia to Iraq
    Place Units - ANZAC
        1 submarine and 2 transports placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
    Politics - French
        Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - French
    Non Combat Move - French
        1 fighter and 3 infantry moved from Persia to Iraq
        2 infantry moved from United Kingdom to 110 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
2 French INF on 1 UK TRN in z110
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x factory_minor; Remaining resources: 72 PUs; 
        Germans buy 6 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Bulgaria to Greece
              Germans take Greece from British
        1 infantry moved from Bulgaria to Yugoslavia
        2 fighters and 1 tactical_bomber moved from Bulgaria to Yugoslavia
        1 infantry moved from Rostov to Tambov
        1 infantry moved from Western Germany to Holland Belgium
              Germans take Holland Belgium from British
        1 infantry moved from Western Germany to Northern Italy
        1 bomber moved from Western Germany to Norway
        2 transports moved from 115 Sea Zone to 113 Sea Zone
        1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
        1 artillery and 2 infantry moved from Germany to 113 Sea Zone
        1 artillery moved from Western Germany to 113 Sea Zone
        2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
        1 artillery and 2 infantry moved from Finland to Norway
        1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
        1 tactical_bomber moved from Bulgaria to Yugoslavia
        1 fighter moved from Bulgaria to Northern Italy
        1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
        1 infantry moved from Western Germany to Northern Italy
        1 armour moved from Kazakhstan to Northwest Persia
        8 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
        7 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia
        1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
    Combat - Germans
        Battle in Northern Italy
            Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Americans defend with 1 factory_minor and 1 infantry
                Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits, 2.00 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/5 hits, 2.00 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Northern Italy
            Germans win, taking Northern Italy from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Yugoslavia
            Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Americans defend with 1 infantry
                Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/5 hits, 2.50 expected hits
                Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Yugoslavia
            Germans win, taking Yugoslavia from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Norway
            Germans attack with 3 artilleries, 1 bomber and 4 infantry
            British defend with 2 aaGuns and 6 infantry
                British roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
                Germans roll dice for 3 artilleries, 1 bomber and 4 infantry in Norway, round 2 : 4/8 hits, 2.83 expected hits
                Americans roll dice for 2 aaGuns and 6 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
                2 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Norway
                Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Norway, round 3 : 3/6 hits, 2.33 expected hits
                Americans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
            Germans win, taking Norway from Americans with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 19
            Casualties for Germans: 3 infantry
            Casualties for British: 2 aaGuns and 6 infantry
        Battle in Tambov
            Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Northwest Persia
            Germans attack with 16 armour and 12 mech_infantrys
            British defend with 1 infantry
                Germans roll dice for 16 armour and 12 mech_infantrys in Northwest Persia, round 2 : 12/28 hits, 10.00 expected hits
                British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Northwest Persia
            Germans win, taking Northwest Persia from British with 16 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Germans
        2 artilleries and 1 infantry moved from Ukraine to Rostov
        1 infantry moved from Bryansk to Rostov
        2 fighters and 2 tactical_bombers moved from Tambov to Rostov
        1 infantry moved from Belarus to Bryansk
        1 infantry moved from Belarus to Smolensk
        1 infantry moved from Belarus to Archangel
        1 artillery moved from Archangel to Belarus
        1 artillery and 2 infantry moved from Novgorod to Belarus
        1 armour and 1 mech_infantry moved from Germany to Eastern Poland
        5 infantry moved from Germany to Western Germany
        1 artillery moved from Denmark to Western Germany
        3 infantry moved from Western Germany to Denmark
        1 bomber moved from Norway to Western Germany
        2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
        2 fighters and 2 tactical_bombers moved from Yugoslavia to Southern Italy
        2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany
    Place Units - Germans
        1 artillery and 2 infantry placed in Volgograd
        1 artillery and 2 infantry placed in Ukraine
        3 infantry placed in Novgorod
        2 artilleries and 8 infantry placed in Germany
        2 artilleries and 1 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,1,6
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,2,2,2,5,2,1,6,6,2,6,3,2,6,3,3,4,4,5,6
        Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
British AA : -0.17
Russians regular : -0.33
Germans regular : 3.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
    Purchase Units - Russians
        Russians buy 7 infantry; Remaining resources: 2 PUs; 
    Politics - Russians
        Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
        2 infantry moved from Vologda to Archangel
        1 fighter moved from Russia to Archangel
        1 tactical_bomber moved from Russia to Archangel
        1 infantry moved from Vologda to Novosibirsk
        2 fighters moved from Russia to Novosibirsk
        1 infantry moved from Evenkiyskiy to Urals
              Russians take Urals from Germans
        27 infantry moved from Russia to Tambov
        3 artilleries moved from Russia to Tambov
        3 artilleries and 12 infantry moved from Russia to Smolensk
        2 infantry moved from Russia to Smolensk
    Combat - Russians
        Battle in Novosibirsk
            Russians attack with 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
            Russians win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Tambov
            Russians attack with 3 artilleries and 27 infantry
            Germans defend with 1 infantry
                Russians roll dice for 3 artilleries and 27 infantry in Tambov, round 2 : 6/30 hits, 6.00 expected hits
                Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 3 artilleries and 27 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Archangel
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits
                Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Smolensk
            Russians attack with 3 artilleries and 14 infantry
            Germans defend with 1 infantry
                Russians roll dice for 3 artilleries and 14 infantry in Smolensk, round 2 : 3/17 hits, 3.83 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Archangel to Russia
        2 fighters moved from Novosibirsk to Russia
        1 infantry moved from Ulaanbaatar to Central Mongolia
        1 infantry moved from Dzavhan to Central Mongolia
        2 infantry moved from Buyant-Uhaa to Central Mongolia
        2 infantry moved from Olgiy to Tsagaan Olom
        1 aaGun moved from Russia to Smolensk
        1 aaGun moved from Russia to Tambov
        6 artilleries moved from Russia to Tambov
        23 infantry moved from Russia to Tambov
        1 infantry moved from Russia to Tambov
        4 infantry moved from Russia to Vologda
        1 artillery and 1 infantry moved from Vologda to Russia
        1 armour moved from 98 Sea Zone to Trans-Jordan
    Place Units - Russians
        7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 16 PUs; end with 18 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
        Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -2.00