Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 37 PUs;
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
2 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 5 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 6 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians retreated to Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 aaGun and 4 infantry moved from Samara to Russia
1 aaGun and 2 infantry moved from Tambov to Russia
1 infantry moved from Russia to Samara
1 fighter moved from Archangel to Russia
2 artilleries and 17 infantry moved from Vologda to Russia
2 armour and 3 mech_infantrys moved from Bulgaria to Greece
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -5.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Sumatra
1 bomber moved from French Indo China to Celebes
2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 marine moved from 42 Sea Zone to Java
6 fighters and 6 tactical_bombers moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Java
Japanese attack with 6 fighters, 2 infantry, 1 marine and 6 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 6 fighters, 1 infantry, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Celebes to Borneo
6 fighters and 6 tactical_bombers moved from Java to 42 Sea Zone
1 bomber moved from Sumatra to India
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
6 carriers, 7 destroyers and 12 submarines moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Manchuria
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
3 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 aaGun and 5 infantry moved from Burma to India
Place Units - Japanese
1 carrier and 3 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 artilleries placed in India
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Norway, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
3 infantry moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
11 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Norway to United Kingdom
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Caroline Islands to Hawaiian Islands
2 carriers moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Central United States
5 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 4 fighters
EDIT: Adding units owned by Americans to 33 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Norway, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
3 infantry moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
11 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Norway to United Kingdom
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Caroline Islands to Hawaiian Islands
2 carriers moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Central United States
5 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 4 fighters
EDIT: Adding units owned by Americans to 33 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
8 fighters moved from 112 Sea Zone to Finland
1 infantry moved from Northwest Persia to Caucasus
5 fighters moved from Persia to Caucasus
Combat - British
Battle in Finland
British attack with 8 fighters
Germans defend with 1 artillery and 3 infantry
British roll dice for 8 fighters in Finland, round 2 : 6/8 hits, 4.00 expected hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Finland
British win with 8 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Caucasus
British attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters moved from Caucasus to Persia
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 6 infantry moved from 112 Sea Zone to Norway
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Finland to 112 Sea Zone
6 fighters moved from Finland to Norway
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Syria: 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.83
Germans regular : 0.67
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Yugoslavia to Greater Southern Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,1,2,3,6,4,5,2,4,1,2,2
Italians collect 0 PUs (9 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry, 5 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Volgograd
1 bomber moved from Novgorod to Volgograd
1 artillery and 8 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from 115 Sea Zone to Archangel
2 fighters moved from 115 Sea Zone to Archangel
18 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from France to Denmark
1 armour moved from Yenisey to Urals
1 infantry moved from Novosibirsk to Urals
Combat - Germans
Battle in Denmark
Germans attack with 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber in Denmark, round 2 : 1/21 hits, 4.67 expected hits
British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Denmark
Germans roll dice for 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber in Denmark, round 3 : 4/21 hits, 4.67 expected hits
British roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 artillery, 1 fighter, 17 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Battle in Urals
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Archangel to Bryansk
1 aaGun moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Novgorod to Belarus
1 armour, 7 artilleries and 9 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Ukraine to Bryansk
1 bomber moved from Volgograd to Bryansk
1 infantry moved from Rostov to Caucasus
2 aaGuns, 14 armour, 9 artilleries, 9 infantry and 14 mech_infantrys moved from Rostov to Bryansk
2 fighters moved from Germany to Bryansk
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Denmark to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from France to Novgorod
1 fighter and 1 tactical_bomber moved from France to Western Germany
6 infantry moved from Germany to Western Germany
3 artilleries and 8 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Denmark
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
3 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
3 infantry placed in France
2 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,4,5
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -4.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Tambov to Volgograd
1 artillery moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
2 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns and 9 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Volgograd to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 12 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer, 6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 44 Sea Zone, round 2 : 4/13 hits, 7.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 44 Sea Zone from Americans with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 6 destroyers, 1 marine and 14 submarines moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Borneo to Japan
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 5 infantry, 5 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 6 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Kansu
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 artillery and 2 infantry moved from Tsinghai to Kansu
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
1 armour, 1 artillery and 6 infantry moved from Manchuria to Korea
1 artillery and 2 infantry moved from West India to Eastern Persia
1 aaGun, 3 artilleries and 5 infantry moved from India to West India
1 bomber moved from India to Philippines
Place Units - Japanese
9 infantry and 1 tactical_bomber placed in Japan
3 infantry placed in Shantung
3 submarines placed in 36 Sea Zone
3 armour placed in India
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 5 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 mech_infantry moved from 19 Sea Zone to Okinawa
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Holland Belgium
Battle in Okinawa
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Non Combat Move - Americans
7 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
13 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from 33 Sea Zone to 19 Sea Zone
7 fighters and 2 tactical_bombers moved from Caroline Islands to 19 Sea Zone
2 carriers, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone
4 fighters moved from Western United States to 7 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 19 Sea Zone
3 fighters moved from Hawaiian Islands to 19 Sea Zone
1 fighter moved from Western United States to Midway
3 infantry moved from Tunisia to Libya
2 infantry moved from Morocco to Algeria
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to United Kingdom
2 fighters moved from 97 Sea Zone to Greece
Place Units - Americans
8 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
8 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
Americans undo move 3.
Americans undo move 1.
8 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 5 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 mech_infantry moved from 19 Sea Zone to Okinawa
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Holland Belgium
Battle in Okinawa
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Non Combat Move - Americans
7 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
13 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from 33 Sea Zone to 19 Sea Zone
7 fighters and 2 tactical_bombers moved from Caroline Islands to 19 Sea Zone
2 carriers, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone
4 fighters moved from Western United States to 7 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 19 Sea Zone
3 fighters moved from Hawaiian Islands to 19 Sea Zone
1 fighter moved from Western United States to Midway
3 infantry moved from Tunisia to Libya
2 infantry moved from Morocco to Algeria
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to United Kingdom
2 fighters moved from 97 Sea Zone to Greece
Place Units - Americans
8 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
8 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
Americans undo move 3.
Americans undo move 1.
8 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Syria to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Northern Italy
6 fighters moved from Norway to Normandy Bordeaux
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 97 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Persia to Caucasus
5 fighters moved from Persia to Caucasus
Combat - British
Battle in Northern Italy
Battle in Caucasus
British attack with 5 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 5 fighters and 1 mech_infantry in Caucasus, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win, taking Northern Italy from Italians with 5 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries, 14 fighters and 6 infantry
Germans defend with 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 14 infantry
Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Normandy Bordeaux
British roll dice for 2 artilleries, 13 fighters and 6 infantry in Normandy Bordeaux, round 2 : 10/21 hits, 8.50 expected hits
Germans roll dice for 1 aaGun, 4 artilleries and 14 infantry in Normandy Bordeaux, round 2 : 3/18 hits, 6.00 expected hits
1 aaGun owned by the Germans, 9 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 2 artilleries, 13 fighters and 3 infantry in Normandy Bordeaux, round 3 : 11/18 hits, 8.00 expected hits
Germans roll dice for 4 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 4/9 hits, 3.00 expected hits
4 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 13 fighters remaining. Battle score for attacker is 31
Casualties for British: 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 1 aaGun, 4 artilleries and 14 infantry
Non Combat Move - British
4 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
13 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 80 Sea Zone to 39 Sea Zone
5 fighters moved from Caucasus to Persia
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 submarines moved from 81 Sea Zone to 97 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
2 artilleries and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Removing units owned by British from 97 Sea Zone: 2 cruisers
EDIT: Adding units owned by British to 98 Sea Zone: 2 cruisers
EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans AA : 0.33
Germans regular : -1.33
British regular : 5.83
@Ghostglider Ouch!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,1,6,1,5,2,6
Italians collect 0 PUs (5 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
6 fighters moved from 19 Sea Zone to Shantung
Combat - ANZAC
Battle in Shantung
ANZAC attack with 6 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung
ANZAC win with 4 fighters remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
5 submarines moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
4 fighters moved from Shantung to Okinawa
1 artillery moved from 19 Sea Zone to Okinawa
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
6 fighters moved from 19 Sea Zone to Shantung
Combat - ANZAC
Battle in Shantung
ANZAC attack with 6 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung
ANZAC win with 4 fighters remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
5 submarines moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
4 fighters moved from Shantung to Okinawa
1 artillery moved from 19 Sea Zone to Okinawa
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2.00
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 8 infantry moved from Bulgaria to Greece
1 infantry moved from Rostov to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
7 armour and 7 mech_infantrys moved from Bryansk to Caucasus
7 armour and 7 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Urals to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Smolensk to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Archangel
1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Greece
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Finland
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from British
Combat - Germans
Battle in Finland
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Greece
Germans attack with 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 2 fighters; Russians defend with 2 armour and 3 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Greece, round 2 : 4/14 hits, 4.67 expected hits
British roll dice for 2 armour, 2 fighters and 3 mech_infantrys in Greece, round 2 : 1/7 hits, 3.33 expected hits
3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Greece
1 artillery owned by the Germans and 7 infantry owned by the Germans retreated to Bulgaria
British win with 1 armour and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 8 armour, 1 infantry and 7 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 8 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 4/16 hits, 5.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 7 armour and 7 mech_infantrys
French defend with 1 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 artillery and 3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
2 aaGuns, 17 artilleries and 22 infantry moved from Bryansk to Rostov
1 bomber moved from Greece to Western Germany
3 fighters and 1 tactical_bomber moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Bulgaria
2 infantry moved from France to Western Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
Place Units - Germans
2 infantry and 1 tactical_bomber placed in Western Germany
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 2.67
Germans regular : -2.67
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
3 artilleries and 4 infantry moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in Vologda, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 9 infantry moved from Buryatia to Amur
1 armour moved from Greece to 97 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.67
Russian ARM on UK trn in z97
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 bomber and 1 tactical_bomber moved from Japan to Amur
1 infantry moved from Manchuria to Amur
1 armour, 3 artilleries and 11 infantry moved from Korea to Amur
1 artillery and 5 infantry moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in 20 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Timguska
Japanese attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Timguska, round 2 : 2/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 12 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 10 infantry
Russians roll AA dice in Amur : 2/2 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Amur, round 2 : 4/16 hits, 4.00 expected hits
Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Amur, round 3 : 2/13 hits, 3.50 expected hits
Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Amur, round 4 : 2/9 hits, 2.83 expected hits
Russians roll dice for 6 infantry in Amur, round 4 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Amur, round 5 : 1/7 hits, 2.50 expected hits
Russians roll dice for 4 infantry in Amur, round 5 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour and 3 artilleries in Amur, round 6 : 3/4 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Amur, round 6 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 3 artilleries remaining. Battle score for attacker is -19
Casualties for Japanese: 1 bomber, 12 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 10 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Hopei
1 infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Jehol
1 aaGun, 3 artilleries and 5 infantry moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
1 bomber moved from 45 Sea Zone to India
2 battleships, 8 carriers, 1 cruiser, 8 destroyers, 1 marine, 19 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
4 armour moved from Eastern Persia to Turkmenistan
Place Units - Japanese
3 armour placed in India
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,1,6,3,3,6,6,6,3,4,6,2,1,2,5,2,4,1,6,5,1,5,2,2,1,2,5,1,1,3,1,2,2,2,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,5,2,1,2,6,5,3,2,4,1,3,4,5,1,3,4,2,5,1,1
Japanese collect 48 PUs (23 lost to blockades); end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 0.33
Russians regular : 2.33
Russians AA : 1.67
Ouch!!!