TripleA Turn Summary: Federation round 11
TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4
Game History
Round: 11
Combat Move - Federation
4 Scout-Ship-Cs moved from Orbit 21 to Orbit 22
Federation take SZ 68 from Vulcans
3 Scout-Ship-Cs moved from Orbit 26 to Orbit 22
Federation take SZ 75 from Cardassians
1 Scout-Ship-C moved from Orbit 31 to Orbit 22
Federation take SZ 77 from Klingons
Federation take SZ 67 from AI
1 Security-Force moved from Planet 21 to Orbit 21
1 Escort-Cruiser, 2 Light-Cruisers and 1 Security-Force moved from Orbit 21 to Orbit 27
1 Security-Force moved from Orbit 27 to Planet 27
4 Scout-Ship-Cs moved from Orbit 13 to Orbit 26
2 Security-Forces and 1 Transport-Vessel moved from SZ 61 to Orbit 33
Federation take SZ 82 from AI
2 Security-Forces moved from Orbit 33 to Planet 33
Federation take Planet 33 from AI
4 Security-Forces moved from Cardassian Outpost to Cardassian Space
4 Security-Forces and 1 Transport-Vessel moved from Cardassian Space to Orbit 32
Federation take SZ 73 from Cardassians
Federation take SZ 81 from AI
4 Security-Forces moved from Orbit 32 to Planet 32
Federation take Planet 32 from AI
Combat - Federation
Battle in Orbit 22
Federation attack with 8 Scout-Ship-Cs
Vulcans defend with 2 Escort-Cruisers, 1 Heavy-Cruiser, 1 Light-Cruiser and 6 Scout-Ships
Federation roll dice for 8 Scout-Ship-Cs in Orbit 22, round 2 : 5/8 hits, 2.40 expected hits
Units damaged: 1 Heavy-Cruiser owned by the Vulcans
4 Scout-Ships owned by the Vulcans lost in Orbit 22
Vulcans roll dice for 2 Escort-Cruisers, 1 Heavy-Cruiser, 1 Light-Cruiser and 2 Scout-Ships in Orbit 22, round 2 : 2/6 hits, 2.70 expected hits
2 Scout-Ship-Cs owned by the Federation lost in Orbit 22
Federation roll dice for 6 Scout-Ship-Cs in Orbit 22, round 3 : 0/6 hits, 1.80 expected hits
Vulcans roll dice for 2 Escort-Cruisers, 1 Heavy-Cruiser, 1 Light-Cruiser and 2 Scout-Ships in Orbit 22, round 3 : 2/6 hits, 2.70 expected hits
2 Scout-Ship-Cs owned by the Federation lost in Orbit 22
Federation roll dice for 4 Scout-Ship-Cs in Orbit 22, round 4 : 1/4 hits, 1.20 expected hits
1 Scout-Ship owned by the Vulcans lost in Orbit 22
Vulcans roll dice for 2 Escort-Cruisers, 1 Heavy-Cruiser, 1 Light-Cruiser and 1 Scout-Ship in Orbit 22, round 4 : 3/5 hits, 2.40 expected hits
3 Scout-Ship-Cs owned by the Federation lost in Orbit 22
Federation roll dice for 1 Scout-Ship-C in Orbit 22, round 5 : 0/1 hits, 0.30 expected hits
Vulcans roll dice for 2 Escort-Cruisers, 1 Heavy-Cruiser, 1 Light-Cruiser and 1 Scout-Ship in Orbit 22, round 5 : 2/5 hits, 2.40 expected hits
1 Scout-Ship-C owned by the Federation lost in Orbit 22
Vulcans win with 2 Escort-Cruisers, 1 Heavy-Cruiser, 1 Light-Cruiser and 1 Scout-Ship remaining. Battle score for attacker is 0
Casualties for Vulcans: 5 Scout-Ships
Casualties for Federation: 8 Scout-Ship-Cs
Battle in Orbit 26
Federation attack with 4 Scout-Ship-Cs
Cardassians defend with 2 Light-Cruisers
Federation roll dice for 4 Scout-Ship-Cs in Orbit 26, round 2 : 1/4 hits, 1.20 expected hits
1 Light-Cruiser owned by the Cardassians lost in Orbit 26
Cardassians roll dice for 1 Light-Cruiser in Orbit 26, round 2 : 0/1 hits, 0.40 expected hits
Federation roll dice for 4 Scout-Ship-Cs in Orbit 26, round 3 : 0/4 hits, 1.20 expected hits
Cardassians roll dice for 1 Light-Cruiser in Orbit 26, round 3 : 1/1 hits, 0.40 expected hits
1 Scout-Ship-C owned by the Federation lost in Orbit 26
Federation roll dice for 3 Scout-Ship-Cs in Orbit 26, round 4 : 0/3 hits, 0.90 expected hits
Cardassians roll dice for 1 Light-Cruiser in Orbit 26, round 4 : 0/1 hits, 0.40 expected hits
Federation roll dice for 3 Scout-Ship-Cs in Orbit 26, round 5 : 1/3 hits, 0.90 expected hits
1 Light-Cruiser owned by the Cardassians lost in Orbit 26
Federation win with 3 Scout-Ship-Cs remaining. Battle score for attacker is 0
Casualties for Cardassians: 2 Light-Cruisers
Casualties for Federation: 1 Scout-Ship-C
Non Combat Move - Federation
Acquire Technology - Federation
Federation spend 40 on tech rolls
Federation roll 8,5,2,1 for Light-Cruiser-Offensive-Weapons-Upgrade and gets 0 hits
Call Reinforcements - Federation
Federation buy 20 Commands, 8 Scout-Ship-Cs, 1 Security-Force and 1 Support-Vessel; Remaining resources: 1 Command; 8 Engineering; 4 PUs; 0 Dilithium;
Place Reinforcements - Federation
8 Scout-Ship-Cs and 1 Support-Vessel placed in Orbit 21
1 Security-Force placed in Planet 21
Turn Complete - Federation
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
Trigger Planet 19 captured by Federation: Federation captures territory Planet 19 Place
Trigger Planet 18 captured by Federation: Federation captures territory Planet 18 Place
Trigger Planet 20 captured by Federation: Federation captures territory Planet 20 Place
Trigger Planet 21 captured by Federation: Federation captures territory Planet 21 Place
Trigger Planet 03 captured by Federation: Federation captures territory Planet 03 Place
Trigger Planet 32 captured by Federation: Federation captures territory Planet 32 Place
Trigger Planet 07 captured by Federation: Federation captures territory Planet 07 Place
Trigger Planet 33 captured by Federation: Federation captures territory Planet 33 Place
Trigger Planet 10 captured by Federation: Federation captures territory Planet 10 Place
Trigger Planet 13 captured by Federation: Federation captures territory Planet 13 Place
Trigger Planet 06 captured by Federation: Federation captures territory Planet 06 Place
Trigger Planet 12 captured by Federation: Federation captures territory Planet 12 Place
Trigger Planet 14 captured by Federation: Federation captures territory Planet 14 Place
Federation collect 0 PUs; end with 4 PUs
Units generate 56 Engineering; Federation end with 64 Engineering
Units generate 39 Command; Federation end with 60 Command
Units generate 46 PUs; Federation end with 50 PUs
Units generate 5 Dilithium; Federation end with 5 Dilithium
Combat Hit Differential Summary :
Vulcans regular : -1.20
Cardassians regular : -0.20
Federation regular : -1.90
Savegame