TripleA Turn Summary: Federation round 8
TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4
Game History
Round: 8
Combat Move - Federation
1 Security-Force moved from Planet 14 to Orbit 14
1 Light-Cruiser and 1 Security-Force moved from Orbit 14 to Orbit 21
Federation take SZ 45 from Borg
1 Security-Force moved from Orbit 21 to Planet 21
Federation take Planet 21 from Borg
1 Scout-Ship moved from Orbit 13 to SZ 63
Federation take SZ 43 from AI
Federation take SZ 54 from AI
Federation take SZ 63 from Cardassians
1 Scout-Ship moved from Orbit 13 to SZ 54
3 Light-Cruisers moved from Orbit 13 to Orbit 20
1 Light-Cruiser and 1 Security-Force moved from Orbit 03 to Orbit 01
Federation take SZ 3 from AI
1 Security-Force moved from Orbit 01 to Planet 01
Federation take Planet 01 from AI
2 Security-Forces moved from Federation Outpost to Federation Space
1 Escort-Cruiser, 2 Security-Forces and 1 Transport-Vessel moved from Federation Space to Orbit 07
2 Security-Forces moved from Orbit 07 to Planet 07
Combat - Federation
Battle in Planet 07
Federation attack with 2 Security-Forces
Borg defend with 1 Borg-Drone
Federation roll dice for 2 Security-Forces in Planet 07, round 2 : 1/2 hits, 0.80 expected hits
Borg roll dice for 1 Borg-Drone in Planet 07, round 2 : 0/1 hits, 0.70 expected hits
1 Borg-Drone owned by the Borg lost in Planet 07
Federation win, taking Planet 07 from Borg with 2 Security-Forces remaining. Battle score for attacker is 0
Casualties for Borg: 1 Borg-Drone
Battle in Orbit 20
Federation attack with 3 Light-Cruisers
Cardassians defend with 1 Escort-Cruiser
Federation roll dice for 3 Light-Cruisers in Orbit 20, round 2 : 3/3 hits, 1.50 expected hits
Cardassians roll dice for 1 Escort-Cruiser in Orbit 20, round 2 : 0/1 hits, 0.50 expected hits
1 Escort-Cruiser owned by the Cardassians lost in Orbit 20
Federation win with 3 Light-Cruisers remaining. Battle score for attacker is 0
Casualties for Cardassians: 1 Escort-Cruiser
Non Combat Move - Federation
Acquire Technology - Federation
Federation spend 20 on tech rolls
Federation roll 8,10 for Transport-Vessel-Warp-Upgrade and gets 1 hit
Federation discover Transport-Vessel-Warp-Upgrade
Implement Technology - Federation
Federation activating Transport-Vessel-Warp-Upgrade
Call Reinforcements - Federation
Federation buy 5 Commands, 1 Light-Cruiser and 1 Security-Force; Remaining resources: 4 Command; 102 Engineering; 0 PUs; 0 Dilithium;
Place Reinforcements - Federation
1 Security-Force placed in Federation Outpost
1 Light-Cruiser placed in Federation Space
Turn Complete - Federation
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
Trigger Planet 01 captured by Federation: Federation captures territory Planet 01 Place
Trigger Planet 07 captured by Federation: Federation captures territory Planet 07 Place
Trigger Planet 10 captured by Federation: Federation captures territory Planet 10 Place
Trigger Planet 06 captured by Federation: Federation captures territory Planet 06 Place
Trigger Planet 21 captured by Federation: Federation captures territory Planet 21 Place
Trigger Planet 03 captured by Federation: Federation captures territory Planet 03 Place
Trigger Planet 14 captured by Federation: Federation captures territory Planet 14 Place
Federation collect 0 PUs; end with 0 PUs
Units generate 26 Engineering; Federation end with 128 Engineering
Units generate 26 Command; Federation end with 35 Command
Units generate 23 PUs; Federation end with 23 PUs
Units generate 4 Dilithium; Federation end with 4 Dilithium
Combat Hit Differential Summary :
Borg regular : -0.70
Cardassians regular : -0.50
Federation regular : 1.70
Savegame