@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 3 PUs; 1 techTokens; Combat Move - British 1 artillery moved from Norway to SZ 10 North Sea 1 artillery moved from Norway to SZ 10 North Sea 1 armour moved from Norway to SZ 10 North Sea 2 infantry moved from Norway to SZ 10 North Sea 1 infantry moved from Norway to SZ 10 North Sea 1 fighter moved from Egypt to SZ 26 Central Mediterranean 1 fighter moved from Egypt to SZ 26 Central Mediterranean 1 artillery, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 armour, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 armour, 2 artilleries and 3 infantry moved from SZ 11 West Baltic Sea to Eastern Germany 1 battleship moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 cruiser moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 carrier moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 fighter moved from SZ 10 North Sea to Eastern Germany 1 fighter moved from SZ 10 North Sea to Eastern Germany 1 destroyer moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 bomber moved from Gibraltar to Eastern Germany 1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 1 infantry moved from Rhodesia to Kenya-Tanganyika 1 infantry moved from Rhodesia to Kenya-Tanganyika 1 cruiser moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 carrier moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 transport moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 fighter moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Iraq to Syria 1 infantry moved from Western Canada to Alaska 1 infantry moved from Western Canada to Alaska 1 artillery moved from Western Canada to Alaska Combat - British Battle in SZ 26 Central Mediterranean British attack with 2 fighters Italians defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 2 fighters in SZ 26 Central Mediterranean, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 26 Central Mediterranean, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the British lost in SZ 26 Central Mediterranean 1 fighter owned by the British retreated Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Battle in Eastern Germany British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry Germans defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry Germans roll AA dice in Eastern Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Eastern Germany British roll dice for 1 battleship and 1 cruiser in Eastern Germany, round 2 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Germans lost in Eastern Germany British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Eastern Germany, round 2 : 6/8 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 fighter and 4 infantry in Eastern Germany, round 2 : 2/6 hits, 2.50 expected hits 4 infantry owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Eastern Germany British captures 54PUs while taking Germans capital British win, taking Eastern Germany from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 17 Casualties for British: 1 fighter and 2 infantry Casualties for Germans: 1 armour, 1 fighter and 6 infantry Non Combat Move - British 1 fighter moved from SZ 26 Central Mediterranean to Egypt 1 fighter moved from Eastern Germany to SZ 11 West Baltic Sea 1 bomber moved from Eastern Germany to Norway Place Units - British 2 armour placed in Egypt 1 cruiser, 1 destroyer and 1 fighter placed in SZ 57 Arabian Sea 2 artilleries placed in England Turn Complete - British British collect 52 PUs; end with 109 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 114 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Germans AA : 0.50 British rolls : 0.00 Germans regular : -0.50 British regular : 2.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 4 infantry moved from Libya to Egypt 2 armour moved from Libya to Egypt 1 armour moved from SZ 28 Eastern Mediterranean to Egypt 1 infantry moved from SZ 28 Eastern Mediterranean to Egypt 2 fighters moved from Libya to Egypt Combat - Italians Battle in Egypt Italians attack with 3 armour, 2 fighters and 5 infantry British defend with 5 armour, 1 factory, 1 fighter and 5 infantry; Americans defend with 1 fighter Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Egypt Italians roll dice for 3 armour, 2 fighters and 5 infantry in Egypt, round 2 : 4/10 hits, 3.33 expected hits British roll dice for 5 armour, 2 fighters and 4 infantry in Egypt, round 2 : 7/11 hits, 5.17 expected hits 4 infantry owned by the British, 5 infantry owned by the Italians and 2 armour owned by the Italians lost in Egypt Italians roll dice for 1 armour and 2 fighters in Egypt, round 3 : 0/3 hits, 1.50 expected hits British roll dice for 5 armour and 2 fighters in Egypt, round 3 : 2/7 hits, 3.83 expected hits 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Egypt 1 fighter owned by the Italians retreated British win with 5 armour and 2 fighters remaining. Battle score for attacker is -25 Casualties for British: 5 infantry Casualties for Italians: 3 armour, 1 fighter and 5 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Italy 1 infantry moved from Italy to Vichy France 1 infantry moved from Vichy France to Western Germany Place Units - Italians 1 fighter and 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.00 -
TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Chinese Chinese buy 2 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Szechwan to Kwangtung 1 artillery moved from Szechwan to Kwangtung 1 infantry moved from Szechwan to Kwangtung 1 infantry moved from Szechwan to Shantung 1 artillery moved from Szechwan to Shantung 1 fighter moved from Kansu to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Northern Manchukuo 1 aaGun moved from Szechwan to Inner Mongolia 1 armour moved from Szechwan to Northern Manchukuo 1 armour moved from Kansu to Inner Mongolia 1 armour moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Szechwan 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 1 armour and 1 fighter placed in Kansu 1 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : -1.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 1,2 and gets 0 hits Purchase Units - Japanese Japanese buy 5 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 2 transports moved from SZ 72 South China Sea to SZ 92 Philippine Sea 1 infantry moved from Iwo Jima to SZ 92 Philippine Sea 1 infantry moved from Iwo Jima to SZ 92 Philippine Sea 2 infantry and 2 transports moved from SZ 92 Philippine Sea to SZ 93 West Pacific 2 infantry moved from Guam to SZ 93 West Pacific 1 fighter moved from Marshall Islands to Wake 1 bomber moved from Southern Japan to Wake 4 infantry moved from SZ 93 West Pacific to Wake 1 fighter moved from Southern Japan to Wake 2 fighters moved from SZ 72 South China Sea to SZ 57 Arabian Sea 2 fighters moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 infantry moved from Burma to Calcutta Japanese take Calcutta from British 1 battleship moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 cruiser moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 carrier moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 infantry moved from Burma to SZ 58 Bay of Bengal 1 infantry moved from Burma to SZ 58 Bay of Bengal 1 infantry moved from Burma to SZ 58 Bay of Bengal 3 infantry and 2 transports moved from SZ 58 Bay of Bengal to SZ 71 South China Sea 1 infantry moved from Java to SZ 71 South China Sea 4 infantry and 2 transports moved from SZ 71 South China Sea to SZ 72 South China Sea 4 infantry moved from SZ 72 South China Sea to Kwangtung 1 artillery moved from Yunnan to Kwangtung 1 armour and 4 infantry moved from Yunnan to Szechwan 1 infantry moved from Vladivostok to Chosen 1 infantry moved from Okhotsk to Vladivostok 1 armour moved from Southern Japan to SZ 74 Sea of Japan 1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan 1 armour, 1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 armour and 1 infantry moved from SZ 73 East China Sea to Shantung Combat - Japanese Battle in SZ 57 Arabian Sea Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 4 fighters British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport British roll dice for 1 submarine in SZ 57 Arabian Sea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in SZ 57 Arabian Sea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 4 fighters in SZ 57 Arabian Sea, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in SZ 57 Arabian Sea, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the British and 1 cruiser owned by the Japanese lost in SZ 57 Arabian Sea Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in SZ 57 Arabian Sea, round 3 : 1/5 hits, 2.33 expected hits British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in SZ 57 Arabian Sea, round 3 : 3/4 hits, 2.17 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the British and 1 carrier owned by the Japanese lost in SZ 57 Arabian Sea Japanese roll dice for 1 battleship and 1 fighter in SZ 57 Arabian Sea, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 carrier, 2 fighters and 1 transport in SZ 57 Arabian Sea, round 4 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the British lost in SZ 57 Arabian Sea Japanese roll dice for 1 battleship in SZ 57 Arabian Sea, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 1 carrier and 1 transport in SZ 57 Arabian Sea, round 5 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in SZ 57 Arabian Sea British win with 1 carrier and 1 transport remaining. Battle score for attacker is -28 Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 4 fighters Casualties for British: 2 cruisers, 1 destroyer, 2 fighters and 1 submarine Battle in Kwangtung Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Kwangtung, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 armour and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 4 infantry in Szechwan, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 armour and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 armour and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Wake Japanese attack with 1 bomber, 2 fighters and 4 infantry Americans defend with 1 artillery, 1 bomber and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Wake, round 2 : 4/7 hits, 2.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Wake, round 2 : 1/4 hits, 1.17 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Wake Japanese win, taking Wake from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 19 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery, 1 bomber and 2 infantry Non Combat Move - Japanese 1 carrier moved from SZ 72 South China Sea to SZ 93 West Pacific 2 fighters moved from Wake to SZ 93 West Pacific 1 bomber moved from Wake to Southern Japan Place Units - Japanese 1 cruiser and 1 destroyer placed in SZ 73 East China Sea 1 submarine placed in SZ 86 West Pacific 2 armour placed in Chosen 3 armour placed in French Indo-China 1 artillery and 1 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.17 Japanese regular : 1.17 British regular : 0.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 cruiser, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Americans 1 destroyer moved from SZ 94 Pacific to SZ 93 West Pacific 1 cruiser moved from SZ 94 Pacific to SZ 93 West Pacific 1 fighter moved from SZ 95 Pacific to SZ 93 West Pacific 1 fighter moved from SZ 95 Pacific to SZ 93 West Pacific 1 carrier moved from SZ 95 Pacific to SZ 93 West Pacific 1 fighter moved from Eastern Aleutian Islands to SZ 93 West Pacific 1 infantry moved from Alaska to SZ 83 Gulf of Alaska 1 armour moved from Alaska to SZ 83 Gulf of Alaska 1 infantry moved from Alaska to SZ 83 Gulf of Alaska 1 artillery moved from Alaska to SZ 83 Gulf of Alaska 1 armour, 1 infantry and 1 transport moved from SZ 83 Gulf of Alaska to SZ 77 Bering Sea 1 artillery, 1 infantry and 1 transport moved from SZ 83 Gulf of Alaska to SZ 77 Bering Sea 1 infantry moved from SZ 77 Bering Sea to Kamchatka 1 armour moved from SZ 77 Bering Sea to Kamchatka 1 infantry moved from SZ 77 Bering Sea to Western Aleutian Islands Americans take Western Aleutian Islands from Japanese 1 artillery moved from SZ 77 Bering Sea to Western Aleutian Islands 1 cruiser moved from SZ 83 Gulf of Alaska to SZ 77 Bering Sea 1 infantry moved from Southern United States to Southwestern United States Combat - Americans Battle in SZ 93 West Pacific Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 carrier, 2 fighters and 2 transports Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in SZ 93 West Pacific, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 carrier, 2 fighters and 2 transports in SZ 93 West Pacific, round 2 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in SZ 93 West Pacific Americans roll dice for 1 carrier, 1 cruiser and 3 fighters in SZ 93 West Pacific, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 fighter and 2 transports in SZ 93 West Pacific, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in SZ 93 West Pacific 2 transports owned by the Japanese lost in SZ 93 West Pacific Americans win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 30 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 1 carrier, 2 fighters and 2 transports Non Combat Move - Americans 1 destroyer moved from SZ 91 East Pacific to SZ 95 Pacific 1 submarine moved from SZ 91 East Pacific to SZ 89 Pacific 1 submarine moved from SZ 82 North Pacific to SZ 80 Northwest Pacific 1 fighter moved from Southwestern United States to Hawaiian Islands 1 bomber moved from Southwestern United States to Kamchatka 1 transport moved from SZ 95 Pacific to SZ 91 East Pacific Place Units - Americans 1 bomber placed in Hawaiian Islands 1 cruiser placed in SZ 95 Pacific 1 submarine placed in SZ 91 East Pacific 2 armour, 1 fighter and 2 infantry placed in Southwestern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -0.33 Americans rolls : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Rockets Advance Purchase Units - Russians Russians buy 4 armour, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 armour and 2 infantry moved from Novgorod to Belorussia 1 infantry moved from Leningrad to Novgorod 1 armour moved from Leningrad to Belorussia 1 bomber moved from Moscow to Southern Russia 3 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 armour moved from Sverdlovsk to Southern Russia 3 armour and 2 fighters moved from Moscow to Belorussia 1 infantry moved from Moscow to Southern Russia 1 infantry moved from Karelija to Leningrad 1 infantry moved from Northern Manchukuo to Vladivostok 1 infantry moved from Northern Manchukuo to Vladivostok 1 armour and 5 infantry moved from Northern Manchukuo to Amurskaya 1 infantry moved from Yakutsk to Okhotsk Russians take Okhotsk from Japanese 1 infantry moved from Amurskaya to Vladivostok 2 infantry moved from Buryatia to Amurskaya Combat - Russians Battle in Vladivostok Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Vladivostok, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Vladivostok, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Vladivostok, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vladivostok Russians roll dice for 2 infantry in Vladivostok, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Vladivostok, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Vladivostok Russians win, taking Vladivostok from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Belorussia Russians attack with 7 armour, 2 fighters and 2 infantry Germans defend with 1 armour, 2 artilleries, 2 fighters and 3 infantry Russians roll dice for 7 armour, 2 fighters and 2 infantry in Belorussia, round 2 : 4/11 hits, 4.83 expected hits Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Belorussia, round 2 : 4/8 hits, 3.50 expected hits 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Belorussia Russians roll dice for 5 armour and 2 fighters in Belorussia, round 3 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery and 2 fighters in Belorussia, round 3 : 2/4 hits, 2.17 expected hits 2 armour owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Belorussia Russians roll dice for 3 armour and 2 fighters in Belorussia, round 4 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 fighter in Belorussia, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 11 Casualties for Russians: 5 armour and 2 infantry Casualties for Germans: 1 armour, 2 artilleries, 2 fighters and 3 infantry Battle in Southern Russia Russians attack with 1 armour, 1 bomber and 5 infantry Germans defend with 3 armour and 1 infantry Russians roll dice for 1 armour, 1 bomber and 5 infantry in Southern Russia, round 2 : 5/7 hits, 2.00 expected hits Germans roll dice for 3 armour and 1 infantry in Southern Russia, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour and 1 infantry Non Combat Move - Russians 1 bomber moved from Southern Russia to Irkutsk 2 fighters moved from Belorussia to Leningrad Place Units - Russians 1 halftrack placed in Sverdlovsk 3 infantry placed in Stalingrad 4 armour placed in Moscow 3 infantry placed in Leningrad Activate Technology - Russians Russians activating Rockets Advance Turn Complete - Russians Russians collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Russians rolls : 1.00 Japanese regular : 0.00 Germans regular : 0.83 Russians regular : -0.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Combat Move - Germans 1 infantry moved from Eastern Poland to Belorussia 4 infantry moved from Baltic States to Belorussia 2 armour moved from Baltic States to Belorussia 2 armour moved from Hungary-Romania to Ukraine 1 bomber moved from Western Poland to Eastern Germany 1 artillery moved from Western Germany to Eastern Germany 1 fighter moved from Western Germany to Eastern Germany 4 infantry moved from Western Germany to Eastern Germany 2 infantry moved from Western Poland to Eastern Germany 1 infantry moved from Western Germany to Eastern Germany 1 armour moved from Western Germany to Eastern Germany 1 halftrack moved from Baltic States to Western Germany 1 bomber moved from Eastern Poland to Eastern Germany Combat - Germans Battle in Belorussia Germans attack with 2 armour and 5 infantry Russians defend with 2 armour Germans roll dice for 2 armour and 5 infantry in Belorussia, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Eastern Germany Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 7 infantry British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry British roll AA dice in Eastern Germany : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Eastern Germany Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry in Eastern Germany, round 2 : 3/11 hits, 3.33 expected hits British roll dice for 1 armour, 2 artilleries and 1 infantry in Eastern Germany, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Germany Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Eastern Germany, round 3 : 1/9 hits, 3.00 expected hits British roll dice for 1 armour in Eastern Germany, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Eastern Germany Germans win, taking Eastern Germany from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 bomber and 3 infantry Casualties for British: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Germans 2 infantry moved from Western Poland to Eastern Germany 2 infantry moved from France to Western Germany 1 infantry moved from Balkans to Hungary-Romania 1 infantry moved from Morocco to Algeria 4 submarines moved from SZ 18 West Atlantic to SZ 20 Atlantic 2 infantry moved from Western Poland to Eastern Poland 1 bomber moved from Eastern Germany to Western Germany 1 fighter moved from Eastern Germany to Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
British AA : 0.50 Russians regular : 0.00 Germans regular : -1.17 British regular : 1.00 -
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 5 armour, 2 battleships, 3 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs; 1 techTokens; Combat Move - British 3 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel 3 artilleries and 3 infantry moved from England to SZ 17 English Channel 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 3 artilleries, 1 fighter and 3 infantry moved from SZ 11 West Baltic Sea to Eastern Germany 1 bomber moved from Norway to Eastern Germany 1 armour moved from Egypt to Libya 1 armour moved from Egypt to Libya 1 armour moved from Egypt to Libya 1 fighter moved from Egypt to Libya 1 infantry moved from Anglo-Egyptian Sudan to Libya 1 artillery moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 1 armour moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 2 infantry moved from Bombay to Calcutta 1 infantry moved from Syria to Egypt Combat - British Battle in Libya British attack with 3 armour, 1 fighter and 1 infantry Germans defend with 1 armour, 1 artillery and 2 infantry British roll dice for 3 armour, 1 fighter and 1 infantry in Libya, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Libya British roll dice for 3 armour and 1 fighter in Libya, round 3 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Libya British win, taking Libya from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Battle in Calcutta British attack with 1 armour, 1 artillery and 5 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 5 infantry in Calcutta, round 2 : 1/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Calcutta British win, taking Calcutta from Japanese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Germany British attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry Germans roll AA dice in Eastern Germany : 0/2 hits, 0.33 expected hits British roll dice for 1 battleship and 1 cruiser in Eastern Germany, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Eastern Germany, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery and 6 infantry in Eastern Germany, round 2 : 2/8 hits, 2.83 expected hits 4 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Germany British roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Eastern Germany, round 3 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Germany, round 3 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Germany British captures 51PUs while taking Germans capital British win, taking Eastern Germany from Germans with 3 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 21 Casualties for British: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 6 infantry Non Combat Move - British 1 fighter moved from Eastern Germany to SZ 11 West Baltic Sea 1 fighter moved from Libya to Egypt 1 transport moved from SZ 57 Arabian Sea to SZ 60 Western Indian 1 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian 1 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian 2 infantry and 1 transport moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 infantry moved from SZ 57 Arabian Sea to Bombay 1 infantry moved from SZ 57 Arabian Sea to Bombay 1 bomber moved from Eastern Germany to England Place Units - British 3 armour and 1 infantry placed in England 2 infantry placed in Scotland 1 battleship placed in SZ 55 Red Sea 1 fighter placed in Egypt 1 battleship placed in SZ 57 Arabian Sea 2 armour placed in Bombay 2 fighters placed in New South Wales 1 transport placed in SZ 105 Tasman Sea Turn Complete - British British collect 53 PUs; end with 107 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 112 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.00 Germans AA : -0.33 British rolls : 0.00 Germans regular : -2.33 British regular : 0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 destroyer and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 2 infantry moved from Italy to SZ 26 Central Mediterranean 2 infantry moved from SZ 26 Central Mediterranean to Libya 2 fighters moved from Italy to Libya Combat - Italians Battle in Libya Italians attack with 2 fighters and 2 infantry British defend with 2 armour Italians roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Libya Italians roll dice for 2 fighters and 2 infantry in Libya, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 armour Non Combat Move - Italians 1 fighter moved from Libya to Italy 1 fighter moved from Libya to Italy 1 artillery moved from Vichy France to Western Germany 1 infantry moved from Italy to Vichy France 1 infantry moved from Italy to Austria-Czechoslovakia Place Units - Italians 2 armour, 2 infantry and 1 marine placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 1.17 British regular : -0.50 -
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Purchase Units - Chinese Chinese buy 4 armour; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Chinese 1 armour moved from Inner Mongolia to Shantung 1 armour moved from Northern Manchukuo to Shantung 2 armour, 1 fighter and 1 infantry moved from Kansu to Szechwan 1 armour moved from Inner Mongolia to Szechwan 1 fighter moved from Northern Manchukuo to Szechwan Combat - Chinese Battle in Shantung Chinese attack with 2 armour Japanese defend with 1 armour Chinese roll dice for 2 armour in Shantung, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese lost in Shantung Chinese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Shantung, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shantung, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Japanese: 1 armour Battle in Szechwan Chinese attack with 3 armour, 2 fighters and 1 infantry Japanese defend with 1 armour and 3 infantry Chinese roll dice for 3 armour, 2 fighters and 1 infantry in Szechwan, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 armour and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 11 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 3 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 fighter moved from Szechwan to Kansu 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 2 armour placed in Kansu 2 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 14 PUs; end with 18 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00 -
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Test summary from TripleA, engine version: 2.5.22294, time: 10:17:09 PM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 halftrack and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Karelija to Finland 1 infantry moved from Karelija to Finland 1 submarine moved from SZ 7 Barents Sea to SZ 9 North Atlantic 1 infantry moved from Archangel'sk to SZ 7 Barents Sea 1 artillery moved from Archangel'sk to SZ 7 Barents Sea 1 infantry moved from SZ 7 Barents Sea to Finland 1 artillery moved from SZ 7 Barents Sea to Finland 1 infantry moved from Karelija to Finland 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Moscow to Western Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 artillery moved from Stalingrad to Southern Russia 1 armour moved from Stalingrad to Southern Russia 1 armour moved from Northern Russia to Novgorod 1 fighter moved from Karelija to Novgorod 1 infantry moved from Northern Russia to Novgorod 1 fighter moved from Moscow to Western Russia 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 armour moved from Sverdlovsk to Southern Russia 1 armour moved from Moscow to Southern Russia 1 bomber moved from Sverdlovsk to Western Russia 1 fighter moved from Stalingrad to Western Russia 1 artillery moved from Moscow to Western Russia 1 armour moved from Northern Russia to Western Russia Combat - Russians Battle in Finland Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Novgorod Russians attack with 1 armour, 1 fighter and 6 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 fighter and 6 infantry in Novgorod, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter and 6 infantry in Novgorod, round 3 : 3/8 hits, 2.00 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 1 infantry Battle in Western Russia Russians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Western Russia, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia Russians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Western Russia, round 3 : 3/8 hits, 3.17 expected hits Germans roll dice for 1 armour in Western Russia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Southern Russia Russians attack with 3 armour, 1 artillery and 8 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Russians roll dice for 3 armour, 1 artillery and 8 infantry in Southern Russia, round 2 : 3/12 hits, 3.33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Southern Russia Russians roll dice for 3 armour, 1 artillery and 7 infantry in Southern Russia, round 3 : 2/11 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 fighter in Southern Russia, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry Non Combat Move - Russians 1 bomber moved from Western Russia to Western Siberia 1 infantry moved from Yakutsk to Amurskaya 1 infantry moved from Buryatia to Amurskaya 1 armour moved from Vladivostok to Amurskaya 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Kamchatka to Okhotsk 1 infantry moved from Okhotsk to Amurskaya 1 artillery moved from Sverdlovsk to Eastern Russia 1 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Kazakh to Stalingrad 1 infantry moved from Kazakh to Stalingrad 1 infantry moved from Kazakh to Stalingrad 1 fighter moved from Western Russia to Leningrad 1 fighter moved from Western Russia to Leningrad 1 fighter moved from Novgorod to Leningrad 1 infantry moved from Kyrgyz to Novo-Sibirsk 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Archangel'sk to Karelija 1 infantry moved from Western Siberia to Archangel'sk 1 infantry moved from Western Siberia to Southwestern Siberia 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang 1 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Novo-Sibirsk to Irkutsk Place Units - Russians 1 halftrack placed in Sverdlovsk 1 armour and 2 infantry placed in Leningrad 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Moscow 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : -3.67 Russians regular : 1.00 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 fighter moved from Baltic States to Leningrad 1 bomber moved from Baltic States to Leningrad 1 bomber moved from Eastern Germany to Leningrad 1 fighter moved from Norway to Leningrad 1 submarine moved from SZ 6 Norwegian Sea to SZ 16 North Atlantic 1 submarine moved from SZ 20 Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 19 Atlantic to SZ 2 Labrador Sea 1 submarine moved from SZ 32 Atlantic to SZ 37 Caribbean Sea 1 fighter moved from France to SZ 16 North Atlantic 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 armour moved from Eastern Germany to SZ 11 West Baltic Sea 1 armour moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 2 armour, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 2 armour and 2 infantry moved from SZ 12 East Baltic Sea to Leningrad 1 submarine moved from SZ 12 East Baltic Sea to SZ 11 West Baltic Sea 1 armour moved from Balkans to SZ 25 Adriatic Sea 1 infantry moved from Balkans to SZ 25 Adriatic Sea 1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 armour moved from SZ 26 Central Mediterranean to Libya 1 armour moved from Morocco to Libya 1 fighter moved from Western Germany to Libya 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 fighter moved from Ukraine to Western Russia 1 armour, 1 artillery and 4 infantry moved from Belorussia to Western Russia 1 armour moved from Eastern Poland to Western Russia 1 fighter moved from Balkans to Western Russia 1 submarine moved from SZ 39 Mid Atlantic to SZ 20 Atlantic 1 submarine moved from SZ 49 South Atlantic to SZ 39 Mid Atlantic Combat - Germans Battle in SZ 2 Labrador Sea Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in SZ 2 Labrador Sea Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in SZ 37 Caribbean Sea Germans attack with 1 submarine Americans defend with 1 cruiser Germans roll dice for 1 submarine in SZ 37 Caribbean Sea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in SZ 37 Caribbean Sea, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 37 Caribbean Sea Americans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in SZ 16 North Atlantic Germans attack with 1 fighter and 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 16 North Atlantic 1 transport owned by the British lost in SZ 16 North Atlantic Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Western Russia Germans attack with 2 armour, 1 artillery, 2 fighters and 4 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Western Russia, round 2 : 3/9 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Russia Germans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Western Russia, round 3 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 armour in Western Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Leningrad Germans attack with 2 armour, 2 bombers, 2 fighters and 2 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 3 fighters and 2 infantry Russians roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Leningrad Germans roll dice for 2 cruisers in Leningrad, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Leningrad Germans roll dice for 2 armour, 2 bombers, 1 fighter and 2 infantry in Leningrad, round 2 : 1/7 hits, 3.17 expected hits Russians roll dice for 1 armour, 3 fighters and 1 infantry in Leningrad, round 2 : 3/5 hits, 2.83 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad Germans roll dice for 1 armour, 2 bombers and 1 fighter in Leningrad, round 3 : 1/4 hits, 2.33 expected hits Russians roll dice for 1 armour and 3 fighters in Leningrad, round 3 : 2/4 hits, 2.50 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Leningrad 2 bombers owned by the Germans retreated Russians win with 3 fighters remaining. Battle score for attacker is -25 Casualties for Germans: 2 armour, 2 fighters and 2 infantry Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Germans 2 bombers moved from Leningrad to Eastern Poland 2 fighters moved from Western Russia to Belorussia 1 infantry moved from Ukraine to Belorussia 1 infantry moved from Ukraine to Belorussia 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to Belorussia 1 artillery and 3 infantry moved from Eastern Poland to Belorussia 1 artillery and 3 infantry moved from Western Poland to Eastern Poland 1 aaGun, 1 artillery and 3 infantry moved from Hungary-Romania to Eastern Poland 1 fighter moved from Eastern Germany to Belorussia 1 artillery moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 3 infantry moved from Eastern Germany to Western Poland 1 armour moved from Western Germany to Western Poland 1 armour moved from Austria-Czechoslovakia to Eastern Poland 3 infantry moved from Austria-Czechoslovakia to Western Poland 1 artillery moved from Western Germany to Eastern Germany 3 infantry moved from Western Germany to Eastern Germany 1 armour moved from France to Eastern Germany 1 artillery moved from France to Western Germany 1 fighter moved from SZ 16 North Atlantic to France 1 infantry moved from Balkans to Macedonia Place Units - Germans 4 armour and 1 bomber placed in Eastern Germany Germans undo move 1. 2 armour and 2 infantry placed in Western Germany 2 armour, 1 bomber and 2 infantry placed in Eastern Germany Germans undo move 2. Germans undo move 1. 2 armour and 4 infantry placed in Western Germany 2 armour and 1 bomber placed in Eastern Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Germans rolls : 0.00 Russians regular : -0.33 Germans regular : -4.00 Russians AA : 0.33 British regular : -0.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Long Range Aircraft Purchase Units - British British buy 1 carrier, 1 factory and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 cruiser moved from SZ 4 Denmark Straight to SZ 16 North Atlantic 1 destroyer moved from SZ 4 Denmark Straight to SZ 16 North Atlantic 1 transport moved from SZ 9 North Atlantic to SZ 17 English Channel 1 battleship moved from SZ 9 North Atlantic to SZ 17 English Channel 1 submarine moved from SZ 9 North Atlantic to SZ 16 North Atlantic 1 cruiser moved from SZ 10 North Sea to SZ 17 English Channel 1 submarine moved from SZ 10 North Sea to SZ 17 English Channel 1 bomber moved from England to France 1 fighter moved from England to France 1 fighter moved from Scotland to France 1 armour moved from England to SZ 17 English Channel 1 infantry moved from England to SZ 17 English Channel 1 armour moved from SZ 17 English Channel to France 1 infantry moved from SZ 17 English Channel to France 1 battleship moved from SZ 23 West Mediterranean to SZ 17 English Channel Combat - British Battle in SZ 16 North Atlantic British attack with 1 cruiser, 1 destroyer and 1 submarine Germans defend with 2 submarines British roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 destroyer in SZ 16 North Atlantic, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the British lost in SZ 16 North Atlantic British roll dice for 1 cruiser and 1 destroyer in SZ 16 North Atlantic, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 3 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in SZ 16 North Atlantic British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Casualties for Germans: 2 submarines Battle in France British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 aaGun, 1 fighter and 4 infantry Germans roll AA dice in France : 0/3 hits, 0.50 expected hits British roll dice for 2 battleships in France, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Germans lost in France British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in France, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 fighter and 3 infantry in France, round 2 : 3/4 hits, 1.67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in France 1 bomber owned by the British and 1 fighter owned by the British retreated Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 3 infantry Casualties for British: 1 armour, 1 fighter and 1 infantry Non Combat Move - British 2 destroyers moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 armour moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Syria to Egypt 1 infantry moved from Iraq to Syria 1 infantry moved from Iran to Iraq 1 infantry moved from Ethiopia to SZ 55 Red Sea 1 armour, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 carrier moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 fighter moved from SZ 57 Arabian Sea to Anglo-Egyptian Sudan 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from SZ 55 Red Sea to Egypt 1 infantry moved from SZ 55 Red Sea to Egypt 1 armour moved from SZ 55 Red Sea to Egypt 1 submarine moved from SZ 59 Northeastern Indian to SZ 55 Red Sea 1 infantry moved from Baluchistan to Bombay 1 infantry moved from Baluchistan to Bombay 1 infantry moved from Delhi to Bombay 2 infantry moved from Burma to Calcutta 1 armour moved from Calcutta to Bombay 1 infantry moved from Western Australia to Central Australia 1 infantry moved from New Zealand to SZ 105 Tasman Sea 1 infantry moved from SZ 105 Tasman Sea to New South Wales 1 artillery moved from Western Canada to Central Canada 1 fighter moved from France to SZ 17 English Channel 1 bomber moved from France to England Place Units - British 1 carrier and 1 transport placed in SZ 17 English Channel 1 factory placed in Egypt Activate Technology - British British activating Long Range Aircraft Turn Complete - British British collect 43 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans AA : -0.50 British rolls : 1.00 Germans regular : 1.67 British regular : -0.67 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to SZ 25 Adriatic Sea 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 22 East Atlantic 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 battleship and 1 cruiser moved from SZ 24 Tyrrhenian Sea to SZ 28 Eastern Mediterranean 1 destroyer moved from SZ 26 Central Mediterranean to SZ 25 Adriatic Sea 1 armour and 2 infantry moved from Algeria to Libya 1 fighter moved from Macedonia to Libya 1 fighter moved from Italy to Libya 1 artillery and 1 infantry moved from Vichy France to Italy 1 armour and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria Combat - Italians Battle in Syria Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 destroyer and 1 transport placed in SZ 25 Adriatic Sea Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.83 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Chinese Chinese buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Shantung 1 artillery moved from Szechwan to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Szechwan 2 infantry moved from Eastern Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 armour and 1 infantry placed in Kansu 2 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 fighter and 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific 1 carrier and 1 fighter moved from SZ 99 West Pacific to SZ 88 Pacific 1 bomber moved from Southern Japan to SZ 88 Pacific 1 fighter moved from Southern Japan to SZ 88 Pacific 1 fighter moved from Chosen to SZ 88 Pacific 1 cruiser moved from SZ 98 Philippine Sea to SZ 100 Pacific 1 destroyer moved from SZ 98 Philippine Sea to SZ 100 Pacific 1 armour, 1 fighter and 2 infantry moved from Kwangtung to Szechwan 1 armour moved from French Indo-China to Szechwan 1 infantry moved from Thai-Malay to Burma Japanese take Burma from British 1 artillery and 1 infantry moved from Thai-Malay to French Indo-China 1 infantry moved from Northern Manchukuo to Vladivostok 1 infantry moved from Northern Manchukuo to Vladivostok 1 artillery and 2 infantry moved from Chosen to Vladivostok 1 submarine moved from SZ 74 Sea of Japan to SZ 81 North Pacific 1 fighter moved from SZ 72 South China Sea to Szechwan 1 carrier moved from SZ 72 South China Sea to SZ 99 West Pacific 1 battleship moved from SZ 72 South China Sea to SZ 99 West Pacific 1 destroyer moved from SZ 71 South China Sea to SZ 99 West Pacific 1 infantry moved from North Philippines to SZ 72 South China Sea 1 infantry moved from North Philippines to SZ 72 South China Sea 1 transport moved from SZ 71 South China Sea to SZ 73 East China Sea 2 infantry and 1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea 1 armour moved from Southern Japan to SZ 73 East China Sea 1 artillery moved from Southern Japan to SZ 73 East China Sea 1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan 1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan 1 infantry moved from Northern Japan to SZ 74 Sea of Japan 2 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 2 infantry moved from Southern Japan to SZ 73 East China Sea 1 armour, 1 artillery and 6 infantry moved from SZ 73 East China Sea to Shantung 1 fighter moved from South Philippines to SZ 88 Pacific Combat - Japanese Battle in Vladivostok Japanese attack with 1 artillery and 4 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Vladivostok, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Vladivostok, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vladivostok Japanese roll dice for 1 artillery and 2 infantry in Vladivostok, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vladivostok, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Vladivostok, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vladivostok, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vladivostok Japanese win, taking Vladivostok from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Russians: 2 infantry Battle in Shantung Japanese attack with 1 armour, 1 artillery and 6 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Shantung, round 2 : 1/8 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Shantung, round 3 : 2/7 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 2 armour, 2 fighters and 2 infantry Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Szechwan, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 armour and 2 fighters in Szechwan, round 3 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 1.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour and 2 fighters in Szechwan, round 4 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 2 armour and 2 infantry Casualties for Chinese: 1 fighter and 5 infantry Battle in SZ 88 Pacific Japanese attack with 1 battleship, 1 bomber, 2 carriers, 5 fighters and 1 submarine Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in SZ 88 Pacific, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 2 carriers in SZ 88 Pacific, round 2 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 bomber and 5 fighters in SZ 88 Pacific, round 2 : 5/6 hits, 3.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 88 Pacific, round 2 : 3/6 hits, 2.83 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in SZ 88 Pacific Japanese win with 1 battleship, 1 bomber, 2 carriers and 3 fighters remaining. Battle score for attacker is 49 Casualties for Japanese: 2 fighters and 1 submarine Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Battle in SZ 100 Pacific Japanese attack with 1 cruiser and 1 destroyer Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 cruiser and 1 destroyer in SZ 100 Pacific, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 cruiser and 1 transport in SZ 100 Pacific, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in SZ 100 Pacific Japanese roll dice for 1 cruiser in SZ 100 Pacific, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 cruiser and 1 transport in SZ 100 Pacific, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in SZ 100 Pacific 1 transport owned by the Americans lost in SZ 100 Pacific Japanese win with 1 cruiser remaining. Battle score for attacker is 11 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser and 1 transport 3 infantry moved from Northern Japan to Southern Japan 2 fighters moved from Szechwan to Chosen 1 bomber moved from SZ 88 Pacific to Southern Japan Place Units - Japanese 1 transport placed in SZ 73 East China Sea 2 armour placed in Chosen 1 infantry placed in Southern Japan 1 bomber and 1 fighter placed in Southern Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs 1 unit repaired.Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.00 Japanese regular : 2.17 Russians regular : 1.67 -
TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Long Range Aircraft Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Americans 1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 bomber moved from Northeastern United States to SZ 20 Atlantic 1 destroyer moved from SZ 95 Pacific to SZ 100 Pacific 1 fighter moved from Hawaiian Islands to SZ 100 Pacific Combat - Americans Battle in SZ 100 Pacific Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 1 fighter in SZ 100 Pacific, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 cruiser in SZ 100 Pacific, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 100 Pacific Americans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Battle in SZ 20 Atlantic Americans attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in SZ 20 Atlantic, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 20 Atlantic Americans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from SZ 20 Atlantic to England 1 fighter moved from Iceland to SZ 17 English Channel 1 battleship moved from SZ 96 Pacific to SZ 36 East Pacific 1 transport moved from SZ 91 East Pacific to SZ 36 East Pacific 1 transport moved from SZ 95 Pacific to SZ 97 East Pacific 1 fighter moved from SZ 100 Pacific to Hawaiian Islands 1 fighter moved from Southwestern United States to Hawaiian Islands 1 infantry moved from Northwestern United States to Western Canada 1 artillery moved from Midwestern United States to Northeastern United States 1 infantry moved from Southern United States to Southwestern United States 1 infantry moved from Southwestern United States to Northwestern United States 1 infantry moved from Central America to Eastern Mexico 1 cruiser moved from SZ 37 Caribbean Sea to SZ 18 West Atlantic 1 bomber moved from Southwestern United States to Northeastern United States Place Units - Americans 1 cruiser, 1 destroyer and 1 transport placed in SZ 18 West Atlantic 1 bomber placed in Northeastern United States 1 artillery and 1 infantry placed in Hawaiian Islands Activate Technology - Americans Americans activating Long Range Aircraft Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.50 Germans regular : -0.17 Americans rolls : 1.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 2 halftracks and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Novgorod to Belorussia 1 armour moved from Southern Russia to Belorussia 1 armour moved from Southern Russia to Belorussia 1 artillery moved from Southern Russia to Belorussia 1 fighter moved from Leningrad to Belorussia 1 fighter moved from Leningrad to Belorussia 1 fighter moved from Leningrad to Belorussia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 artillery moved from Moscow to Western Russia 1 bomber moved from Western Siberia to Western Russia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Southern Russia to Western Russia 1 armour moved from Southern Russia to Western Russia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Western Russia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Belorussia 1 halftrack moved from Sverdlovsk to Belorussia Combat - Russians Battle in Western Russia Russians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Western Russia, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia Russians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Western Russia, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 armour in Western Russia, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Battle in Belorussia Russians attack with 3 armour, 1 artillery, 3 fighters, 1 halftrack and 7 infantry Germans defend with 2 artilleries, 3 fighters and 6 infantry Russians roll dice for 3 armour, 1 artillery, 3 fighters, 1 halftrack and 7 infantry in Belorussia, round 2 : 1/15 hits, 4.83 expected hits Germans roll dice for 2 artilleries, 3 fighters and 6 infantry in Belorussia, round 2 : 6/11 hits, 4.67 expected hits 6 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 3 armour, 1 artillery, 3 fighters, 1 halftrack and 1 infantry in Belorussia, round 3 : 2/9 hits, 3.83 expected hits Germans roll dice for 2 artilleries, 3 fighters and 5 infantry in Belorussia, round 3 : 6/10 hits, 4.33 expected hits 1 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 halftrack owned by the Russians lost in Belorussia 3 fighters owned by the Russians retreated Germans win with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is -36 Casualties for Russians: 3 armour, 1 artillery, 1 halftrack and 7 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 bomber moved from Western Russia to Western Siberia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 artillery moved from Eastern Russia to Southern Russia 1 infantry moved from Karelija to Leningrad 1 artillery moved from Finland to Leningrad 1 infantry moved from Archangel'sk to Northern Russia 1 fighter moved from Belorussia to Leningrad 1 fighter moved from Belorussia to Leningrad 1 infantry moved from Finland to Leningrad 1 infantry moved from Finland to Leningrad 1 fighter moved from Belorussia to Southern Russia 1 infantry moved from Amurskaya to Buryatia 1 infantry moved from Amurskaya to Buryatia 1 infantry moved from Amurskaya to Buryatia 1 armour moved from Amurskaya to Buryatia 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Southwestern Siberia to Irkutsk 1 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang 1 submarine moved from SZ 9 North Atlantic to SZ 17 English Channel 1 transport moved from SZ 7 Barents Sea to SZ 10 North Sea 1 infantry moved from Novo-Sibirsk to Irkutsk 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang Place Units - Russians 1 armour and 1 halftrack placed in Sverdlovsk 1 armour, 1 halftrack and 1 infantry placed in Leningrad 2 artilleries and 2 infantry placed in Moscow 3 infantry placed in Stalingrad Russians undo move 4. Russians undo move 3. 1 artillery and 2 infantry placed in Moscow 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Moscow Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : 3.00 Russians regular : -4.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 1,2 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 submarine moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic 2 cruisers, 1 destroyer and 2 transports moved from SZ 12 East Baltic Sea to SZ 11 West Baltic Sea 4 infantry moved from Norway to SZ 11 West Baltic Sea 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 10 North Sea 4 infantry moved from SZ 10 North Sea to Scotland 1 bomber moved from Eastern Germany to Scotland 1 infantry moved from Macedonia to SZ 26 Central Mediterranean 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 1 bomber moved from Eastern Poland to Moscow 1 bomber moved from Eastern Poland to Stalingrad 1 artillery moved from Belorussia to Novgorod 1 artillery moved from Belorussia to Western Russia 3 infantry moved from Belorussia to Western Russia 1 infantry moved from Baltic States to Novgorod 1 fighter moved from Belorussia to Novgorod 1 fighter moved from Belorussia to Western Russia 1 fighter moved from Belorussia to Novgorod 1 fighter moved from France to SZ 10 North Sea Combat - Germans Strategic bombing raid in Moscow Russians roll AA dice in Moscow : 0/1 hits, 0.17 expected hits Bombing raid in Moscow rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Moscow causes 5 damage total. Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Stalingrad causes 5 damage total. Battle in Scotland Germans attack with 1 bomber and 4 infantry British defend with 1 aaGun, 1 factory and 2 infantry British roll AA dice in Scotland : 0/1 hits, 0.17 expected hits Germans roll dice for 2 cruisers in Scotland, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Scotland Germans roll dice for 1 bomber and 4 infantry in Scotland, round 2 : 1/5 hits, 1.33 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Novgorod Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 2 fighters in Novgorod, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 infantry Battle in Western Russia Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Russia, round 2 : 4/5 hits, 1.50 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Western Russia, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Western Russia to Belorussia 1 fighter moved from Novgorod to Belorussia 1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Belorussia 1 armour moved from Western Poland to Belorussia 1 submarine moved from SZ 2 Labrador Sea to SZ 13 Gulf of St Lawrence 1 submarine moved from SZ 39 Mid Atlantic to SZ 19 Atlantic 1 submarine moved from SZ 26 Central Mediterranean to SZ 22 East Atlantic 1 fighter moved from Libya to Syria 2 artilleries and 6 infantry moved from Western Poland to Eastern Poland 2 armour moved from Western Germany to Western Poland 1 artillery moved from Eastern Germany to Western Germany 1 fighter moved from SZ 10 North Sea to Western Germany 1 aaGun moved from Eastern Germany to Western Poland 1 aaGun moved from Western Germany to Eastern Germany 1 aaGun moved from France to Western Germany 1 bomber moved from Scotland to Eastern Germany 1 bomber moved from Stalingrad to Belorussia 1 bomber moved from Moscow to Belorussia Place Units - Germans 3 armour placed in Eastern Germany 1 fighter placed in Eastern Germany 1 artillery and 5 infantry placed in Western Germany 1 submarine placed in SZ 11 West Baltic Sea Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.17 Germans regular : 3.17 British regular : -0.33 Russians AA : -0.33





