Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 22
Purchase Units - Swedish
Swedish buy 1 Marine; Remaining resources: 77 PUs;
Place Units - Swedish
1 Marine placed in Swedish West Indies
Turn Complete - Swedish
Swedish collect 20 PUs; end with 97 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 23
Combat Move - French
1 Horse-Artillery moved from Yucatan North to Yucatan South
French take Yucatan Mid from Spanish
French take Yucatan South from Spanish
1 Marine moved from Catt to SZ37
1 Marine and 1 Sloop moved from SZ37 to SZ61
1 Marine moved from SZ61 to Little Cayman
French take Little Cayman from English
1 Marine moved from Eleuthera to SZ37
1 Marine moved from Catt to SZ37
1 Marine moved from New Providence to SZ37
1 Corvette and 1 Marine moved from SZ37 to SZ71
1 Corvette and 2 Marines moved from SZ37 to SZ71
3 Marines moved from SZ71 to Jamaica
1 Sloop moved from SZ37 to SZ36
1 General moved from Florida South to SZ36
1 General and 1 Sloop moved from SZ36 to SZ71
1 General moved from SZ71 to Jamaica
1 Gunboat moved from SZ39 to SZ48
1 Gunboat moved from SZ33 to SZ39
1 Gunboat moved from SZ36 to SZ50
1 Infantry moved from Florida South to SZ36
1 Infantry moved from Florida South to SZ36
2 Corvettes and 2 Infantrys moved from SZ36 to SZ71
2 Infantrys moved from SZ71 to Jamaica
1 Militia moved from Florida South to SZ36
1 Militia moved from Florida South to SZ36
1 Frigate moved from SZ49 to SZ50
1 Frigate and 1 Militia moved from SZ36 to SZ49
1 Militia moved from SZ49 to Yucatan North
1 Frigate and 1 Militia moved from SZ36 to SZ49
1 Militia moved from SZ49 to Yucatan North
1 Infantry moved from Dry Tortugas to SZ36
1 Marine moved from Dry Tortugas to SZ36
1 Frigate, 1 Infantry and 1 Marine moved from SZ36 to SZ71
1 Infantry and 1 Marine moved from SZ71 to Jamaica
1 Corvette moved from SZ50 to SZ36
1 Infantry moved from Dry Tortugas to SZ36
1 Corvette and 1 Infantry moved from SZ36 to SZ37
1 Infantry moved from SZ37 to Cuba East
French take Cuba East from Spanish
1 Admiral moved from SZ36 to SZ49
1 Frigate moved from SZ50 to SZ49
1 Gunboat moved from SZ24 to SZ36
1 Militia moved from Abaham to Louisiana West
Combat - French
Battle in Jamaica
French attack with 1 General, 3 Infantrys and 4 Marines
English defend with 1 General, 3 Infantrys, 2 Militias, 1 Outpost and 1 Town
French roll dice for 4 Corvettes and 1 Frigate in Jamaica, round 2 : 2/5 hits, 1.83 expected hits
2 Militias owned by the English lost in Jamaica
French roll dice for 1 General, 3 Infantrys and 4 Marines in Jamaica, round 2 : 7/8 hits, 4.83 expected hits
English roll dice for 1 General, 3 Infantrys and 1 Outpost in Jamaica, round 2 : 4/4 hits, 2.83 expected hits
3 Infantrys owned by the English, 1 General owned by the English and 4 Marines owned by the French lost in Jamaica
French win, taking Jamaica from English with 1 General and 3 Infantrys remaining. Battle score for attacker is 33
Casualties for English: 1 General, 3 Infantrys and 2 Militias
Casualties for French: 4 Marines
Non Combat Move - French
1 Militia moved from Mobile to Fort Louis
1 Militia moved from Fort Louis to Louisiana Main
1 Irregular moved from Fort Louis to Louisiana Main
1 Cavalry moved from Fort Louis to Louisiana Main
Purchase Units - French
French buy 1 Corvette, 2 Frigates, 2 Gunboats, 3 Marines, 1 Militia and 2 Sloops; Remaining resources: 0 PUs;
Place Units - French
1 Militia placed in Fort Louis
2 Gunboats placed in SZ33
1 Corvette and 2 Frigates placed in SZ36
3 Marines placed in Catt
1 Sloop placed in SZ37
French undo move 4.
2 Marines placed in Catt
1 Sloop placed in SZ37
1 Marine placed in French Hispaniola
Turn Complete - French
French collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
French regular : 2.33
English regular : 1.17
TripleA Turn Summary for game: Napoleonic Empires, version: 4.2.0
Game History
Round: 1
Combat Move - France
1 Cutter moved from SZ35 to SZ34
1 Brigantine moved from SZ35 to SZ34
2 Fusilierss, 2 Grenadierss and 2 Horse_Artillerys moved from Valais to Provence
1 Fusiliers moved from Burgundy to Helvetica
1 Artillery, 1 Dragoons and 3 Fusilierss moved from Picardy to Flanders
2 Dragoonss and 1 Hussars moved from Normandy to Flanders
1 Howitzer moved from Ile-de-France to Champagne
1 Chasseurs moved from Normandy to Ile-de-France
2 Dragoonss moved from Anjou to Champagne
1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Helvetica
1 Horse_Artillery moved from Ile-de-France to Flanders
2 Hussarss moved from Poitou to Ile-de-France
1 Horse_Artillery and 1 Hussars moved from Gascony to Auvergne
1 Artillery, 2 Fusilierss, 1 Horse_Artillery and 1 Hussars moved from Auvergne to Burgundy
1 Chasseurs moved from Brittany to Anjou
2 Mariness moved from Brittany to Poitou
1 Marines moved from Languedoc to Provence
1 Artillery and 1 Fusiliers moved from Languedoc to Provence
1 Cutter moved from SZ63 to SZ57
1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ66
1 Barque, 1 Marines and 1 Ney moved from SZ86 to SZ66
1 Grenadiers, 1 Marines and 1 Ney moved from SZ66 to Libya
1 Brigantine and 1 Marines moved from SZ81 to SZ66
1 Marines moved from SZ66 to Libya
Purchase Units - France
France buy 3 Cuirassierss, 2 Dragoonss, 2 Fusilierss and 1 Horse_Artillery; Remaining resources: 0 PUs;
Combat - France
Battle in SZ34
France attack with 1 Brigantine and 1 Cutter
UnitedKingdom defend with 1 Cutter
France roll dice for 1 Brigantine and 1 Cutter in SZ34, round 2 : 0/1 hits, 0.50 expected hits
UnitedKingdom roll dice for 1 Cutter in SZ34, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 Brigantine and 1 Cutter in SZ34, round 3 : 0/1 hits, 0.50 expected hits
UnitedKingdom roll dice for 1 Cutter in SZ34, round 3 : 0/1 hits, 0.17 expected hits
France roll dice for 1 Brigantine and 1 Cutter in SZ34, round 4 : 0/1 hits, 0.50 expected hits
UnitedKingdom roll dice for 1 Cutter in SZ34, round 4 : 0/1 hits, 0.17 expected hits
France roll dice for 1 Brigantine and 1 Cutter in SZ34, round 5 : 0/1 hits, 0.50 expected hits
UnitedKingdom roll dice for 1 Cutter in SZ34, round 5 : 0/1 hits, 0.17 expected hits
France roll dice for 1 Brigantine and 1 Cutter in SZ34, round 6 : 1/1 hits, 0.50 expected hits
UnitedKingdom roll dice for 1 Cutter in SZ34, round 6 : 0/1 hits, 0.17 expected hits
1 Cutter owned by the UnitedKingdom lost in SZ34
France win with 1 Brigantine and 1 Cutter remaining. Battle score for attacker is 6
Casualties for UnitedKingdom: 1 Cutter
Battle in Libya
France attack with 1 Grenadiers, 2 Mariness and 1 Ney
Neutral defend with 1 Fusiliers
France roll dice for 1 Grenadiers, 2 Mariness and 1 Ney in Libya, round 2 : 2/1 hits, 2.17 expected hits
Neutral roll dice for 1 Fusiliers in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 Fusiliers owned by the Neutral lost in Libya
France loses 0 PUs for violating Libyas neutrality.
France win, taking Libya from Neutral with 1 Grenadiers, 2 Mariness and 1 Ney remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Fusiliers
Battle in Helvetica
France attack with 1 Dragoons, 4 Fusilierss and 1 Horse_Artillery
Neutral defend with 3 Fusilierss
France roll dice for 1 Dragoons, 4 Fusilierss and 1 Horse_Artillery in Helvetica, round 2 : 1/1 hits, 1.33 expected hits
Neutral roll dice for 3 Fusilierss in Helvetica, round 2 : 1/0 hits, 1.00 expected hits
1 Fusiliers owned by the France and 1 Fusiliers owned by the Neutral lost in Helvetica
France roll dice for 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery in Helvetica, round 3 : 2/1 hits, 1.17 expected hits
Neutral roll dice for 2 Fusilierss in Helvetica, round 3 : 1/1 hits, 0.67 expected hits
1 Fusiliers owned by the France and 2 Fusilierss owned by the Neutral lost in Helvetica
France loses 0 PUs for violating Helveticas neutrality.
France win, taking Helvetica from Neutral with 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery remaining. Battle score for attacker is 4
Casualties for France: 2 Fusilierss
Casualties for Neutral: 3 Fusilierss
Battle in Provence
France attack with 1 Artillery, 3 Fusilierss, 2 Grenadierss, 2 Horse_Artillerys and 1 Marines
Neutral defend with 3 Fusilierss
France roll dice for 1 Artillery, 3 Fusilierss, 2 Grenadierss, 2 Horse_Artillerys and 1 Marines in Provence, round 2 : 3/0 hits, 3.00 expected hits
Neutral roll dice for 3 Fusilierss in Provence, round 2 : 1/0 hits, 1.00 expected hits
1 Fusiliers owned by the France and 3 Fusilierss owned by the Neutral lost in Provence
France loses 0 PUs for violating Provences neutrality.
France win, taking Provence from Neutral with 1 Artillery, 2 Fusilierss, 2 Grenadierss, 2 Horse_Artillerys and 1 Marines remaining. Battle score for attacker is 8
Casualties for France: 1 Fusiliers
Casualties for Neutral: 3 Fusilierss
Battle in Flanders
France attack with 1 Artillery, 3 Dragoonss, 3 Fusilierss, 1 Horse_Artillery and 1 Hussars
AustrianEmpire defend with 1 Artillery, 1 Cuirassiers and 2 Dragoonss
France roll dice for 1 Artillery, 3 Dragoonss, 3 Fusilierss, 1 Horse_Artillery and 1 Hussars in Flanders, round 2 : 3/1 hits, 2.50 expected hits
AustrianEmpire roll dice for 1 Artillery, 1 Cuirassiers and 2 Dragoonss in Flanders, round 2 : 1/1 hits, 1.17 expected hits
1 Artillery owned by the AustrianEmpire, 1 Fusiliers owned by the France and 2 Dragoonss owned by the AustrianEmpire lost in Flanders
France roll dice for 1 Artillery, 3 Dragoonss, 2 Fusilierss, 1 Horse_Artillery and 1 Hussars in Flanders, round 3 : 2/1 hits, 2.33 expected hits
AustrianEmpire roll dice for 1 Cuirassiers in Flanders, round 3 : 0/1 hits, 0.33 expected hits
1 Cuirassiers owned by the AustrianEmpire lost in Flanders
France win, taking Flanders from AustrianEmpire with 1 Artillery, 3 Dragoonss, 2 Fusilierss, 1 Horse_Artillery and 1 Hussars remaining. Battle score for attacker is 20
Casualties for France: 1 Fusiliers
Casualties for AustrianEmpire: 1 Artillery, 1 Cuirassiers and 2 Dragoonss
Non Combat Move - France
1 General moved from Ile-de-France to Champagne
1 Barque and 1 Battleship moved from SZ35 to SZ36
Place Units - France
2 Cuirassierss placed in Champagne
1 Cuirassiers, 2 Dragoonss, 1 Fusiliers and 1 Horse_Artillery placed in Ile-de-France
1 Fusiliers placed in Ile-de-France
Turn Complete - France
France collect 58 PUs; end with 58 PUs
Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 52 PUs
Combat Hit Differential Summary :
France regular : -1.00
UnitedKingdom regular : -0.83
Neutral regular : 0.00
AustrianEmpire regular : -0.50
Test summary from TripleA, engine version: 2.5.22294, time: 8:36:26 PM
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 9:42:44 PM
Savegame
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5.0
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from SZ 99 West Pacific to SZ 88 Pacific
1 carrier moved from SZ 99 West Pacific to SZ 88 Pacific
1 battleship moved from SZ 87 West Pacific to SZ 88 Pacific
1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific
1 carrier moved from SZ 87 West Pacific to SZ 88 Pacific
1 fighter moved from SZ 99 West Pacific to SZ 88 Pacific
1 fighter moved from SZ 87 West Pacific to SZ 88 Pacific
1 infantry moved from Shantung to Szechwan
1 artillery moved from Shantung to Szechwan
1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Szechwan
1 infantry moved from North Philippines to SZ 72 South China Sea
1 infantry moved from Thai-Malay to French Indo-China
1 infantry moved from North Philippines to SZ 72 South China Sea
1 infantry moved from SZ 72 South China Sea to French Indo-China
1 infantry moved from SZ 72 South China Sea to French Indo-China
1 fighter moved from SZ 72 South China Sea to French Indo-China
1 battleship moved from SZ 72 South China Sea to SZ 63 Timor Sea
1 destroyer moved from SZ 71 South China Sea to SZ 63 Timor Sea
1 infantry moved from Sumatra to SZ 71 South China Sea
1 infantry moved from Borneo to SZ 71 South China Sea
2 infantry and 1 transport moved from SZ 71 South China Sea to SZ 72 South China Sea
1 infantry moved from SZ 72 South China Sea to French Indo-China
1 infantry moved from SZ 72 South China Sea to French Indo-China
1 transport moved from SZ 80 Northwest Pacific to SZ 73 East China Sea
1 artillery moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 armour moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 artillery, 1 infantry and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea
1 infantry moved from SZ 72 South China Sea to Kwangtung
1 artillery moved from SZ 72 South China Sea to Kwangtung
1 fighter moved from Chosen to Szechwan
1 bomber moved from Southern Japan to SZ 88 Pacific
1 infantry moved from Chosen to Shantung
1 infantry moved from SZ 73 East China Sea to Chosen
1 armour moved from SZ 73 East China Sea to Chosen
Combat - Japanese
Battle in SZ 88 Pacific
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 fighters and 2 submarines
Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in SZ 88 Pacific, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers and 2 fighters in SZ 88 Pacific, round 2 : 1/6 hits, 2.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in SZ 88 Pacific, round 2 : 1/4 hits, 1.50 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in SZ 88 Pacific
Japanese roll dice for 1 submarine in SZ 88 Pacific, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers and 2 fighters in SZ 88 Pacific, round 3 : 4/6 hits, 2.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in SZ 88 Pacific, round 3 : 2/4 hits, 1.50 expected hits
1 cruiser owned by the Americans, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in SZ 88 Pacific
Japanese win with 1 battleship, 2 carriers and 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 bomber and 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Szechwan, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 4/5 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
2 fighters owned by the Japanese retreated
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo-China
Japanese attack with 1 fighter and 5 infantry
British defend with 1 armour and 2 infantry
Japanese roll dice for 1 fighter and 5 infantry in French Indo-China, round 2 : 1/6 hits, 1.33 expected hits
British roll dice for 1 armour and 2 infantry in French Indo-China, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China
Japanese roll dice for 1 fighter and 3 infantry in French Indo-China, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 infantry in French Indo-China, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China
Japanese roll dice for 1 fighter and 1 infantry in French Indo-China, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in French Indo-China, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in French Indo-China
Japanese win, taking French Indo-China from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 4 infantry
Casualties for British: 1 armour and 2 infantry
Battle in SZ 63 Timor Sea
Japanese attack with 1 battleship and 1 destroyer
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship and 1 destroyer in SZ 63 Timor Sea, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 cruiser and 1 transport in SZ 63 Timor Sea, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British lost in SZ 63 Timor Sea
Japanese roll dice for 1 battleship and 1 destroyer in SZ 63 Timor Sea, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 cruiser in SZ 63 Timor Sea, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in SZ 63 Timor Sea
Japanese win with 1 battleship remaining. Battle score for attacker is 10
Casualties for British: 1 cruiser and 1 transport
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from Szechwan to Kwangtung
1 fighter moved from Szechwan to Shantung
1 infantry moved from Northern Japan to Southern Japan
1 infantry moved from Northern Japan to Southern Japan
1 fighter moved from French Indo-China to SZ 72 South China Sea
Place Units - Japanese
1 transport placed in SZ 73 East China Sea
1 armour, 1 artillery and 1 fighter placed in Southern Japan
Japanese undo move 2.
2 armour placed in Chosen
2 artilleries and 1 fighter placed in Southern Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
2 units repaired.
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.67
Japanese regular : -1.67
Japanese rolls : 0.00
British regular : 2.33
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 1
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 5,4 for Long Range Aircraft and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Northeastern United States to SZ 16 North Atlantic
Combat - Americans
Battle in SZ 16 North Atlantic
Americans attack with 2 bombers
Germans defend with 1 submarine
Americans roll dice for 2 bombers in SZ 16 North Atlantic, round 2 : 2/2 hits, 1.33 expected hits
1 submarine owned by the Germans lost in SZ 16 North Atlantic
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from SZ 16 North Atlantic to England
1 bomber moved from SZ 16 North Atlantic to England
1 fighter moved from Iceland to Norway
1 cruiser moved from SZ 37 Caribbean Sea to SZ 18 West Atlantic
1 infantry moved from Southern United States to Northeastern United States
1 armour moved from Midwestern United States to Southwestern United States
1 artillery moved from Midwestern United States to Northeastern United States
1 infantry moved from Northwestern United States to Southwestern United States
1 infantry moved from Southwestern United States to SZ 91 East Pacific
1 infantry moved from Southwestern United States to SZ 91 East Pacific
2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
1 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 battleship moved from SZ 96 Pacific to SZ 95 Pacific
1 artillery moved from Fiji to SZ 100 Pacific
1 infantry moved from Fiji to SZ 100 Pacific
1 artillery, 1 infantry and 1 transport moved from SZ 100 Pacific to SZ 95 Pacific
1 cruiser moved from SZ 100 Pacific to SZ 95 Pacific
1 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 artillery moved from SZ 95 Pacific to Hawaiian Islands
1 infantry moved from Central America to Eastern Mexico
1 infantry moved from Alaska to Western Canada
Place Units - Americans
1 destroyer placed in SZ 18 West Atlantic
1 submarine placed in SZ 95 Pacific
1 fighter placed in Hawaiian Islands
1 bomber placed in Southwestern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Russia to Novgorod
1 infantry moved from Western Russia to Novgorod
1 infantry moved from Western Russia to Novgorod
1 armour moved from Western Russia to Novgorod
1 artillery moved from Western Russia to Novgorod
1 armour moved from Southern Russia to Novgorod
1 armour moved from Southern Russia to Novgorod
1 bomber moved from Moscow to Novgorod
1 infantry moved from Karelija to Finland
1 infantry moved from Karelija to Finland
1 fighter moved from Karelija to Finland
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 fighter moved from Leningrad to Novgorod
1 fighter moved from Leningrad to Finland
1 artillery moved from Southern Russia to Belorussia
1 infantry moved from Southern Russia to Belorussia
1 infantry moved from Southern Russia to Belorussia
1 infantry moved from Southern Russia to Belorussia
1 infantry moved from Southern Russia to Belorussia
Combat - Russians
Battle in Novgorod
Russians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry
Germans defend with 2 armour, 1 artillery and 6 infantry
Russians roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Novgorod, round 2 : 4/11 hits, 4.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 6 infantry in Novgorod, round 2 : 2/9 hits, 3.33 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Novgorod, round 3 : 1/9 hits, 3.67 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Novgorod, round 4 : 3/6 hits, 3.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Novgorod, round 4 : 3/4 hits, 1.67 expected hits
2 armour owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 bomber and 1 fighter in Novgorod, round 5 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novgorod
Russians roll dice for 1 bomber and 1 fighter in Novgorod, round 6 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Novgorod, round 6 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Russians: 3 armour, 1 artillery, 1 fighter and 5 infantry
Casualties for Germans: 2 armour, 1 artillery and 6 infantry
Battle in Finland
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 armour and 2 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 armour in Finland, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Finland
Russians win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 2 infantry
Battle in Belorussia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Belorussia, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Novgorod to Moscow
1 fighter moved from Finland to Leningrad
1 fighter moved from Finland to Leningrad
1 infantry moved from Eastern Russia to Northern Russia
1 armour moved from Sverdlovsk to Moscow
5 infantry moved from Stalingrad to Southern Russia
3 infantry moved from Kazakh to Stalingrad
1 infantry moved from Amurskaya to Vladivostok
1 infantry moved from Buryatia to Amurskaya
2 infantry moved from Irkutsk to Buryatia
2 infantry moved from Novo-Sibirsk to Irkutsk
1 infantry moved from Omsk to Novo-Sibirsk
1 artillery moved from Omsk to Novo-Sibirsk
4 infantry moved from Moscow to Western Russia
1 infantry moved from Okhotsk to Vladivostok
Place Units - Russians
2 infantry placed in Leningrad
1 armour and 3 infantry placed in Moscow
1 armour and 2 infantry placed in Stalingrad
Russians undo move 1.
Russians undo move 1.
Russians undo move 1.
1 armour and 2 infantry placed in Sverdlovsk
2 infantry placed in Leningrad
1 armour, 1 artillery and 2 infantry placed in Moscow
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : -1.00
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 8 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Belorussia
1 infantry moved from Eastern Poland to Belorussia
1 infantry moved from Eastern Poland to Belorussia
1 artillery moved from Eastern Poland to Belorussia
3 fighters moved from Eastern Poland to Western Turkey
1 bomber moved from France to Western Turkey
1 bomber moved from France to Western Turkey
1 artillery and 5 infantry moved from Balkans to Western Turkey
1 fighter moved from Macedonia to Western Turkey
1 armour moved from Austria-Czechoslovakia to Western Turkey
1 armour moved from Eastern Poland to Belorussia
1 armour moved from Eastern Poland to Belorussia
1 armour moved from Western Poland to Eastern Poland
2 artilleries and 6 infantry moved from Western Poland to Eastern Poland
7 armour moved from Western Germany to Balkans
1 armour moved from Eastern Germany to Balkans
1 armour moved from Eastern Germany to Balkans
1 infantry moved from Eastern Germany to Western Poland
1 artillery and 3 infantry moved from Austria-Czechoslovakia to Balkans
1 battleship and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
1 fighter moved from France to SZ 26 Central Mediterranean
1 fighter moved from France to SZ 26 Central Mediterranean
1 fighter moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
4 infantry moved from Eastern Germany to Western Poland
Combat - Germans
Battle in SZ 26 Central Mediterranean
Germans attack with 1 battleship, 2 fighters and 1 transport
British defend with 1 battleship
Germans roll dice for 1 battleship, 2 fighters and 1 transport in SZ 26 Central Mediterranean, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 battleship in SZ 26 Central Mediterranean, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British lost in SZ 26 Central Mediterranean
Germans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 22
Casualties for British: 1 battleship
Battle in Western Turkey
Germans attack with 1 armour, 1 artillery, 2 bombers, 4 fighters and 5 infantry
Neutral defend with 8 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 5 infantry in Western Turkey, round 2 : 6/13 hits, 5.17 expected hits
Neutral roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits
6 infantry owned by the Neutral and 4 infantry owned by the Germans lost in Western Turkey
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 infantry in Western Turkey, round 3 : 5/9 hits, 4.50 expected hits
Neutral roll dice for 2 infantry in Western Turkey, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Neutral, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Turkey
Germans loses 0 PUs for violating Western Turkeys neutrality.
Germans win, taking Western Turkey from Neutral with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Neutral: 8 infantry
Battle in Belorussia
Germans attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Belorussia, round 2 : 0/7 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Belorussia, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 armour and 1 artillery in Belorussia, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Germans roll dice for 2 armour in Belorussia, round 5 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Belorussia, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Belorussia, round 6 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Belorussia, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
1 fighter moved from Western Turkey to Eastern Poland
2 bombers and 3 fighters moved from Western Turkey to Balkans
2 fighters moved from SZ 26 Central Mediterranean to Sicily
1 artillery and 1 infantry moved from Vichy France to Italy
1 submarine moved from SZ 20 Atlantic to SZ 9 North Atlantic
Place Units - Germans
7 armour placed in Eastern Germany
6 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
2 armour and 4 infantry placed in Eastern Germany
6 armour and 1 infantry placed in Western Germany
1 infantry placed in Italy
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
1 unit repaired.
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : -1.17
Neutral regular : 2.67
British regular : 0.33
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to SZ 10 North Sea
1 infantry moved from Scotland to SZ 10 North Sea
1 infantry moved from Norway to Finland
British take Finland from Germans
2 infantry and 1 transport moved from SZ 10 North Sea to SZ 12 East Baltic Sea
2 infantry moved from SZ 12 East Baltic Sea to Novgorod
British take Novgorod from Germans
1 bomber moved from England to SZ 9 North Atlantic
1 submarine moved from SZ 4 Denmark Straight to SZ 9 North Atlantic
1 infantry moved from Iceland to SZ 4 Denmark Straight
1 armour moved from Iceland to SZ 4 Denmark Straight
1 armour, 1 battleship, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 20 Atlantic
1 armour and 1 infantry moved from SZ 20 Atlantic to Azores
1 fighter moved from Egypt to SZ 26 Central Mediterranean
1 fighter moved from Egypt to SZ 26 Central Mediterranean
1 fighter moved from SZ 55 Red Sea to SZ 26 Central Mediterranean
1 submarine moved from SZ 55 Red Sea to SZ 26 Central Mediterranean
1 infantry moved from Syria to Western Turkey
1 armour moved from Syria to Western Turkey
1 fighter moved from Bombay to SZ 26 Central Mediterranean
Combat - British
Battle in Azores
British attack with 1 armour and 1 infantry
Neutral defend with 2 infantry
British roll dice for 1 battleship in Azores, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Azores
British roll dice for 1 armour and 1 infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Azores, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Azores
British loses 0 PUs for violating Azoress neutrality.
British win, taking Azores from Neutral with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Western Turkey
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 infantry in Western Turkey, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Western Turkey, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Western Turkey
British win, taking Western Turkey from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in SZ 9 North Atlantic
British attack with 1 bomber and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in SZ 9 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in SZ 9 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in SZ 9 North Atlantic, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in SZ 9 North Atlantic
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Battle in SZ 26 Central Mediterranean
British attack with 4 fighters and 1 submarine
Germans defend with 1 battleship and 1 transport
British roll dice for 1 submarine in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 fighters in SZ 26 Central Mediterranean, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in SZ 26 Central Mediterranean, round 2 : 0/2 hits, 0.83 expected hits
1 transport owned by the Germans lost in SZ 26 Central Mediterranean
British roll dice for 1 submarine in SZ 26 Central Mediterranean, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 4 fighters in SZ 26 Central Mediterranean, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 battleship in SZ 26 Central Mediterranean, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 submarine owned by the British lost in SZ 26 Central Mediterranean
British win with 4 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 submarine
Non Combat Move - British
1 fighter could not land in SZ 26 Central Mediterranean and was removed
1 transport moved from SZ 55 Red Sea to SZ 60 Western Indian
1 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian
1 infantry and 1 transport moved from SZ 60 Western Indian to SZ 55 Red Sea
1 infantry moved from Anglo-Egyptian Sudan to SZ 55 Red Sea
2 infantry moved from SZ 55 Red Sea to Syria
1 armour moved from Libya to Syria
1 fighter moved from SZ 26 Central Mediterranean to Libya
1 fighter moved from Libya to Egypt
2 fighters moved from SZ 26 Central Mediterranean to Egypt
2 armour moved from Bombay to Iran
1 bomber moved from SZ 9 North Atlantic to England
1 infantry moved from Rhodesia to Kenya-Tanganyika
Place Units - British
1 armour and 1 fighter placed in Egypt
1 armour and 1 fighter placed in Bombay
1 transport placed in SZ 57 Arabian Sea
British undo move 3.
1 transport placed in SZ 57 Arabian Sea
1 submarine placed in SZ 105 Tasman Sea
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Neutral regular : -0.67
British regular : -1.33
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 2
Purchase Units - Chinese
Chinese buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Kansu to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kansu to Szechwan
1 infantry moved from Kansu to Szechwan
1 infantry moved from Kansu to Szechwan
1 infantry moved from Eastern Sinkiang to Kansu
1 infantry moved from Eastern Sinkiang to Kansu
Place Units - Chinese
2 artilleries placed in Kansu
1 armour placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5.0
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from Kwangtung to Szechwan
1 fighter moved from Shantung to Szechwan
1 infantry moved from Shantung to Szechwan
1 infantry moved from Kwangtung to Szechwan
1 artillery moved from Kwangtung to Szechwan
1 infantry moved from Thai-Malay to Burma
Japanese take Burma from British
1 infantry moved from French Indo-China to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from SZ 72 South China Sea to SZ 57 Arabian Sea
1 armour moved from Chosen to Szechwan
1 armour moved from Chosen to Szechwan
1 fighter moved from Southern Japan to Szechwan
1 armour moved from Chosen to Szechwan
Combat - Japanese
Battle in SZ 57 Arabian Sea
Japanese attack with 1 fighter
British defend with 1 transport
Japanese roll dice for 1 fighter in SZ 57 Arabian Sea, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 transport in SZ 57 Arabian Sea, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in SZ 57 Arabian Sea
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Szechwan
Japanese attack with 3 armour, 1 artillery, 3 fighters and 2 infantry
Chinese defend with 1 artillery, 1 fighter and 6 infantry
Japanese roll dice for 3 armour, 1 artillery, 3 fighters and 2 infantry in Szechwan, round 2 : 6/9 hits, 3.83 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 2 : 2/8 hits, 3.00 expected hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 3 armour, 1 artillery and 3 fighters in Szechwan, round 3 : 3/7 hits, 3.33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 2/2 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 3 fighters remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry
Non Combat Move - Japanese
1 artillery moved from Southern Japan to SZ 73 East China Sea
1 artillery moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 artillery, 1 infantry and 1 transport moved from SZ 73 East China Sea to SZ 71 South China Sea
1 infantry moved from SZ 71 South China Sea to Thai-Malay
1 artillery, 1 infantry and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea
1 artillery moved from SZ 72 South China Sea to Kwangtung
1 infantry moved from SZ 72 South China Sea to Kwangtung
1 carrier moved from SZ 72 South China Sea to SZ 59 Northeastern Indian
1 battleship moved from SZ 63 Timor Sea to SZ 59 Northeastern Indian
1 fighter moved from SZ 57 Arabian Sea to SZ 59 Northeastern Indian
1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea
1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea
1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea
1 cruiser moved from SZ 73 East China Sea to SZ 71 South China Sea
1 destroyer moved from SZ 73 East China Sea to SZ 86 West Pacific
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Okinawa to SZ 73 East China Sea
1 infantry moved from Okinawa to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from SZ 73 East China Sea to Shantung
1 infantry moved from SZ 73 East China Sea to Chosen
1 infantry moved from SZ 73 East China Sea to Chosen
1 infantry moved from SZ 73 East China Sea to Chosen
1 infantry moved from SZ 73 East China Sea to Chosen
1 carrier moved from SZ 88 Pacific to SZ 86 West Pacific
1 carrier moved from SZ 88 Pacific to SZ 86 West Pacific
1 battleship moved from SZ 88 Pacific to SZ 86 West Pacific
1 fighter moved from SZ 88 Pacific to SZ 86 West Pacific
1 fighter moved from SZ 88 Pacific to SZ 86 West Pacific
1 fighter moved from Szechwan to Shantung
1 fighter moved from Szechwan to Thai-Malay
1 fighter moved from Szechwan to Chosen
Place Units - Japanese
2 armour placed in Chosen
2 artilleries, 1 fighter and 2 infantry placed in Southern Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 2.33
Japanese rolls : 0.00
British regular : -0.17
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 carrier, 1 submarine and 2 transports; Remaining resources: 7 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to SZ 95 Pacific
1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 destroyer moved from SZ 95 Pacific to SZ 94 Pacific
1 cruiser moved from SZ 95 Pacific to SZ 94 Pacific
1 submarine moved from SZ 95 Pacific to SZ 94 Pacific
1 battleship moved from SZ 95 Pacific to SZ 94 Pacific
2 infantry and 1 transport moved from SZ 95 Pacific to SZ 94 Pacific
2 infantry and 1 transport moved from SZ 95 Pacific to SZ 94 Pacific
1 artillery, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 94 Pacific
1 artillery moved from SZ 94 Pacific to Wake
1 infantry moved from SZ 94 Pacific to Wake
1 infantry moved from SZ 94 Pacific to Wake
1 infantry moved from SZ 94 Pacific to Wake
1 infantry moved from SZ 94 Pacific to Wake
1 infantry moved from SZ 94 Pacific to Wake
1 bomber moved from England to Eastern Germany
1 bomber moved from England to Eastern Germany
Combat - Americans
Strategic bombing raid in Eastern Germany
Germans roll AA dice in Eastern Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Eastern Germany rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Wake
Americans attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Wake
Americans win, taking Wake from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 infantry moved from Western Canada to Northwestern United States
1 infantry moved from Eastern Mexico to Southern United States
1 bomber moved from Southwestern United States to Midway Island
1 fighter moved from Hawaiian Islands to Midway Island
1 fighter moved from Norway to Novgorod
1 bomber moved from Eastern Germany to England
Place Units - Americans
1 carrier and 1 submarine placed in SZ 95 Pacific
1 fighter moved from Hawaiian Islands to SZ 95 Pacific
2 transports placed in SZ 18 West Atlantic
Turn Complete - Americans
Americans collect 51 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans AA : 0.67
Americans rolls : 0.00
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Leningrad to Ukraine
1 fighter moved from Leningrad to Belorussia
1 infantry moved from Southern Russia to Ukraine
1 infantry moved from Southern Russia to Ukraine
1 infantry moved from Western Russia to Belorussia
1 infantry moved from Western Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Novgorod
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Northern Russia to Novgorod
1 infantry moved from Moscow to Western Russia
1 infantry moved from Moscow to Western Russia
1 armour moved from Moscow to Western Russia
1 artillery moved from Moscow to Western Russia
1 armour moved from Moscow to Southern Russia
6 infantry moved from Stalingrad to Southern Russia
1 fighter moved from Ukraine to Southern Russia
1 infantry moved from Sverdlovsk to Omsk
1 infantry moved from Sverdlovsk to Omsk
1 armour moved from Sverdlovsk to Novo-Sibirsk
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Stalingrad
1 armour and 3 infantry placed in Moscow
1 armour and 1 infantry placed in Sverdlovsk
2 infantry placed in Leningrad
Russians undo move 4.
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
1 armour placed in Sverdlovsk
1 armour placed in Stalingrad
1 armour placed in Moscow
1 artillery placed in Stalingrad
2 infantry placed in Moscow
1 infantry placed in Stalingrad
2 infantry placed in Leningrad
2 infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : 1.33
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 7 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 1 artillery and 3 infantry moved from Balkans to Western Turkey
1 infantry moved from Eastern Poland to Belorussia
1 infantry moved from Eastern Poland to Belorussia
1 infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Ukraine
1 fighter moved from Balkans to SZ 12 East Baltic Sea
1 fighter moved from Balkans to Ukraine
1 fighter moved from Balkans to Belorussia
1 infantry moved from Algeria to Libya
2 fighters moved from Sicily to Libya
1 artillery moved from Eastern Poland to Ukraine
5 infantry moved from Western Poland to Eastern Poland
1 armour moved from Eastern Germany to Western Poland
1 armour moved from Eastern Germany to Western Poland
1 fighter moved from Eastern Poland to Belorussia
1 fighter moved from Western Germany to SZ 12 East Baltic Sea
1 infantry moved from Eastern Germany to Western Poland
3 infantry moved from Eastern Germany to Western Poland
6 armour moved from Western Germany to Western Poland
1 bomber moved from Balkans to Libya
1 bomber moved from Balkans to Egypt
4 infantry moved from Western Germany to Eastern Germany
Combat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Libya
Germans attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Germans win, taking Libya from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in SZ 12 East Baltic Sea
Germans attack with 2 fighters
British defend with 1 submarine and 1 transport
Germans roll dice for 2 fighters in SZ 12 East Baltic Sea, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 transport in SZ 12 East Baltic Sea, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British submerged
Germans roll dice for 2 fighters in SZ 12 East Baltic Sea, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 transport in SZ 12 East Baltic Sea, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in SZ 12 East Baltic Sea
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Western Turkey
Germans attack with 9 armour, 1 artillery and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 9 armour, 1 artillery and 3 infantry in Western Turkey, round 2 : 3/13 hits, 5.50 expected hits
British roll dice for 1 armour and 1 infantry in Western Turkey, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Western Turkey
Germans win, taking Western Turkey from British with 9 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 2 fighters moved from Libya to Algeria
1 fighter moved from Ukraine to Eastern Poland
2 fighters moved from Belorussia to Eastern Poland
1 fighter moved from SZ 12 East Baltic Sea to Eastern Poland
1 fighter moved from SZ 12 East Baltic Sea to Western Poland
1 bomber moved from Egypt to Algeria
Place Units - Germans
4 armour and 3 infantry placed in Western Germany
3 armour and 2 infantry placed in Eastern Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -3.50
British regular : -1.50
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from SZ 55 Red Sea to SZ 57 Arabian Sea
1 armour moved from Bombay to SZ 57 Arabian Sea
1 infantry moved from Bombay to SZ 57 Arabian Sea
1 armour, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
1 armour and 1 infantry moved from SZ 55 Red Sea to Egypt
1 armour moved from Syria to Libya
1 infantry moved from Syria to Egypt
2 armour moved from Iran to Iraq
1 infantry moved from Calcutta to Burma
1 fighter moved from Bombay to Burma
4 fighters moved from Egypt to Libya
1 armour and 1 infantry moved from Azores to SZ 20 Atlantic
1 armour, 1 battleship, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 armour and 1 infantry moved from SZ 22 East Atlantic to Morocco
British take Morocco from Germans
2 fighters moved from Leningrad to Baltic States
2 infantry moved from Novgorod to Baltic States
1 bomber moved from England to Baltic States
1 submarine moved from SZ 9 North Atlantic to SZ 22 East Atlantic
1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan
1 submarine moved from SZ 105 Tasman Sea to SZ 99 West Pacific
1 infantry moved from Finland to Leningrad
Combat - British
Battle in Libya
British attack with 1 armour and 4 fighters
Germans defend with 1 infantry
British roll dice for 1 armour and 4 fighters in Libya, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Libya
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Germans: 1 infantry
Battle in Baltic States
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Bombay
1 fighter moved from Libya to SZ 55 Red Sea
1 fighter moved from Libya to SZ 55 Red Sea
2 fighters moved from Libya to Egypt
1 submarine moved from SZ 12 East Baltic Sea to SZ 17 English Channel
1 bomber moved from Baltic States to Leningrad
1 fighter moved from Baltic States to Southern Russia
1 fighter moved from Baltic States to Southern Russia
Place Units - British
1 submarine placed in SZ 57 Arabian Sea
1 armour and 1 artillery placed in Bombay
1 armour and 1 fighter placed in Egypt
1 bomber placed in England
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.33
British regular : 1.17
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 3
Purchase Units - Chinese
Chinese buy 1 armour and 1 infantry; Remaining resources: 2 PUs;
Non Combat Move - Chinese
1 armour moved from Western Sinkiang to Kansu
Place Units - Chinese
1 armour and 1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5.0
Game History
Round: 3
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 2,2 for Long Range Aircraft and gets 0 hits
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from SZ 86 West Pacific to SZ 94 Pacific
1 battleship moved from SZ 86 West Pacific to SZ 94 Pacific
1 fighter moved from SZ 86 West Pacific to SZ 94 Pacific
1 fighter moved from Chosen to SZ 94 Pacific
1 carrier moved from SZ 86 West Pacific to SZ 94 Pacific
1 destroyer moved from SZ 86 West Pacific to SZ 94 Pacific
1 fighter moved from Southern Japan to SZ 94 Pacific
1 infantry moved from Shantung to Inner Mongolia
Japanese take Inner Mongolia from Chinese
Combat - Japanese
Battle in SZ 94 Pacific
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 4 fighters
Americans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Americans roll dice for 1 submarine in SZ 94 Pacific, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 4 fighters in SZ 94 Pacific, round 2 : 4/7 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in SZ 94 Pacific, round 2 : 0/6 hits, 2.00 expected hits
3 transports owned by the Americans lost in SZ 94 Pacific
Americans roll dice for 1 submarine in SZ 94 Pacific, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 4 fighters in SZ 94 Pacific, round 3 : 2/7 hits, 3.17 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in SZ 94 Pacific, round 3 : 2/3 hits, 1.50 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in SZ 94 Pacific
Japanese roll dice for 1 battleship and 4 fighters in SZ 94 Pacific, round 4 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 battleship and 1 cruiser in SZ 94 Pacific, round 4 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in SZ 94 Pacific
Japanese win with 1 battleship and 3 fighters remaining. Battle score for attacker is 40
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
Non Combat Move - Japanese
1 carrier moved from SZ 86 West Pacific to SZ 94 Pacific
1 fighter moved from SZ 94 Pacific to New Guinea
1 transport moved from SZ 73 East China Sea to SZ 74 Sea of Japan
1 transport moved from SZ 73 East China Sea to SZ 74 Sea of Japan
1 transport moved from SZ 72 South China Sea to SZ 71 South China Sea
1 artillery moved from SZ 71 South China Sea to Thai-Malay
1 fighter moved from Thai-Malay to Yunnan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kwangtung to Szechwan
1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Shantung to Szechwan
1 armour moved from Chosen to Szechwan
1 armour moved from Chosen to Szechwan
1 infantry moved from Chosen to SZ 73 East China Sea
1 infantry moved from Chosen to SZ 73 East China Sea
2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 71 South China Sea
1 infantry moved from SZ 71 South China Sea to Thai-Malay
1 infantry moved from SZ 71 South China Sea to Thai-Malay
1 carrier moved from SZ 59 Northeastern Indian to SZ 71 South China Sea
1 battleship moved from SZ 59 Northeastern Indian to SZ 71 South China Sea
1 fighter moved from SZ 59 Northeastern Indian to SZ 71 South China Sea
1 artillery moved from Southern Japan to SZ 74 Sea of Japan
1 artillery moved from Southern Japan to SZ 74 Sea of Japan
1 infantry moved from Southern Japan to SZ 74 Sea of Japan
1 infantry moved from Southern Japan to SZ 74 Sea of Japan
1 infantry moved from SZ 74 Sea of Japan to Chosen
1 infantry moved from SZ 74 Sea of Japan to Chosen
1 artillery moved from SZ 74 Sea of Japan to Chosen
1 artillery moved from SZ 74 Sea of Japan to Chosen
Place Units - Japanese
2 armour placed in Chosen
1 fighter and 2 infantry placed in Southern Japan
1 destroyer placed in SZ 74 Sea of Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 1.00
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans discover Jet Power
Purchase Units - Americans
Americans buy 2 fighters, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from England to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Non Combat Move - Americans
1 bomber moved from Western Germany to England
1 cruiser moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 cruiser moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 destroyer moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 infantry moved from Northeastern United States to SZ 18 West Atlantic
1 artillery moved from Northeastern United States to SZ 18 West Atlantic
1 armour moved from Northeastern United States to SZ 18 West Atlantic
1 infantry moved from Northeastern United States to SZ 18 West Atlantic
1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 artillery, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 artillery moved from SZ 20 Atlantic to Azores
1 armour moved from SZ 20 Atlantic to Azores
1 infantry moved from SZ 20 Atlantic to Azores
1 infantry moved from SZ 20 Atlantic to Azores
1 infantry moved from Southern United States to Northeastern United States
1 armour moved from Southwestern United States to Northeastern United States
1 infantry moved from Northwestern United States to Midwestern United States
1 infantry moved from Southwestern United States to Southern United States
1 fighter moved from Midway Island to SZ 95 Pacific
1 bomber moved from Midway Island to Wake
1 fighter moved from Novgorod to Uzbek
Place Units - Americans
1 transport placed in SZ 18 West Atlantic
1 fighter placed in Northeastern United States
1 fighter placed in Southwestern United States
1 submarine placed in SZ 91 East Pacific
2 transports placed in SZ 95 Pacific
Activate Technology - Americans
Americans activating Jet Power
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Americans rolls : 1.00
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Novgorod to Belorussia
4 infantry moved from Western Russia to Belorussia
1 armour moved from Western Russia to Belorussia
1 armour moved from Moscow to Belorussia
1 artillery moved from Western Russia to Belorussia
1 armour moved from Southern Russia to Ukraine
1 armour moved from Stalingrad to Ukraine
1 fighter moved from Novgorod to Belorussia
1 fighter moved from Southern Russia to Ukraine
8 infantry moved from Southern Russia to Ukraine
1 infantry moved from Southern Russia to Belorussia
2 infantry moved from Vladivostok to Northern Manchukuo
1 infantry moved from Vladivostok to Northern Manchukuo
6 infantry moved from Amurskaya to Northern Manchukuo
2 infantry moved from Vladivostok to Northern Manchukuo
Combat - Russians
Battle in Ukraine
Russians attack with 2 armour, 1 fighter and 8 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 1 fighter and 8 infantry in Ukraine, round 2 : 3/11 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belorussia
Russians attack with 2 armour, 1 artillery, 1 fighter and 8 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 8 infantry in Belorussia, round 2 : 2/12 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 armour, 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northern Manchukuo
Russians attack with 11 infantry
Japanese defend with 2 infantry
Russians roll dice for 11 infantry in Northern Manchukuo, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Northern Manchukuo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Manchukuo
Russians roll dice for 9 infantry in Northern Manchukuo, round 3 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Northern Manchukuo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchukuo
Russians win, taking Northern Manchukuo from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 infantry moved from Buryatia to Amurskaya
2 infantry moved from Irkutsk to Buryatia
1 armour moved from Novo-Sibirsk to Kansu
1 artillery moved from Novo-Sibirsk to Eastern Sinkiang
1 infantry moved from Novo-Sibirsk to Eastern Sinkiang
2 infantry moved from Omsk to Novo-Sibirsk
2 infantry moved from Leningrad to Novgorod
2 infantry moved from Moscow to Southern Russia
1 infantry moved from Stalingrad to Southern Russia
1 artillery moved from Stalingrad to Southern Russia
1 armour moved from Sverdlovsk to Southern Russia
1 infantry moved from Sverdlovsk to Eastern Russia
1 infantry moved from Sverdlovsk to Omsk
1 bomber moved from Moscow to Kansu
1 fighter moved from Ukraine to Southern Russia
1 fighter moved from Belorussia to Moscow
1 fighter moved from Southern Russia to Stalingrad
1 fighter moved from Stalingrad to Southern Russia
Place Units - Russians
2 armour placed in Leningrad
1 armour placed in Sverdlovsk
4 infantry placed in Moscow
3 infantry placed in Stalingrad
2 infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : -0.33
Russians regular : -2.50