@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Archaeologists
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TripleA Turn Summary: Swedish round 3
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 3 Combat - Swedish Swedish has abandoned SZ44 to Danish Non Combat Move - Swedish Purchase Units - Swedish Swedish buy 1 Corvette and 2 Gunboats; Remaining resources: 2 PUs; Place Units - Swedish Note to players Swedish: <body><h2>Small Swedish fleet arriving.</h2><br>The King of Sweden has sent a small fleet to keep the trading lanes secure.</body> Trigger SwedishFleet1: Swedish has 2 Corvettes and 1 Frigate placed in SZ55 1 Corvette and 2 Gunboats placed in SZ80 Turn Complete - Swedish Swedish collect 26 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4 Combat Move - French Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: 2 Cannons moved from Fort Louis to SZ33 2 Infantrys moved from Fort Louis to SZ33 2 Militias moved from Fort Louis to SZ33 1 Battleship and 2 Militias moved from SZ33 to SZ35 2 Cannons and 2 Frigates moved from SZ33 to SZ35 2 Corvettes and 2 Infantrys moved from SZ33 to SZ35 2 Cannons, 2 Infantrys and 2 Militias moved from SZ35 to Apalaxy Land 4 Militias moved from Louisiana Main to Fort Louis 1 Infantry moved from Louisiana Main to Fort Louis 1 Militia moved from Abaham to Bayogoula 1 Militia moved from Bayogoula to Louisiana Main 1 Indian-Scout moved from Beeve Country to Comanche Land French take Comanche Land from Indians 1 Irregular moved from Les Temerlouens to Beef River 1 Infantry moved from Beeve Country to Beef River 1 Cannon moved from Costa Baxa to Beef River 1 General moved from Caouila to Beef River 2 Infantrys moved from Caouila to Costa Baxa 1 Sloop moved from SZ33 to SZ47 French take SZ47 from Spanish 1 Admiral moved from SZ33 to SZ35 2 Infantrys moved from Granada to Granadillos Combat - French Battle in Apalaxy Land French attack with 2 Cannons, 2 Infantrys and 2 Militias English defend with 4 Infantrys and 1 Outpost French roll dice for 1 Battleship, 2 Corvettes and 2 Frigates in Apalaxy Land, round 2 : 0/5 hits, 2.17 expected hits French roll dice for 2 Cannons, 2 Infantrys and 2 Militias in Apalaxy Land, round 2 : 3/6 hits, 2.33 expected hits English roll dice for 4 Infantrys and 1 Outpost in Apalaxy Land, round 2 : 3/4 hits, 2.67 expected hits 2 Militias owned by the French, 3 Infantrys owned by the English and 1 Cannon owned by the French lost in Apalaxy Land French roll dice for 1 Cannon and 2 Infantrys in Apalaxy Land, round 3 : 2/3 hits, 1.50 expected hits English roll dice for 1 Infantry and 1 Outpost in Apalaxy Land, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the English and 1 Infantry owned by the French lost in Apalaxy Land French win, taking Apalaxy Land from English with 1 Cannon and 1 Infantry remaining. Battle score for attacker is 6 Casualties for French: 1 Cannon, 1 Infantry and 2 Militias Casualties for English: 4 Infantrys Non Combat Move - French Purchase Units - French French buy 1 General, 2 Infantrys and 3 Militias; Remaining resources: 0 PUs; Place Units - French 1 General, 2 Infantrys and 3 Militias placed in Fort Louis Turn Complete - French French collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
French regular : -1.00 English regular : 0.67 -
TripleA Turn Summary: English round 4
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4 Combat Move - English 1 Militia moved from Florida South to Florida Mid English take Florida Mid from Indians 1 Militia moved from Charles Town to Apalaxy Land 1 Militia moved from Charles Town to Apalaxy Land 1 Infantry moved from Palaxy to Apalaxy Land 1 Frigate moved from SZ23 to SZ29 1 Frigate moved from SZ51 to SZ29 1 Corvette moved from SZ23 to SZ29 1 Corvette moved from SZ23 to SZ29 1 Marine moved from Jamaica to SZ71 1 Infantry moved from Jamaica to SZ71 1 Infantry moved from Jamaica to SZ71 1 Marine and 1 Sloop moved from SZ71 to SZ51 1 Flute and 2 Infantrys moved from SZ71 to SZ51 1 Admiral moved from SZ51 to SZ29 1 Marine moved from Turks Islands to SZ51 1 Marine moved from Turks Islands to SZ51 1 Marine moved from Guanabo to SZ51 1 Infantry moved from Turks Islands to SZ51 1 Militia moved from Tortuga to SZ51 1 Militia moved from Guanabo to SZ51 1 Corvette and 1 Infantry moved from SZ51 to SZ37 1 Infantry moved from SZ37 to Catt 1 Marine and 1 Sloop moved from SZ51 to SZ37 1 Marine moved from SZ37 to Catt 1 Flute, 2 Infantrys and 1 Marine moved from SZ51 to SZ37 1 Infantry moved from SZ37 to Catt 1 Marine moved from SZ37 to Catt 1 Infantry moved from SZ37 to Catt 1 Marine and 1 Sloop moved from SZ51 to SZ80 1 Infantry moved from Nevis to Saint Statia 1 Infantry moved from Nevis to Saint Statia 1 Marine moved from SZ80 to Saint Statia 1 Marine and 1 Sloop moved from SZ51 to SZ61 1 Battleship and 2 Militias moved from SZ51 to SZ61 1 Militia moved from SZ61 to Little Cayman 1 Militia moved from SZ61 to Little Cayman 1 Marine moved from SZ61 to Little Cayman 1 Corvette moved from SZ51 to SZ80 1 Infantry moved from Anguilla to SZ80 1 Infantry moved from SZ80 to Saint Statia 1 Infantry moved from Palaxy to Apalaxy Land 1 Irregular moved from Charles Town to Apalaxy Land Combat - English Battle in Catt English attack with 3 Infantrys and 2 Marines Pirates defend with 4 Pirates and 1 Town English roll dice for 1 Corvette in Catt, round 2 : 0/1 hits, 0.33 expected hits English roll dice for 3 Infantrys and 2 Marines in Catt, round 2 : 1/5 hits, 2.50 expected hits Pirates roll dice for 4 Pirates in Catt, round 2 : 0/4 hits, 0.67 expected hits 1 Pirate owned by the Pirates lost in Catt English roll dice for 3 Infantrys and 2 Marines in Catt, round 3 : 2/5 hits, 2.50 expected hits Pirates roll dice for 3 Pirates in Catt, round 3 : 0/3 hits, 0.50 expected hits 2 Pirates owned by the Pirates lost in Catt English roll dice for 3 Infantrys and 2 Marines in Catt, round 4 : 2/5 hits, 2.50 expected hits Pirates roll dice for 1 Pirate in Catt, round 4 : 0/1 hits, 0.17 expected hits 1 Pirate owned by the Pirates lost in Catt English win, taking Catt from Pirates with 3 Infantrys and 2 Marines remaining. Battle score for attacker is 60 Casualties for Pirates: 4 Pirates Battle in Saint Statia English attack with 3 Infantrys and 1 Marine Dutch defend with 2 Infantrys English roll dice for 1 Corvette in Saint Statia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Saint Statia English roll dice for 3 Infantrys and 1 Marine in Saint Statia, round 2 : 1/4 hits, 2.00 expected hits Dutch roll dice for 1 Infantry in Saint Statia, round 2 : 1/1 hits, 0.50 expected hits 1 Marine owned by the English and 1 Infantry owned by the Dutch lost in Saint Statia English win, taking Saint Statia from Dutch with 3 Infantrys remaining. Battle score for attacker is 15 Casualties for Dutch: 2 Infantrys Casualties for English: 1 Marine Battle in Little Cayman English attack with 1 Marine and 2 Militias Pirates defend with 2 Pirates English roll dice for 1 Battleship in Little Cayman, round 2 : 1/1 hits, 0.50 expected hits 1 Pirate owned by the Pirates lost in Little Cayman English roll dice for 1 Marine and 2 Militias in Little Cayman, round 2 : 0/3 hits, 0.83 expected hits Pirates roll dice for 1 Pirate in Little Cayman, round 2 : 1/1 hits, 0.17 expected hits 1 Militia owned by the English lost in Little Cayman English roll dice for 1 Marine and 1 Militia in Little Cayman, round 3 : 0/2 hits, 0.67 expected hits Pirates roll dice for 1 Pirate in Little Cayman, round 3 : 0/1 hits, 0.17 expected hits English roll dice for 1 Marine and 1 Militia in Little Cayman, round 4 : 2/2 hits, 0.67 expected hits Pirates roll dice for 1 Pirate in Little Cayman, round 4 : 0/1 hits, 0.17 expected hits 1 Pirate owned by the Pirates lost in Little Cayman English win, taking Little Cayman from Pirates with 1 Marine and 1 Militia remaining. Battle score for attacker is 22 Casualties for Pirates: 2 Pirates Casualties for English: 1 Militia Battle in Apalaxy Land English attack with 2 Infantrys, 1 Irregular and 2 Militias French defend with 1 Cannon, 1 Infantry and 1 Outpost English roll dice for 2 Infantrys, 1 Irregular and 2 Militias in Apalaxy Land, round 2 : 2/5 hits, 1.67 expected hits French roll dice for 1 Cannon, 1 Infantry and 1 Outpost in Apalaxy Land, round 2 : 2/2 hits, 1.17 expected hits 1 Irregular owned by the English, 1 Infantry owned by the French, 1 Cannon owned by the French and 1 Militia owned by the English lost in Apalaxy Land English win, taking Apalaxy Land from French with 2 Infantrys and 1 Militia remaining. Battle score for attacker is 5 Casualties for English: 1 Irregular and 1 Militia Casualties for French: 1 Cannon and 1 Infantry Battle in SZ29 English attack with 1 Admiral, 2 Corvettes and 2 Frigates French defend with 2 Corvettes and 1 Frigate English roll dice for 1 Admiral, 2 Corvettes and 2 Frigates in SZ29, round 2 : 3/5 hits, 2.50 expected hits French roll dice for 2 Corvettes and 1 Frigate in SZ29, round 2 : 2/3 hits, 1.33 expected hits 2 Corvettes owned by the English, 2 Corvettes owned by the French and 1 Frigate owned by the French lost in SZ29 English win, taking SZ29 from French with 1 Admiral and 2 Frigates remaining. Battle score for attacker is 13 Casualties for English: 2 Corvettes Casualties for French: 2 Corvettes and 1 Frigate Non Combat Move - English 1 Irregular moved from Charles Town to Pensacola 1 Militia moved from Palaxy to Pensacola 1 Infantry moved from Pensacola to Mobile 1 Infantry moved from Pensacola to Mobile 1 Infantry moved from Pensacola to Mobile 1 Infantry moved from Pensacola to Mobile 1 General moved from Pensacola to Mobile Purchase Units - English English buy 1 Corvette, 1 Flute, 1 Horse-Artillery, 1 Indian-Scout, 2 Infantrys and 1 Militia; Remaining resources: 0 PUs; Place Units - English 1 Horse-Artillery, 1 Indian-Scout and 1 Infantry placed in Charles Town 1 Corvette and 1 Flute placed in SZ71 1 Militia placed in Charles Town 1 Infantry placed in Jamaica Turn Complete - English English collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
French regular : 1.50 English regular : -2.00 Pirates regular : -0.83 Dutch regular : 0.50 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4 Combat Move - Dutch Some non-combat units are destroyed: 1 Infantry moved from Venezuela West to Montes de Opon Dutch take Montes de Opon from Indians 1 Gunboat moved from SZ76 to SZ75 1 Gunboat moved from SZ76 to SZ75 1 Corvette moved from SZ76 to SZ81 1 Corvette moved from SZ88 to SZ82 1 Corvette moved from SZ82 to SZ81 4 Infantrys moved from Trinidad to SZ86 1 Infantry moved from Coro to Castilla 1 Infantry moved from Curacao to SZ76 1 Irregular moved from Curacao to SZ76 1 Flute, 1 Infantry and 1 Irregular moved from SZ76 to SZ81 1 Infantry and 1 Irregular moved from SZ81 to Porto Rico 1 Infantry moved from Saint Martin to SZ81 1 Infantry moved from SZ81 to Porto Rico 1 Flute and 2 Infantrys moved from SZ86 to SZ83 1 Flute and 2 Infantrys moved from SZ83 to SZ82 1 Flute and 2 Infantrys moved from SZ86 to SZ82 4 Infantrys moved from SZ82 to Saint Vincent 1 Flute moved from SZ86 to SZ85 1 General moved from Coro to Castilla 2 Infantrys moved from New Granada North East to New Granada South East Dutch take New Granada South East from Spanish 2 Infantrys moved from Venezuela North to Coro 1 Infantry moved from Venezuela East to Venezuela West Combat - Dutch Battle in Saint Vincent Dutch attack with 4 Infantrys English defend with 2 Infantrys Dutch roll dice for 4 Infantrys in Saint Vincent, round 2 : 1/4 hits, 2.00 expected hits English roll dice for 2 Infantrys in Saint Vincent, round 2 : 0/2 hits, 1.00 expected hits 1 Infantry owned by the English lost in Saint Vincent Dutch roll dice for 4 Infantrys in Saint Vincent, round 3 : 1/4 hits, 2.00 expected hits English roll dice for 1 Infantry in Saint Vincent, round 3 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the English lost in Saint Vincent Dutch win, taking Saint Vincent from English with 4 Infantrys remaining. Battle score for attacker is 22 Casualties for English: 2 Infantrys Battle in Porto Rico Dutch attack with 2 Infantrys and 1 Irregular Spanish defend with 2 Militias Dutch roll dice for 1 Corvette and 2 Frigates in Porto Rico, round 2 : 2/3 hits, 1.33 expected hits 2 Militias owned by the Spanish lost in Porto Rico Dutch win, taking Porto Rico from Spanish with 2 Infantrys and 1 Irregular remaining. Battle score for attacker is 16 Casualties for Spanish: 2 Militias Battle in SZ75 Dutch attack with 2 Gunboats Indians defend with 1 Canoe Dutch roll dice for 2 Gunboats in SZ75, round 2 : 0/2 hits, 0.33 expected hits Indians roll dice for 1 Canoe in SZ75, round 2 : 0/1 hits, 0.17 expected hits 1 Canoe owned by the Indians retreated to SZ76 Non Combat Move - Dutch Purchase Units - Dutch Dutch buy 1 Frigate, 1 Gunboat and 2 Marines; Remaining resources: 0 PUs; Place Units - Dutch 2 Marines placed in Suriname 1 Frigate and 1 Gunboat placed in SZ76 Turn Complete - Dutch Dutch collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
English regular : -1.50 Indians regular : -0.17 Dutch regular : -1.67 -
TripleA Turn Summary: Spanish round 4
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4 Combat Move - Spanish 1 Cannon moved from Cuba West to SZ61 1 Irregular moved from Cuba West to SZ61 1 Marine moved from Cuba West to SZ61 1 Infantry moved from Cuba West to SZ61 1 Cannon, 1 Galleon, 1 Infantry, 1 Irregular and 1 Marine moved from SZ61 to SZ51 1 Irregular moved from Heneago to SZ51 1 Cannon moved from Heneago to SZ51 1 Militia moved from Heneago to SZ51 1 Infantry moved from Spanish Hispaniola to French Hispaniola 1 Infantry moved from Spanish Hispaniola to French Hispaniola 1 Marine moved from SZ51 to French Hispaniola 1 Cannon moved from SZ51 to French Hispaniola 1 Cannon moved from SZ51 to French Hispaniola 1 Infantry moved from SZ51 to French Hispaniola 1 Irregular moved from SZ51 to French Hispaniola 1 Irregular moved from SZ51 to French Hispaniola 1 Militia moved from SZ51 to French Hispaniola 1 Militia moved from Spanish Hispaniola to French Hispaniola 1 Frigate moved from SZ42 to SZ44 1 Frigate moved from SZ80 to SZ44 1 Galleon moved from SZ42 to SZ44 1 Galleon moved from SZ42 to SZ44 1 Galleon moved from SZ42 to SZ44 1 Militia moved from Spanish Hispaniola to French Hispaniola 1 Militia moved from Spanish Hispaniola to French Hispaniola 1 Militia moved from Spanish Hispaniola to French Hispaniola 1 Militia moved from Spanish Hispaniola to French Hispaniola 1 Militia moved from Spanish Hispaniola to French Hispaniola 1 Militia moved from New Galicia to New Leon Spanish take New Leon from French Combat - Spanish Battle in SZ44 Spanish attack with 2 Frigates and 3 Galleons Danish defend with 2 Corvettes and 1 Frigate Spanish roll dice for 2 Frigates and 3 Galleons in SZ44, round 2 : 2/5 hits, 2.00 expected hits Danish roll dice for 2 Corvettes and 1 Frigate in SZ44, round 2 : 0/3 hits, 1.33 expected hits 1 Frigate owned by the Danish and 1 Corvette owned by the Danish lost in SZ44 Spanish roll dice for 2 Frigates and 3 Galleons in SZ44, round 3 : 0/5 hits, 2.00 expected hits Danish roll dice for 1 Corvette in SZ44, round 3 : 1/1 hits, 0.50 expected hits 1 Galleon owned by the Spanish lost in SZ44 Spanish roll dice for 2 Frigates and 2 Galleons in SZ44, round 4 : 2/4 hits, 1.67 expected hits Danish roll dice for 1 Corvette in SZ44, round 4 : 1/1 hits, 0.50 expected hits 1 Galleon owned by the Spanish and 1 Corvette owned by the Danish lost in SZ44 Spanish win, taking SZ44 from Danish with 2 Frigates and 1 Galleon remaining. Battle score for attacker is 14 Casualties for Danish: 2 Corvettes and 1 Frigate Casualties for Spanish: 2 Galleons Battle in French Hispaniola Spanish attack with 2 Cannons, 3 Infantrys, 2 Irregulars, 1 Marine and 7 Militias French defend with 1 Fortress, 2 Infantrys, 6 Militias and 1 Town Spanish roll dice for 2 Cannons, 3 Infantrys, 2 Irregulars, 1 Marine and 7 Militias in French Hispaniola, round 2 : 5/15 hits, 4.83 expected hits French roll dice for 1 Fortress, 2 Infantrys and 6 Militias in French Hispaniola, round 2 : 5/8 hits, 5.67 expected hits 4 Militias owned by the Spanish, 5 Militias owned by the French and 1 Irregular owned by the Spanish lost in French Hispaniola Spanish roll dice for 2 Cannons, 3 Infantrys, 1 Irregular, 1 Marine and 3 Militias in French Hispaniola, round 3 : 3/10 hits, 3.83 expected hits French roll dice for 1 Fortress, 2 Infantrys and 1 Militia in French Hispaniola, round 3 : 3/3 hits, 2.33 expected hits 2 Militias owned by the Spanish, 1 Militia owned by the French, 1 Irregular owned by the Spanish and 2 Infantrys owned by the French lost in French Hispaniola Spanish win, taking French Hispaniola from French with 2 Cannons, 3 Infantrys, 1 Marine and 1 Militia remaining. Battle score for attacker is 6 Casualties for Spanish: 2 Irregulars and 6 Militias Casualties for French: 2 Infantrys and 6 Militias Non Combat Move - Spanish 1 Irregular moved from Cuba West to Cuba East 1 Irregular moved from Cuba West to Cuba East 1 Infantry moved from Cuba West to Cuba East 1 Militia moved from Cuba East to Cuba West 1 Militia moved from Cuba East to Cuba West 1 Irregular moved from Yucatan Mid to Peten Lake 1 Indian-Scout moved from Peten Lake to Soconusco 1 Cavalry moved from Tabasco to Mexico City 1 Infantry moved from Mexico City to New Galicia 1 Militia moved from New Galicia to New Leon 1 Militia moved from Mexico City to New Galicia 1 Militia moved from Mexico City to New Galicia 1 Militia moved from Mexico City to Tlascala 1 Militia moved from New Galicia to New Leon 1 Militia moved from New Galicia to New Leon Purchase Units - Spanish Spanish buy 1 Indian-Scout, 1 Infantry, 3 Militias and 1 Outpost; Remaining resources: 7 PUs; Place Units - Spanish 1 Indian-Scout placed in Mexico City 1 Outpost placed in Mobile 1 Infantry and 2 Militias placed in Spanish Hispaniola 1 Militia placed in Acapulco Turn Complete - Spanish Spanish collect 60 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : -0.00 Spanish regular : -2.33 Danish regular : -0.33 -
TripleA Turn Summary: Danish round 4
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4 Combat Move - Danish Purchase Units - Danish Danish buy 1 Corvette and 1 Flute; Remaining resources: 1 PUs; Place Units - Danish 1 Corvette and 1 Flute placed in SZ81 Turn Complete - Danish Danish collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Swedish round 4
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4 Combat Move - Swedish 1 Corvette moved from SZ55 to SZ80 1 Corvette moved from SZ55 to SZ80 1 Frigate moved from SZ55 to SZ80 1 Militia moved from Swedish West Indies to SZ80 1 Infantry moved from Swedish West Indies to SZ80 1 Infantry moved from Swedish West Indies to SZ80 1 Infantry moved from Swedish West Indies to SZ80 1 Infantry moved from SZ80 to Saint Martin 1 Infantry moved from SZ80 to Saint Martin 1 Infantry moved from SZ80 to Saint Martin 1 Militia moved from SZ80 to Saint Martin Combat - Swedish Battle in Saint Martin Swedish attack with 3 Infantrys and 1 Militia Dutch defend with 1 Infantry Swedish roll dice for 3 Corvettes and 1 Frigate in Saint Martin, round 2 : 2/4 hits, 1.50 expected hits 1 Infantry owned by the Dutch lost in Saint Martin Swedish win, taking Saint Martin from Dutch with 3 Infantrys and 1 Militia remaining. Battle score for attacker is 12 Casualties for Dutch: 1 Infantry Non Combat Move - Swedish Purchase Units - Swedish Swedish buy 1 Marine, 1 Militia and 1 Sloop; Remaining resources: 2 PUs; Place Units - Swedish 1 Sloop placed in SZ80 1 Marine and 1 Militia placed in Swedish West Indies Turn Complete - Swedish Swedish collect 27 PUs; end with 29 PUsCombat Hit Differential Summary :
Swedish regular : 0.50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - French 1 Admiral, 1 Battleship, 2 Corvettes and 2 Frigates moved from SZ35 to SZ33 1 General, 2 Infantrys and 4 Militias moved from Fort Louis to SZ33 1 General, 2 Infantrys and 4 Militias moved from SZ33 to Mobile 1 Infantry and 6 Militias moved from Fort Louis to Mobile 1 Indian-Scout moved from Comanche Land to New Mexico French take New Mexico from Indians 2 Infantrys moved from Costa Baxa to Beef River 1 Irregular moved from Louisiana Main to Mobile Combat - French Battle in Mobile French attack with 1 General, 3 Infantrys, 1 Irregular and 10 Militias English defend with 1 General and 4 Infantrys; Spanish defend with 2 Infantrys, 1 Militia and 1 Outpost French roll dice for 1 Battleship, 2 Corvettes and 2 Frigates in Mobile, round 2 : 4/5 hits, 2.17 expected hits 1 Militia owned by the Spanish and 3 Infantrys owned by the English lost in Mobile French roll dice for 1 General, 3 Infantrys, 1 Irregular and 10 Militias in Mobile, round 2 : 3/15 hits, 5.33 expected hits Spanish roll dice for 1 General, 3 Infantrys and 1 Outpost in Mobile, round 2 : 1/4 hits, 2.83 expected hits 2 Infantrys owned by the Spanish, 1 Militia owned by the French and 1 General owned by the English lost in Mobile French roll dice for 1 General, 3 Infantrys, 1 Irregular and 9 Militias in Mobile, round 3 : 5/14 hits, 5.17 expected hits Spanish roll dice for 1 Infantry and 1 Outpost in Mobile, round 3 : 1/1 hits, 0.67 expected hits 1 Militia owned by the French and 1 Infantry owned by the English lost in Mobile French win, taking Mobile from Spanish with 1 General, 3 Infantrys, 1 Irregular and 8 Militias remaining. Battle score for attacker is 84 Casualties for English: 1 General and 4 Infantrys Casualties for Spanish: 2 Infantrys and 1 Militia Casualties for French: 2 Militias Non Combat Move - French 2 Infantrys moved from Granadillos to Granada 1 Infantry moved from Foul Island to Granadillos Purchase Units - French French buy 1 Flute, 2 Frigates, 1 Infantry, 1 Militia and 1 Sloop; Remaining resources: 1 PUs; Place Units - French Note to players French: <body><h2>5 Marines and 1 Flute in Fort Louis.</h2><br>A band of pirates has offered to serve as Privateers. They have now been issued uniforms and ship colors.</body> Trigger FrenchTroops1: French has 1 Flute placed in SZ33 Trigger FrenchTroops1: French has 5 Marines placed in Fort Louis 1 Infantry and 1 Militia placed in Fort Louis 1 Flute, 2 Frigates and 1 Sloop placed in SZ33 Turn Complete - French French collect 56 PUs; end with 57 PUsCombat Hit Differential Summary :
French regular : -0.67 Spanish regular : -1.50 -
TripleA Turn Summary: English round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - English 1 Militia moved from Jamaica to SZ71 1 Infantry moved from Jamaica to SZ71 1 Flute, 1 Infantry and 1 Militia moved from SZ71 to SZ51 1 Marine moved from Catt to SZ37 1 Infantry moved from Catt to SZ37 1 Infantry moved from Catt to SZ37 1 Marine moved from Catt to SZ37 1 Infantry moved from Catt to SZ37 1 Corvette and 1 Infantry moved from SZ37 to SZ51 1 Flute, 2 Infantrys and 1 Marine moved from SZ37 to SZ51 1 Marine and 1 Sloop moved from SZ37 to SZ51 1 Frigate moved from SZ29 to SZ51 1 Militia moved from Guanabo to SZ51 1 Frigate moved from SZ29 to SZ51 1 Infantry moved from Saint Statia to SZ80 1 Corvette and 1 Infantry moved from SZ80 to SZ51 1 Sloop moved from SZ80 to SZ51 1 Infantry moved from Jamaica to SZ71 1 Corvette and 1 Infantry moved from SZ71 to SZ51 1 Admiral moved from SZ29 to SZ51 6 Infantrys, 2 Marines and 2 Militias moved from SZ51 to Caicos Bank Combat - English Battle in Caicos Bank English attack with 6 Infantrys, 2 Marines and 2 Militias Pirates defend with 1 Outpost, 7 Pirates and 1 Town English roll dice for 3 Corvettes and 2 Frigates in Caicos Bank, round 2 : 4/5 hits, 2.00 expected hits 4 Pirates owned by the Pirates lost in Caicos Bank English roll dice for 6 Infantrys, 2 Marines and 2 Militias in Caicos Bank, round 2 : 4/10 hits, 4.33 expected hits Pirates roll dice for 1 Outpost and 3 Pirates in Caicos Bank, round 2 : 0/3 hits, 1.00 expected hits 3 Pirates owned by the Pirates lost in Caicos Bank English captures one of Pirates capitals English win, taking Caicos Bank from Pirates with 6 Infantrys, 2 Marines and 2 Militias remaining. Battle score for attacker is 105 Casualties for Pirates: 7 Pirates Non Combat Move - English 1 Militia moved from Florida Mid to Apalaxy Land 1 Irregular moved from Pensacola to Apalaxy Land 1 Indian-Scout moved from Pensacola to Apalaxy Land 1 Cavalry moved from Pensacola to Apalaxy Land 1 Horse-Artillery moved from Pensacola to Apalaxy Land 1 Infantry moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Horse-Artillery moved from Charles Town to Apalaxy Land 1 Indian-Scout moved from Charles Town to Apalaxy Land Purchase Units - English English buy 1 Frigate, 3 Infantrys, 3 Militias and 1 Sloop; Remaining resources: 0 PUs; Place Units - English Note to players English: <body><h2>7 Militias in Charles Town.</h2><br>Because of the growing threat to their properties, the citizens of Charles Town have formed a voluntary militia.</body> Trigger EnglishTroops1: English has 7 Militias placed in Charles Town 2 Infantrys and 1 Militia placed in Charles Town 1 Infantry and 2 Militias placed in Jamaica 1 Frigate and 1 Sloop placed in SZ37 Turn Complete - English English collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
English regular : 1.67 Pirates regular : -1.00 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - Dutch 4 Infantrys moved from Saint Vincent to SZ82 2 Flutes and 4 Infantrys moved from SZ82 to SZ79 1 Flute moved from SZ81 to SZ79 1 Infantry and 1 Irregular moved from Porto Rico to SZ79 5 Infantrys and 1 Irregular moved from SZ79 to Spanish Hispaniola 1 Infantry moved from Montes de Opon to El Rosal Dutch take El Rosal from Indians 1 General and 5 Infantrys moved from Castilla to New Granada South West Dutch take New Granada South West from Spanish 2 Infantrys moved from New Granada South East to New Granada South West 1 Infantry moved from Venezuela West to Castilla 1 Gunboat moved from SZ75 to SZ73 1 Gunboat moved from SZ76 to SZ78 1 Infantry moved from Curacao to SZ76 1 Infantry moved from Coro to SZ76 1 Frigate and 2 Infantrys moved from SZ76 to SZ79 2 Infantrys moved from SZ79 to Spanish Hispaniola 1 Corvette moved from SZ81 to SZ79 2 Marines moved from Suriname to SZ85 1 Flute and 2 Marines moved from SZ85 to SZ83 1 Infantry moved from Porto Rico to SZ79 1 Infantry moved from SZ79 to Spanish Hispaniola Combat - Dutch Battle in Spanish Hispaniola Dutch attack with 8 Infantrys and 1 Irregular Spanish defend with 1 Infantry, 2 Militias, 1 Outpost and 1 Town Dutch roll dice for 1 Corvette and 1 Frigate in Spanish Hispaniola, round 2 : 1/2 hits, 0.83 expected hits 1 Militia owned by the Spanish lost in Spanish Hispaniola Dutch roll dice for 8 Infantrys and 1 Irregular in Spanish Hispaniola, round 2 : 4/9 hits, 4.33 expected hits Spanish roll dice for 1 Infantry, 1 Militia and 1 Outpost in Spanish Hispaniola, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Spanish, 1 Militia owned by the Spanish, 1 Irregular owned by the Dutch and 1 Infantry owned by the Dutch lost in Spanish Hispaniola Dutch win, taking Spanish Hispaniola from Spanish with 7 Infantrys remaining. Battle score for attacker is 8 Casualties for Spanish: 1 Infantry and 2 Militias Casualties for Dutch: 1 Infantry and 1 Irregular Non Combat Move - Dutch Purchase Units - Dutch Dutch buy 1 Galleon, 1 Infantry, 1 Marine and 1 Mortar; Remaining resources: 1 PUs; Place Units - Dutch Note to players Dutch: <body><h2>2 Infanry, 2 Cannons and 2 Flutes in Suriname.</h2><br>The Stadtholders of the Dutch Republic have agreed to aid the colonies. They have sent a small army.</body> Trigger DutchTroops1: Dutch has 2 Flutes placed in SZ85 Trigger DutchTroops1: Dutch has 2 Cannons and 2 Infantrys placed in Suriname 1 Galleon placed in SZ76 1 Infantry, 1 Marine and 1 Mortar placed in Curacao Turn Complete - Dutch Dutch collect 49 PUs; end with 50 PUsCombat Hit Differential Summary :
Spanish regular : 0.83 Dutch regular : -0.17 -
TripleA Turn Summary: Spanish round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - Spanish 1 Militia moved from New Leon to Caouila Spanish take Caouila from French 1 Militia moved from New Leon to Costa Baxa Spanish take Costa Baxa from French 1 Militia moved from New Galicia to New Leon 1 Militia moved from New Galicia to New Leon 1 Infantry moved from New Galicia to New Leon 1 Infantry moved from Cuba East to SZ51 1 Irregular moved from Cuba East to SZ51 1 Infantry moved from Cuba East to SZ51 1 Marine moved from French Hispaniola to SZ51 1 Irregular moved from Cuba East to SZ51 1 Galleon and 1 Irregular moved from SZ51 to SZ72 1 Galleon, 2 Infantrys, 1 Irregular and 1 Marine moved from SZ51 to SZ72 3 Infantrys moved from French Hispaniola to Spanish Hispaniola 1 Cannon moved from French Hispaniola to Spanish Hispaniola 1 Cannon moved from French Hispaniola to Spanish Hispaniola 1 Militia moved from French Hispaniola to Spanish Hispaniola 2 Irregulars moved from SZ72 to Spanish Hispaniola 1 Infantry moved from SZ72 to Spanish Hispaniola 1 Infantry moved from SZ72 to Spanish Hispaniola 1 Marine moved from SZ72 to Spanish Hispaniola Combat - Spanish Battle in Spanish Hispaniola Spanish attack with 2 Cannons, 5 Infantrys, 2 Irregulars, 1 Marine and 1 Militia Dutch defend with 7 Infantrys, 1 Outpost and 1 Town Spanish roll dice for 2 Cannons, 5 Infantrys, 2 Irregulars, 1 Marine and 1 Militia in Spanish Hispaniola, round 2 : 7/11 hits, 4.83 expected hits Dutch roll dice for 7 Infantrys and 1 Outpost in Spanish Hispaniola, round 2 : 7/7 hits, 4.33 expected hits 1 Infantry owned by the Spanish, 1 Militia owned by the Spanish, 2 Irregulars owned by the Spanish, 7 Infantrys owned by the Dutch, 1 Marine owned by the Spanish and 2 Cannons owned by the Spanish lost in Spanish Hispaniola Spanish win, taking Spanish Hispaniola from Dutch with 4 Infantrys remaining. Battle score for attacker is 17 Casualties for Spanish: 2 Cannons, 1 Infantry, 2 Irregulars, 1 Marine and 1 Militia Casualties for Dutch: 7 Infantrys Non Combat Move - Spanish 1 Irregular moved from Peten Lake to Acapulco 1 Militia moved from Tlascala to Acapulco 1 Cavalry moved from Mexico City to Acapulco 1 Indian-Scout moved from Mexico City to Acapulco 1 Frigate moved from SZ44 to SZ80 1 Frigate moved from SZ44 to SZ80 1 Galleon moved from SZ44 to SZ42 1 Militia moved from Cuba West to Cuba East Purchase Units - Spanish Spanish buy 2 Infantrys, 4 Militias and 1 Outpost; Remaining resources: 1 PUs; Place Units - Spanish Note to players Spanish: <body><h2>6 Irregulars in Mexico City.</h2><br>The Viceroy of New Spain has decided to include his personal Compania Irregulares under direct military control.</body> Trigger SpanishTroops1: Spanish has 6 Irregulars placed in Mexico City 1 Outpost placed in New Leon 1 Infantry placed in Mexico City 1 Militia placed in French Hispaniola 1 Infantry and 2 Militias placed in Cuba West 1 Militia placed in New Granada North West Spanish undo move 5. 1 Militia placed in French Hispaniola Turn Complete - Spanish Spanish collect 54 PUs; end with 55 PUsCombat Hit Differential Summary :
Spanish regular : 2.17 Dutch regular : 2.67 -
TripleA Turn Summary: Danish round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - Danish 1 Infantry moved from Danish West Indies to SZ81 1 Infantry moved from Danish West Indies to SZ81 1 Infantry moved from Danish West Indies to SZ81 1 Militia moved from Danish West Indies to SZ81 3 Infantrys and 1 Militia moved from SZ81 to Saint Statia Combat - Danish Battle in Saint Statia Danish attack with 3 Infantrys and 1 Militia English defend with 2 Infantrys Danish roll dice for 2 Corvettes in Saint Statia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the English lost in Saint Statia Danish win, taking Saint Statia from English with 3 Infantrys and 1 Militia remaining. Battle score for attacker is 22 Casualties for English: 2 Infantrys Non Combat Move - Danish Purchase Units - Danish Danish buy 1 Flute and 1 Frigate; Remaining resources: 0 PUs; Place Units - Danish Note to players Danish: <body><h2>1 General and 1 Corvette in Danish West Indies.</h2><br>The King has sent a General to help you manage your poorly trained militia defenses.</body> Trigger DanishTroops1: Danish has 1 Corvette placed in SZ80 Trigger DanishTroops1: Danish has 1 General placed in Danish West Indies 1 Flute and 1 Frigate placed in SZ81 Turn Complete - Danish Danish collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Danish regular : 1.33 -
TripleA Turn Summary: Swedish round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - Swedish 1 Militia moved from Saint Martin to Saint Bartolameo 1 Infantry moved from Saint Martin to Saint Bartolameo 1 Infantry moved from Saint Martin to Saint Bartolameo 1 Infantry moved from Saint Martin to Saint Bartolameo 1 Sloop moved from SZ80 to SZ79 1 Corvette moved from SZ80 to SZ79 1 Corvette moved from SZ80 to SZ79 1 Corvette moved from SZ80 to SZ79 1 Frigate moved from SZ80 to SZ79 1 Gunboat moved from SZ80 to SZ79 1 Gunboat moved from SZ80 to SZ79 Combat - Swedish Battle in Saint Bartolameo Swedish attack with 3 Infantrys and 1 Militia French defend with 2 Infantrys Swedish roll dice for 3 Infantrys and 1 Militia in Saint Bartolameo, round 2 : 2/4 hits, 1.67 expected hits French roll dice for 2 Infantrys in Saint Bartolameo, round 2 : 0/2 hits, 1.00 expected hits 2 Infantrys owned by the French lost in Saint Bartolameo Swedish win, taking Saint Bartolameo from French with 3 Infantrys and 1 Militia remaining. Battle score for attacker is 24 Casualties for French: 2 Infantrys Battle in SZ79 Swedish attack with 3 Corvettes, 1 Frigate, 2 Gunboats and 1 Sloop Dutch defend with 1 Corvette, 3 Flutes and 1 Frigate Swedish roll dice for 1 Sloop in SZ79, round 2 : 0/1 hits, 0.33 expected hits Swedish roll dice for 3 Corvettes, 1 Frigate and 2 Gunboats in SZ79, round 2 : 4/6 hits, 1.83 expected hits Dutch roll dice for 1 Corvette, 3 Flutes and 1 Frigate in SZ79, round 2 : 1/5 hits, 1.33 expected hits 1 Frigate owned by the Dutch, 1 Gunboat owned by the Swedish and 3 Flutes owned by the Dutch lost in SZ79 Swedish roll dice for 1 Sloop in SZ79, round 3 : 0/1 hits, 0.33 expected hits Swedish roll dice for 3 Corvettes, 1 Frigate and 1 Gunboat in SZ79, round 3 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Corvette in SZ79, round 3 : 1/1 hits, 0.50 expected hits 1 Corvette owned by the Dutch and 1 Gunboat owned by the Swedish lost in SZ79 Swedish win with 3 Corvettes, 1 Frigate and 1 Sloop remaining. Battle score for attacker is 35 Casualties for Swedish: 2 Gunboats Casualties for Dutch: 1 Corvette, 3 Flutes and 1 Frigate Non Combat Move - Swedish Purchase Units - Swedish Swedish buy 1 Corvette and 2 Militias; Remaining resources: 2 PUs; Place Units - Swedish Note to players Swedish: <body><h2>1 General and 1 Corvette in Swedish West Indies.</h2><br>The King has sent a General to help you manage your poorly trained militia defenses.</body> Trigger SwedishTroops1: Swedish has 1 Corvette placed in SZ80 Trigger SwedishTroops1: Swedish has 1 General placed in Swedish West Indies 2 Militias placed in Swedish West Indies 1 Corvette placed in SZ80 Swedish undo move 2. 1 Corvette placed in SZ80 Turn Complete - Swedish Swedish collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
French regular : -1.00 Swedish regular : 2.17 Dutch regular : 0.17 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6 Combat Move - French Battle in Mexico City French attack with 1 General, 4 Infantrys, 5 Marines and 3 Militias Spanish defend with 1 Fortress, 1 Infantry, 6 Irregulars and 1 Town French roll dice for 1 Battleship, 2 Corvettes and 4 Frigates in Mexico City, round 2 : 2/7 hits, 3.17 expected hits 2 Irregulars owned by the Spanish lost in Mexico City French roll dice for 1 General, 4 Infantrys, 5 Marines and 3 Militias in Mexico City, round 2 : 6/13 hits, 6.83 expected hits Spanish roll dice for 1 Fortress, 1 Infantry and 4 Irregulars in Mexico City, round 2 : 4/5 hits, 2.83 expected hits 1 Infantry owned by the Spanish, 2 Militias owned by the French, 4 Irregulars owned by the Spanish and 2 Marines owned by the French lost in Mexico City French captures one of Spanish capitals French win with 1 General, 4 Infantrys, 3 Marines and 1 Militia remaining. Battle score for attacker is 32 Casualties for Spanish: 1 Infantry and 6 Irregulars Casualties for French: 2 Marines and 2 Militias 3 Infantrys moved from Mobile to SZ33 1 General moved from Mobile to SZ33 5 Marines moved from Fort Louis to SZ33 1 Infantry moved from Fort Louis to SZ33 1 Militia moved from Mobile to SZ33 1 Militia moved from Mobile to SZ33 1 Militia moved from Mobile to SZ33 4 Frigates, 2 Infantrys, 5 Marines and 1 Militia moved from SZ33 to SZ46 2 Corvettes and 2 Infantrys moved from SZ33 to SZ46 1 Battleship and 2 Militias moved from SZ33 to SZ46 1 General and 1 Sloop moved from SZ33 to SZ46 1 Admiral moved from SZ33 to SZ46 1 General, 4 Infantrys, 5 Marines and 3 Militias moved from SZ46 to Mexico City 1 Infantry moved from Granadillos to Granada French take Mexico City from Spanish Non Combat Move - French 1 Indian-Scout moved from New Mexico to Beef River 1 Militia moved from Fort Louis to Louisiana Main Purchase Units - French French buy 1 Frigate, 1 Indian-Scout, 2 Marines and 2 Militias; Remaining resources: 1 PUs; Place Units - French Note to players French: <body><h2>New French fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body> Trigger FrenchFleet2: French has 3 Corvettes and 2 Frigates placed in SZ29 1 Frigate placed in SZ33 1 Indian-Scout, 2 Marines and 2 Militias placed in Fort Louis Turn Complete - French French collect 64 PUs; end with 65 PUsCombat Hit Differential Summary :
French regular : -2.00 Spanish regular : 1.17 -
TripleA Turn Summary: English round 6
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6 Combat Move - English 1 Admiral moved from SZ51 to SZ29 1 Frigate moved from SZ37 to SZ29 1 Frigate moved from SZ51 to SZ29 1 Sloop moved from SZ37 to SZ29 1 Corvette moved from SZ51 to SZ29 1 Sloop moved from SZ51 to SZ80 1 Sloop moved from SZ51 to SZ29 1 Frigate moved from SZ51 to SZ29 1 Marine moved from Caicos Bank to SZ51 1 Marine moved from Caicos Bank to SZ51 1 Infantry moved from Caicos Bank to SZ51 1 Infantry moved from Caicos Bank to SZ51 1 Infantry moved from Caicos Bank to SZ51 1 Infantry moved from Caicos Bank to SZ51 1 Corvette and 1 Infantry moved from SZ51 to SZ80 1 Flute, 2 Infantrys and 1 Marine moved from SZ51 to SZ61 1 Flute, 1 Infantry and 1 Marine moved from SZ51 to SZ61 1 Marine moved from Little Cayman to SZ61 1 Infantry moved from SZ61 to Grand Cayman 1 Infantry moved from SZ61 to Grand Cayman 1 Infantry moved from SZ61 to Grand Cayman 1 Marine moved from SZ61 to Grand Cayman 1 Marine moved from SZ61 to Grand Cayman 1 Marine moved from SZ61 to Grand Cayman 1 Infantry moved from Caicos Bank to SZ51 1 Corvette and 1 Infantry moved from SZ51 to SZ80 1 Infantry moved from SZ80 to Porto Rico 1 Infantry moved from SZ80 to Porto Rico Combat - English Battle in SZ80 English attack with 2 Corvettes and 1 Sloop; Spanish loiter and taunt; Swedish loiter and taunt Danish defend with 1 Corvette English roll dice for 1 Sloop in SZ80, round 2 : 0/1 hits, 0.33 expected hits English roll dice for 2 Corvettes in SZ80, round 2 : 1/2 hits, 0.67 expected hits Danish roll dice for 1 Corvette in SZ80, round 2 : 0/1 hits, 0.50 expected hits 1 Corvette owned by the Danish lost in SZ80 English win with 2 Corvettes and 1 Sloop remaining. Battle score for attacker is 12 Casualties for Danish: 1 Corvette Battle in SZ29 English attack with 1 Admiral, 1 Corvette, 3 Frigates and 2 Sloops French defend with 3 Corvettes and 2 Frigates English roll dice for 2 Sloops in SZ29, round 2 : 1/2 hits, 1.00 expected hits English roll dice for 1 Admiral, 1 Corvette and 3 Frigates in SZ29, round 2 : 3/5 hits, 2.67 expected hits French roll dice for 3 Corvettes and 2 Frigates in SZ29, round 2 : 2/5 hits, 2.17 expected hits 2 Sloops owned by the English, 2 Corvettes owned by the French and 2 Frigates owned by the French lost in SZ29 English roll dice for 1 Admiral, 1 Corvette and 3 Frigates in SZ29, round 3 : 3/5 hits, 2.67 expected hits French roll dice for 1 Corvette in SZ29, round 3 : 0/1 hits, 0.50 expected hits 1 Corvette owned by the French lost in SZ29 English win with 1 Admiral, 1 Corvette and 3 Frigates remaining. Battle score for attacker is 42 Casualties for English: 2 Sloops Casualties for French: 3 Corvettes and 2 Frigates Battle in Porto Rico Battle in Grand Cayman English attack with 3 Infantrys and 3 Marines Pirates defend with 6 Pirates and 1 Town English roll dice for 3 Infantrys and 3 Marines in Grand Cayman, round 2 : 2/6 hits, 3.00 expected hits Pirates roll dice for 6 Pirates in Grand Cayman, round 2 : 1/6 hits, 1.00 expected hits 1 Marine owned by the English and 2 Pirates owned by the Pirates lost in Grand Cayman English roll dice for 3 Infantrys and 2 Marines in Grand Cayman, round 3 : 1/5 hits, 2.50 expected hits Pirates roll dice for 4 Pirates in Grand Cayman, round 3 : 0/4 hits, 0.67 expected hits 1 Pirate owned by the Pirates lost in Grand Cayman English roll dice for 3 Infantrys and 2 Marines in Grand Cayman, round 4 : 2/5 hits, 2.50 expected hits Pirates roll dice for 3 Pirates in Grand Cayman, round 4 : 0/3 hits, 0.50 expected hits 2 Pirates owned by the Pirates lost in Grand Cayman English roll dice for 3 Infantrys and 2 Marines in Grand Cayman, round 5 : 1/5 hits, 2.50 expected hits Pirates roll dice for 1 Pirate in Grand Cayman, round 5 : 0/1 hits, 0.17 expected hits 1 Pirate owned by the Pirates lost in Grand Cayman English win, taking Porto Rico from Dutch, taking Grand Cayman from Pirates with 3 Infantrys and 2 Marines remaining. Battle score for attacker is 81 Casualties for English: 1 Marine Casualties for Pirates: 6 Pirates Non Combat Move - English 1 Infantry moved from Palaxy to Pensacola 1 Militia moved from Palaxy to Pensacola 1 Horse-Artillery moved from Apalaxy Land to Pensacola 1 Horse-Artillery moved from Apalaxy Land to Pensacola 1 Irregular moved from Apalaxy Land to Pensacola 1 Cavalry moved from Apalaxy Land to Pensacola 1 Indian-Scout moved from Apalaxy Land to Pensacola 1 Indian-Scout moved from Apalaxy Land to Pensacola 1 Infantry moved from Apalaxy Land to Palaxy 1 Infantry moved from Charles Town to Palaxy 1 Infantry moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Apalaxy Land 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Apalaxy Land 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Apalaxy Land 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Apalaxy Land to Palaxy Purchase Units - English English buy 1 General, 1 Infantry, 1 Irregular, 3 Militias and 2 Sloops; Remaining resources: 0 PUs; Place Units - English Note to players English: <body><h2>New English fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body> Trigger EnglishFleet2: English has 3 Corvettes and 2 Frigates placed in SZ23 1 General and 1 Irregular placed in Charles Town 1 Sloop placed in SZ51 1 Militia placed in Catt 1 Sloop placed in SZ37 1 Infantry and 2 Militias placed in Charles Town Turn Complete - English English collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
French regular : -0.67 English regular : -3.83 Pirates regular : -1.33 Danish regular : -0.50 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6 Combat Move - Dutch 1 General and 7 Infantrys moved from New Granada South West to New Granada North West 1 Gunboat moved from SZ75 to SZ73 1 Infantry moved from Curacao to SZ76 1 Mortar moved from Curacao to SZ76 1 Marine moved from Curacao to SZ76 1 Irregular moved from Curacao to SZ76 1 Galleon, 1 Infantry, 1 Irregular, 1 Marine and 1 Mortar moved from SZ76 to SZ74 1 Infantry, 1 Irregular, 1 Marine and 1 Mortar moved from SZ74 to New Granada North West 1 Infantry moved from Coro to Castilla 1 Gunboat moved from SZ78 to SZ81 1 Frigate moved from SZ81 to SZ82 1 Frigate moved from SZ81 to SZ82 1 Gunboat moved from SZ73 to SZ78 1 Flute and 2 Marines moved from SZ83 to SZ87 2 Marines moved from SZ87 to Barbados 2 Cannons and 2 Infantrys moved from Suriname to SZ85 2 Cannons, 2 Flutes and 2 Infantrys moved from SZ85 to SZ87 2 Cannons and 2 Infantrys moved from SZ87 to Barbados Combat - Dutch Battle in New Granada North West Dutch attack with 1 General, 8 Infantrys, 1 Irregular, 1 Marine and 1 Mortar Spanish defend with 1 Cannon, 2 Infantrys, 4 Militias, 1 Outpost and 1 Town Dutch roll dice for 1 General, 8 Infantrys, 1 Irregular, 1 Marine and 1 Mortar in New Granada North West, round 2 : 9/12 hits, 7.33 expected hits Spanish roll dice for 1 Cannon, 2 Infantrys, 4 Militias and 1 Outpost in New Granada North West, round 2 : 2/7 hits, 3.50 expected hits 2 Infantrys owned by the Spanish, 4 Militias owned by the Spanish, 1 Marine owned by the Dutch, 1 Irregular owned by the Dutch and 1 Cannon owned by the Spanish lost in New Granada North West Dutch win, taking New Granada North West from Spanish with 1 General, 8 Infantrys and 1 Mortar remaining. Battle score for attacker is 49 Casualties for Dutch: 1 Irregular and 1 Marine Casualties for Spanish: 1 Cannon, 2 Infantrys and 4 Militias Battle in SZ82 Dutch attack with 2 Frigates Indians defend with 1 Canoe Dutch roll dice for 2 Frigates in SZ82, round 2 : 1/2 hits, 1.00 expected hits Indians roll dice for 1 Canoe in SZ82, round 2 : 0/1 hits, 0.17 expected hits 1 Canoe owned by the Indians lost in SZ82 Dutch win with 2 Frigates remaining. Battle score for attacker is 15 Casualties for Indians: 1 Canoe Battle in Barbados Dutch attack with 2 Cannons, 2 Infantrys and 2 Marines English defend with 3 Infantrys Dutch roll dice for 2 Cannons, 2 Infantrys and 2 Marines in Barbados, round 2 : 2/6 hits, 3.00 expected hits English roll dice for 3 Infantrys in Barbados, round 2 : 1/3 hits, 1.50 expected hits 1 Marine owned by the Dutch and 2 Infantrys owned by the English lost in Barbados Dutch roll dice for 2 Cannons, 2 Infantrys and 1 Marine in Barbados, round 3 : 2/5 hits, 2.50 expected hits English roll dice for 1 Infantry in Barbados, round 3 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Dutch and 1 Infantry owned by the English lost in Barbados Dutch win, taking Barbados from English with 2 Cannons and 2 Infantrys remaining. Battle score for attacker is 15 Casualties for Dutch: 2 Marines Casualties for English: 3 Infantrys Non Combat Move - Dutch Purchase Units - Dutch Dutch buy 2 Corvettes and 2 Frigates; Remaining resources: 0 PUs; Place Units - Dutch Note to players Dutch: <body><h2>New Dutch fleet arriving.</h2><br>The Stadtholders have now sent a fleet of warships to help defend the colonies.</body> Trigger DutchFleet2: Dutch has 5 Flutes placed in SZ86 2 Corvettes and 2 Frigates placed in SZ76 Turn Complete - Dutch Dutch collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
English regular : 0.00 Spanish regular : -1.50 Indians regular : -0.17 Dutch regular : 0.17 -
TripleA Turn Summary: Spanish round 6
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6 Combat Move - Spanish 1 Militia moved from Caouila to New Mexico Spanish take New Mexico from French 1 Galleon moved from SZ42 to SZ51 Combat - Spanish Non Combat Move - Spanish Purchase Units - Spanish Spanish buy 1 Infantry, 4 Militias and 1 Outpost; Remaining resources: 1 PUs; Place Units - Spanish Note to players Spanish: <body><h2>New Spanish fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body> Trigger SpanishFleet2: Spanish has 2 Frigates and 4 Galleons placed in SZ42 1 Outpost placed in Acapulco 1 Infantry placed in Acapulco 1 Militia placed in Cuba West 1 Militia placed in French Hispaniola 1 Militia placed in Spanish Hispaniola 1 Militia placed in Spanish Hispaniola Turn Complete - Spanish Spanish collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Danish round 6
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6 Combat Move - Danish 1 Militia moved from Saint Statia to Nevis Danish take Nevis from English 1 General moved from Danish West Indies to SZ81 1 Infantry moved from Danish West Indies to SZ81 1 Infantry moved from Danish West Indies to SZ81 1 Infantry moved from Saint Statia to SZ81 1 Infantry moved from Saint Statia to SZ81 1 Infantry moved from Saint Statia to SZ81 1 Militia moved from Danish West Indies to SZ81 1 Militia moved from Danish West Indies to SZ81 1 Infantry moved from SZ81 to Saint Martin Dutch take Saint Martin from Swedish 1 General, 4 Infantrys and 2 Militias moved from SZ81 to Saint Bartolameo Combat - Danish Battle in Saint Bartolameo Danish attack with 1 General, 4 Infantrys and 2 Militias Swedish defend with 3 Infantrys and 1 Militia Danish roll dice for 2 Corvettes and 1 Frigate in Saint Bartolameo, round 2 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Swedish and 1 Militia owned by the Swedish lost in Saint Bartolameo Danish roll dice for 1 General, 4 Infantrys and 2 Militias in Saint Bartolameo, round 2 : 3/7 hits, 3.50 expected hits Swedish roll dice for 2 Infantrys in Saint Bartolameo, round 2 : 1/2 hits, 1.00 expected hits 2 Infantrys owned by the Swedish and 1 Militia owned by the Danish lost in Saint Bartolameo Danish win, taking Saint Bartolameo from Swedish with 1 General, 4 Infantrys and 1 Militia remaining. Battle score for attacker is 37 Casualties for Swedish: 3 Infantrys and 1 Militia Casualties for Danish: 1 Militia Non Combat Move - Danish Purchase Units - Danish Danish buy 1 Corvette and 1 Gunboat; Remaining resources: 1 PUs; Place Units - Danish Note to players Danish: <body><h2>New Danish fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body> Trigger DanishFleet2: Danish has 3 Corvettes and 2 Frigates placed in SZ44 1 Corvette and 1 Gunboat placed in SZ81 Turn Complete - Danish Danish collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Swedish regular : 0.00 Danish regular : 0.33 -
TripleA Turn Summary: Swedish round 6
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6 Combat Move - Swedish 1 Frigate moved from SZ79 to SZ80 1 Corvette moved from SZ79 to SZ80 1 Sloop moved from SZ79 to SZ80 1 Corvette moved from SZ79 to SZ80 1 Corvette moved from SZ79 to SZ80 1 Marine moved from Swedish West Indies to SZ80 1 General moved from Swedish West Indies to SZ80 1 Infantry moved from Swedish West Indies to SZ80 1 Militia moved from Swedish West Indies to SZ80 1 Infantry moved from Swedish West Indies to SZ80 2 Infantrys moved from SZ80 to Danish West Indies 1 Marine moved from SZ80 to Danish West Indies 1 General moved from SZ80 to Danish West Indies 1 Militia moved from SZ80 to Danish West Indies Combat - Swedish Swedish has abandoned SZ44 to Danish Battle in Danish West Indies Swedish attack with 1 General, 2 Infantrys, 1 Marine and 1 Militia Danish defend with 1 Fortress, 2 Militias and 1 Town Swedish roll dice for 4 Corvettes and 1 Frigate in Danish West Indies, round 2 : 4/5 hits, 1.83 expected hits 2 Militias owned by the Danish lost in Danish West Indies Swedish captures one of Danish capitals Swedish win, taking SZ44 from Spanish, taking Danish West Indies from Danish with 1 General, 2 Infantrys, 1 Marine and 1 Militia remaining. Battle score for attacker is 14 Casualties for Danish: 2 Militias Non Combat Move - Swedish Purchase Units - Swedish Swedish buy 1 Gunboat and 2 Infantrys; Remaining resources: 0 PUs; Place Units - Swedish Note to players Swedish: <body><h2>New Swedish fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body> Trigger SwedishFleet2: Swedish has 3 Corvettes and 2 Frigates placed in SZ55 1 Gunboat placed in SZ81 2 Infantrys placed in Swedish West Indies Turn Complete - Swedish Swedish collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Swedish regular : 2.17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 7 Combat Move - French 1 Indian-Scout, 2 Marines and 2 Militias moved from Fort Louis to SZ33 1 Irregular and 5 Militias moved from Mobile to Pensacola 1 Indian-Scout, 2 Marines and 2 Militias moved from SZ33 to Pensacola 1 General, 4 Infantrys, 3 Marines and 1 Militia moved from Mexico City to SZ46 1 Admiral, 1 Battleship, 2 Corvettes, 4 Frigates, 1 General, 4 Infantrys, 3 Marines, 1 Militia and 1 Sloop moved from SZ46 to SZ33 1 General, 4 Infantrys, 3 Marines and 1 Militia moved from SZ33 to Pensacola 1 Indian-Scout moved from Beef River to Costa Baxa 1 Cannon moved from Beef River to Costa Baxa 3 Infantrys moved from Beef River to Costa Baxa 1 General moved from Beef River to Costa Baxa Combat - French Battle in Costa Baxa French attack with 1 Cannon, 1 General, 1 Indian-Scout and 3 Infantrys Spanish defend with 1 Militia French roll dice for 1 Cannon, 1 General, 1 Indian-Scout and 3 Infantrys in Costa Baxa, round 2 : 4/6 hits, 3.67 expected hits Spanish roll dice for 1 Militia in Costa Baxa, round 2 : 0/1 hits, 0.33 expected hits 1 Militia owned by the Spanish lost in Costa Baxa French win, taking Costa Baxa from Spanish with 1 Cannon, 1 General, 1 Indian-Scout and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Spanish: 1 Militia Battle in Pensacola French attack with 1 General, 1 Indian-Scout, 4 Infantrys, 1 Irregular, 5 Marines and 8 Militias English defend with 1 Cavalry, 2 Horse-Artillerys, 2 Indian-Scouts, 5 Infantrys, 1 Irregular and 2 Militias; Spanish defend with 1 Outpost French roll dice for 1 Battleship, 2 Corvettes and 5 Frigates in Pensacola, round 2 : 2/8 hits, 3.67 expected hits 1 Indian-Scout owned by the English and 1 Irregular owned by the English lost in Pensacola French roll dice for 1 General, 1 Indian-Scout, 4 Infantrys, 1 Irregular, 5 Marines and 8 Militias in Pensacola, round 2 : 8/20 hits, 8.67 expected hits Spanish roll dice for 1 Cavalry, 2 Horse-Artillerys, 1 Indian-Scout, 5 Infantrys, 2 Militias and 1 Outpost in Pensacola, round 2 : 6/11 hits, 5.00 expected hits 1 Indian-Scout owned by the English, 6 Militias owned by the French, 1 Cavalry owned by the English, 2 Infantrys owned by the English, 2 Horse-Artillerys owned by the English and 2 Militias owned by the English lost in Pensacola French roll dice for 1 General, 1 Indian-Scout, 4 Infantrys, 1 Irregular, 5 Marines and 2 Militias in Pensacola, round 3 : 8/14 hits, 7.67 expected hits Spanish roll dice for 3 Infantrys and 1 Outpost in Pensacola, round 3 : 1/3 hits, 2.00 expected hits 1 Militia owned by the French and 3 Infantrys owned by the English lost in Pensacola French win, taking Pensacola from Spanish with 1 General, 1 Indian-Scout, 4 Infantrys, 1 Irregular, 5 Marines and 1 Militia remaining. Battle score for attacker is 81 Casualties for English: 1 Cavalry, 2 Horse-Artillerys, 2 Indian-Scouts, 5 Infantrys, 1 Irregular and 2 Militias Casualties for French: 7 Militias Non Combat Move - French Purchase Units - French French buy 2 Cavalrys, 1 Gunboat, 1 Infantry and 3 Militias; Remaining resources: 0 PUs; Place Units - French 1 Gunboat placed in SZ46 2 Cavalrys, 1 Infantry and 3 Militias placed in Mexico City Turn Complete - French French collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : -1.67 Spanish regular : -0.33





