TripleA Turn Summary: Vulcans round 6
TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4
Game History
Round: 6
Combat Move - Vulcans
1 Security-Force moved from Vulcan Outpost to Vulcan Space
1 Escort-Cruiser and 1 Security-Force moved from Vulcan Space to Orbit 30
1 Security-Force moved from Orbit 30 to Planet 30
Vulcans take Planet 30 from AI
1 Light-Cruiser moved from Orbit 22 to Orbit Radan
Vulcans take SZ 57 from AI
1 Scout-Ship moved from Orbit 22 to Orbit Radan
1 Scout-Ship moved from Orbit 22 to Orbit Radan
Combat - Vulcans
Battle in Orbit Radan
Vulcans attack with 1 Light-Cruiser and 2 Scout-Ships
Cardassians defend with 1 Light-Cruiser; Klingons defend with 1 Light-Cruiser
Vulcans roll dice for 1 Light-Cruiser and 2 Scout-Ships in Orbit Radan, round 2 : 0/3 hits, 1.10 expected hits
Klingons roll dice for 2 Light-Cruisers in Orbit Radan, round 2 : 0/2 hits, 0.80 expected hits
Vulcans roll dice for 1 Light-Cruiser and 2 Scout-Ships in Orbit Radan, round 3 : 2/3 hits, 1.10 expected hits
Klingons roll dice for 2 Light-Cruisers in Orbit Radan, round 3 : 2/2 hits, 0.80 expected hits
1 Light-Cruiser owned by the Cardassians, 2 Scout-Ships owned by the Vulcans and 1 Light-Cruiser owned by the Klingons lost in Orbit Radan
Vulcans win with 1 Light-Cruiser remaining. Battle score for attacker is 0
Casualties for Vulcans: 2 Scout-Ships
Casualties for Klingons: 1 Light-Cruiser
Casualties for Cardassians: 1 Light-Cruiser
Non Combat Move - Vulcans
Acquire Technology - Vulcans
Vulcans spend 30 on tech rolls
Vulcans roll 2,9,10 for Scout-Ship-Warp-Upgrade and gets 1 hit
Vulcans discover Scout-Ship-Warp-Upgrade
Implement Technology - Vulcans
Vulcans activating Scout-Ship-Warp-Upgrade
Call Reinforcements - Vulcans
Vulcans buy 5 Commands and 2 Scout-Ships; Remaining resources: 4 Command; 63 Engineering; 5 PUs; 0 Dilithium;
Place Reinforcements - Vulcans
2 Scout-Ships placed in Vulcan Space
Turn Complete - Vulcans
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
Trigger Planet 16 captured by Vulcans: Vulcans captures territory Planet 16 Place
Trigger Planet 23 captured by Vulcans: Vulcans captures territory Planet 23 Place
Trigger Planet 24 captured by Vulcans: Vulcans captures territory Planet 24 Place
Trigger Planet 15 captured by Vulcans: Vulcans captures territory Planet 15 Place
Trigger Planet 22 captured by Vulcans: Vulcans captures territory Planet 22 Place
Trigger Planet 30 captured by Vulcans: Vulcans captures territory Planet 30 Place
Vulcans collect 0 PUs; end with 5 PUs
Units generate 20 Engineering; Vulcans end with 83 Engineering
Units generate 16 Command; Vulcans end with 25 Command
Units generate 31 PUs; Vulcans end with 36 PUs
Units generate 1 Dilithium; Vulcans end with 1 Dilithium
Combat Hit Differential Summary :
Vulcans regular : -0.20
Klingons regular : 0.40
Savegame