I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 3
Combat Move - Dutch
1 Sloop moved from SZ85 to SZ81
1 Admiral moved from SZ83 to SZ81
1 Frigate moved from SZ83 to SZ81
1 Frigate moved from SZ83 to SZ81
1 Corvette moved from SZ83 to SZ81
1 Corvette moved from SZ83 to SZ81
1 Frigate moved from SZ76 to SZ81
2 Infantrys moved from Venezuela West to Castilla
1 Infantry moved from Quito Land to Venezuela East
Dutch take Venezuela East from Indians
1 Infantry moved from Venezuela North to Venezuela West
1 Indian-Scout moved from Venezuela North to Castilla
2 Infantrys moved from Coro to Castilla
1 Infantry moved from Trinidad to SZ83
1 Infantry moved from Trinidad to SZ83
1 Flute and 2 Infantrys moved from SZ83 to SZ76
1 Infantry moved from SZ76 to New Granada North East
Dutch take New Granada North East from Spanish
1 Infantry moved from SZ76 to New Granada North East
1 General and 2 Infantrys moved from New Andalusia to Venezuela North
1 General and 1 Infantry moved from Venezuela North to Coro
Combat - Dutch
Battle in Castilla
Dutch attack with 1 Indian-Scout and 4 Infantrys
Spanish defend with 2 Irregulars
Dutch roll dice for 1 Indian-Scout and 4 Infantrys in Castilla, round 2 : 3/5 hits, 2.67 expected hits
Spanish roll dice for 2 Irregulars in Castilla, round 2 : 1/2 hits, 0.33 expected hits
2 Irregulars owned by the Spanish and 1 Indian-Scout owned by the Dutch lost in Castilla
Dutch win, taking Castilla from Spanish with 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Indian-Scout
Casualties for Spanish: 2 Irregulars
Battle in SZ81
Dutch attack with 1 Admiral, 2 Corvettes, 3 Frigates and 1 Sloop
Swedish defend with 1 Battleship, 2 Corvettes and 2 Gunboats
Dutch roll dice for 1 Sloop in SZ81, round 2 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Admiral, 2 Corvettes and 3 Frigates in SZ81, round 2 : 3/6 hits, 3.17 expected hits
Swedish roll dice for 1 Battleship, 2 Corvettes and 2 Gunboats in SZ81, round 2 : 4/5 hits, 1.83 expected hits
2 Corvettes owned by the Dutch, 2 Gunboats owned by the Swedish, 1 Frigate owned by the Dutch, 1 Corvette owned by the Swedish and 1 Sloop owned by the Dutch lost in SZ81
Dutch roll dice for 1 Admiral and 2 Frigates in SZ81, round 3 : 2/3 hits, 1.50 expected hits
Swedish roll dice for 1 Battleship and 1 Corvette in SZ81, round 3 : 1/2 hits, 1.00 expected hits
1 Battleship owned by the Swedish, 1 Admiral owned by the Dutch and 1 Corvette owned by the Swedish lost in SZ81
Dutch win with 2 Frigates remaining. Battle score for attacker is -1
Casualties for Dutch: 1 Admiral, 2 Corvettes, 1 Frigate and 1 Sloop
Casualties for Swedish: 1 Battleship, 2 Corvettes and 2 Gunboats
Non Combat Move - Dutch
1 Corvette moved from SZ85 to SZ88
Purchase Units - Dutch
Dutch buy 1 Corvette, 1 Gunboat and 2 Irregulars; Remaining resources: 0 PUs;
Place Units - Dutch
Note to players Dutch: <body><h2>Small Dutch fleet arriving.</h2><br>The Stadtholders of the Netherlands have sent a small fleet to keep the trading lanes secure.</body>
Trigger DutchFleet1: Dutch has 3 Flutes placed in SZ86
1 Corvette and 1 Gunboat placed in SZ76
2 Irregulars placed in Curacao
Turn Complete - Dutch
Dutch collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Swedish regular : 2.17
Spanish regular : 0.67
Dutch regular : 0.17
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 3
Combat Move - Spanish
Some non-combat units are destroyed:
Some non-combat units are destroyed:
1 Irregular moved from Popayan West to Choco
Spanish take Choco from Indians
1 Frigate moved from SZ43 to SZ80
1 Cannon moved from Porto Rico to SZ79
1 Militia moved from Porto Rico to SZ79
1 Gunboat moved from SZ79 to SZ80
1 Irregular moved from Porto Rico to SZ79
1 Cannon, 1 Galleon, 1 Irregular and 1 Militia moved from SZ79 to SZ51
1 Cannon moved from SZ51 to Heneago
1 Irregular moved from SZ51 to Heneago
1 Militia moved from SZ51 to Heneago
1 Irregular moved from Yucatan Mid to Yucatan North
1 Irregular moved from Yucatan Mid to Yucatan North
1 Irregular moved from Yucatan Mid to Yucatan North
1 Militia moved from Pensacola to Mobile
Spanish take Mobile from French
1 Infantry moved from Pensacola to Mobile
1 Infantry moved from Pensacola to Mobile
Combat - Spanish
Battle in Heneago
Spanish attack with 1 Cannon, 1 Irregular and 1 Militia
Indians defend with 2 Indians
Spanish roll dice for 1 Cannon, 1 Irregular and 1 Militia in Heneago, round 2 : 1/3 hits, 1.00 expected hits
Indians roll dice for 2 Indians in Heneago, round 2 : 0/2 hits, 0.33 expected hits
1 Indian owned by the Indians lost in Heneago
Spanish roll dice for 1 Cannon, 1 Irregular and 1 Militia in Heneago, round 3 : 1/3 hits, 1.00 expected hits
Indians roll dice for 1 Indian in Heneago, round 3 : 0/1 hits, 0.17 expected hits
1 Indian owned by the Indians lost in Heneago
Spanish win, taking Heneago from Indians with 1 Cannon, 1 Irregular and 1 Militia remaining. Battle score for attacker is 30
Casualties for Indians: 2 Indians
Battle in Yucatan North
Spanish attack with 3 Irregulars
Indians defend with 3 Indians and 1 Village
Spanish roll dice for 3 Irregulars in Yucatan North, round 2 : 0/3 hits, 1.00 expected hits
Indians roll dice for 3 Indians in Yucatan North, round 2 : 2/3 hits, 0.50 expected hits
2 Irregulars owned by the Spanish lost in Yucatan North
1 Irregular owned by the Spanish retreated to Yucatan Mid
Indians win with 3 Indians remaining. Battle score for attacker is -18
Casualties for Spanish: 2 Irregulars
Non Combat Move - Spanish
1 Militia moved from Mexico City to New Galicia
1 Militia moved from Mexico City to New Galicia
1 Militia moved from Mexico City to New Galicia
1 Militia moved from Mexico City to New Galicia
1 Cavalry moved from Mexico City to Tabasco
1 Indian-Scout moved from Acapulco to Peten Lake
1 Cannon moved from New Granada South West to New Granada North West
1 Infantry moved from New Granada South West to New Granada North West
1 Militia moved from New Granada South West to New Granada North West
Purchase Units - Spanish
Spanish buy 1 Galleon, 1 Gunboat, 1 Infantry and 4 Militias; Remaining resources: 1 PUs;
Place Units - Spanish
Note to players Spanish: <body><h2>Small Spanish fleet arriving.</h2><br>The King of Spain has sent a small fleet to keep the trading lanes secure.</body>
Trigger SpanishFleet1: Spanish has 1 Frigate and 3 Galleons placed in SZ42
1 Galleon and 1 Gunboat placed in SZ61
1 Infantry and 2 Militias placed in Mexico City
1 Militia placed in Acapulco
1 Militia placed in Mexico City
Spanish undo move 3.
1 Militia placed in New Granada North West
Turn Complete - Spanish
Spanish collect 62 PUs; end with 63 PUs
Combat Hit Differential Summary :
Spanish regular : -1.00
Indians regular : 1.00
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 3
Non Combat Move - Danish
Purchase Units - Danish
Danish buy 1 Corvette and 1 Gunboat; Remaining resources: 2 PUs;
Place Units - Danish
Note to players Danish: <body><h2>Small Danish fleet arriving.</h2><br>The King of Denmark has sent a small fleet to keep the trading lanes secure.</body>
Trigger DanishFleet1: Danish has 2 Corvettes and 1 Frigate placed in SZ44
1 Corvette and 1 Gunboat placed in SZ81
Turn Complete - Danish
Danish collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 3
Combat - Swedish
Swedish has abandoned SZ44 to Danish
Non Combat Move - Swedish
Purchase Units - Swedish
Swedish buy 1 Corvette and 2 Gunboats; Remaining resources: 2 PUs;
Place Units - Swedish
Note to players Swedish: <body><h2>Small Swedish fleet arriving.</h2><br>The King of Sweden has sent a small fleet to keep the trading lanes secure.</body>
Trigger SwedishFleet1: Swedish has 2 Corvettes and 1 Frigate placed in SZ55
1 Corvette and 2 Gunboats placed in SZ80
Turn Complete - Swedish
Swedish collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4
Combat Move - French
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Some non-combat units are destroyed:
2 Cannons moved from Fort Louis to SZ33
2 Infantrys moved from Fort Louis to SZ33
2 Militias moved from Fort Louis to SZ33
1 Battleship and 2 Militias moved from SZ33 to SZ35
2 Cannons and 2 Frigates moved from SZ33 to SZ35
2 Corvettes and 2 Infantrys moved from SZ33 to SZ35
2 Cannons, 2 Infantrys and 2 Militias moved from SZ35 to Apalaxy Land
4 Militias moved from Louisiana Main to Fort Louis
1 Infantry moved from Louisiana Main to Fort Louis
1 Militia moved from Abaham to Bayogoula
1 Militia moved from Bayogoula to Louisiana Main
1 Indian-Scout moved from Beeve Country to Comanche Land
French take Comanche Land from Indians
1 Irregular moved from Les Temerlouens to Beef River
1 Infantry moved from Beeve Country to Beef River
1 Cannon moved from Costa Baxa to Beef River
1 General moved from Caouila to Beef River
2 Infantrys moved from Caouila to Costa Baxa
1 Sloop moved from SZ33 to SZ47
French take SZ47 from Spanish
1 Admiral moved from SZ33 to SZ35
2 Infantrys moved from Granada to Granadillos
Combat - French
Battle in Apalaxy Land
French attack with 2 Cannons, 2 Infantrys and 2 Militias
English defend with 4 Infantrys and 1 Outpost
French roll dice for 1 Battleship, 2 Corvettes and 2 Frigates in Apalaxy Land, round 2 : 0/5 hits, 2.17 expected hits
French roll dice for 2 Cannons, 2 Infantrys and 2 Militias in Apalaxy Land, round 2 : 3/6 hits, 2.33 expected hits
English roll dice for 4 Infantrys and 1 Outpost in Apalaxy Land, round 2 : 3/4 hits, 2.67 expected hits
2 Militias owned by the French, 3 Infantrys owned by the English and 1 Cannon owned by the French lost in Apalaxy Land
French roll dice for 1 Cannon and 2 Infantrys in Apalaxy Land, round 3 : 2/3 hits, 1.50 expected hits
English roll dice for 1 Infantry and 1 Outpost in Apalaxy Land, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the English and 1 Infantry owned by the French lost in Apalaxy Land
French win, taking Apalaxy Land from English with 1 Cannon and 1 Infantry remaining. Battle score for attacker is 6
Casualties for French: 1 Cannon, 1 Infantry and 2 Militias
Casualties for English: 4 Infantrys
Non Combat Move - French
Purchase Units - French
French buy 1 General, 2 Infantrys and 3 Militias; Remaining resources: 0 PUs;
Place Units - French
1 General, 2 Infantrys and 3 Militias placed in Fort Louis
Turn Complete - French
French collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : -1.00
English regular : 0.67
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4
Combat Move - English
1 Militia moved from Florida South to Florida Mid
English take Florida Mid from Indians
1 Militia moved from Charles Town to Apalaxy Land
1 Militia moved from Charles Town to Apalaxy Land
1 Infantry moved from Palaxy to Apalaxy Land
1 Frigate moved from SZ23 to SZ29
1 Frigate moved from SZ51 to SZ29
1 Corvette moved from SZ23 to SZ29
1 Corvette moved from SZ23 to SZ29
1 Marine moved from Jamaica to SZ71
1 Infantry moved from Jamaica to SZ71
1 Infantry moved from Jamaica to SZ71
1 Marine and 1 Sloop moved from SZ71 to SZ51
1 Flute and 2 Infantrys moved from SZ71 to SZ51
1 Admiral moved from SZ51 to SZ29
1 Marine moved from Turks Islands to SZ51
1 Marine moved from Turks Islands to SZ51
1 Marine moved from Guanabo to SZ51
1 Infantry moved from Turks Islands to SZ51
1 Militia moved from Tortuga to SZ51
1 Militia moved from Guanabo to SZ51
1 Corvette and 1 Infantry moved from SZ51 to SZ37
1 Infantry moved from SZ37 to Catt
1 Marine and 1 Sloop moved from SZ51 to SZ37
1 Marine moved from SZ37 to Catt
1 Flute, 2 Infantrys and 1 Marine moved from SZ51 to SZ37
1 Infantry moved from SZ37 to Catt
1 Marine moved from SZ37 to Catt
1 Infantry moved from SZ37 to Catt
1 Marine and 1 Sloop moved from SZ51 to SZ80
1 Infantry moved from Nevis to Saint Statia
1 Infantry moved from Nevis to Saint Statia
1 Marine moved from SZ80 to Saint Statia
1 Marine and 1 Sloop moved from SZ51 to SZ61
1 Battleship and 2 Militias moved from SZ51 to SZ61
1 Militia moved from SZ61 to Little Cayman
1 Militia moved from SZ61 to Little Cayman
1 Marine moved from SZ61 to Little Cayman
1 Corvette moved from SZ51 to SZ80
1 Infantry moved from Anguilla to SZ80
1 Infantry moved from SZ80 to Saint Statia
1 Infantry moved from Palaxy to Apalaxy Land
1 Irregular moved from Charles Town to Apalaxy Land
Combat - English
Battle in Catt
English attack with 3 Infantrys and 2 Marines
Pirates defend with 4 Pirates and 1 Town
English roll dice for 1 Corvette in Catt, round 2 : 0/1 hits, 0.33 expected hits
English roll dice for 3 Infantrys and 2 Marines in Catt, round 2 : 1/5 hits, 2.50 expected hits
Pirates roll dice for 4 Pirates in Catt, round 2 : 0/4 hits, 0.67 expected hits
1 Pirate owned by the Pirates lost in Catt
English roll dice for 3 Infantrys and 2 Marines in Catt, round 3 : 2/5 hits, 2.50 expected hits
Pirates roll dice for 3 Pirates in Catt, round 3 : 0/3 hits, 0.50 expected hits
2 Pirates owned by the Pirates lost in Catt
English roll dice for 3 Infantrys and 2 Marines in Catt, round 4 : 2/5 hits, 2.50 expected hits
Pirates roll dice for 1 Pirate in Catt, round 4 : 0/1 hits, 0.17 expected hits
1 Pirate owned by the Pirates lost in Catt
English win, taking Catt from Pirates with 3 Infantrys and 2 Marines remaining. Battle score for attacker is 60
Casualties for Pirates: 4 Pirates
Battle in Saint Statia
English attack with 3 Infantrys and 1 Marine
Dutch defend with 2 Infantrys
English roll dice for 1 Corvette in Saint Statia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Saint Statia
English roll dice for 3 Infantrys and 1 Marine in Saint Statia, round 2 : 1/4 hits, 2.00 expected hits
Dutch roll dice for 1 Infantry in Saint Statia, round 2 : 1/1 hits, 0.50 expected hits
1 Marine owned by the English and 1 Infantry owned by the Dutch lost in Saint Statia
English win, taking Saint Statia from Dutch with 3 Infantrys remaining. Battle score for attacker is 15
Casualties for Dutch: 2 Infantrys
Casualties for English: 1 Marine
Battle in Little Cayman
English attack with 1 Marine and 2 Militias
Pirates defend with 2 Pirates
English roll dice for 1 Battleship in Little Cayman, round 2 : 1/1 hits, 0.50 expected hits
1 Pirate owned by the Pirates lost in Little Cayman
English roll dice for 1 Marine and 2 Militias in Little Cayman, round 2 : 0/3 hits, 0.83 expected hits
Pirates roll dice for 1 Pirate in Little Cayman, round 2 : 1/1 hits, 0.17 expected hits
1 Militia owned by the English lost in Little Cayman
English roll dice for 1 Marine and 1 Militia in Little Cayman, round 3 : 0/2 hits, 0.67 expected hits
Pirates roll dice for 1 Pirate in Little Cayman, round 3 : 0/1 hits, 0.17 expected hits
English roll dice for 1 Marine and 1 Militia in Little Cayman, round 4 : 2/2 hits, 0.67 expected hits
Pirates roll dice for 1 Pirate in Little Cayman, round 4 : 0/1 hits, 0.17 expected hits
1 Pirate owned by the Pirates lost in Little Cayman
English win, taking Little Cayman from Pirates with 1 Marine and 1 Militia remaining. Battle score for attacker is 22
Casualties for Pirates: 2 Pirates
Casualties for English: 1 Militia
Battle in Apalaxy Land
English attack with 2 Infantrys, 1 Irregular and 2 Militias
French defend with 1 Cannon, 1 Infantry and 1 Outpost
English roll dice for 2 Infantrys, 1 Irregular and 2 Militias in Apalaxy Land, round 2 : 2/5 hits, 1.67 expected hits
French roll dice for 1 Cannon, 1 Infantry and 1 Outpost in Apalaxy Land, round 2 : 2/2 hits, 1.17 expected hits
1 Irregular owned by the English, 1 Infantry owned by the French, 1 Cannon owned by the French and 1 Militia owned by the English lost in Apalaxy Land
English win, taking Apalaxy Land from French with 2 Infantrys and 1 Militia remaining. Battle score for attacker is 5
Casualties for English: 1 Irregular and 1 Militia
Casualties for French: 1 Cannon and 1 Infantry
Battle in SZ29
English attack with 1 Admiral, 2 Corvettes and 2 Frigates
French defend with 2 Corvettes and 1 Frigate
English roll dice for 1 Admiral, 2 Corvettes and 2 Frigates in SZ29, round 2 : 3/5 hits, 2.50 expected hits
French roll dice for 2 Corvettes and 1 Frigate in SZ29, round 2 : 2/3 hits, 1.33 expected hits
2 Corvettes owned by the English, 2 Corvettes owned by the French and 1 Frigate owned by the French lost in SZ29
English win, taking SZ29 from French with 1 Admiral and 2 Frigates remaining. Battle score for attacker is 13
Casualties for English: 2 Corvettes
Casualties for French: 2 Corvettes and 1 Frigate
Non Combat Move - English
1 Irregular moved from Charles Town to Pensacola
1 Militia moved from Palaxy to Pensacola
1 Infantry moved from Pensacola to Mobile
1 Infantry moved from Pensacola to Mobile
1 Infantry moved from Pensacola to Mobile
1 Infantry moved from Pensacola to Mobile
1 General moved from Pensacola to Mobile
Purchase Units - English
English buy 1 Corvette, 1 Flute, 1 Horse-Artillery, 1 Indian-Scout, 2 Infantrys and 1 Militia; Remaining resources: 0 PUs;
Place Units - English
1 Horse-Artillery, 1 Indian-Scout and 1 Infantry placed in Charles Town
1 Corvette and 1 Flute placed in SZ71
1 Militia placed in Charles Town
1 Infantry placed in Jamaica
Turn Complete - English
English collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
French regular : 1.50
English regular : -2.00
Pirates regular : -0.83
Dutch regular : 0.50
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4
Combat Move - Dutch
Some non-combat units are destroyed:
1 Infantry moved from Venezuela West to Montes de Opon
Dutch take Montes de Opon from Indians
1 Gunboat moved from SZ76 to SZ75
1 Gunboat moved from SZ76 to SZ75
1 Corvette moved from SZ76 to SZ81
1 Corvette moved from SZ88 to SZ82
1 Corvette moved from SZ82 to SZ81
4 Infantrys moved from Trinidad to SZ86
1 Infantry moved from Coro to Castilla
1 Infantry moved from Curacao to SZ76
1 Irregular moved from Curacao to SZ76
1 Flute, 1 Infantry and 1 Irregular moved from SZ76 to SZ81
1 Infantry and 1 Irregular moved from SZ81 to Porto Rico
1 Infantry moved from Saint Martin to SZ81
1 Infantry moved from SZ81 to Porto Rico
1 Flute and 2 Infantrys moved from SZ86 to SZ83
1 Flute and 2 Infantrys moved from SZ83 to SZ82
1 Flute and 2 Infantrys moved from SZ86 to SZ82
4 Infantrys moved from SZ82 to Saint Vincent
1 Flute moved from SZ86 to SZ85
1 General moved from Coro to Castilla
2 Infantrys moved from New Granada North East to New Granada South East
Dutch take New Granada South East from Spanish
2 Infantrys moved from Venezuela North to Coro
1 Infantry moved from Venezuela East to Venezuela West
Combat - Dutch
Battle in Saint Vincent
Dutch attack with 4 Infantrys
English defend with 2 Infantrys
Dutch roll dice for 4 Infantrys in Saint Vincent, round 2 : 1/4 hits, 2.00 expected hits
English roll dice for 2 Infantrys in Saint Vincent, round 2 : 0/2 hits, 1.00 expected hits
1 Infantry owned by the English lost in Saint Vincent
Dutch roll dice for 4 Infantrys in Saint Vincent, round 3 : 1/4 hits, 2.00 expected hits
English roll dice for 1 Infantry in Saint Vincent, round 3 : 0/1 hits, 0.50 expected hits
1 Infantry owned by the English lost in Saint Vincent
Dutch win, taking Saint Vincent from English with 4 Infantrys remaining. Battle score for attacker is 22
Casualties for English: 2 Infantrys
Battle in Porto Rico
Dutch attack with 2 Infantrys and 1 Irregular
Spanish defend with 2 Militias
Dutch roll dice for 1 Corvette and 2 Frigates in Porto Rico, round 2 : 2/3 hits, 1.33 expected hits
2 Militias owned by the Spanish lost in Porto Rico
Dutch win, taking Porto Rico from Spanish with 2 Infantrys and 1 Irregular remaining. Battle score for attacker is 16
Casualties for Spanish: 2 Militias
Battle in SZ75
Dutch attack with 2 Gunboats
Indians defend with 1 Canoe
Dutch roll dice for 2 Gunboats in SZ75, round 2 : 0/2 hits, 0.33 expected hits
Indians roll dice for 1 Canoe in SZ75, round 2 : 0/1 hits, 0.17 expected hits
1 Canoe owned by the Indians retreated to SZ76
Non Combat Move - Dutch
Purchase Units - Dutch
Dutch buy 1 Frigate, 1 Gunboat and 2 Marines; Remaining resources: 0 PUs;
Place Units - Dutch
2 Marines placed in Suriname
1 Frigate and 1 Gunboat placed in SZ76
Turn Complete - Dutch
Dutch collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
English regular : -1.50
Indians regular : -0.17
Dutch regular : -1.67
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4
Combat Move - Spanish
1 Cannon moved from Cuba West to SZ61
1 Irregular moved from Cuba West to SZ61
1 Marine moved from Cuba West to SZ61
1 Infantry moved from Cuba West to SZ61
1 Cannon, 1 Galleon, 1 Infantry, 1 Irregular and 1 Marine moved from SZ61 to SZ51
1 Irregular moved from Heneago to SZ51
1 Cannon moved from Heneago to SZ51
1 Militia moved from Heneago to SZ51
1 Infantry moved from Spanish Hispaniola to French Hispaniola
1 Infantry moved from Spanish Hispaniola to French Hispaniola
1 Marine moved from SZ51 to French Hispaniola
1 Cannon moved from SZ51 to French Hispaniola
1 Cannon moved from SZ51 to French Hispaniola
1 Infantry moved from SZ51 to French Hispaniola
1 Irregular moved from SZ51 to French Hispaniola
1 Irregular moved from SZ51 to French Hispaniola
1 Militia moved from SZ51 to French Hispaniola
1 Militia moved from Spanish Hispaniola to French Hispaniola
1 Frigate moved from SZ42 to SZ44
1 Frigate moved from SZ80 to SZ44
1 Galleon moved from SZ42 to SZ44
1 Galleon moved from SZ42 to SZ44
1 Galleon moved from SZ42 to SZ44
1 Militia moved from Spanish Hispaniola to French Hispaniola
1 Militia moved from Spanish Hispaniola to French Hispaniola
1 Militia moved from Spanish Hispaniola to French Hispaniola
1 Militia moved from Spanish Hispaniola to French Hispaniola
1 Militia moved from Spanish Hispaniola to French Hispaniola
1 Militia moved from New Galicia to New Leon
Spanish take New Leon from French
Combat - Spanish
Battle in SZ44
Spanish attack with 2 Frigates and 3 Galleons
Danish defend with 2 Corvettes and 1 Frigate
Spanish roll dice for 2 Frigates and 3 Galleons in SZ44, round 2 : 2/5 hits, 2.00 expected hits
Danish roll dice for 2 Corvettes and 1 Frigate in SZ44, round 2 : 0/3 hits, 1.33 expected hits
1 Frigate owned by the Danish and 1 Corvette owned by the Danish lost in SZ44
Spanish roll dice for 2 Frigates and 3 Galleons in SZ44, round 3 : 0/5 hits, 2.00 expected hits
Danish roll dice for 1 Corvette in SZ44, round 3 : 1/1 hits, 0.50 expected hits
1 Galleon owned by the Spanish lost in SZ44
Spanish roll dice for 2 Frigates and 2 Galleons in SZ44, round 4 : 2/4 hits, 1.67 expected hits
Danish roll dice for 1 Corvette in SZ44, round 4 : 1/1 hits, 0.50 expected hits
1 Galleon owned by the Spanish and 1 Corvette owned by the Danish lost in SZ44
Spanish win, taking SZ44 from Danish with 2 Frigates and 1 Galleon remaining. Battle score for attacker is 14
Casualties for Danish: 2 Corvettes and 1 Frigate
Casualties for Spanish: 2 Galleons
Battle in French Hispaniola
Spanish attack with 2 Cannons, 3 Infantrys, 2 Irregulars, 1 Marine and 7 Militias
French defend with 1 Fortress, 2 Infantrys, 6 Militias and 1 Town
Spanish roll dice for 2 Cannons, 3 Infantrys, 2 Irregulars, 1 Marine and 7 Militias in French Hispaniola, round 2 : 5/15 hits, 4.83 expected hits
French roll dice for 1 Fortress, 2 Infantrys and 6 Militias in French Hispaniola, round 2 : 5/8 hits, 5.67 expected hits
4 Militias owned by the Spanish, 5 Militias owned by the French and 1 Irregular owned by the Spanish lost in French Hispaniola
Spanish roll dice for 2 Cannons, 3 Infantrys, 1 Irregular, 1 Marine and 3 Militias in French Hispaniola, round 3 : 3/10 hits, 3.83 expected hits
French roll dice for 1 Fortress, 2 Infantrys and 1 Militia in French Hispaniola, round 3 : 3/3 hits, 2.33 expected hits
2 Militias owned by the Spanish, 1 Militia owned by the French, 1 Irregular owned by the Spanish and 2 Infantrys owned by the French lost in French Hispaniola
Spanish win, taking French Hispaniola from French with 2 Cannons, 3 Infantrys, 1 Marine and 1 Militia remaining. Battle score for attacker is 6
Casualties for Spanish: 2 Irregulars and 6 Militias
Casualties for French: 2 Infantrys and 6 Militias
Non Combat Move - Spanish
1 Irregular moved from Cuba West to Cuba East
1 Irregular moved from Cuba West to Cuba East
1 Infantry moved from Cuba West to Cuba East
1 Militia moved from Cuba East to Cuba West
1 Militia moved from Cuba East to Cuba West
1 Irregular moved from Yucatan Mid to Peten Lake
1 Indian-Scout moved from Peten Lake to Soconusco
1 Cavalry moved from Tabasco to Mexico City
1 Infantry moved from Mexico City to New Galicia
1 Militia moved from New Galicia to New Leon
1 Militia moved from Mexico City to New Galicia
1 Militia moved from Mexico City to New Galicia
1 Militia moved from Mexico City to Tlascala
1 Militia moved from New Galicia to New Leon
1 Militia moved from New Galicia to New Leon
Purchase Units - Spanish
Spanish buy 1 Indian-Scout, 1 Infantry, 3 Militias and 1 Outpost; Remaining resources: 7 PUs;
Place Units - Spanish
1 Indian-Scout placed in Mexico City
1 Outpost placed in Mobile
1 Infantry and 2 Militias placed in Spanish Hispaniola
1 Militia placed in Acapulco
Turn Complete - Spanish
Spanish collect 60 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : -0.00
Spanish regular : -2.33
Danish regular : -0.33
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4
Combat Move - Danish
Purchase Units - Danish
Danish buy 1 Corvette and 1 Flute; Remaining resources: 1 PUs;
Place Units - Danish
1 Corvette and 1 Flute placed in SZ81
Turn Complete - Danish
Danish collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 4
Combat Move - Swedish
1 Corvette moved from SZ55 to SZ80
1 Corvette moved from SZ55 to SZ80
1 Frigate moved from SZ55 to SZ80
1 Militia moved from Swedish West Indies to SZ80
1 Infantry moved from Swedish West Indies to SZ80
1 Infantry moved from Swedish West Indies to SZ80
1 Infantry moved from Swedish West Indies to SZ80
1 Infantry moved from SZ80 to Saint Martin
1 Infantry moved from SZ80 to Saint Martin
1 Infantry moved from SZ80 to Saint Martin
1 Militia moved from SZ80 to Saint Martin
Combat - Swedish
Battle in Saint Martin
Swedish attack with 3 Infantrys and 1 Militia
Dutch defend with 1 Infantry
Swedish roll dice for 3 Corvettes and 1 Frigate in Saint Martin, round 2 : 2/4 hits, 1.50 expected hits
1 Infantry owned by the Dutch lost in Saint Martin
Swedish win, taking Saint Martin from Dutch with 3 Infantrys and 1 Militia remaining. Battle score for attacker is 12
Casualties for Dutch: 1 Infantry
Non Combat Move - Swedish
Purchase Units - Swedish
Swedish buy 1 Marine, 1 Militia and 1 Sloop; Remaining resources: 2 PUs;
Place Units - Swedish
1 Sloop placed in SZ80
1 Marine and 1 Militia placed in Swedish West Indies
Turn Complete - Swedish
Swedish collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Swedish regular : 0.50
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5
Combat Move - French
1 Admiral, 1 Battleship, 2 Corvettes and 2 Frigates moved from SZ35 to SZ33
1 General, 2 Infantrys and 4 Militias moved from Fort Louis to SZ33
1 General, 2 Infantrys and 4 Militias moved from SZ33 to Mobile
1 Infantry and 6 Militias moved from Fort Louis to Mobile
1 Indian-Scout moved from Comanche Land to New Mexico
French take New Mexico from Indians
2 Infantrys moved from Costa Baxa to Beef River
1 Irregular moved from Louisiana Main to Mobile
Combat - French
Battle in Mobile
French attack with 1 General, 3 Infantrys, 1 Irregular and 10 Militias
English defend with 1 General and 4 Infantrys; Spanish defend with 2 Infantrys, 1 Militia and 1 Outpost
French roll dice for 1 Battleship, 2 Corvettes and 2 Frigates in Mobile, round 2 : 4/5 hits, 2.17 expected hits
1 Militia owned by the Spanish and 3 Infantrys owned by the English lost in Mobile
French roll dice for 1 General, 3 Infantrys, 1 Irregular and 10 Militias in Mobile, round 2 : 3/15 hits, 5.33 expected hits
Spanish roll dice for 1 General, 3 Infantrys and 1 Outpost in Mobile, round 2 : 1/4 hits, 2.83 expected hits
2 Infantrys owned by the Spanish, 1 Militia owned by the French and 1 General owned by the English lost in Mobile
French roll dice for 1 General, 3 Infantrys, 1 Irregular and 9 Militias in Mobile, round 3 : 5/14 hits, 5.17 expected hits
Spanish roll dice for 1 Infantry and 1 Outpost in Mobile, round 3 : 1/1 hits, 0.67 expected hits
1 Militia owned by the French and 1 Infantry owned by the English lost in Mobile
French win, taking Mobile from Spanish with 1 General, 3 Infantrys, 1 Irregular and 8 Militias remaining. Battle score for attacker is 84
Casualties for English: 1 General and 4 Infantrys
Casualties for Spanish: 2 Infantrys and 1 Militia
Casualties for French: 2 Militias
Non Combat Move - French
2 Infantrys moved from Granadillos to Granada
1 Infantry moved from Foul Island to Granadillos
Purchase Units - French
French buy 1 Flute, 2 Frigates, 1 Infantry, 1 Militia and 1 Sloop; Remaining resources: 1 PUs;
Place Units - French
Note to players French: <body><h2>5 Marines and 1 Flute in Fort Louis.</h2><br>A band of pirates has offered to serve as Privateers. They have now been issued uniforms and ship colors.</body>
Trigger FrenchTroops1: French has 1 Flute placed in SZ33
Trigger FrenchTroops1: French has 5 Marines placed in Fort Louis
1 Infantry and 1 Militia placed in Fort Louis
1 Flute, 2 Frigates and 1 Sloop placed in SZ33
Turn Complete - French
French collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : -0.67
Spanish regular : -1.50
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5
Combat Move - English
1 Militia moved from Jamaica to SZ71
1 Infantry moved from Jamaica to SZ71
1 Flute, 1 Infantry and 1 Militia moved from SZ71 to SZ51
1 Marine moved from Catt to SZ37
1 Infantry moved from Catt to SZ37
1 Infantry moved from Catt to SZ37
1 Marine moved from Catt to SZ37
1 Infantry moved from Catt to SZ37
1 Corvette and 1 Infantry moved from SZ37 to SZ51
1 Flute, 2 Infantrys and 1 Marine moved from SZ37 to SZ51
1 Marine and 1 Sloop moved from SZ37 to SZ51
1 Frigate moved from SZ29 to SZ51
1 Militia moved from Guanabo to SZ51
1 Frigate moved from SZ29 to SZ51
1 Infantry moved from Saint Statia to SZ80
1 Corvette and 1 Infantry moved from SZ80 to SZ51
1 Sloop moved from SZ80 to SZ51
1 Infantry moved from Jamaica to SZ71
1 Corvette and 1 Infantry moved from SZ71 to SZ51
1 Admiral moved from SZ29 to SZ51
6 Infantrys, 2 Marines and 2 Militias moved from SZ51 to Caicos Bank
Combat - English
Battle in Caicos Bank
English attack with 6 Infantrys, 2 Marines and 2 Militias
Pirates defend with 1 Outpost, 7 Pirates and 1 Town
English roll dice for 3 Corvettes and 2 Frigates in Caicos Bank, round 2 : 4/5 hits, 2.00 expected hits
4 Pirates owned by the Pirates lost in Caicos Bank
English roll dice for 6 Infantrys, 2 Marines and 2 Militias in Caicos Bank, round 2 : 4/10 hits, 4.33 expected hits
Pirates roll dice for 1 Outpost and 3 Pirates in Caicos Bank, round 2 : 0/3 hits, 1.00 expected hits
3 Pirates owned by the Pirates lost in Caicos Bank
English captures one of Pirates capitals
English win, taking Caicos Bank from Pirates with 6 Infantrys, 2 Marines and 2 Militias remaining. Battle score for attacker is 105
Casualties for Pirates: 7 Pirates
Non Combat Move - English
1 Militia moved from Florida Mid to Apalaxy Land
1 Irregular moved from Pensacola to Apalaxy Land
1 Indian-Scout moved from Pensacola to Apalaxy Land
1 Cavalry moved from Pensacola to Apalaxy Land
1 Horse-Artillery moved from Pensacola to Apalaxy Land
1 Infantry moved from Charles Town to Palaxy
1 Militia moved from Charles Town to Palaxy
1 Horse-Artillery moved from Charles Town to Apalaxy Land
1 Indian-Scout moved from Charles Town to Apalaxy Land
Purchase Units - English
English buy 1 Frigate, 3 Infantrys, 3 Militias and 1 Sloop; Remaining resources: 0 PUs;
Place Units - English
Note to players English: <body><h2>7 Militias in Charles Town.</h2><br>Because of the growing threat to their properties, the citizens of Charles Town have formed a voluntary militia.</body>
Trigger EnglishTroops1: English has 7 Militias placed in Charles Town
2 Infantrys and 1 Militia placed in Charles Town
1 Infantry and 2 Militias placed in Jamaica
1 Frigate and 1 Sloop placed in SZ37
Turn Complete - English
English collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
English regular : 1.67
Pirates regular : -1.00
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5
Combat Move - Dutch
4 Infantrys moved from Saint Vincent to SZ82
2 Flutes and 4 Infantrys moved from SZ82 to SZ79
1 Flute moved from SZ81 to SZ79
1 Infantry and 1 Irregular moved from Porto Rico to SZ79
5 Infantrys and 1 Irregular moved from SZ79 to Spanish Hispaniola
1 Infantry moved from Montes de Opon to El Rosal
Dutch take El Rosal from Indians
1 General and 5 Infantrys moved from Castilla to New Granada South West
Dutch take New Granada South West from Spanish
2 Infantrys moved from New Granada South East to New Granada South West
1 Infantry moved from Venezuela West to Castilla
1 Gunboat moved from SZ75 to SZ73
1 Gunboat moved from SZ76 to SZ78
1 Infantry moved from Curacao to SZ76
1 Infantry moved from Coro to SZ76
1 Frigate and 2 Infantrys moved from SZ76 to SZ79
2 Infantrys moved from SZ79 to Spanish Hispaniola
1 Corvette moved from SZ81 to SZ79
2 Marines moved from Suriname to SZ85
1 Flute and 2 Marines moved from SZ85 to SZ83
1 Infantry moved from Porto Rico to SZ79
1 Infantry moved from SZ79 to Spanish Hispaniola
Combat - Dutch
Battle in Spanish Hispaniola
Dutch attack with 8 Infantrys and 1 Irregular
Spanish defend with 1 Infantry, 2 Militias, 1 Outpost and 1 Town
Dutch roll dice for 1 Corvette and 1 Frigate in Spanish Hispaniola, round 2 : 1/2 hits, 0.83 expected hits
1 Militia owned by the Spanish lost in Spanish Hispaniola
Dutch roll dice for 8 Infantrys and 1 Irregular in Spanish Hispaniola, round 2 : 4/9 hits, 4.33 expected hits
Spanish roll dice for 1 Infantry, 1 Militia and 1 Outpost in Spanish Hispaniola, round 2 : 2/2 hits, 1.17 expected hits
1 Infantry owned by the Spanish, 1 Militia owned by the Spanish, 1 Irregular owned by the Dutch and 1 Infantry owned by the Dutch lost in Spanish Hispaniola
Dutch win, taking Spanish Hispaniola from Spanish with 7 Infantrys remaining. Battle score for attacker is 8
Casualties for Spanish: 1 Infantry and 2 Militias
Casualties for Dutch: 1 Infantry and 1 Irregular
Non Combat Move - Dutch
Purchase Units - Dutch
Dutch buy 1 Galleon, 1 Infantry, 1 Marine and 1 Mortar; Remaining resources: 1 PUs;
Place Units - Dutch
Note to players Dutch: <body><h2>2 Infanry, 2 Cannons and 2 Flutes in Suriname.</h2><br>The Stadtholders of the Dutch Republic have agreed to aid the colonies. They have sent a small army.</body>
Trigger DutchTroops1: Dutch has 2 Flutes placed in SZ85
Trigger DutchTroops1: Dutch has 2 Cannons and 2 Infantrys placed in Suriname
1 Galleon placed in SZ76
1 Infantry, 1 Marine and 1 Mortar placed in Curacao
Turn Complete - Dutch
Dutch collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Spanish regular : 0.83
Dutch regular : -0.17
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5
Combat Move - Spanish
1 Militia moved from New Leon to Caouila
Spanish take Caouila from French
1 Militia moved from New Leon to Costa Baxa
Spanish take Costa Baxa from French
1 Militia moved from New Galicia to New Leon
1 Militia moved from New Galicia to New Leon
1 Infantry moved from New Galicia to New Leon
1 Infantry moved from Cuba East to SZ51
1 Irregular moved from Cuba East to SZ51
1 Infantry moved from Cuba East to SZ51
1 Marine moved from French Hispaniola to SZ51
1 Irregular moved from Cuba East to SZ51
1 Galleon and 1 Irregular moved from SZ51 to SZ72
1 Galleon, 2 Infantrys, 1 Irregular and 1 Marine moved from SZ51 to SZ72
3 Infantrys moved from French Hispaniola to Spanish Hispaniola
1 Cannon moved from French Hispaniola to Spanish Hispaniola
1 Cannon moved from French Hispaniola to Spanish Hispaniola
1 Militia moved from French Hispaniola to Spanish Hispaniola
2 Irregulars moved from SZ72 to Spanish Hispaniola
1 Infantry moved from SZ72 to Spanish Hispaniola
1 Infantry moved from SZ72 to Spanish Hispaniola
1 Marine moved from SZ72 to Spanish Hispaniola
Combat - Spanish
Battle in Spanish Hispaniola
Spanish attack with 2 Cannons, 5 Infantrys, 2 Irregulars, 1 Marine and 1 Militia
Dutch defend with 7 Infantrys, 1 Outpost and 1 Town
Spanish roll dice for 2 Cannons, 5 Infantrys, 2 Irregulars, 1 Marine and 1 Militia in Spanish Hispaniola, round 2 : 7/11 hits, 4.83 expected hits
Dutch roll dice for 7 Infantrys and 1 Outpost in Spanish Hispaniola, round 2 : 7/7 hits, 4.33 expected hits
1 Infantry owned by the Spanish, 1 Militia owned by the Spanish, 2 Irregulars owned by the Spanish, 7 Infantrys owned by the Dutch, 1 Marine owned by the Spanish and 2 Cannons owned by the Spanish lost in Spanish Hispaniola
Spanish win, taking Spanish Hispaniola from Dutch with 4 Infantrys remaining. Battle score for attacker is 17
Casualties for Spanish: 2 Cannons, 1 Infantry, 2 Irregulars, 1 Marine and 1 Militia
Casualties for Dutch: 7 Infantrys
Non Combat Move - Spanish
1 Irregular moved from Peten Lake to Acapulco
1 Militia moved from Tlascala to Acapulco
1 Cavalry moved from Mexico City to Acapulco
1 Indian-Scout moved from Mexico City to Acapulco
1 Frigate moved from SZ44 to SZ80
1 Frigate moved from SZ44 to SZ80
1 Galleon moved from SZ44 to SZ42
1 Militia moved from Cuba West to Cuba East
Purchase Units - Spanish
Spanish buy 2 Infantrys, 4 Militias and 1 Outpost; Remaining resources: 1 PUs;
Place Units - Spanish
Note to players Spanish: <body><h2>6 Irregulars in Mexico City.</h2><br>The Viceroy of New Spain has decided to include his personal Compania Irregulares under direct military control.</body>
Trigger SpanishTroops1: Spanish has 6 Irregulars placed in Mexico City
1 Outpost placed in New Leon
1 Infantry placed in Mexico City
1 Militia placed in French Hispaniola
1 Infantry and 2 Militias placed in Cuba West
1 Militia placed in New Granada North West
Spanish undo move 5.
1 Militia placed in French Hispaniola
Turn Complete - Spanish
Spanish collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Spanish regular : 2.17
Dutch regular : 2.67
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5
Combat Move - Danish
1 Infantry moved from Danish West Indies to SZ81
1 Infantry moved from Danish West Indies to SZ81
1 Infantry moved from Danish West Indies to SZ81
1 Militia moved from Danish West Indies to SZ81
3 Infantrys and 1 Militia moved from SZ81 to Saint Statia
Combat - Danish
Battle in Saint Statia
Danish attack with 3 Infantrys and 1 Militia
English defend with 2 Infantrys
Danish roll dice for 2 Corvettes in Saint Statia, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the English lost in Saint Statia
Danish win, taking Saint Statia from English with 3 Infantrys and 1 Militia remaining. Battle score for attacker is 22
Casualties for English: 2 Infantrys
Non Combat Move - Danish
Purchase Units - Danish
Danish buy 1 Flute and 1 Frigate; Remaining resources: 0 PUs;
Place Units - Danish
Note to players Danish: <body><h2>1 General and 1 Corvette in Danish West Indies.</h2><br>The King has sent a General to help you manage your poorly trained militia defenses.</body>
Trigger DanishTroops1: Danish has 1 Corvette placed in SZ80
Trigger DanishTroops1: Danish has 1 General placed in Danish West Indies
1 Flute and 1 Frigate placed in SZ81
Turn Complete - Danish
Danish collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Danish regular : 1.33
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5
Combat Move - Swedish
1 Militia moved from Saint Martin to Saint Bartolameo
1 Infantry moved from Saint Martin to Saint Bartolameo
1 Infantry moved from Saint Martin to Saint Bartolameo
1 Infantry moved from Saint Martin to Saint Bartolameo
1 Sloop moved from SZ80 to SZ79
1 Corvette moved from SZ80 to SZ79
1 Corvette moved from SZ80 to SZ79
1 Corvette moved from SZ80 to SZ79
1 Frigate moved from SZ80 to SZ79
1 Gunboat moved from SZ80 to SZ79
1 Gunboat moved from SZ80 to SZ79
Combat - Swedish
Battle in Saint Bartolameo
Swedish attack with 3 Infantrys and 1 Militia
French defend with 2 Infantrys
Swedish roll dice for 3 Infantrys and 1 Militia in Saint Bartolameo, round 2 : 2/4 hits, 1.67 expected hits
French roll dice for 2 Infantrys in Saint Bartolameo, round 2 : 0/2 hits, 1.00 expected hits
2 Infantrys owned by the French lost in Saint Bartolameo
Swedish win, taking Saint Bartolameo from French with 3 Infantrys and 1 Militia remaining. Battle score for attacker is 24
Casualties for French: 2 Infantrys
Battle in SZ79
Swedish attack with 3 Corvettes, 1 Frigate, 2 Gunboats and 1 Sloop
Dutch defend with 1 Corvette, 3 Flutes and 1 Frigate
Swedish roll dice for 1 Sloop in SZ79, round 2 : 0/1 hits, 0.33 expected hits
Swedish roll dice for 3 Corvettes, 1 Frigate and 2 Gunboats in SZ79, round 2 : 4/6 hits, 1.83 expected hits
Dutch roll dice for 1 Corvette, 3 Flutes and 1 Frigate in SZ79, round 2 : 1/5 hits, 1.33 expected hits
1 Frigate owned by the Dutch, 1 Gunboat owned by the Swedish and 3 Flutes owned by the Dutch lost in SZ79
Swedish roll dice for 1 Sloop in SZ79, round 3 : 0/1 hits, 0.33 expected hits
Swedish roll dice for 3 Corvettes, 1 Frigate and 1 Gunboat in SZ79, round 3 : 2/5 hits, 1.67 expected hits
Dutch roll dice for 1 Corvette in SZ79, round 3 : 1/1 hits, 0.50 expected hits
1 Corvette owned by the Dutch and 1 Gunboat owned by the Swedish lost in SZ79
Swedish win with 3 Corvettes, 1 Frigate and 1 Sloop remaining. Battle score for attacker is 35
Casualties for Swedish: 2 Gunboats
Casualties for Dutch: 1 Corvette, 3 Flutes and 1 Frigate
Non Combat Move - Swedish
Purchase Units - Swedish
Swedish buy 1 Corvette and 2 Militias; Remaining resources: 2 PUs;
Place Units - Swedish
Note to players Swedish: <body><h2>1 General and 1 Corvette in Swedish West Indies.</h2><br>The King has sent a General to help you manage your poorly trained militia defenses.</body>
Trigger SwedishTroops1: Swedish has 1 Corvette placed in SZ80
Trigger SwedishTroops1: Swedish has 1 General placed in Swedish West Indies
2 Militias placed in Swedish West Indies
1 Corvette placed in SZ80
Swedish undo move 2.
1 Corvette placed in SZ80
Turn Complete - Swedish
Swedish collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
French regular : -1.00
Swedish regular : 2.17
Dutch regular : 0.17
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6
Combat Move - French
Battle in Mexico City
French attack with 1 General, 4 Infantrys, 5 Marines and 3 Militias
Spanish defend with 1 Fortress, 1 Infantry, 6 Irregulars and 1 Town
French roll dice for 1 Battleship, 2 Corvettes and 4 Frigates in Mexico City, round 2 : 2/7 hits, 3.17 expected hits
2 Irregulars owned by the Spanish lost in Mexico City
French roll dice for 1 General, 4 Infantrys, 5 Marines and 3 Militias in Mexico City, round 2 : 6/13 hits, 6.83 expected hits
Spanish roll dice for 1 Fortress, 1 Infantry and 4 Irregulars in Mexico City, round 2 : 4/5 hits, 2.83 expected hits
1 Infantry owned by the Spanish, 2 Militias owned by the French, 4 Irregulars owned by the Spanish and 2 Marines owned by the French lost in Mexico City
French captures one of Spanish capitals
French win with 1 General, 4 Infantrys, 3 Marines and 1 Militia remaining. Battle score for attacker is 32
Casualties for Spanish: 1 Infantry and 6 Irregulars
Casualties for French: 2 Marines and 2 Militias
3 Infantrys moved from Mobile to SZ33
1 General moved from Mobile to SZ33
5 Marines moved from Fort Louis to SZ33
1 Infantry moved from Fort Louis to SZ33
1 Militia moved from Mobile to SZ33
1 Militia moved from Mobile to SZ33
1 Militia moved from Mobile to SZ33
4 Frigates, 2 Infantrys, 5 Marines and 1 Militia moved from SZ33 to SZ46
2 Corvettes and 2 Infantrys moved from SZ33 to SZ46
1 Battleship and 2 Militias moved from SZ33 to SZ46
1 General and 1 Sloop moved from SZ33 to SZ46
1 Admiral moved from SZ33 to SZ46
1 General, 4 Infantrys, 5 Marines and 3 Militias moved from SZ46 to Mexico City
1 Infantry moved from Granadillos to Granada
French take Mexico City from Spanish
Non Combat Move - French
1 Indian-Scout moved from New Mexico to Beef River
1 Militia moved from Fort Louis to Louisiana Main
Purchase Units - French
French buy 1 Frigate, 1 Indian-Scout, 2 Marines and 2 Militias; Remaining resources: 1 PUs;
Place Units - French
Note to players French: <body><h2>New French fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body>
Trigger FrenchFleet2: French has 3 Corvettes and 2 Frigates placed in SZ29
1 Frigate placed in SZ33
1 Indian-Scout, 2 Marines and 2 Militias placed in Fort Louis
Turn Complete - French
French collect 64 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : -2.00
Spanish regular : 1.17
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6
Combat Move - English
1 Admiral moved from SZ51 to SZ29
1 Frigate moved from SZ37 to SZ29
1 Frigate moved from SZ51 to SZ29
1 Sloop moved from SZ37 to SZ29
1 Corvette moved from SZ51 to SZ29
1 Sloop moved from SZ51 to SZ80
1 Sloop moved from SZ51 to SZ29
1 Frigate moved from SZ51 to SZ29
1 Marine moved from Caicos Bank to SZ51
1 Marine moved from Caicos Bank to SZ51
1 Infantry moved from Caicos Bank to SZ51
1 Infantry moved from Caicos Bank to SZ51
1 Infantry moved from Caicos Bank to SZ51
1 Infantry moved from Caicos Bank to SZ51
1 Corvette and 1 Infantry moved from SZ51 to SZ80
1 Flute, 2 Infantrys and 1 Marine moved from SZ51 to SZ61
1 Flute, 1 Infantry and 1 Marine moved from SZ51 to SZ61
1 Marine moved from Little Cayman to SZ61
1 Infantry moved from SZ61 to Grand Cayman
1 Infantry moved from SZ61 to Grand Cayman
1 Infantry moved from SZ61 to Grand Cayman
1 Marine moved from SZ61 to Grand Cayman
1 Marine moved from SZ61 to Grand Cayman
1 Marine moved from SZ61 to Grand Cayman
1 Infantry moved from Caicos Bank to SZ51
1 Corvette and 1 Infantry moved from SZ51 to SZ80
1 Infantry moved from SZ80 to Porto Rico
1 Infantry moved from SZ80 to Porto Rico
Combat - English
Battle in SZ80
English attack with 2 Corvettes and 1 Sloop; Spanish loiter and taunt; Swedish loiter and taunt
Danish defend with 1 Corvette
English roll dice for 1 Sloop in SZ80, round 2 : 0/1 hits, 0.33 expected hits
English roll dice for 2 Corvettes in SZ80, round 2 : 1/2 hits, 0.67 expected hits
Danish roll dice for 1 Corvette in SZ80, round 2 : 0/1 hits, 0.50 expected hits
1 Corvette owned by the Danish lost in SZ80
English win with 2 Corvettes and 1 Sloop remaining. Battle score for attacker is 12
Casualties for Danish: 1 Corvette
Battle in SZ29
English attack with 1 Admiral, 1 Corvette, 3 Frigates and 2 Sloops
French defend with 3 Corvettes and 2 Frigates
English roll dice for 2 Sloops in SZ29, round 2 : 1/2 hits, 1.00 expected hits
English roll dice for 1 Admiral, 1 Corvette and 3 Frigates in SZ29, round 2 : 3/5 hits, 2.67 expected hits
French roll dice for 3 Corvettes and 2 Frigates in SZ29, round 2 : 2/5 hits, 2.17 expected hits
2 Sloops owned by the English, 2 Corvettes owned by the French and 2 Frigates owned by the French lost in SZ29
English roll dice for 1 Admiral, 1 Corvette and 3 Frigates in SZ29, round 3 : 3/5 hits, 2.67 expected hits
French roll dice for 1 Corvette in SZ29, round 3 : 0/1 hits, 0.50 expected hits
1 Corvette owned by the French lost in SZ29
English win with 1 Admiral, 1 Corvette and 3 Frigates remaining. Battle score for attacker is 42
Casualties for English: 2 Sloops
Casualties for French: 3 Corvettes and 2 Frigates
Battle in Porto Rico
Battle in Grand Cayman
English attack with 3 Infantrys and 3 Marines
Pirates defend with 6 Pirates and 1 Town
English roll dice for 3 Infantrys and 3 Marines in Grand Cayman, round 2 : 2/6 hits, 3.00 expected hits
Pirates roll dice for 6 Pirates in Grand Cayman, round 2 : 1/6 hits, 1.00 expected hits
1 Marine owned by the English and 2 Pirates owned by the Pirates lost in Grand Cayman
English roll dice for 3 Infantrys and 2 Marines in Grand Cayman, round 3 : 1/5 hits, 2.50 expected hits
Pirates roll dice for 4 Pirates in Grand Cayman, round 3 : 0/4 hits, 0.67 expected hits
1 Pirate owned by the Pirates lost in Grand Cayman
English roll dice for 3 Infantrys and 2 Marines in Grand Cayman, round 4 : 2/5 hits, 2.50 expected hits
Pirates roll dice for 3 Pirates in Grand Cayman, round 4 : 0/3 hits, 0.50 expected hits
2 Pirates owned by the Pirates lost in Grand Cayman
English roll dice for 3 Infantrys and 2 Marines in Grand Cayman, round 5 : 1/5 hits, 2.50 expected hits
Pirates roll dice for 1 Pirate in Grand Cayman, round 5 : 0/1 hits, 0.17 expected hits
1 Pirate owned by the Pirates lost in Grand Cayman
English win, taking Porto Rico from Dutch, taking Grand Cayman from Pirates with 3 Infantrys and 2 Marines remaining. Battle score for attacker is 81
Casualties for English: 1 Marine
Casualties for Pirates: 6 Pirates
Non Combat Move - English
1 Infantry moved from Palaxy to Pensacola
1 Militia moved from Palaxy to Pensacola
1 Horse-Artillery moved from Apalaxy Land to Pensacola
1 Horse-Artillery moved from Apalaxy Land to Pensacola
1 Irregular moved from Apalaxy Land to Pensacola
1 Cavalry moved from Apalaxy Land to Pensacola
1 Indian-Scout moved from Apalaxy Land to Pensacola
1 Indian-Scout moved from Apalaxy Land to Pensacola
1 Infantry moved from Apalaxy Land to Palaxy
1 Infantry moved from Charles Town to Palaxy
1 Infantry moved from Charles Town to Palaxy
1 Militia moved from Charles Town to Palaxy
1 Militia moved from Charles Town to Apalaxy Land
1 Militia moved from Charles Town to Palaxy
1 Militia moved from Charles Town to Apalaxy Land
1 Militia moved from Charles Town to Palaxy
1 Militia moved from Charles Town to Palaxy
1 Militia moved from Charles Town to Apalaxy Land
1 Militia moved from Charles Town to Palaxy
1 Militia moved from Apalaxy Land to Palaxy
Purchase Units - English
English buy 1 General, 1 Infantry, 1 Irregular, 3 Militias and 2 Sloops; Remaining resources: 0 PUs;
Place Units - English
Note to players English: <body><h2>New English fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body>
Trigger EnglishFleet2: English has 3 Corvettes and 2 Frigates placed in SZ23
1 General and 1 Irregular placed in Charles Town
1 Sloop placed in SZ51
1 Militia placed in Catt
1 Sloop placed in SZ37
1 Infantry and 2 Militias placed in Charles Town
Turn Complete - English
English collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
French regular : -0.67
English regular : -3.83
Pirates regular : -1.33
Danish regular : -0.50
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6
Combat Move - Dutch
1 General and 7 Infantrys moved from New Granada South West to New Granada North West
1 Gunboat moved from SZ75 to SZ73
1 Infantry moved from Curacao to SZ76
1 Mortar moved from Curacao to SZ76
1 Marine moved from Curacao to SZ76
1 Irregular moved from Curacao to SZ76
1 Galleon, 1 Infantry, 1 Irregular, 1 Marine and 1 Mortar moved from SZ76 to SZ74
1 Infantry, 1 Irregular, 1 Marine and 1 Mortar moved from SZ74 to New Granada North West
1 Infantry moved from Coro to Castilla
1 Gunboat moved from SZ78 to SZ81
1 Frigate moved from SZ81 to SZ82
1 Frigate moved from SZ81 to SZ82
1 Gunboat moved from SZ73 to SZ78
1 Flute and 2 Marines moved from SZ83 to SZ87
2 Marines moved from SZ87 to Barbados
2 Cannons and 2 Infantrys moved from Suriname to SZ85
2 Cannons, 2 Flutes and 2 Infantrys moved from SZ85 to SZ87
2 Cannons and 2 Infantrys moved from SZ87 to Barbados
Combat - Dutch
Battle in New Granada North West
Dutch attack with 1 General, 8 Infantrys, 1 Irregular, 1 Marine and 1 Mortar
Spanish defend with 1 Cannon, 2 Infantrys, 4 Militias, 1 Outpost and 1 Town
Dutch roll dice for 1 General, 8 Infantrys, 1 Irregular, 1 Marine and 1 Mortar in New Granada North West, round 2 : 9/12 hits, 7.33 expected hits
Spanish roll dice for 1 Cannon, 2 Infantrys, 4 Militias and 1 Outpost in New Granada North West, round 2 : 2/7 hits, 3.50 expected hits
2 Infantrys owned by the Spanish, 4 Militias owned by the Spanish, 1 Marine owned by the Dutch, 1 Irregular owned by the Dutch and 1 Cannon owned by the Spanish lost in New Granada North West
Dutch win, taking New Granada North West from Spanish with 1 General, 8 Infantrys and 1 Mortar remaining. Battle score for attacker is 49
Casualties for Dutch: 1 Irregular and 1 Marine
Casualties for Spanish: 1 Cannon, 2 Infantrys and 4 Militias
Battle in SZ82
Dutch attack with 2 Frigates
Indians defend with 1 Canoe
Dutch roll dice for 2 Frigates in SZ82, round 2 : 1/2 hits, 1.00 expected hits
Indians roll dice for 1 Canoe in SZ82, round 2 : 0/1 hits, 0.17 expected hits
1 Canoe owned by the Indians lost in SZ82
Dutch win with 2 Frigates remaining. Battle score for attacker is 15
Casualties for Indians: 1 Canoe
Battle in Barbados
Dutch attack with 2 Cannons, 2 Infantrys and 2 Marines
English defend with 3 Infantrys
Dutch roll dice for 2 Cannons, 2 Infantrys and 2 Marines in Barbados, round 2 : 2/6 hits, 3.00 expected hits
English roll dice for 3 Infantrys in Barbados, round 2 : 1/3 hits, 1.50 expected hits
1 Marine owned by the Dutch and 2 Infantrys owned by the English lost in Barbados
Dutch roll dice for 2 Cannons, 2 Infantrys and 1 Marine in Barbados, round 3 : 2/5 hits, 2.50 expected hits
English roll dice for 1 Infantry in Barbados, round 3 : 1/1 hits, 0.50 expected hits
1 Marine owned by the Dutch and 1 Infantry owned by the English lost in Barbados
Dutch win, taking Barbados from English with 2 Cannons and 2 Infantrys remaining. Battle score for attacker is 15
Casualties for Dutch: 2 Marines
Casualties for English: 3 Infantrys
Non Combat Move - Dutch
Purchase Units - Dutch
Dutch buy 2 Corvettes and 2 Frigates; Remaining resources: 0 PUs;
Place Units - Dutch
Note to players Dutch: <body><h2>New Dutch fleet arriving.</h2><br>The Stadtholders have now sent a fleet of warships to help defend the colonies.</body>
Trigger DutchFleet2: Dutch has 5 Flutes placed in SZ86
2 Corvettes and 2 Frigates placed in SZ76
Turn Complete - Dutch
Dutch collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
English regular : 0.00
Spanish regular : -1.50
Indians regular : -0.17
Dutch regular : 0.17
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6
Combat Move - Spanish
1 Militia moved from Caouila to New Mexico
Spanish take New Mexico from French
1 Galleon moved from SZ42 to SZ51
Combat - Spanish
Non Combat Move - Spanish
Purchase Units - Spanish
Spanish buy 1 Infantry, 4 Militias and 1 Outpost; Remaining resources: 1 PUs;
Place Units - Spanish
Note to players Spanish: <body><h2>New Spanish fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body>
Trigger SpanishFleet2: Spanish has 2 Frigates and 4 Galleons placed in SZ42
1 Outpost placed in Acapulco
1 Infantry placed in Acapulco
1 Militia placed in Cuba West
1 Militia placed in French Hispaniola
1 Militia placed in Spanish Hispaniola
1 Militia placed in Spanish Hispaniola
Turn Complete - Spanish
Spanish collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :