I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Smolensk to Samara
Germans take Vologda from Russians
Germans take Samara from Russians
1 armour moved from Archangel to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Finland to Norway
1 armour moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
3 fighters moved from Western Germany to Norway
2 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to Norway
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 109 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer, 1 fighter and 1 submarine
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans and 1 submarine owned by the British lost in 109 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 3 submarines
Casualties for British: 1 destroyer and 1 submarine
Battle in Norway
Germans attack with 1 armour, 2 artilleries, 4 fighters and 4 infantry
British defend with 2 fighters; Americans defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 2 artilleries, 4 fighters and 4 infantry in Norway, round 2 : 4/11 hits, 4.17 expected hits
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Norway, round 2 : 3/6 hits, 2.67 expected hits
3 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
Germans roll dice for 1 armour, 2 artilleries, 4 fighters and 1 infantry in Norway, round 3 : 2/8 hits, 3.50 expected hits
Americans roll dice for 2 fighters in Norway, round 3 : 0/2 hits, 1.33 expected hits
2 fighters owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 armour, 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Casualties for British: 2 fighters
Battle in Bryansk
Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 armour moved from Western Ukraine to Smolensk
2 armour moved from Ukraine to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
1 aaGun moved from Novgorod to Belarus
3 fighters moved from Norway to Novgorod
1 fighter moved from Norway to Western Germany
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Novgorod
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
2 submarines placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : -0.67
Germans regular : -1.00
British regular : 1.83
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
3 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : 0.33
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Tanganyika Territory to Kenya
Combat - Americans
Battle in Kenya
Americans attack with 2 fighters
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters in Kenya, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 fighters in Kenya, round 3 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 destroyer, 1 submarine and 5 transports
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 5 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 destroyer, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 103 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 103 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 103 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/10 hits, 2.33 expected hits
Italians roll dice for 1 aaGun, 1 bomber, 3 fighters and 4 infantry in Gibraltar, round 2 : 2/8 hits, 3.50 expected hits
1 aaGun owned by the Italians, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/8 hits, 2.00 expected hits
Italians roll dice for 3 fighters and 2 infantry in Gibraltar, round 3 : 3/5 hits, 2.67 expected hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/5 hits, 1.50 expected hits
Italians roll dice for 3 fighters in Gibraltar, round 4 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Gibraltar, round 5 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 34
Casualties for Americans: 7 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 bomber, 3 fighters and 4 infantry
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from Kenya to Tanganyika Territory
Place Units - Americans
1 artillery, 1 bomber and 2 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 3.33
Italians regular : -1.17
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 2 submarines; Italians defend with 1 transport
2 submarines owned by the Germans submerged
British roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
2 armour placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
British regular : -0.50
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6
Politics - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6
Politics - French
Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Vologda to Samara
6 armour moved from Smolensk to Bryansk
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
2 armour moved from Smolensk to Bryansk
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from Novosibirsk to Kazakhstan
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Kazakhstan
1 armour moved from Norway to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 fighter moved from Smolensk to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Bryansk
3 fighters moved from Novgorod to Bryansk
Combat - Germans
Battle in Scotland
Battle in Samara
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 fighter in Rostov, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 3 fighters and 2 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans roll dice for 9 armour, 3 fighters and 2 mech_infantrys in Bryansk, round 2 : 6/14 hits, 6.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Smolensk to Novosibirsk
3 fighters moved from Bryansk to Smolensk
1 armour moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 fighter moved from Rostov to Smolensk
1 bomber moved from Samara to Novgorod
1 bomber moved from Kazakhstan to Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
1 destroyer placed in 110 Sea Zone
2 mech_infantrys placed in Normandy Bordeaux
2 artilleries and 1 mech_infantry placed in France
1 mech_infantry placed in Western Germany
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.83
Germans regular : 0.00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
6 armour moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 armour, 1 fighter and 5 infantry
Germans defend with 9 armour and 1 mech_infantry
Russians roll dice for 6 armour, 1 fighter and 5 infantry in Bryansk, round 2 : 6/12 hits, 4.33 expected hits
Germans roll dice for 9 armour and 1 mech_infantry in Bryansk, round 2 : 5/10 hits, 4.83 expected hits
5 infantry owned by the Russians, 5 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 6 armour and 1 fighter in Bryansk, round 3 : 4/7 hits, 3.50 expected hits
Germans roll dice for 4 armour in Bryansk, round 3 : 2/4 hits, 2.00 expected hits
2 armour owned by the Russians and 4 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 armour and 1 fighter remaining. Battle score for attacker is 31
Casualties for Russians: 2 armour and 5 infantry
Casualties for Germans: 9 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : 2.17
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to Gibraltar
1 bomber moved from 109 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to Gibraltar
Place Units - Americans
3 fighters placed in Eastern United States
10 infantry placed in Central United States
Turn Complete - Americans
Americans collect 36 PUs; end with 36 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Scotland
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
2 armour and 2 infantry moved from Tanganyika Territory to Kenya
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Kenya
British attack with 2 armour and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 armour and 2 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 2 armour and 1 infantry in Kenya, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Belgian Congo
British attack with 2 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
British roll dice for 2 armour, 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British roll dice for 2 armour, 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Scotland
British attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Scotland, round 2 : 5/8 hits, 3.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 : 1/4 hits, 1.50 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
2 fighters moved from Scotland to United Kingdom
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
1 submarine placed in 109 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : -0.50
British regular : 1.00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 aaGun, 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from Algeria to Morocco
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Nigeria to French Equatorial Africa
1 armour moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Combat - Italians
Battle in Morocco
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Bryansk
Italians attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 4 armour
Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 4 armour in Bryansk, round 2 : 3/4 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 2 armour owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
Italians roll dice for 2 armour in Bryansk, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 2 armour in Bryansk, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Russians: 4 armour
Battle in Belgian Congo
Italians attack with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
British defend with 2 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 1/8 hits, 2.67 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/4 hits, 1.67 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Belgian Congo, round 3 : 3/8 hits, 2.67 expected hits
British roll dice for 2 armour and 1 artillery in Belgian Congo, round 3 : 0/3 hits, 1.33 expected hits
1 artillery owned by the British and 2 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for British: 2 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to Algeria
1 tactical_bomber moved from Morocco to Algeria
Place Units - Italians
1 armour placed in Egypt
1 destroyer and 1 transport placed in 95 Sea Zone
1 submarine placed in 93 Sea Zone
1 aaGun, 1 fighter and 1 infantry placed in Southern Italy
Italians undo move 2.
1 destroyer and 1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 4.
1 infantry placed in Egypt
1 destroyer and 1 transport placed in 93 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.83
Russians regular : 0.00
British regular : -3.00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 aaGun, 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from Algeria to Morocco
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Nigeria to French Equatorial Africa
1 armour moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Combat - Italians
Battle in Morocco
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Bryansk
Italians attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 4 armour
Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 4 armour in Bryansk, round 2 : 3/4 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 2 armour owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
Italians roll dice for 2 armour in Bryansk, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 2 armour in Bryansk, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Russians: 4 armour
Battle in Belgian Congo
Italians attack with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
British defend with 2 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 1/8 hits, 2.67 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/4 hits, 1.67 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Belgian Congo, round 3 : 3/8 hits, 2.67 expected hits
British roll dice for 2 armour and 1 artillery in Belgian Congo, round 3 : 0/3 hits, 1.33 expected hits
1 artillery owned by the British and 2 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for British: 2 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to Algeria
1 tactical_bomber moved from Morocco to Algeria
Place Units - Italians
1 armour placed in Egypt
1 destroyer and 1 transport placed in 95 Sea Zone
1 submarine placed in 93 Sea Zone
1 aaGun, 1 fighter and 1 infantry placed in Southern Italy
Italians undo move 2.
1 destroyer and 1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 4.
1 infantry placed in Egypt
1 destroyer and 1 transport placed in 93 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.83
Russians regular : 0.00
British regular : -3.00
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 1 bomber moved from Ukraine to Russia
6 armour and 4 fighters moved from Smolensk to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 bomber moved from Novgorod to Russia
1 armour moved from Rostov to Russia
Combat - Germans
Battle in Russia
Germans attack with 10 armour, 2 bombers, 4 fighters and 1 mech_infantry
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter and 10 infantry
Russians roll AA dice in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 10 armour, 2 bombers, 4 fighters and 1 mech_infantry in Russia, round 2 : 7/17 hits, 8.50 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 1 fighter and 10 infantry in Russia, round 2 : 4/13 hits, 5.00 expected hits
4 infantry owned by the Russians, 3 armour owned by the Germans, 3 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 7 armour, 2 bombers and 4 fighters in Russia, round 3 : 8/13 hits, 6.83 expected hits
Russians roll dice for 2 armour, 1 fighter and 6 infantry in Russia, round 3 : 5/9 hits, 3.67 expected hits
6 infantry owned by the Russians, 2 armour owned by the Russians and 5 armour owned by the Germans lost in Russia
Germans roll dice for 2 armour, 2 bombers and 4 fighters in Russia, round 4 : 5/8 hits, 4.33 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 9 armour and 1 mech_infantry
Casualties for Russians: 3 aaGuns, 2 armour, 1 fighter and 10 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser and 2 transports moved from 111 Sea Zone to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 armour moved from Novgorod to 115 Sea Zone
1 armour and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Denmark
1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 aaGun moved from Belarus to Novgorod
2 submarines moved from 92 Sea Zone to 94 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
Place Units - Germans
2 fighters placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 97 Sea Zone
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.33
Russians AA : -1.00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 8
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 8
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Purchase Units - Americans
Americans buy 2 destroyers, 8 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain
3 fighters moved from Eastern United States to 91 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Tanganyika Territory to French West Africa
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 1 artillery and 12 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship in Spain, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 artillery and 12 infantry in Spain, round 2 : 0/14 hits, 3.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 armour, 1 artillery and 12 infantry in Spain, round 3 : 4/14 hits, 3.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery and 11 infantry in Spain, round 4 : 1/13 hits, 2.83 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery and 10 infantry in Spain, round 5 : 1/12 hits, 2.67 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 3 submarines; Italians defend with 1 destroyer, 1 submarine and 2 transports
3 submarines owned by the Germans and 1 submarine owned by the Italians submerged
Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 destroyers and 2 transports in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 2 transports in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 94 Sea Zone
Italians win with 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Italians: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians submerged
Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 transport owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 destroyers placed in 101 Sea Zone
3 transports placed in 101 Sea Zone
8 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Americans collect 36 PUs (2 lost to blockades); end with 36 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -7.00
Italians regular : 0.00
Neutral_True regular : -3.00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 8
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Purchase Units - Americans
Americans buy 2 destroyers, 8 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain
3 fighters moved from Eastern United States to 91 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Tanganyika Territory to French West Africa
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 1 artillery and 12 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship in Spain, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 artillery and 12 infantry in Spain, round 2 : 0/14 hits, 3.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 armour, 1 artillery and 12 infantry in Spain, round 3 : 4/14 hits, 3.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery and 11 infantry in Spain, round 4 : 1/13 hits, 2.83 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery and 10 infantry in Spain, round 5 : 1/12 hits, 2.67 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 3 submarines; Italians defend with 1 destroyer, 1 submarine and 2 transports
3 submarines owned by the Germans and 1 submarine owned by the Italians submerged
Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 destroyers and 2 transports in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 2 transports in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 94 Sea Zone
Italians win with 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Italians: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians submerged
Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 transport owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
Place Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
8 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Americans collect 38 PUs; end with 38 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -7.00
Italians regular : 0.00
Neutral_True regular : -3.00
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 1
Combat Move - French
1 Cannon moved from Mobile to Pensacola
1 Indian-Scout moved from Mobile to Pensacola
2 Irregulars moved from Mobile to Pensacola
1 Irregular moved from Bayogoula to Louisiana West
1 Irregular moved from Abaham to Louisiana West
1 General moved from Fort Louis to Pensacola
1 Frigate moved from SZ29 to SZ42
2 Irregulars moved from Mobile to SZ33
1 Battleship and 2 Irregulars moved from SZ33 to SZ36
1 Admiral moved from SZ33 to SZ36
1 Frigate moved from SZ34 to SZ36
2 Irregulars moved from SZ36 to Dry Tortugas
1 Corvette moved from SZ33 to SZ36
Combat - French
Battle in Pensacola
French attack with 1 Cannon, 1 General, 1 Indian-Scout and 2 Irregulars
Spanish defend with 1 Militia and 1 Outpost
French roll dice for 1 Cannon, 1 General, 1 Indian-Scout and 2 Irregulars in Pensacola, round 2 : 3/5 hits, 2.67 expected hits
Spanish roll dice for 1 Militia and 1 Outpost in Pensacola, round 2 : 1/1 hits, 0.50 expected hits
1 Militia owned by the Spanish and 1 Irregular owned by the French lost in Pensacola
French win, taking Pensacola from Spanish with 1 Cannon, 1 General, 1 Indian-Scout and 1 Irregular remaining. Battle score for attacker is -1
Casualties for French: 1 Irregular
Casualties for Spanish: 1 Militia
Battle in SZ42
French attack with 1 Frigate
Spanish defend with 1 Frigate
French roll dice for 1 Frigate in SZ42, round 2 : 0/1 hits, 0.50 expected hits
Spanish roll dice for 1 Frigate in SZ42, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Frigate in SZ42, round 3 : 0/1 hits, 0.50 expected hits
Spanish roll dice for 1 Frigate in SZ42, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Frigate in SZ42, round 4 : 1/1 hits, 0.50 expected hits
Spanish roll dice for 1 Frigate in SZ42, round 4 : 0/1 hits, 0.33 expected hits
1 Frigate owned by the Spanish lost in SZ42
French win, taking SZ42 from Spanish with 1 Frigate remaining. Battle score for attacker is 13
Casualties for Spanish: 1 Frigate
Battle in SZ36
French attack with 1 Admiral, 1 Battleship, 1 Corvette and 1 Frigate
Indians defend with 1 Canoe
French roll dice for 1 Admiral, 1 Battleship, 1 Corvette and 1 Frigate in SZ36, round 2 : 2/4 hits, 2.00 expected hits
Indians roll dice for 1 Canoe in SZ36, round 2 : 0/1 hits, 0.17 expected hits
1 Canoe owned by the Indians lost in SZ36
French win with 1 Admiral, 1 Battleship, 1 Corvette and 1 Frigate remaining. Battle score for attacker is 15
Casualties for Indians: 1 Canoe
Battle in Dry Tortugas
French attack with 2 Irregulars
Indians defend with 1 Indian
French roll dice for 2 Irregulars in Dry Tortugas, round 2 : 1/2 hits, 0.67 expected hits
Indians roll dice for 1 Indian in Dry Tortugas, round 2 : 1/1 hits, 0.17 expected hits
1 Indian owned by the Indians and 1 Irregular owned by the French lost in Dry Tortugas
French win, taking Dry Tortugas from Indians with 1 Irregular remaining. Battle score for attacker is 6
Casualties for French: 1 Irregular
Casualties for Indians: 1 Indian
Battle in Louisiana West
French attack with 2 Irregulars
Spanish defend with 1 Militia
French roll dice for 2 Irregulars in Louisiana West, round 2 : 0/2 hits, 0.67 expected hits
Spanish roll dice for 1 Militia in Louisiana West, round 2 : 1/1 hits, 0.33 expected hits
1 Irregular owned by the French lost in Louisiana West
French roll dice for 1 Irregular in Louisiana West, round 3 : 0/1 hits, 0.33 expected hits
Spanish roll dice for 1 Militia in Louisiana West, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Irregular in Louisiana West, round 4 : 1/1 hits, 0.33 expected hits
Spanish roll dice for 1 Militia in Louisiana West, round 4 : 1/1 hits, 0.33 expected hits
1 Militia owned by the Spanish and 1 Irregular owned by the French lost in Louisiana West
Spanish win with no units remaining. Battle score for attacker is -10
Casualties for French: 2 Irregulars
Casualties for Spanish: 1 Militia
Non Combat Move - French
1 Irregular moved from Bayogoula to Abaham
1 Militia moved from Louisiana Main to Bayogoula
1 Militia moved from Louisiana Main to Bayogoula
1 Militia moved from Louisiana Main to Bayogoula
3 Infantrys moved from Fort Louis to Louisiana Main
1 Indian-Scout moved from Beef River to Abaham
Purchase Units - French
French buy 1 Frigate and 1 Infantry; Remaining resources: 0 PUs;
Place Units - French
1 Frigate placed in SZ33
1 Infantry placed in Fort Louis
Turn Complete - French
French collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : -0.17
Spanish regular : 0.50
Indians regular : 0.67
Test summary from TripleA, engine version: 2.5.22294, time: 1:47:31 PM
Savegame
TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4
Game History
Round: 1
Combat Move - Federation
1 Security-Force moved from Federation Outpost to Federation Space
1 Light-Cruiser and 1 Security-Force moved from Federation Space to Orbit 03
Federation take SZ 9 from AI
1 Security-Force moved from Orbit 03 to Planet 03
Federation take Planet 03 from AI
Combat - Federation
Non Combat Move - Federation
Turn Complete - Federation
Trigger Planet 03 captured by Federation: Federation captures territory Planet 03 Place
Federation collect 0 PUs; end with 0 PUs
Units generate 9 Engineering; Federation end with 9 Engineering
Units generate 6 Command; Federation end with 6 Command
Units generate 10 PUs; Federation end with 10 PUs
Combat Hit Differential Summary :